@Daaras Scramble decisions?
Snigg(x) vs. DannyDuck716(Allies+18) BM3
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Snigg I forgot to move my UK Battleship on the UK turn so I edited it.
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland Combat - Germans
Combat Hit Differential Summary :
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@DannyDuck716 no worries on battleship move…scramble 109?
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@Snigg no scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland Combat - Germans Battle in 109 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 109 Sea Zone, round 2 : 7/11 hits, 6.33 expected hits British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 33 Casualties for Germans: 1 destroyer and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Scotland Non Combat Move - Germans 1 artillery and 1 infantry moved from Norway to Finland 1 fighter moved from Southern Italy to Western Germany 2 artilleries moved from France to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 5 armour and 3 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from 109 Sea Zone to Western Germany 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium 1 fighter moved from 109 Sea Zone to Holland Belgium Place Units - Germans 10 artilleries placed in Germany 1 armour and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : 2.33
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 mech_infantrys and 1 tactical_bomber Romania : 3 armour, 2 artilleries and 12 infantry Poland : 3 aaGuns, 2 artilleries and 13 infantry Germany : 5 armour, 10 artilleries, 1 factory_major and 3 mech_infantrys Holland Belgium : 2 aaGuns, 2 artilleries, 1 fighter and 3 tactical_bombers Bulgaria : 1 flag 109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport Yugoslavia : 1 flag Finland : 1 flag, 1 artillery and 8 infantry
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 4 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 fighters moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kiangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 15/21 hits, 11.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 aaGun and 2 infantry moved from Jehol to Anhwe 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 harbour placed in Hainan 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 4.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag Siam : 2 infantry Manchuria : 1 flag, 8 infantry Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 infantry 36 Sea Zone : 1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 5 transports 16 Sea Zone : 1 destroyer
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 marine placed in Eastern United States 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to Central United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 marine placed in Eastern United States 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 6 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 bomber and 3 fighters moved from United Kingdom to Scotland 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from 81 Sea Zone to Iraq 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - British Battle in Scotland British attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kenya Italians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Iraq British attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 2 artilleries and 6 infantry moved from India to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone 3 fighters moved from Scotland to United Kingdom 1 bomber moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone Place Units - British 1 factory_minor placed in Egypt 5 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,3,1 British collect 24 PUs (8 lost to blockades); end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 1.00 Japanese regular : -0.33 Germans regular : -1.00 Neutral_Axis regular : 1.00 British regular : -2.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 battleship moved from 96 Sea Zone to 98 Sea Zone 2 cruisers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3.67 expected hits British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits, 4.17 expected hits 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3.17 expected hits British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits, 1.33 expected hits 1 artillery owned by the Italians and 2 fighters owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 47 Casualties for Italians: 1 artillery and 2 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Greece to Romania 2 aaGuns and 1 armour moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Place Units - Italians 1 artillery placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -2.50
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 2 fighters and 1 infantry Gibraltar : 1 flag, 1 harbour and 2 infantry Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Kenya : 1 flag Malta : 1 flag Anglo Egyptian Sudan : 1 flag, 1 infantry Tunisia : 1 flag, 2 infantry Romania : 2 aaGuns, 3 armour and 1 mech_infantry Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry 95 Sea Zone : 1 destroyer Greece : 1 flag 92 Sea Zone : 1 submarine 98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 109 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@DannyDuck716 intercept in London?
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@Snigg sure, Intercept all. My luck on the dice hasn’t been great so we’ll see.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 109 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 1/4 hits, 1.00 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in United Kingdom 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Cleaning up after air battles Non Combat Move - Germans 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Egypt 3 tactical_bombers moved from Holland Belgium to Western Germany 2 armour and 6 mech_infantrys moved from Western Germany to Poland 5 armour, 10 artilleries and 3 mech_infantrys moved from Germany to Poland 1 artillery moved from Holland Belgium to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British AA : -0.33 Defenders Fire, : 0.00 Attackers Fire, : 0.00
Territory Summary for Germans :
Egypt : 1 fighter and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 3 tactical_bombers Romania : 3 armour, 2 artilleries and 12 infantry Poland : 3 aaGuns, 7 armour, 12 artilleries, 13 infantry and 9 mech_infantrys Germany : 1 factory_major and 9 mech_infantrys Norway : 1 artillery 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Bulgaria : 1 flag 109 Sea Zone : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery and 8 infantry
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@DannyDuck716 Meh, 1 and 1, call it a draw that fight. But yes, the Italians dice were smoking hot in Egypt. It will turn I am sure.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Caucasus to Rostov 1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 armour, 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :