#1 trulpen (X) vs Entek (A) WaW

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
                  British take New Valley from Germans
            2 Infantrys moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Kordofan
            1 Submarine moved from 103 Sea Zone to 86 Sea Zone
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from 60 Sea Zone to Assam
            1 Artillery, 1 Infantry and 2 Tanks moved from E.Iran to W.Iran
            1 Fighter moved from Azores to 29 Sea Zone
            1 Tank moved from Iceland to 3 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
            1 Tank moved from 10 Sea Zone to Scotland
            1 Fighter moved from Greenland to Scotland
            1 Infantry moved from Brittany to Orleanais
                  French take Orleanais from Germans
            2 Infantrys moved from Brittany to Aquitaine
            1 Battleship, 1 Destroyer, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            2 Fighters moved from 56 Sea Zone to Mersa Matruh
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 4 Destroyers, 8 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Mersa Matruh
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 29 Sea Zone
                British attack with 1 Fighter
                Italians defend with 1 Submarine
                    British roll dice for 1 Fighter in 29 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 29 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - British
            1 Fighter moved from 29 Sea Zone to Gibraltar
            2 Fighters moved from Mersa Matruh to 56 Sea Zone
    
        Place Units - British
            2 Destroyers placed in 56 Sea Zone
            4 Infantrys placed in Cairo
            2 Destroyers placed in 21 Sea Zone
            1 Transport placed in 2 Sea Zone
            2 ArmoredCars placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Madras
            3 Mech.Infs and 1 Tank placed in Delhi
            1 Artillery and 1 Infantry placed in W.Iran
            1 Artillery and 1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 98 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Tank moved from Broome to 67 Sea Zone
            3 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Submarine moved from 115 Sea Zone to 108 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Fighter, 3 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
                    Anzac roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Java, round 3 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 4 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 3 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Kusaie
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kusaie
                Anzac win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Destroyer, 1 Fighter and 1 Transport placed in 67 Sea Zone
            2 Artillerys placed in Western Australia
            2 Artillerys and 1 Elite placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -1.17
    Thai regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 1.33
    

    Savegame


  • Think you forgot a fig in IEA.


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Lapland to Vyborg
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Artillery and 1 Tank moved from Lapland to Oulu
            1 AAGun and 3 Infantrys moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria
            1 Fighter moved from Vinnytsia to Bulgaria
            1 Tank moved from Vinnytsia to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 4 Infantrys; Remaining resources: 8 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            4 Infantrys moved from Bucharest to E.Romania
            1 AAGun moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,33
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Elite and 1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from 110 Sea Zone to Java
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Anzac defend with 1 Tank
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 2 : 3/5 hits, 1,50 expected hits
                    Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Thai win, taking Java from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Tank
    
        Non Combat Move - Thai
            1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Fighter moved from Java to Bangkok
            1 Tank moved from Bangkok to S.French Indochina
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.French Indochina
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1,50
    Dutch regular : -0,50
    

    Savegame


  • @trulpen said in #1 trulpen (X) vs Entek (A) WaW:

    Think you forgot a fig in IEA.

    You may adjust it during either US or F.

  • '20 '19 '18 '17 '16

    @trulpen IEA?


  • Italian East Africa.

