2021 PTV Simon v 666 (axis +15)


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didn’t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 infantry moved from Kursk to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            2 artilleries and 3 infantry moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Austria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 4 infantry
    Austria : 1 mech_infantry
    Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Tambov : 1 flag
    Kursk : 1 flag, 2 artilleries and 4 infantry
    Ukraine : 1 bomber
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Alexandria : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
    Tobruk : 1 armour, 2 artilleries and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 aaGun and 3 infantry
    99 Sea Zone : 1 battleship and 1 cruiser
    97 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 31 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 infantry moved from Kursk to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
            2 artilleries and 3 infantry moved from Ukraine to Kursk
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Austria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 4 infantry
    Austria : 1 mech_infantry
    Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Tambov : 1 flag
    Kursk : 1 flag, 2 artilleries and 4 infantry
    Ukraine : 1 bomber
    Northern Caucasus : 1 flag
    Rostov : 1 flag
    Alexandria : 1 flag
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
    Tobruk : 1 armour, 2 artilleries and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 aaGun and 3 infantry
    99 Sea Zone : 1 battleship and 1 cruiser
    97 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 54 / 78
    Russians : 31 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 6
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from Kweichow to Hunan
            2 infantry moved from Egypt to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,1
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            3 infantry moved from Morocco to Algeria
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didn’t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.

    And you weren’t worried about letting the USN out of their box in San Francisco?


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I didn’t quite understand that Japanese turn.

    I was able to move out to Hawaii, the Indian Ocean sub was left to die and you didn’t take Sydney.

    forgot to move the ss. with the way I have been killed with dice, in other games, I didn’t want to risk the air or move the navy too far from mainland china where I am getting killed. Sydney will fall, I figure, just not right away.

    And you weren’t worried about letting the USN out of their box in San Francisco?
    Of my pacific concerns, which there are many, they were my least. I am prone to big blunders, perhaps that J turn was one of them. Lots of options in ptv, that’s why I like it. Time and dice will tell if it was a big blunder


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 76 PUs; 
            Germans buy 1 artillery, 1 factory_minor, 16 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 transports moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            3 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Urals
            2 armour and 2 mech_infantrys moved from Stalingrad to Urals
    
        Combat - Germans
            Battle in Norway
            Battle in Urals
                Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
                    Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Urals, round 2 : 2/10 hits, 5.00 expected hits
                    Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Urals, round 2 : 3/7 hits, 3.00 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Urals
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Urals, round 3 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Urals, round 3 : 2/5 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Urals, round 4 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Urals, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Urals
                Germans win, taking Norway from Russians, taking Urals from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Germans: 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 armour, 3 infantry and 2 mech_infantrys
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            2 bombers and 1 tactical_bomber moved from Urals to Kazakhstan
            2 bombers moved from Kazakhstan to Stalingrad
            2 infantry moved from Stalingrad to Northern Caucasus
            2 mech_infantrys moved from Ukraine to Stalingrad
            2 armour and 2 mech_infantrys moved from Southern Caucasus to Stalingrad
            9 armour and 9 mech_infantrys moved from Southern Caucasus to Kazakhstan
            1 mech_infantry moved from Ukraine to Stalingrad
            2 artilleries and 4 infantry moved from Ukraine to Kursk
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 tactical_bombers moved from Novgorod to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Novgorod to Vologda
            2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Novgorod to Leningrad
            2 infantry moved from Leningrad to Archangel
            1 infantry moved from Vyborg to Karelia
            2 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            2 tactical_bombers moved from Leningrad to Germany
    
