Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Johnmos (Allies +11) v. Quelvadar (Axis) AA5041
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:09:36 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:11:07 PM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 infantry moved from Finland to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 armour moved from Bulgaria Romania to Baltic States 2 armour moved from Poland to Baltic States 2 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery and 3 infantry moved from Poland to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 fighter moved from Northwestern Europe to East Poland 1 fighter moved from Germany to Ukraine 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Morocco Algeria to Libya Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in East Poland, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 artillery, 1 fighter and 3 infantry in East Poland, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/1 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/1 hits, 2.50 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/1 hits, 1.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/1 hits, 1.17 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Egypt 1 bomber owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 6 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 6 armour and 3 infantry in Baltic States, round 2 : 4/1 hits, 3.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Poland 1 fighter moved from Ukraine to Bulgaria Romania 1 bomber moved from Egypt to Libya 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.33 British regular : -0.50
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Soviet Far East to Buryatia S.S.R. 2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Karelia S.S.R. to Archangel 2 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Belorussia to Archangel 1 infantry moved from Eastern Ukraine to Ukraine 3 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Eastern Ukraine 1 submarine moved from 4 Sea Zone to 3 Sea Zone Combat - Russians Battle in Finland Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour and 4 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 0/1 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 armour and 2 infantry in Ukraine, round 5 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Archangel 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Archangel Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 1 fighter placed in Russia 1 artillery and 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,83
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 transports; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 3 infantry moved from Manchuria to Buryatia S.S.R. 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 fighter moved from Formosa to Yunnan 3 infantry moved from French Indo-China Thailand to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Kiangsu to Fukien 2 fighters moved from 61 Sea Zone to Buryatia S.S.R. 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 cruiser moved from 61 Sea Zone to 49 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 4 fighters and 7 infantry Russians defend with 7 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 7 infantry in Buryatia S.S.R., round 2 : 5/1 hits, 4.17 expected hits Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 5 infantry in Buryatia S.S.R., round 3 : 4/1 hits, 3.83 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Russians: 7 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship in 50 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 4 fighters moved from Buryatia S.S.R. to Manchuria 2 fighters moved from Manchuria to Kiangsu 2 fighters moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 31 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 1.00 Russians regular : -0.00
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from Burma to French Indo-China Thailand 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Western Canada to Eastern Canada 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Italy causes 0 damage total. Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in French Indo-China Thailand British attack with 2 infantry Japanese defend with 1 fighter British roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the British lost in French Indo-China Thailand 1 infantry owned by the British retreated to Burma Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 2 destroyers Germans defend with 1 submarine British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom 1 fighter moved from 15 Sea Zone to India Place Units - British 1 carrier and 1 transport placed in 2 Sea Zone 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 35 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 1,33 British regular : -0,83 Italians AA : 0,83
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 armour moved from Balkans to Bulgaria Romania 2 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.33
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 fighter moved from Western United States to 2 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 fighter moved from 44 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Suiyuan to Ningxia Non Combat Move - Chinese Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Libya to Egypt 1 infantry moved from East Poland to Ukraine 1 artillery moved from Ukraine to East Poland 2 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 fighter moved from Poland to Finland 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 2 infantry moved from East Poland to Belorussia 1 bomber moved from Libya to Belorussia 2 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 submarine moved from 6 Sea Zone to 12 Sea Zone 5 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 fighters and 2 infantry in Finland, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 3 fighters and 1 infantry in Finland, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 3 fighters in Finland, round 4 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Karelia S.S.R. Germans attack with 1 fighter and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Finland to Poland 1 fighter moved from Karelia S.S.R. to Baltic States 1 bomber moved from Belorussia to Baltic States Place Units - Germans 2 armour, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 infantry moved from Archangel to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Caucasus to Archangel 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 artillery moved from Caucasus to Russia 1 armour moved from Russia to Archangel 1 infantry moved from Persia to Trans-Jordan 3 infantry moved from Persia to India 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Caucasus to Persia Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/0 hits, 1,00 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Russia Place Units - Russians 1 armour and 3 infantry placed in Caucasus 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,33
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 artillery and 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Fukien to Kwangtung Japanese take Kwangtung from British 1 infantry moved from Fukien to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Fukien to French Indo-China Thailand 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 50 Sea Zone to 38 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 carrier moved from 62 Sea Zone to 50 Sea Zone 2 fighters moved from 62 Sea Zone to Philippine Islands 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 2 transports moved from 60 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from French Indo-China Thailand to Egypt 2 fighters moved from Kiangsu to 62 Sea Zone Combat - Japanese Battle in Philippine Islands Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 fighters moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 1 factory placed in East Indies 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.00
