WindowWasher (X) vs Surfer (L+18) BM #4

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from 54 Sea Zone to Solomon Islands
            1 battleship moved from 54 Sea Zone to 49 Sea Zone
            1 cruiser moved from 54 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from Algeria to Tunisia
            3 fighters moved from Gibraltar to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Solomon Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                    Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            2 fighters moved from 55 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 tactical_bomber moved from 55 Sea Zone to South Australia
            2 fighters moved from Solomon Islands to 49 Sea Zone
            2 fighters moved from Queensland to 49 Sea Zone
            1 fighter moved from Queensland to South Australia
            3 fighters moved from Tunisia to Algeria
            1 bomber moved from Tunisia to Gibraltar
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 destroyer, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            4 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            9 infantry moved from Sikang to Shensi
            9 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Shensi, round 2 : 6/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 fighters and 3 infantry moved from Algeria to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 tactical_bomber moved from Alexandria to Tunisia
            1 destroyer moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from India to 75 Sea Zone
            1 battleship moved from 54 Sea Zone to 49 Sea Zone
    
        Combat - British
            Battle in 49 Sea Zone
                British attack with 1 battleship; Americans loiter and taunt; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 75 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 75 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Crete
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 marine
                    British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 bomber and 1 infantry in Crete, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Crete, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 bomber owned by the British lost in Crete
                British win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 bomber and 1 infantry
                Casualties for Italians: 1 marine
            Battle in Tunisia
                British attack with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/9 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 6/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Tunisia to Gibraltar
            2 fighters moved from Tunisia to 92 Sea Zone
            1 tactical_bomber moved from Tunisia to Algeria
            1 fighter moved from Alexandria to Persia
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 armour and 5 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 carrier moved from 71 Sea Zone to 81 Sea Zone
            1 fighter moved from 75 Sea Zone to Kenya
            1 fighter moved from Persia to 81 Sea Zone
            3 aaGuns, 1 artillery, 25 infantry and 2 mech_infantrys moved from Burma to India
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.67
    Americans regular : -3.50
    Italians regular : 0.83
    Japanese regular : -1.50
    British regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, the first Allied offensive turn did not attack well…
    But got the job done

  • '21 '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from France to Northern Italy
            2 infantry moved from Bulgaria to Yugoslavia
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Belarus
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Tunisia, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Rostov
                Italians attack with 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Rostov
                    Italians roll dice for 1 bomber in Rostov, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Rostov, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -19
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Russians regular : 1.00
    British regular : -1.50
    

    Savegame

  • '21 '20

    well, rip my airforce

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 49 Sea Zone to New Guinea
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 49 Sea Zone
            1 cruiser moved from 54 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from 49 Sea Zone to New Guinea
            2 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 49 Sea Zone
            1 cruiser moved from 54 Sea Zone to 49 Sea Zone
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 74 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - French
            Battle in 74 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Japanese regular : -0.83
    ANZAC regular : 0.33
    

    Savegame


  • @WindowWasher Dead, but did what they had to.

  • '21 '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Bessarabia to Ukraine
            2 bombers moved from Romania to Volgograd
            2 bombers moved from Novgorod to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            10 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to France
            1 fighter moved from Novgorod to Tambov
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Novgorod to Western Germany
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Southern Italy
            2 bombers moved from Volgograd to Romania
            1 tactical_bomber moved from Ukraine to Slovakia Hungary
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 fighter moved from Tambov to Belarus
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in France
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            1 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 armour and 3 infantry moved from Samara to Russia
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : -3.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Wow. That was pathetic. At least I kllled 2 tanks.

  • '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 infantry, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Hopei
            5 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            2 artilleries and 1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            3 artilleries moved from Malaya to Shan State
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to Japan
            1 tactical_bomber moved from Philippines to Japan
            2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 3 submarines and 3 transports moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 bombers moved from Philippines to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            2 bombers moved from 46 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries and 4 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - Japanese
            5 submarines placed in 6 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in Kiangsu
            2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Algeria to Tunisia
            6 fighters moved from 49 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 46 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            1 fighter moved from Tunisia to Gibraltar
            1 bomber moved from Tunisia to Gibraltar
            1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Solomon Islands to 49 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 bomber and 1 fighter placed in Western United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Algeria to Tunisia
            6 fighters moved from 49 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 46 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            1 fighter moved from Tunisia to Gibraltar
            1 bomber moved from Tunisia to Gibraltar
            1 aaGun, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Solomon Islands to 49 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            6 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 bomber and 1 fighter placed in Western United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Persia
            2 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Kenya to 81 Sea Zone
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Gibraltar to United Kingdom
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Algeria to Egypt
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            3 aaGuns, 1 artillery, 25 infantry and 3 mech_infantrys moved from India to Burma
            1 battleship moved from 49 Sea Zone to 54 Sea Zone
            1 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : 0.50
    British regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to France
            1 armour moved from Belarus to Rostov
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
    
        Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Northern Italy to France
            1 fighter moved from Southern Italy to Rostov
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Libya to Tobruk
            1 cruiser and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from South Australia to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Libya to Tobruk
            1 cruiser and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            2 aaGuns moved from South Australia to Queensland
            1 mech_infantry moved from South Australia to Queensland
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 74 Sea Zone to 72 Sea Zone
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @WindowWasher Ok. What’s the story with the lemon icon?

  • '21 '20

    @surfer figured id shake things up a bit, apparently people don’t like lemons

  • '21 '20

    Trying to switch back to ostrich, site is lagging

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