• TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 fighter moved from Western Germany to 105 Sea Zone
            2 bombers moved from Novgorod to Russia
            1 fighter moved from Belarus to Russia
            3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Belarus to Vologda
            2 tactical_bombers moved from Novgorod to Vologda
            6 armour moved from Belarus to Nenetsia
                  Germans take Nenetsia from Russians
            5 artilleries and 25 infantry moved from Belarus to Archangel
            5 artilleries moved from Novgorod to Archangel
            4 armour moved from Eastern Poland to Novgorod
            2 transports moved from 111 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 111 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
            2 bombers moved from Russia to Novgorod
            2 fighters moved from 105 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to France
            1 fighter moved from Russia to Archangel
            5 armour moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            6 armour placed in Germany
            1 fighter placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 2.00
    Germans regular : 0.50
    Russians AA : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 16 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Hopei to Chahar
            1 fighter moved from Tsinghai to Chahar
            1 tactical_bomber moved from Tsinghai to Chahar
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 16 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Hopei to Chahar
            1 fighter moved from Tsinghai to Chahar
            1 tactical_bomber moved from Tsinghai to Chahar
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Kweichow to Kansu
            2 aaGuns, 2 artilleries and 9 infantry moved from Shensi to Szechwan
            1 armour and 4 infantry moved from Kweichow to Szechwan
            1 infantry moved from Russia to Vologda
            3 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            9 infantry moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            3 infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            7 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : 0.00
    

    Savegame


  • What happens if I declare war on France? (will I be at war with the Allies?- how does the Indochina thing work?)


  • Ignore the above- it was meant for another thread.


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from Yunnan to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            2 bombers moved from Yunnan to 42 Sea Zone
            4 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            3 armour moved from Kiangsu to Hunan
            1 infantry moved from Yunnan to Hunan
            3 armour moved from Kwangtung to Yunnan
            1 armour moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Hunan
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from Yunnan to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            2 bombers moved from Yunnan to 42 Sea Zone
            4 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            3 armour moved from Kiangsu to Hunan
            1 infantry moved from Yunnan to Hunan
            3 armour moved from Kwangtung to Yunnan
            1 armour moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Hunan
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 armour moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Guam
            Battle in Hunan
                Japanese attack with 4 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour and 1 infantry in Hunan, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Guam from Americans, taking Hunan from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/18 hits, 10.00 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 13/17 hits, 8.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 8/13 hits, 7.83 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 6/17 hits, 8.83 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers and 3 tactical_bombers in 42 Sea Zone, round 4 : 1/7 hits, 4.17 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 5/10 hits, 6.17 expected hits
                    3 tactical_bombers owned by the Japanese, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships in 42 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 8/9 hits, 5.67 expected hits
                    1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 battleship, 6 fighters and 1 transport remaining. Battle score for attacker is -117
                Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
                Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 submarines and 2 tactical_bombers
                Casualties for ANZAC: 1 carrier and 1 cruiser
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery and 5 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 3 : 3/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
                2 fighters owned by the ANZAC and 4 fighters owned by the Americans forced to land in Java
    
        Non Combat Move - Japanese
            3 fighters moved from Japan to Philippines
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 battleship and 1 carrier placed in 20 Sea Zone
            2 infantry placed in Malaya
            1 infantry placed in Kwangtung
            3 armour placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 4.00
    Japanese regular : -3.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 105 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking Celebes from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to South Australia
            2 fighters moved from Java to South Australia
            1 battleship moved from 42 Sea Zone to 61 Sea Zone
            2 fighters moved from Java to India
            1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            7 transports placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            2 artilleries, 1 fighter and 17 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 105 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Americans win, taking Celebes from Japanese, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to South Australia
            2 fighters moved from Java to South Australia
            1 battleship moved from 42 Sea Zone to 61 Sea Zone
            2 fighters moved from Java to India
            1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            7 transports placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            2 artilleries, 1 fighter and 17 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 infantry moved from Sumatra to 41 Sea Zone
            3 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Persia to Bryansk
            1 tactical_bomber moved from Persia to Bryansk
            2 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 3 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Burma to India
            1 armour moved from India to Eastern Persia
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            3 battleships, 2 carriers, 3 cruisers, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to India: 2 artilleries
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 2 artilleries
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 20 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Changing PUs for UK_Pacific from 20 to 14
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Bulgaria to Romania
            2 fighters moved from Greater Southern Germany to Southern Italy
            1 bomber moved from Greater Southern Germany to Romania
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Caucasus to Volgograd
            2 fighters moved from Java to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Caucasus to Volgograd
            2 fighters moved from Java to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Caucasus to Volgograd
            2 fighters moved from Java to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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