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer and 1 transport moved from 30 Sea Zone to 28 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone 2 infantry moved from Trans-Jordan to Persia 1 artillery moved from India to Persia 1 infantry moved from India to Persia 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway British take Norway from Germans 1 fighter moved from India to Persia Combat - British Battle in 12 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0,83 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 12 Sea Zone to United Kingdom Place Units - British 1 armour and 2 infantry placed in India 1 fighter placed in 3 Sea Zone 3 infantry placed in United Kingdom 1 factory placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 British regular : -0,67
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 artillery moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 2 infantry moved from Bulgaria Romania to East Poland Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 fighter moved from 3 Sea Zone to Caucasus 1 bomber moved from Eastern United States to Archangel 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 2 infantry moved from Eastern United States to 10 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from United Kingdom to Russia Combat - Americans Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Ningxia to Sikang Non Combat Move - Chinese Place Units - Americans 2 transports placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 1 armour, 2 bombers and 3 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Sikang Chinese undo move 1. 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Baltic States to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 6 armour moved from Baltic States to Karelia S.S.R. 2 artilleries moved from East Poland to Belorussia 1 infantry moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 4 infantry moved from Poland to Baltic States 1 fighter moved from Baltic States to Belorussia 1 fighter moved from Poland to Belorussia 2 infantry moved from Poland to Baltic States 4 infantry moved from Poland to East Poland 2 armour moved from Germany to Baltic States 3 infantry moved from Germany to Poland 1 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Germany to Eastern Ukraine 1 fighter moved from Poland to Eastern Ukraine 1 bomber moved from Baltic States to Eastern Ukraine Combat - Germans Battle in Belorussia Germans attack with 2 artilleries and 2 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 2 fighters in Belorussia, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for Russians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery and 2 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 6 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Eastern Ukraine, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Baltic States 1 fighter moved from Eastern Ukraine to East Poland 2 fighters moved from Belorussia to Baltic States 1 bomber moved from Eastern Ukraine to Germany Place Units - Germans 2 armour, 1 bomber, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 armour moved from Caucasus to Trans-Jordan 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 3 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 2 artilleries and 1 infantry moved from Russia to Archangel 1 submarine moved from 6 Sea Zone to 12 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 2 : 2/1 hits, 1,17 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Trans-Jordan Russians attack with 1 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia Place Units - Russians 4 infantry placed in Caucasus 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 1,00
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 carrier moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Australia 3 infantry moved from East Indies to 38 Sea Zone 1 infantry moved from Hupeh to Sikang 2 fighters moved from Manchuria to Sikang 6 infantry moved from Japan to 62 Sea Zone 2 carriers, 3 fighters, 6 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 50 Sea Zone to Burma 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Australia 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo-China Thailand Combat - Japanese Battle in Burma Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Australia Japanese attack with 1 artillery and 5 infantry British defend with 1 aaGun, 1 artillery and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 5 infantry in Australia, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery and 4 infantry in Australia, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery and 3 infantry in Australia, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 1 artillery in Australia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 3 infantry Battle in Sikang Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sikang to Yunnan 2 fighters moved from Burma to 37 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 artillery and 3 infantry placed in East Indies 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17 British regular : 0.33
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 destroyers and 2 transports moved from 28 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 3 infantry moved from Persia to Trans-Jordan 1 armour and 3 infantry moved from India to Persia 1 armour moved from Persia to Trans-Jordan 1 armour and 3 infantry moved from United Kingdom to 3 Sea Zone 1 fighter moved from United Kingdom to 3 Sea Zone 1 armour and 3 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Norway to Finland Combat - British Non Combat Move - British 1 aaGun moved from India to Persia Place Units - British 1 infantry placed in India 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 fighter and 3 infantry placed in United Kingdom British undo move 3. 1 infantry placed in India 1 armour, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from British 1 infantry moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from East Poland to Ukraine 1 fighter moved from Egypt to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Bulgaria Romania 2 infantry moved from Italy to Balkans 1 battleship and 1 cruiser moved from 15 Sea Zone to 16 Sea Zone 1 cruiser moved from 15 Sea Zone to 16 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Italians 1 fighter and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Archangel to 16 Sea Zone 2 bombers moved from Russia to 16 Sea Zone 1 fighter moved from 12 Sea Zone to 16 Sea Zone 1 fighter moved from 12 Sea Zone to 16 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 3 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour and 3 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in 16 Sea Zone Americans attack with 3 bombers and 2 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 3 bombers and 2 fighters in 16 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 3 bombers and 1 fighter in 16 Sea Zone, round 3 : 2/1 hits, 2,50 expected hits Italians roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 16 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29 Casualties for Americans: 1 bomber and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Caucasus 2 bombers moved from 16 Sea Zone to Caucasus 1 fighter moved from Caucasus to 12 Sea Zone Combat Move - Chinese 3 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 2 destroyers and 1 transport placed in 56 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Eastern United States 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,33