  • '20 '19 '18 '17 '16

    @trulpen Ah, I see. Thanks. Yeah, it’ll move. Thank you for the reminder.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Italian East Africa: 1 Fighter
            EDIT: Adding units owned by British to Cairo: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Artillery and 3 Infantrys moved from Wake to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
            3 Fighters moved from 88 Sea Zone to Minamitori
            1 Bomber moved from Midway to Eniwetok
            1 Fighter moved from San Francisco to Midway
            3 Elites moved from South Atlantic USA to 26 Sea Zone
            1 Destroyer, 3 Elites and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            3 Elites moved from 32 Sea Zone to Bahia
            2 Tanks moved from Colombia to Bahia
            1 Bomber moved from Suriname to Bahia
            2 ArmoredCars and 5 Tanks moved from Central America to Peru
            1 Infantry moved from Central America to Colombia
            1 Artillery moved from Washington to 13 Sea Zone
            3 Infantrys moved from South Central USA to E.Mexico
            1 Artillery and 5 Infantrys moved from E.Mexico to Central America
            1 Artillery, 1 B.Transport, 1 Carrier, 2 Destroyers and 1 Fighter moved from 13 Sea Zone to 32 Sea Zone
            1 Artillery moved from 32 Sea Zone to Bahia
            1 Fighter moved from Washington to 32 Sea Zone
            1 Artillery moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Artillery moved from 89 Sea Zone to Midway
            3 Destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Woleai
                  Americans take Woleai from Yamamoto
            2 Artillerys moved from Venezuela to Amazon
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 4 Destroyers, 4 Elites, 1 Factory and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Eniwetok, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 3 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Fighters and 2 Infantrys in Minamitori, round 2 : 1/5 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Peru
                Americans attack with 2 ArmoredCars and 5 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 5 Tanks in Peru, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 2 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Bahia
                Americans attack with 1 Artillery, 1 Bomber, 3 Elites and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Artillery, 1 Bomber, 3 Elites and 2 Tanks in Bahia, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 3 Elites and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 3 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            1 Bomber moved from Bahia to Amazon
            2 Carriers, 2 Destroyers and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            3 Fighters moved from Minamitori to 95 Sea Zone
            1 Bomber moved from Eniwetok to Wake
    
        Place Units - Americans
            1 Factory placed in Midway
            1 Battleship and 2 Destroyers placed in 91 Sea Zone
            2 Destroyers placed in 83 Sea Zone
            2 Fighters placed in San Francisco
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 1.00
    Neutral regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from Picardy to Normandy
                  Germans take Normandy from French
            1 Fighter moved from Lapland to Denmark
            2 Mech.Infs moved from Paris to Netherlands
            4 Infantrys moved from Rhine to Netherlands
            1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
            1 Artillery moved from Upper Norrland to 24 Sea Zone
            1 Artillery moved from Hamburg to Netherlands
            1 Artillery moved from Hamburg to Denmark
            3 Infantrys moved from Upper Norrland to 24 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from 23 Sea Zone to Stockholm
            1 Battleship moved from 24 Sea Zone to 23 Sea Zone
            1 Adv.Fighter moved from Bavaria to Denmark
            3 Infantrys moved from Hamburg to Denmark
            1 Infantry moved from Hamburg to Denmark
            2 Infantrys moved from Odessa to Donetsk
            2 Stukas moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 Artillerys, 1 Carrier, 29 Infantrys, 3 JetFighters and 2 Stukas; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 Artillery, 5 Infantrys and 2 Mech.Infs
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Artillery, 5 Infantrys and 2 Mech.Infs in Netherlands, round 2 : 5/8 hits, 2,33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1,33 expected hits
                    2 Infantrys owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 1 Artillery, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Donetsk
                Germans attack with 3 Infantrys and 2 Stukas
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 3 Infantrys and 2 Stukas in Donetsk, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Denmark
                Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Denmark, round 2 : 2/7 hits, 2,00 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1,00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Denmark, round 3 : 1/6 hits, 1,83 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Stockholm
                Germans attack with 1 Artillery and 4 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Battleship in Stockholm, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 Artillery and 4 Infantrys in Stockholm, round 2 : 2/5 hits, 1,17 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of French Sudan from French to Germans
            EDIT: Changing ownership of Nigeria from British to Germans
            EDIT: Turning off Edit Mode
            2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            2 Tanks moved from Paris to Languedoc
            1 Tank moved from Paris to Languedoc
            1 Artillery moved from Picardy to Paris
            2 Infantrys moved from Picardy to Burgundy
            3 Tanks moved from Paris to Languedoc
            1 Infantry moved from Picardy to Burgundy
            2 Tanks moved from Paris to Burgundy
            12 Tanks moved from Paris to Lorraine
            2 Infantrys moved from Lapland to Oulu
            4 Artillerys, 1 Elite and 19 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Hungary to Krakow
            4 Infantrys moved from Warsaw to Krakow
            5 Infantrys moved from Bohemia to Krakow
            2 Stukas moved from Donetsk to Vinnytsia
            1 Destroyer and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Darfur to French Sudan
            1 Tank moved from Darfur to Nigeria
            1 Adv.Fighter and 1 Fighter moved from Denmark to 23 Sea Zone
    
