Snigg(x) vs. DannyDuck716(Allies+18) BM3


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            4 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 fighters moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
            1 armour, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 15/21 hits, 11.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun and 2 infantry moved from Jehol to Anhwe
            1 artillery moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 harbour placed in Hainan
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 4.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 1 flag
    Siam : 2 infantry
    Manchuria : 1 flag, 8 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 infantry
    36 Sea Zone : 1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 5 transports
    16 Sea Zone : 1 destroyer
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 bombers placed in Eastern United States
            1 marine placed in Eastern United States
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            6 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 bombers placed in Eastern United States
            1 marine placed in Eastern United States
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            6 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 bomber and 3 fighters moved from United Kingdom to Scotland
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Egypt to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Scotland
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Scotland
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 3 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kenya
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            2 artilleries and 6 infantry moved from India to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            3 fighters moved from Scotland to United Kingdom
            1 bomber moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            5 infantry and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,6,3,1
            British collect 24 PUs (8 lost to blockades); end with 24 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : 1.00
    Japanese regular : -0.33
    Germans regular : -1.00
    Neutral_Axis regular : 1.00
    British regular : -2.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Tobruk to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            2 cruisers moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3.67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits, 4.17 expected hits
                    2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3.17 expected hits
                    British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Italians and 2 fighters owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 47
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Romania
            2 aaGuns and 1 armour moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : -2.50
    

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 1 bomber, 2 fighters and 1 infantry
    Gibraltar : 1 flag, 1 harbour and 2 infantry
    Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 infantry
    Tunisia : 1 flag, 2 infantry
    Romania : 2 aaGuns, 3 armour and 1 mech_infantry
    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
    95 Sea Zone : 1 destroyer
    Greece : 1 flag
    92 Sea Zone : 1 submarine
    98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from 109 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    @DannyDuck716 intercept in London?


  • @Snigg sure, Intercept all. My luck on the dice hasn’t been great so we’ll see.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from 109 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Attackers Fire,  : 1/4 hits, 1.00 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            3 tactical_bombers moved from Holland Belgium to Western Germany
            2 armour and 6 mech_infantrys moved from Western Germany to Poland
            5 armour, 10 artilleries and 3 mech_infantrys moved from Germany to Poland
            1 artillery moved from Holland Belgium to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            9 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Defenders Fire,  : 0.00
    Attackers Fire,  : 0.00
    

    Territory Summary for Germans :

    Egypt : 1 fighter and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 3 tactical_bombers
    Romania : 3 armour, 2 artilleries and 12 infantry
    Poland : 3 aaGuns, 7 armour, 12 artilleries, 13 infantry and 9 mech_infantrys
    Germany : 1 factory_major and 9 mech_infantrys
    Norway : 1 artillery
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 8 infantry
    

    Savegame

  • '22 '21 '20 '17 '15

    @DannyDuck716 Meh, 1 and 1, call it a draw that fight. But yes, the Italians dice were smoking hot in Egypt. It will turn I am sure.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 armour, 2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Siam to Shan State
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Malaya to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangtung to Kwangsi
            2 bombers and 2 fighters moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 aaGun and 1 artillery moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 6.00
    UK_Pacific regular : -1.00
    ANZAC regular : -0.33
    British regular : -0.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 8 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 3 artilleries and 1 mech_infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
    Borneo : 1 flag, 1 artillery and 1 infantry
    Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
    French Indo China : 1 flag, 1 infantry
    Celebes : 1 flag, 1 artillery and 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 2 infantry
    42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    43 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 submarine and 1 transport
    39 Sea Zone : 1 submarine
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Morocco
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 marine
            EDIT: Adding units owned by Americans to Central United States: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    Italians regular : 0.33
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Morocco
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 marine
            EDIT: Adding units owned by Americans to Central United States: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 bomber and 1 factory_minor; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
    
        Combat - British
            Battle in French Madagascar
            Battle in Anglo Egyptian Sudan
                British attack with 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            2 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to Scotland
    
        Place Units - British
            1 factory_minor placed in Persia
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,4
            British collect 30 PUs (1 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.33
    Japanese regular : 0.00
    Italians regular : 0.00
    Neutral_Axis regular : -0.33
    British regular : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 armour and 1 mech_infantry moved from Romania to Eastern Poland
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Crete
            1 infantry moved from 99 Sea Zone to Crete
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber and 2 fighters moved from Alexandria to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 2 infantry and 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry and 2 mech_infantrys
                Casualties for Italians: 1 mech_infantry
            Battle in Eastern Poland
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Eastern Poland
                    Italians roll dice for 3 armour in Eastern Poland, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Romania to Eastern Poland
            1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            2 artilleries placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Russians regular : 1.33
    British regular : -1.00
    

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
    Alexandria : 1 flag
    Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    Cyprus : 1 flag, 1 artillery and 1 infantry
    Kenya : 1 flag
    Malta : 1 flag
    Anglo Egyptian Sudan : 1 flag, 1 armour
    Tunisia : 1 flag
    Northern Italy : 1 factory_major
    Libya : 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Eastern Poland : 1 flag, 2 aaGuns and 2 armour
    Bessarabia : 1 flag
    95 Sea Zone : 1 submarine
    Crete : 1 flag, 1 artillery and 1 infantry
    Greece : 1 flag
    99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    97 Sea Zone : 1 destroyer
    92 Sea Zone : 1 destroyer
    

    Savegame

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