L20 BM3 dawgoneit (L+30) vs AetV (X no IJ NO)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 17 infantry moved from Novosibirsk to Samara
            1 infantry moved from Russia to Tambov
            30 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 armour, 1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            3 fighters moved from Yunnan to Burma
            3 tactical_bombers moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
            1 marine moved from Western Australia to 56 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Kweichow to Burma
            1 marine moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Burma
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 5/11 hits, 5,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Yunnan
            7 infantry moved from Kweichow to Yunnan
            1 aaGun and 1 artillery moved from Kweichow to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 artillery moved from Yunnan to Shan State
            3 infantry moved from Malaya to Shan State
            3 artilleries moved from Western Australia to 56 Sea Zone
            3 artilleries and 3 transports moved from 56 Sea Zone to 45 Sea Zone
            3 artilleries moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 artilleries placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    UK_Pacific regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            5 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            6 fighters and 1 tactical_bomber moved from New Zealand to 54 Sea Zone
            1 bomber moved from New Zealand to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 2 infantry moved from Algeria to Tunisia
            5 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Algeria to Tunisia
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            6 fighters and 1 tactical_bomber moved from New Zealand to 54 Sea Zone
            1 bomber moved from New Zealand to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 bomber moved from India to Burma
            1 infantry moved from Syria to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            2 armour moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Alexandria to Tobruk
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Tobruk
                British attack with 1 armour, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 3/6 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
            4 infantry moved from India to West India
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : 0.83
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 bomber moved from Ukraine to Archangel
            1 mech_infantry moved from Novgorod to Archangel
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                 retreated to Archangel
                Russians win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Archangel to Novgorod
            1 aaGun moved from Poland to Baltic States
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery, 2 fighters and 6 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery, 2 fighters and 6 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            3 artilleries and 6 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 fighter moved from Ukraine to Tambov
            1 bomber moved from Ukraine to Archangel
            1 fighter moved from Ukraine to Archangel
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 fighter moved from Ukraine to Smolensk
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            3 artilleries and 1 infantry moved from Rostov to Bryansk
            2 armour and 5 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 armour, 7 artilleries, 7 infantry and 6 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 7 infantry and 6 mech_infantrys in Bryansk, round 2 : 10/23 hits, 7,17 expected hits
                    Russians roll dice for 5 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 armour, 7 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 5 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Tambov, round 2 : 4/8 hits, 2,50 expected hits
                    Russians roll dice for 6 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tambov, round 3 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry
            Battle in Archangel
                Germans attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Archangel to Novgorod
            1 fighter moved from Smolensk to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 fighter moved from Tambov to Caucasus
            2 infantry moved from Bessarabia to Ukraine
            11 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Tambov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Rostov to Bryansk
            3 mech_infantrys moved from Poland to Belarus
            4 mech_infantrys moved from Poland to Western Ukraine
            1 armour moved from Germany to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            5 armour, 2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 4,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Kazakhstan to Russia
            1 infantry moved from Samara to Kazakhstan
            4 infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 1/7 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            9 infantry moved from Samara to Vologda
            2 aaGuns and 27 infantry moved from Samara to Russia
            1 infantry moved from Samara to Volgograd
            4 infantry moved from Samara to Vologda
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries moved from Dutch New Guinea to 45 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Shan State
            7 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            2 armour and 3 artilleries moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            1 infantry moved from Shan State to Yunnan
            2 bombers moved from Burma to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship, 3 carriers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            3 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
            Japanese undo move 3.
            1 fighter and 2 mech_infantrys placed in French Indo China
            1 fighter and 2 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    UK_Pacific regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from Queensland to Burma
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas scramble in sz97?


  • @dawgoneit Yes Full scramble, please.

    Thank you.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from Queensland to Burma
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Western Australia
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Libya, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Western Australia from Japanese, taking Libya from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 2 fighters and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 97 Sea Zone
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                Italians win with 1 cruiser, 3 fighters and 3 submarines remaining. Battle score for attacker is -56
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Italians: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/10 hits, 4.83 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            3 artilleries and 3 infantry moved from Morocco to Algeria
            5 infantry moved from Algeria to Tunisia
            1 bomber moved from Burma to India
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            3 destroyers and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.33
    Italians regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 19 infantry in Suiyuyan, round 2 : 5/20 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 bomber moved from Queensland to Burma
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Western Australia
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Libya, round 2 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Western Australia from Japanese, taking Libya from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 2 fighters and 1 submarine; Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 97 Sea Zone
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                Italians win with 1 cruiser, 3 fighters and 3 submarines remaining. Battle score for attacker is -56
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Italians: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/10 hits, 4.83 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            3 artilleries and 3 infantry moved from Morocco to Algeria
            5 infantry moved from Algeria to Tunisia
            1 bomber moved from Burma to India
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            3 destroyers and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 19 infantry in Suiyuyan, round 2 : 5/20 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry and 1 mech_infantry moved from Iraq to Persia
            3 infantry moved from West India to Eastern Persia
            1 tactical_bomber moved from Egypt to Persia
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Persia to Iraq
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour, 2 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
            1 armour and 2 mech_infantrys moved from Alexandria to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
            2 armour and 1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 artillery and 3 infantry moved from Morocco to Algeria
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            3 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to Burma
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.17
    Japanese regular : 0.00
    Italians regular : 3.00
    Germans regular : -0.33
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 armour moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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Axis & Allies Boardgaming Custom Painted Miniatures

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