        Place Units - Germans
            1 factory_minor placed in Stalingrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Romania
            1 submarine placed in 115 Sea Zone
            1 transport placed in 116 Sea Zone
            5 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -3.50
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
    Holland Belgium : 1 aaGun and 2 infantry
    Romania : 1 factory_minor, 3 infantry and 2 mech_infantrys
    Slovakia Hungary : 1 artillery, 1 infantry and 1 mech_infantry
    Germany : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 tactical_bombers
    Norway : 4 infantry
    Western Ukraine : 1 flag
    Kazakhstan : 9 armour, 9 mech_infantrys and 1 tactical_bomber
    Southern Caucasus : 1 flag
    Southern Belarus : 1 flag
    Nenetsia : 1 flag
    Smolensk : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Karelia : 1 flag, 1 infantry
    Kursk : 3 artilleries and 6 infantry
    Archangel : 1 flag, 2 infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
    Urals : 1 flag, 1 armour
    Vyborg : 1 flag, 1 infantry
    Gorky : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vologda : 1 flag, 1 infantry
    Penza : 1 flag, 1 infantry
    Saratov : 1 flag, 1 infantry
    Northern Belarus : 1 flag
    Leningrad : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour, 9 infantry and 4 mech_infantrys
    Northern Caucasus : 2 infantry
    Novgorod : 1 flag, 1 infantry
    Stalingrad : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 5 mech_infantrys
    Tula : 1 flag
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    116 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 63 / 84
    Russians : 22 / 43
    Japanese : 48 / 78
    Americans : 54 / 80
    Chinese : 13 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 5 / 2
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 182 times
            2 was rolled 154 times
            3 was rolled 166 times
            4 was rolled 196 times
            5 was rolled 147 times
            6 was rolled 177 times
        Average roll : 3.492
        Median : 4.000
        Variance : 1.635
        Standard Deviation : 1.279
        Total rolls : 1022
    
    Null / Other
            1 was rolled 37 times
            2 was rolled 27 times
            3 was rolled 24 times
            4 was rolled 32 times
            5 was rolled 31 times
            6 was rolled 30 times
        Average roll : 3.459
        Median : 4.000
        Variance : 0.549
        Standard Deviation : 0.741
        Total rolls : 181
    
    Germans Combat
            1 was rolled 39 times
            2 was rolled 43 times
            3 was rolled 33 times
            4 was rolled 43 times
            5 was rolled 37 times
            6 was rolled 40 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.311
        Standard Deviation : 0.558
        Total rolls : 235
    
    British Combat
            1 was rolled 15 times
            2 was rolled 7 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 7 times
            6 was rolled 15 times
        Average roll : 3.492
        Median : 3.000
        Variance : 1.013
        Standard Deviation : 1.006
        Total rolls : 65
    
    Italians Combat
            1 was rolled 8 times
            2 was rolled 4 times
            3 was rolled 11 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 14 times
        Average roll : 3.933
        Median : 4.000
        Variance : 1.051
        Standard Deviation : 1.025
        Total rolls : 60
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 11 times
            5 was rolled 1 times
            6 was rolled 8 times
        Average roll : 3.452
        Median : 3.000
        Variance : 1.561
        Standard Deviation : 1.249
        Total rolls : 42
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 15 times
            2 was rolled 19 times
            3 was rolled 30 times
            4 was rolled 24 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.224
        Median : 3.000
        Variance : 3.197
        Standard Deviation : 1.788
        Total rolls : 107
    
    French Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 3.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
        Average roll : 2.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 10 times
            3 was rolled 12 times
            4 was rolled 22 times
            5 was rolled 14 times
            6 was rolled 21 times
        Average roll : 3.777
        Median : 4.000
        Variance : 1.262
        Standard Deviation : 1.123
        Total rolls : 94
    
    UK_Pacific Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Russians Combat
            1 was rolled 37 times
            2 was rolled 27 times
            3 was rolled 24 times
            4 was rolled 32 times
            5 was rolled 31 times
            6 was rolled 30 times
        Average roll : 3.459
        Median : 4.000
        Variance : 0.549
        Standard Deviation : 0.741
        Total rolls : 181
    

