Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Johnmos (Axis) vs The_Good_Captain (Allies)
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Johnmos (Axis) vs The_Good_Captain (Allies)
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:35:08 μ.μ.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 2 infantry moved from Poland to Baltic States 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to Baltic States 2 armour moved from Bulgaria Romania to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Poland to Baltic States 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/1 hits, 1,83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt 1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Libya Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/1 hits, 1,50 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 4 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 2 infantry in East Poland, round 2 : 2/1 hits, 2,33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 3/1 hits, 2,17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Norway Place Units - Germans 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -0,50 British regular : 0,50
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery and 2 infantry moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 4 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 armour and 2 infantry in East Poland, round 2 : 5/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 2 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 1/7 hits, 2,17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Poland Place Units - Germans 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 4,50 British regular : -1,50
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Replayed G1 without Low Luck.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Caucasus to Persia 1 artillery moved from Russia to Archangel 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from Russia to Caucasus 2 infantry moved from Russia to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 submarine moved from 4 Sea Zone to 2 Sea Zone 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Soviet Far East to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 1 armour, 1 fighter and 2 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from Manchuria to Yunnan 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from Formosa to Yunnan 3 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from 38 Sea Zone to East Indies 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Japan to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship in 50 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 62 Sea Zone 1 fighter moved from 53 Sea Zone to 62 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 fighter and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,67 Japanese regular : 1,33 Russians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 factory and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 fighter moved from Egypt to 12 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in 12 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 12 Sea Zone to 8 Sea Zone 1 fighter moved from 5 Sea Zone to Archangel 1 bomber moved from 5 Sea Zone to Caucasus 1 armour moved from Egypt to Persia 2 infantry moved from Trans-Jordan to Persia 1 infantry moved from Burma to India 1 artillery and 2 infantry moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 8 Sea Zone 1 factory placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 9 Sea Zone: 1 transport EDIT: Removing units owned by British from Eastern Canada: 1 armour EDIT: Adding units owned by British to 8 Sea Zone: 1 transport EDIT: Adding units owned by British to United Kingdom: 1 armour EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : -1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Libya to Egypt Italians take Egypt from British 1 infantry moved from Libya to Egypt 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to 14 Sea Zone 1 artillery moved from Italy to Balkans 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Italy to Bulgaria Romania Combat - Italians Non Combat Move - Italians 1 aaGun moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 3 bombers; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 44 Sea Zone to Brazil 1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Central United States to Western Canada 1 infantry moved from Western United States to Western Canada 1 aaGun moved from Western United States to Western Canada 1 aaGun moved from Eastern United States to Eastern Canada Non Combat Move - Chinese 1 infantry moved from Hupeh to Sikang Place Units - Americans 3 bombers placed in Eastern United States Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 bombers EDIT: Adding units owned by Americans to Western United States: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Libya to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from Libya to Egypt 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 fighter moved from Morocco Algeria to 12 Sea Zone 1 bomber, 1 fighter and 2 infantry moved from Norway to Finland 1 fighter moved from Germany to Finland 1 fighter moved from Poland to Finland 1 artillery and 1 infantry moved from Ukraine to East Poland 1 artillery and 1 infantry moved from Poland to Baltic States 1 armour moved from Baltic States to East Poland 1 armour moved from Baltic States to East Poland 1 armour, 1 artillery and 4 infantry moved from Germany to Poland 1 armour moved from Poland to East Poland 2 armour moved from Libya to Trans-Jordan Combat - Germans Battle in 12 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Finland Germans attack with 1 bomber, 3 fighters and 2 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Finland, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland 1 bomber owned by the Germans and 3 fighters owned by the Germans retreated Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Egypt 1 fighter moved from Libya to East Poland 1 fighter moved from Finland to Germany 1 fighter moved from Finland to Germany 1 fighter moved from Finland to Germany 1 bomber moved from Finland to Germany Place Units - Germans 1 armour, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -0,83 British regular : -0,33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Finland to Norway Russians take Norway from Germans Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Persia to India 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Russia 1 artillery moved from Archangel to Russia 1 aaGun moved from Caucasus to Persia 1 aaGun moved from Russia to Caucasus 1 aaGun moved from Archangel to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 1 fighter and 2 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Fukien to Hupeh 1 infantry moved from Fukien to Yunnan 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from East Indies to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 62 Sea Zone to Philippine Islands 1 fighter moved from 62 Sea Zone to Philippine Islands 1 carrier moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Kwangtung to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 31 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 carrier and 1 fighter moved from 37 Sea Zone to 31 Sea Zone 1 fighter moved from French Indo-China Thailand to 31 Sea Zone 1 fighter moved from Manchuria to Buryatia S.S.R. 1 cruiser moved from 50 Sea Zone to 49 Sea Zone Combat - Japanese Battle in Philippine Islands Japanese attack with 2 fighters and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from Philippine Islands to 50 Sea Zone Place Units - Japanese 1 factory placed in East Indies 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 carrier, 1 destroyer and 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 fighter moved from 8 Sea Zone to Morocco Algeria 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from India to Burma 1 bomber moved from Caucasus to Burma Combat - British Battle in 12 Sea Zone British attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport Germans defend with 1 submarine British roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Algeria British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Burma, round 4 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Burma, round 5 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 armour and 2 infantry moved from Persia to India 1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Belgian Congo 2 infantry moved from Rhodesia to Union of South Africa 1 fighter moved from Morocco Algeria to 12 Sea Zone 1 fighter moved from Archangel to India 1 infantry moved from Western Canada to Alaska 1 destroyer and 1 transport moved from 43 Sea Zone to 24 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 8 Sea Zone 2 fighters placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Germans regular : -0.83 British regular : -3.