        Place Units - Germans
            1 Carrier placed in 23 Sea Zone
            4 Artillerys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Hungary
            5 Infantrys placed in Bohemia
            5 Infantrys placed in Hamburg
            8 Infantrys placed in Paris
            1 Adv.Fighter and 2 Stukas placed in Rhine
            3 JetFighters placed in Bavaria
            Germans undo move 9.
            1 Adv.Fighter and 2 Stukas placed in Rhine
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,17
    Neutral regular : 0,83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk
            1 Infantry moved from Rostov to Donetsk
            2 Artillerys and 4 Infantrys moved from S.Karelia to Vyborg
            1 Infantry moved from Lithuania to East Prussia
            1 Infantry moved from Latvia to East Prussia
            1 Fighter moved from Leningrad to East Prussia
            3 Mot.Infs moved from Irkutsk to Chita
                  Russians take S.Buryat Mongolia from Hisaichi
            2 Fighters moved from Olyokminsk to Chita
            2 ArmoredCars and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Fighter moved from Moscow to Donetsk
            1 Submarine moved from 11 Sea Zone to 12 Sea Zone
            1 Submarine moved from 12 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 11 Sea Zone to 21 Sea Zone
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 30 Infantrys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Fighters and 3 Mot.Infs
                Hisaichi defend with 1 Artillery, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
                    Russians roll dice for 2 Fighters and 3 Mot.Infs in Chita, round 2 : 2/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 2/4 hits, 1.50 expected hits
                    1 Elite owned by the Hisaichi, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 2 Fighters and 1 Mot.Inf in Chita, round 3 : 3/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Chita, round 3 : 0/2 hits, 0.83 expected hits
                    1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Fighters and 1 Mot.Inf remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Mot.Infs
                Casualties for Hisaichi: 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 2 ArmoredCars and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in N.Buryat Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 7 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                1 Fighter owned by the Russians retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in East Prussia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 2 Artillerys and 4 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys and 4 Infantrys in Vyborg, round 2 : 0/6 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 4 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Russians
            5 Infantrys moved from Arkhangelsk to S.Karelia
            1 ArmoredCar and 1 Tank moved from Kirov to Yaroslavl
            7 Infantrys moved from Yaroslavl to Kursk
            2 Artillerys, 11 Infantrys and 6 Tanks moved from Kiev to Kursk
            5 Infantrys moved from Rostov to Kursk
            1 Fighter moved from Donetsk to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Mot.Inf moved from Moscow to Kursk
            1 ArmoredCar moved from Moscow to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            5 Infantrys moved from Moscow to Yaroslavl
            1 AAGun moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Kuybyshev
            1 Mot.Inf moved from Tashkent to Penza
            1 ArmoredCar moved from Tashkent to Kuybyshev
            5 Infantrys moved from Sverdlovsk to Perm
            6 Infantrys moved from Sibirsky to Evenkia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            2 Fighters moved from Chita to Olyokminsk
            1 Fighter moved from East Prussia to Leningrad
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            1 ArmoredCar, 1 Artillery, 6 Infantrys, 1 Mot.Inf and 1 Tank placed in Moscow
            3 ArmoredCars and 3 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Artillery and 1 Elite placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Germans regular : -0.33
    Russians regular : -2.33
    Hisaichi regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Darfur to Equatoria
            1 Infantry and 2 Tanks moved from French Equatorial Africa to Equatoria
            2 Fighters moved from Darfur to Equatoria
            2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            1 Carrier moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Lombardy to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
            1 Adv.Fighter moved from 46 Sea Zone to Corsica
            1 Infantry moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            1 Artillery and 5 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys moved from Malta to 48 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Crete
            1 Adv.Fighter moved from 46 Sea Zone to Mersa Matruh
            3 Fighters moved from 48 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 1 Elite, 14 Infantrys, 2 JetFighters and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports
                French defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 Battleships, 3 Carriers, 2 Destroyers and 4 Transports in 51 Sea Zone, round 2 : 1/7 hits, 2,50 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Destroyer owned by the French lost in 51 Sea Zone
                Italians win with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 8
                Casualties for French: 1 Destroyer
            Battle in Crete
            Battle in Mersa Matruh
                Italians attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 5 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 5 Infantrys in Mersa Matruh, round 2 : 4/10 hits, 2,83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Crete from British, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Equatoria
                Italians attack with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks
                British defend with 2 Infantrys; French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Equatoria, round 2 : 3/7 hits, 2,50 expected hits
                    British roll dice for 3 Infantrys in Equatoria, round 2 : 0/3 hits, 1,00 expected hits
                    1 Infantry owned by the French and 2 Infantrys owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Corsica
                Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Corsica, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Corsica to 51 Sea Zone
            1 Adv.Fighter moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Equatoria to French Equatorial Africa
            3 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 AAGun moved from Serbia to Croatia
            7 Infantrys moved from Rome to Campania
            1 AAGun moved from Provence to Languedoc
            1 AAGun moved from Lombardy to Provence
            4 Infantrys moved from Tunis to N.Tunisia
            1 Fighter moved from Equatoria to French Equatorial Africa
    
