TT General Death (X) vs MajikAndrew (A+61) OOB


  • @generaldisarray @DrakeMortis @AndrewAAGamer Ouch! That was brutal. Gonna be a lot of empty Vodka bottles in Moscow.


  • I needed Lots of vodka after that roll. Good shooting you guys

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
            1 bomber moved from New Guinea to Queensland
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 carriers and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
            1 bomber moved from New Guinea to Queensland
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 carriers and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from United Kingdom to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 factory_major and 1 infantry
                    British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 96 Sea Zone
                British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from 96 Sea Zone to Greece
            1 fighter moved from 96 Sea Zone to Libya
            1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Libya
            2 mech_infantrys moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 infantry moved from Alexandria to Tobruk
            2 aaGuns and 2 infantry moved from Normandy Bordeaux to Southern France
            3 fighters moved from Northern Italy to Southern France
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from India to Burma
            1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    Germans regular : -0.67
    British regular : -0.83
    

    Savegame

  • '22 '16

    @DrakeMortis @GeneralDisarray Assumed no scramble to 97. We can roll it out if you wanted to.


  • @majikforce no scramble


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            2 armour moved from Eastern Poland to Bryansk
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 armour moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
            2 armour moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 fighters and 3 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 aaGun and 4 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Albania to Bulgaria
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,5,6,5
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.83
    British regular : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Libya to Tunisia
                  ANZAC take Tunisia from Italians
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun moved from New Guinea to Dutch New Guinea
            1 cruiser and 1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from New Guinea to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 infantry moved from Libya to Tobruk
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce are the 2 French infantry on a US or UK transport?


  • As all UK transports were used during the turn, must be US correct?

  • 2024 2023 '22 '21 '20

    Correct - on US transport

  • 2024 2023 '22 '21 '20

    Since the French infantry loaded on the transports on the French Turn no US or UK transports were used at that time. All of the transports were available. However, the French infantry did board a US transport. Sorry - we should have noted that for you.


  • @andrewaagamer said in TT General Death (X) vs MajikAndrew (A+61) OOB:

    Since the French infantry loaded on the transports on the French Turn no US or UK transports were used at that time. All of the transports were available. However, the French infantry did board a US transport. Sorry - we should have noted that for you.

    Yep my bad. Sorry about that fellas. I definitely thought about noting it then promptly forgot. Sharp as a marble I am!


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Belarus to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Belarus to Western Ukraine
            3 infantry moved from France to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Russia
    

    Savegame


  • @drakemortis said in TT General Death (X) vs MajikAndrew (A+61) OOB:

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Belarus to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Belarus to Western Ukraine
            3 infantry moved from France to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Russia
    

    Savegame

    Intercept request Russia.


  • @drakemortis Yes. intercept with both fighters.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Belarus to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Belarus to Western Ukraine
            3 infantry moved from France to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            3 aaGuns, 6 armour, 8 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            2 fighters and 3 tactical_bombers moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 aaGun, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Western Germany to France
            1 armour moved from Norway to 113 Sea Zone
            1 armour moved from 113 Sea Zone to Western Germany
            3 armour and 3 mech_infantrys moved from Germany to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Norway to Vyborg
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            8 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,5,6
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.33
    Russians regular : -1.00
    Germans regular : 0.33
    Russians AA : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 29 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
            2 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Rostov
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Olgiy to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Kazakhstan, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 aaGun, 5 artilleries and 19 infantry moved from Tambov to Russia
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Ulaanbaatar to Buryatia
            1 aaGun and 12 infantry moved from Sakha to Buryatia
            1 infantry moved from Dzavhan to Yenisey
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : -0.67
    

    Savegame

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