Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
TT General Death (X) vs MajikAndrew (A+61) OOB
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Hey @majikforce, I think you forgot to post the Turn!!!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery moved from Bryansk to Ukraine 3 mech_infantrys moved from Russia to Ukraine Combat - Russians Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 2 infantry moved from Bryansk to Smolensk 3 artilleries and 4 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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@AndrewAAGamer @DrakeMortis @GeneralDisarray Sorry about that fellas. My sleep has been less than normal lately! I had to recreate the turn from the dice rolls since I didn’t have a save file. Let me know if you have any disputes. Andrew let me know if I missed any NCM moves. I went off of memory, which is quite suspect these days ;)
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That looks correct to me. :+1:
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Kweichow to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 infantry moved from Shensi to Kansu 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Kansu 1 infantry and 1 mech_infantry moved from Shensi to Sikang 1 artillery moved from Shensi to Sikang 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Tsinghai 1 tactical_bomber moved from Kweichow to Kansu 1 fighter moved from Kweichow to Suiyuyan 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
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Game Crashed :( should I go through the combat again and edit afterwards?
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Kweichow to Sikang 2 bombers moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 infantry moved from Shensi to Kansu 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Kansu 1 infantry and 1 mech_infantry moved from Shensi to Sikang 1 artillery moved from Shensi to Sikang 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Tsinghai 1 tactical_bomber moved from Kweichow to Kansu 1 fighter moved from Kweichow to Suiyuyan 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Guam Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking Dutch New Guinea from ANZAC, taking Guam from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Suiyuyan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 5/8 hits, 4.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 1 fighter moved from Suiyuyan to Jehol 1 tactical_bomber moved from Szechwan to Jehol 1 aaGun, 1 artillery and 9 infantry moved from Jehol to Manchuria 1 tactical_bomber moved from Kansu to Chahar 1 tactical_bomber moved from Tsinghai to Shensi 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 2 artilleries moved from Malaya to Shan State 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from Kweichow to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters moved from 33 Sea Zone to Caroline Islands 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry EDIT: Changing ownership of Suiyuyan from Chinese to Japanese EDIT: Adding units owned by Japanese to Tsinghai: 1 infantry EDIT: Removing units owned by Japanese from Sikang: 1 artillery EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Changing ownership of Szechwan from Japanese to Chinese EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 3 fighters placed in Japan 5 infantry placed in Japan 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 3.00 UK_Pacific regular : 0.33 British regular : 0.00
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I believe this is correct had to edit afterwards. Been having issues with the battle calculator just freezes sometimes. Please look it over let me know if you see any changes.
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I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
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@andrewaagamer no worries take all the time you need.
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Hope all is well you two. Just checking in see if you still need some more time?
If so no worries Drake and I will take on another game type and challenge. -
@generaldisarray Yeah I know Andrew has been very busy and hasn’t had time to look at this yet. Hopefully soon. I will PM him.
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Hopefully I will be able to get some time to look at it this weekend. Can’t believe how busy I am! Even if I can get to it it looks like I am going to be slow playing for a bit. I would suggest you picking up a second game to keep you interested while we continue this one slowly for a while.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Amur to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Wake Island to 33 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble SZ33 - Carolines?
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@andrewaagamer no scramble
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Amur to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Wake Island to 33 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 33 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 submarine in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 33 Sea Zone to 46 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 46 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from 21 Sea Zone to New Guinea Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma Combat - British
Combat Hit Differential Summary :
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Scramble 95?