        Place Units - Italians
            1 S.Submarine placed in 46 Sea Zone
            1 Elite and 3 Infantrys placed in Tunis
            9 Infantrys placed in Rome
            2 Infantrys and 2 JetFighters placed in Provence
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : -0,33
    British regular : -0,67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery moved from N.Thailand to S.Thailand
    
        Purchase Units - French
            French buy 2 Bunkers, 1 Destroyer, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Thailand
                French attack with 1 Artillery
                Hisaichi defend with 1 Artillery
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
    
        Non Combat Move - French
    
        Place Units - French
            1 Destroyer placed in 55 Sea Zone
            1 Bunker and 1 Infantry placed in Syria
            1 Bunker placed in Mauritania
            4 Infantrys placed in E.Morocco
            French undo move 2.
            1 Bunker and 1 Tank placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Thai regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Battleship, 1 Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from Saipan to 108 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Elite and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Elite and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Elite and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Malaya
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Malaya
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Fighter moved from Bangkok to Malaya
            1 Bomber moved from British Borneo to Malaya
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Minamitori
            1 Infantry moved from Iwo Jima to 94 Sea Zone
            1 Infantry and 1 T.Boat moved from 94 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Fighter moved from Saipan to 86 Sea Zone
            1 Adv.Fighter moved from Saipan to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 2 Bunkers, 15 Infantrys, 1 L.Fighter, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat
                British defend with 1 Submarine; Americans defend with 1 Submarine
                    British roll dice for 2 Submarines in 86 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 2/6 hits, 2,17 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 108 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 Submarine owned by the Anzac lost in 108 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
                    British roll AA dice in Malaya : 0/2 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks in Malaya, round 2 : 7/15 hits, 6,17 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks in Malaya, round 2 : 6/12 hits, 4,67 expected hits
                    1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Marine and 4 Tanks in Malaya, round 3 : 4/9 hits, 4,33 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 3 Tanks in Malaya, round 3 : 3/5 hits, 2,33 expected hits
                    3 Tanks owned by the British, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 4 Tanks in Malaya, round 4 : 0/6 hits, 3,00 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Malaya, round 5 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 1 Tank
                Casualties for British: 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from Malaya to Mindanao
            1 Bomber moved from Malaya to Mindanao
            1 Infantry moved from Chubu to 85 Sea Zone
            1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina
            2 Tanks moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Davao to Mindanao
            2 Infantrys moved from Chubu to Tokyo
            1 Tank moved from Kyushu to Tokyo
            1 Adv.Fighter and 1 Fighter moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 86 Sea Zone
            1 Fighter moved from 86 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 B.Carrier, 1 L.Fighter and 1 S.Submarine placed in 86 Sea Zone
            1 Bunker placed in Saipan
            1 Bunker placed in Tokyo
            1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Kwangsi
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2,67
    Americans regular : -0,33
    British AA : -0,33
    British regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Battleship, 1 Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from Saipan to 108 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Elite and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Elite and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Elite and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Malaya
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Malaya
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Fighter moved from Bangkok to Malaya
            1 Bomber moved from British Borneo to Malaya
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Minamitori
            1 Infantry moved from Iwo Jima to 94 Sea Zone
            1 Infantry and 1 T.Boat moved from 94 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Fighter moved from Saipan to 86 Sea Zone
            1 Adv.Fighter moved from Saipan to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 2 Bunkers, 15 Infantrys, 1 L.Fighter, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat
                British defend with 1 Submarine; Americans defend with 1 Submarine
                    British roll dice for 2 Submarines in 86 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 2/6 hits, 2,17 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 108 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 Submarine owned by the Anzac lost in 108 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
                    British roll AA dice in Malaya : 0/2 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks in Malaya, round 2 : 7/15 hits, 6,17 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks in Malaya, round 2 : 6/12 hits, 4,67 expected hits
