BM3 tanios allies +15 vs aagamerz13


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            5 mech_infantrys moved from Germany to Baltic States
            6 armour moved from Germany to Baltic States
            6 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 mech_infantrys moved from Eastern Poland to Novgorod
            4 infantry moved from Finland to Karelia
            1 infantry moved from Vyborg to Novgorod
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            4 infantry moved from Romania to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 bomber moved from Western Germany to Novgorod
            3 tactical_bombers moved from Slovakia Hungary to Novgorod
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Western Germany to Karelia
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Novgorod
            1 bomber moved from Slovakia Hungary to Novgorod
            1 bomber moved from Slovakia Hungary to Russia
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Yugoslavia
                Germans attack with 1 fighter and 5 infantry
                Neutral_Allies defend with 3 infantry
                    Germans roll dice for 1 fighter and 5 infantry in Yugoslavia, round 2 : 0/6 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter and 5 infantry in Yugoslavia, round 3 : 1/6 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 fighter and 4 infantry in Yugoslavia, round 4 : 1/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 1 fighter and 4 infantry in Yugoslavia, round 5 : 2/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in Karelia
                Germans attack with 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 6 armour and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour and 5 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 8/16 hits, 8.00 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Novgorod, round 2 : 0/7 hits, 2.33 expected hits
                    7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Russians: 1 aaGun and 7 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Belarus
            2 bombers, 1 fighter and 4 tactical_bombers moved from Novgorod to Belarus
            3 aaGuns, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
            4 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            2 armour moved from Germany to Eastern Poland
            1 cruiser and 1 transport moved from 113 Sea Zone to 126 Sea Zone
            1 tactical_bomber moved from Karelia to Vyborg
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Western Germany
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -2.00
    Russians regular : -2.00
    Germans regular : -0.33
    Russians AA : -0.67
    

    Savegame

  • 2020

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 mech_infantry moved from Bryansk to Archangel
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 artilleries and 2 infantry moved from Russia to Vologda
            10 infantry moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Olgiy to Tsagaan Olom
            2 infantry moved from Yakut S.S.R. to Ulaanbaatar
            6 infantry moved from Yenisey to Timguska
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            3 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Suiyuyan to Tsagaan Olom
            2 infantry moved from Jehol to Buyant-Uhaa
            2 fighters and 1 tactical_bomber moved from Anhwe to Tsagaan Olom
            1 bomber moved from Kwangsi to Tsagaan Olom
            1 bomber moved from Kwangsi to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Tsagaan Olom
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/6 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Tsagaan Olom, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsagaan Olom
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Tsagaan Olom, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Tsagaan Olom, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tsagaan Olom
                Japanese win, taking Tsagaan Olom from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Amur to Sakha
            1 armour moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 aaGun moved from Jehol to Manchuria
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Buyant-Uhaa to Amur
            1 fighter moved from Buyant-Uhaa to Amur
            1 bomber moved from Buyant-Uhaa to Anhwe
            1 bomber moved from Tsagaan Olom to Suiyuyan
            1 fighter moved from Tsagaan Olom to Suiyuyan
            1 tactical_bomber moved from Tsagaan Olom to Suiyuyan
            1 fighter moved from Tsagaan Olom to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 41 Sea Zone
            2 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.33
    Russians regular : -0.67
    

    Savegame

  • 2020

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,6,1,6,5,3,1,6
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2020

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.50
    

    Savegame

  • 2020

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,6,1,6,5,3,1,6
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to 96 Sea Zone
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser
                    British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers
                Italians defend with 1 battleship, 1 cruiser and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            2 fighters moved from 96 Sea Zone to Egypt
            1 bomber moved from 98 Sea Zone to Egypt
            3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia
            1 fighter moved from India to Persia
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun, 1 artillery and 3 infantry moved from Burma to India
            1 fighter moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 98 Sea Zone to Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Kenya to Egypt
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : 0.33
    Japanese regular : -0.50
    British regular : 0.83
    

    Savegame


  • @tanios roll for tobruk
    6inf mech [dice 6d6]
    fig tank [dice 2d6]
    inf art [dice 2d6]


  • 6d6: 1, 1, 3, 6, 3, 1
    2d6: 4, 1
    2d6: 4, 4


  • @dicebot defense
    [dice 1d6]


  • 1d6: 5


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Smolensk
            1 armour moved from Belarus to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by French from Tobruk: 1 infantry
            EDIT: Changing ownership of Tobruk from French to Italians
            EDIT: Removing units owned by Italians from Alexandria: 7 infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            1 fighter moved from Alexandria to Southern Italy
            1 infantry moved from Northern Italy to France
            1 fighter moved from Southern Italy to Belarus
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • 2020

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 41 Sea Zone to 74 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,4,6,3,6,3,3,2,3
            ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2020