    Savegame


  • another extremely lopsided battle… -3.5, this is why I am gun shy

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 artillery and 10 infantry moved from Finland to Norway
            1 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Samara to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 artillery and 20 infantry moved from Yaroslavl to Vologda
            1 artillery and 11 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Samara to Penza
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Penza
            6 infantry moved from Samara to Gorky
            2 artilleries moved from Russia to Gorky
            5 infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 99 Sea Zone
            Battle in Novgorod
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 battleship and 1 cruiser
                1 submarine owned by the Russians submerged
            Battle in Gorky
                Russians attack with 3 artilleries and 22 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 22 infantry in Gorky, round 2 : 7/25 hits, 5.17 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians winItalians winItalians win with 1 battleship and 1 cruiser remaining with 1 battleship and 1 cruiser remaining, taking Gorky from Germans with 3 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Russians attack with 1 artillery and 10 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 1 artillery and 10 infantry in Norway, round 2 : 3/11 hits, 2.17 expected hits
                    Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery and 10 infantry in Norway, round 3 : 1/11 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in Penza
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 20 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 20 infantry in Vologda, round 2 : 2/21 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            2 infantry moved from Russia to Gorky
            1 aaGun moved from Yaroslavl to Gorky
            1 fighter moved from Penza to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 aaGun, 6 artilleries and 9 infantry moved from Korea to Amur
            1 infantry moved from Northern Manchuria to Amur
            2 aaGuns moved from Finland to Norway
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,6
            Russians collect 28 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.83
    Russians regular : -0.17
    

    Savegame

  • '19 '17 '16

    Thought about Australia and perhaps you were being wise. Although I’m not sure about building an IC on Queensland.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Thought about Australia and perhaps you were being wise. Although I’m not sure about building an IC on Queensland.

    Big blunders, it is what I do… :)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsu to Kiangsi
            4 fighters moved from Kwangtung to Kiangsi
            2 bombers moved from Kwangtung to Tsinghai
            1 infantry moved from South Australia to Victoria
                  Japanese take Victoria from ANZAC
            1 armour moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Korea
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                2 bombers owned by the Japanese retreated
                Chinese win, taking Korea from Russians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 4 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 marines moved from Davao to 36 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            3 carriers moved from 22 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 7 Sea Zone
            1 marine moved from Jehol to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from Kiangsi to Kwangtung
            2 bombers moved from Tsinghai to Kwangtung
            1 artillery moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Southern Manchuria
            2 infantry moved from Jehol to Anhwe
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 2 transports moved from 36 Sea Zone to 21 Sea Zone
            1 artillery moved from Kwangtung to 21 Sea Zone
            2 infantry moved from Kwangtung to 21 Sea Zone
            2 artilleries moved from Kiangsu to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            4 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 7 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Japan to Kyushu
            1 artillery moved from Japan to Kyushu
            1 aaGun and 5 infantry moved from Kiangsu to Fukien
    
        Place Units - Japanese
            1 carrier placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Queensland: 1 infantry
            EDIT: Adding units owned by Japanese to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -2.50
    

    Territory Summary for Japanese :

    Kyushu : 1 aaGun, 1 artillery and 1 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
    Korea : 1 infantry
    Shantung : 1 flag
    Caroline Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour, 5 infantry, 3 marines and 1 tactical_bomber
    Jehol : 1 flag, 2 infantry
    Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
    Kwangsi : 1 flag
    Fukien : 1 flag, 1 aaGun and 5 infantry
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 3 infantry
    Kansu : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 artillery
    Kiangsi : 1 flag, 1 infantry
    Kwangtung : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
    Inner Mongolia : 1 flag, 1 infantry
    Gilbert Islands : 1 flag
    Borneo : 1 flag
    Solomon Islands : 1 flag
    Western Australia : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag
    Victoria : 1 flag, 1 infantry
    New Britain : 1 flag
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 submarine
    Java : 1 flag
    7 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
    35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
    5 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag
    Celebes : 1 flag
    6 Sea Zone : 1 transport
    17 Sea Zone : 1 destroyer
    20 Sea Zone : 2 transports
    55 Sea Zone : 1 flag, 1 destroyer
    

    Production/PUs Summary :

    Germans : 55 / 84
    Russians : 27 / 43
    Japanese : 56 / 79
    Americans : 54 / 80
    Chinese : 9 / 16
    British : 35 / 42
    UK_Pacific : 12 / 16
    Italians : 18 / 15
    ANZAC : 4 / 2
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            2 bombers moved from Finland to Germany
            1 bomber moved from Scotland to Germany
            1 artillery moved from Cyprus to 101 Sea Zone
            1 marine moved from Greece to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Sardinia
            1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 101 Sea Zone to 97 Sea Zone
            2 transports moved from 93 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            3 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
            1 fighter moved from Malta to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZs 97 & 17?