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 artillery moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 fighter moved from Bulgaria Romania to Italy Combat - Italians Non Combat Move - Italians 1 aaGun moved from France to Italy Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Italy causes 2 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Italy to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Brazil to Union of South Africa 3 bombers moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 1 Sea Zone to 12 Sea Zone 1 fighter moved from United Kingdom to 12 Sea Zone 1 fighter moved from 56 Sea Zone to Eastern Canada 1 infantry moved from Alaska to Western Canada 2 infantry moved from Western Canada to Eastern Canada Non Combat Move - Chinese 1 infantry moved from Sikang to Chinghai Place Units - Americans 1 destroyer and 2 submarines placed in 56 Sea Zone 2 bombers placed in Western United States Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Italians AA : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 31 PUs; 0 techTokens; Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 armour moved from East Poland to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to East Poland 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 artillery and 4 infantry moved from Poland to Baltic States 1 armour and 6 infantry moved from Germany to Poland 1 armour moved from Poland to East Poland 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from East Poland to Trans-Jordan 1 armour moved from Trans-Jordan to Anglo-Egypt Sudan 1 artillery moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Egypt to Anglo-Egypt Sudan 1 bomber moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Karelia S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to East Poland 1 infantry moved from Baltic States to East Poland 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to East Poland Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,67 Russians AA : -0,17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 28 PUs; 0 techTokens; Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 1 armour moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Russia 1 fighter moved from Russia to Karelia S.S.R. 1 artillery and 1 infantry moved from Finland to Karelia S.S.R. 6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Battle in Stanovoj Chrebet Russians attack with 6 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 6 infantry in Stanovoj Chrebet, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 6 infantry in Stanovoj Chrebet, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Russians roll dice for 5 infantry in Stanovoj Chrebet, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Russians win, taking Stanovoj Chrebet from Japanese with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 artillery moved from Russia to Archangel 1 infantry moved from Archangel to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 infantry moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Persia to India 1 infantry moved from Caucasus to Persia 1 infantry moved from Norway to Finland 1 submarine moved from 2 Sea Zone to 12 Sea Zone Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 infantry moved from Hupeh to Sikang 1 infantry moved from Hupeh to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 fighter moved from 50 Sea Zone to Burma 1 fighter moved from 50 Sea Zone to Burma 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 transport moved from 50 Sea Zone to 38 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 carrier moved from 50 Sea Zone to 37 Sea Zone 2 fighters, 3 infantry and 2 transports moved from 31 Sea Zone to 39 Sea Zone 2 fighters and 5 infantry moved from 39 Sea Zone to Australia 1 carrier moved from 31 Sea Zone to 38 Sea Zone 1 battleship moved from 50 Sea Zone to 39 Sea Zone 1 cruiser moved from 49 Sea Zone to 38 Sea Zone 1 armour and 2 infantry moved from Japan to 62 Sea Zone 1 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour, 1 fighter and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Fukien to Yunnan Combat - Japanese Battle in Australia Japanese attack with 2 fighters and 5 infantry British defend with 1 aaGun, 1 artillery and 3 infantry British roll AA dice in Australia : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 5 infantry in Australia, round 2 : 2/7 hits, 1,83 expected hits British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the British lost in Australia Japanese roll dice for 2 fighters and 5 infantry in Australia, round 3 : 2/7 hits, 1,83 expected hits British roll dice for 1 artillery in Australia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1,83 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 3 fighters and 2 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Stanovoj Chrebet, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 4 infantry in Stanovoj Chrebet, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Stanovoj Chrebet Japanese roll dice for 1 armour and 3 fighters in Stanovoj Chrebet, round 3 : 4/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Stanovoj Chrebet, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 fighter moved from Stanovoj Chrebet to 62 Sea Zone 1 fighter moved from Stanovoj Chrebet to 62 Sea Zone 1 fighter moved from Stanovoj Chrebet to Suiyuan 1 fighter moved from Sikang to Yunnan 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Australia to 38 Sea Zone 1 fighter moved from Australia to 38 Sea Zone Place Units - Japanese 1 armour and 3 infantry placed in East Indies 1 armour, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,00 British AA : -0,33 Russians regular : 0,00 British regular : -1,33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 bomber and 1 fighter moved from India to Anglo-Egypt Sudan 2 fighters moved from Union of South Africa to Anglo-Egypt Sudan 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from 12 Sea Zone to Libya Combat - British Battle in Libya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo-Egypt Sudan British attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 1 fighter; Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egypt Sudan British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Anglo-Egypt Sudan, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 fighter Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Anglo-Egypt Sudan to Belgian Congo 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 13 Sea Zone 1 fighter moved from Libya to 13 Sea Zone 1 bomber moved from Anglo-Egypt Sudan to Caucasus 1 transport moved from 24 Sea Zone to 27 Sea Zone 2 infantry moved from Union of South Africa to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Belgian Congo 1 destroyer moved from 24 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 8 Sea Zone to 13 Sea Zone Place Units - British 3 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 8 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.00