                    1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Marine and 4 Tanks in Malaya, round 3 : 4/9 hits, 4,33 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 3 Tanks in Malaya, round 3 : 3/5 hits, 2,33 expected hits
                    3 Tanks owned by the British, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 4 Tanks in Malaya, round 4 : 0/6 hits, 3,00 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Malaya, round 5 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 1 Tank
                Casualties for British: 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from Malaya to Mindanao
            1 Bomber moved from Malaya to Mindanao
            1 Infantry moved from Chubu to 85 Sea Zone
            1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina
            2 Tanks moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Davao to Mindanao
            2 Infantrys moved from Chubu to Tokyo
            1 Tank moved from Kyushu to Tokyo
            1 Adv.Fighter and 1 Fighter moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 86 Sea Zone
            1 Fighter moved from 86 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 B.Carrier, 1 L.Fighter and 1 S.Submarine placed in 86 Sea Zone
            1 Bunker placed in Saipan
            1 Bunker placed in Tokyo
            1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Kwangsi
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 92 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 T.Boat
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2,67
    Americans regular : -0,33
    British AA : -0,33
    British regular : 3,33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Battleship, 1 Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
            1 Fighter moved from Saipan to 108 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Elite and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Elite and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Elite and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Elite and 1 Tank moved from 110 Sea Zone to Malaya
            1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Malaya
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Malaya
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from N.French Indochina to Yunnan
                  Yamamoto take Yunnan from Chinese
            1 Infantry moved from S.French Indochina to N.Thailand
                  Thai take N.Thailand from French
            1 Fighter moved from Bangkok to Malaya
            1 Bomber moved from British Borneo to Malaya
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Minamitori
            1 Infantry moved from Iwo Jima to 94 Sea Zone
            1 Infantry and 1 T.Boat moved from 94 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Fighter moved from Saipan to 86 Sea Zone
            1 Adv.Fighter moved from Saipan to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 2 Bunkers, 15 Infantrys, 1 L.Fighter, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat
                British defend with 1 Submarine; Americans defend with 1 Submarine
                    British roll dice for 2 Submarines in 86 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 2/6 hits, 2,17 expected hits
                    1 Submarine owned by the Americans, 1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 108 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 Submarine owned by the Anzac lost in 108 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
                    British roll AA dice in Malaya : 0/2 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks in Malaya, round 2 : 7/15 hits, 6,17 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks in Malaya, round 2 : 6/12 hits, 4,67 expected hits
                    1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 6 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Marine and 4 Tanks in Malaya, round 3 : 4/9 hits, 4,33 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 3 Tanks in Malaya, round 3 : 3/5 hits, 2,33 expected hits
                    3 Tanks owned by the British, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 4 Tanks in Malaya, round 4 : 0/6 hits, 3,00 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Yamamoto lost in Malaya
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Malaya, round 5 : 1/5 hits, 2,50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 1 Tank
                Casualties for British: 2 Artillerys, 1 Bunker, 6 Infantrys and 3 Tanks
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from Malaya to Mindanao
            1 Bomber moved from Malaya to Mindanao
            1 Infantry moved from Chubu to 85 Sea Zone
            1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Elite and 3 Infantrys moved from Kwangsi to N.French Indochina
            2 Tanks moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Davao to Mindanao
            2 Infantrys moved from Chubu to Tokyo
            1 Tank moved from Kyushu to Tokyo
            1 Adv.Fighter and 1 Fighter moved from Minamitori to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 86 Sea Zone
            1 Fighter moved from 86 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 B.Carrier, 1 L.Fighter and 1 S.Submarine placed in 86 Sea Zone
            1 Bunker placed in Saipan
            1 Bunker placed in Tokyo
            1 Transport placed in 84 Sea Zone
            3 Infantrys placed in Kwangsi
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 92 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Yamamoto to 84 Sea Zone: 1 T.Boat
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Campania: 1 Artillery and 3 Infantrys
            EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Artillery and 3 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2,67
    Americans regular : -0,33
    British AA : -0,33
    British regular : 3,33
    

    Savegame


  • Missed to move 4 italian guys on to the 2 german trannies.

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