    Intercept in Berlin?


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Scramble to SZs 97 & 17?

    Intercept in Berlin?

    ground all aircraft

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            2 bombers moved from Finland to Germany
            1 bomber moved from Scotland to Germany
            1 artillery moved from Cyprus to 101 Sea Zone
            1 marine moved from Greece to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Sardinia
            1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 101 Sea Zone to 97 Sea Zone
            2 transports moved from 93 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            3 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
            1 fighter moved from Malta to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Hawaiian Islands to 17 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 3 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                2 bombers killed by AA
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Midway
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
                Italians defend with 1 cruiser
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports in 97 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                Americans win, taking Midway from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 11
                Casualties for Italians: 1 cruiser
            Battle in Sicily
            Battle in Sardinia
            Battle in 17 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Sicily from Italians, taking Sardinia from Italians with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            8 fighters and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            3 carriers, 1 destroyer and 5 submarines moved from 27 Sea Zone to 26 Sea Zone
            2 carriers and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Germany to Norway
            2 fighters moved from Finland to Vologda
            1 fighter moved from 97 Sea Zone to Greece
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Hunan to Hopei
            1 infantry moved from Tsinghai to Hopei
            8 artilleries and 9 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 8 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 artilleries and 9 infantry in Kiangsi, round 2 : 4/17 hits, 5.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
            1 infantry moved from Szechwan to Hunan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            2 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from Kenya to 99 Sea Zone
            1 cruiser moved from 101 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber; Russians loiter and taunt
                Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - British
            1 carrier moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from 99 Sea Zone to Greece
            2 fighters moved from 99 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from Southern Persia to Greece
            5 infantry moved from Egypt to Alexandria
            1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Crete to 101 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Sicily
            1 tactical_bomber moved from 99 Sea Zone to Sicily
            2 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Italian Somaliland to Kenya
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 76 Sea Zone to 41 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 artillery and 2 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Eastern India to Burma
            2 fighters moved from Shan State to Kiangsi
            2 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Hunan to Kiangsi
            1 aaGun and 4 infantry moved from Scotland to United Kingdom
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 fighter moved from Finland to United Kingdom
            2 fighters moved from Finland to Norway
    
        Place Units - British
            3 artilleries placed in Southern Persia
            1 factory_minor placed in Iraq
            3 infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 0.33
    Japanese regular : 0.00
    Italians regular : -0.67
    Germans AA : 1.50
    British regular : 0.00
    

    Savegame

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Scramble to SZs 97 & 17?

    Intercept in Berlin?

    ground all aircraft

    Only real question there was the intercept but you got 2/3. 611 today, not 666.

    Assumed no scramble to SZ99.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 said in 2021 PTV Simon v 666 (axis +15):

    Scramble to SZs 97 & 17?

    Intercept in Berlin?

    ground all aircraft

    Only real question there was the intercept but you got 2/3. 611 today, not 666.

    Assumed no scramble to SZ99.

    yeah couldn’t believe it, have seen good fortune like that in some time!


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to 101 Sea Zone
            4 fighters moved from Southern Italy to 101 Sea Zone
            1 armour moved from Kazakhstan to Western Sinkiang
                  Italians take Western Sinkiang from Chinese
            1 armour moved from Western Sinkiang to Urals
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Urals
            2 mech_infantrys moved from Kazakhstan to Urals
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble the fighter? I think not, fyi…I am going to blitz in and out of Libya, fyi…

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