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 41 Sea Zone to 74 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,4,6,3,6,3,3,2,3
            ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Belarus to Vologda
            1 infantry moved from Novgorod to Archangel
            1 cruiser and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            1 tactical_bomber moved from Vyborg to Archangel
            3 bombers moved from Belarus to Vologda
            2 mech_infantrys moved from Baltic States to Western Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 fighter and 2 tactical_bombers moved from Belarus to Vologda
            2 tactical_bombers moved from Belarus to Vologda
            2 bombers moved from Western Germany to Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 mech_infantry moved from Baltic States to Western Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers and 1 fighter
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 1 fighter in Ukraine, round 2 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 5/10 hits, 5.50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
            3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Belarus to Bryansk
            6 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            6 armour and 2 mech_infantrys moved from Baltic States to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            2 bombers and 1 fighter moved from Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            3 fighters moved from Alexandria to Bessarabia
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Karelia to Finland
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 0.67
    

    Savegame

  • 2020

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Buyant-Uhaa
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buyant-Uhaa
                Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Samara
            1 fighter moved from Smolensk to Samara
            2 armour moved from Russia to Samara
            3 artilleries moved from Russia to Samara
            6 infantry moved from Timguska to Novosibirsk
            8 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Ulaanbaatar
            1 artillery moved from Rostov to Volgograd
            10 infantry moved from Russia to Samara
            3 aaGuns and 19 infantry moved from Russia to Samara
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Russians
            3 armour placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : -1.50
    Germans regular : 0.00
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Sakha to Buryatia
            8 infantry moved from Amur to Buryatia
            1 infantry moved from Jehol to Buyant-Uhaa
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kiangsi to Kwangtung
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to Philippines
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 infantry moved from Szechwan to Shensi
            1 bomber moved from Suiyuyan to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            1 fighter and 1 tactical_bomber moved from Amur to Buyant-Uhaa
            1 fighter moved from Suiyuyan to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 infantry moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from Kweichow to Siam
            1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Buryatia
                Japanese attack with 9 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 9 infantry in Buryatia, round 2 : 1/9 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Buryatia from Russians with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 bombers and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 5 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 4 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 2/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 2/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 infantry and 2 tactical_bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Malaya to French Indo China
            1 fighter moved from Celebes to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            2 bombers moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to French Indo China
            1 tactical_bomber moved from Shensi to Anhwe
            1 fighter moved from Shensi to Anhwe
            2 fighters moved from Buyant-Uhaa to Anhwe
            1 tactical_bomber moved from Buyant-Uhaa to Anhwe
            1 aaGun moved from Amur to Buryatia
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier placed in 19 Sea Zone
            2 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -0.67
    Japanese regular : -0.17
    ANZAC regular : 0.00
    UK_Pacific regular : 1.33
    Russians regular : 1.00
    

    Savegame

  • 2020

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 17 Sea Zone
            2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 bomber moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Queensland
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    

    Savegame

  • 2020

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.33
    

    Savegame

  • 2020

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 17 Sea Zone
            2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 bomber moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Queensland
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from India to Burma
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
            2 destroyers moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Northern Italy
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 2 infantry; Italians defend with 1 factory_major
                    British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                British converts factory_major into different units
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter moved from Persia to India
            2 fighters moved from Persia to India
            1 fighter and 2 tactical_bombers moved from Persia to Egypt
    
        Place Units - British
            1 airfield, 1 artillery, 1 infantry and 1 marine placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.00
    Italians regular : 0.00
    Japanese regular : -0.67
    British regular : -3.33
    

    Savegame

  • 2020

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship moved from 26 Sea Zone to 17 Sea Zone
            2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 26 Sea Zone to 17 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 bomber moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Queensland
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from India to Burma
            1 marine moved from Egypt to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
            2 destroyers moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Northern Italy
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 2 infantry; Italians defend with 1 factory_major
                    British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                British converts factory_major into different units
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Northern Italy from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter moved from Persia to India
            2 fighters moved from Persia to India
            1 fighter and 2 tactical_bombers moved from Persia to Egypt
    
        Place Units - British
            1 airfield, 1 artillery, 1 infantry and 1 marine placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries and 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.00
    Italians regular : 0.00
    Japanese regular : -0.67
    British regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
            1 fighter moved from Belarus to Tambov
            1 armour and 1 mech_infantry moved from Belarus to Rostov
            1 infantry moved from France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Libya, round 2 : 3/10 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Tambov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 fighter and 6 infantry
                British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 fighter and 6 infantry in Northern Italy, round 2 : 5/7 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Tambov to Bryansk
            1 artillery moved from Bulgaria to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 3.83
    Russians regular : 0.00
    British regular : 1.50
    

    Savegame

  • 2020

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2020

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            5 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Smolensk
            3 fighters moved from Bessarabia to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            4 bombers moved from Bryansk to Southern Italy
            2 tactical_bombers moved from Novgorod to Russia
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 tactical_bomber moved from Novgorod to Russia
            1 bomber moved from Bryansk to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 2 fighters, 5 infantry and 6 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 2 fighters, 5 infantry and 6 tactical_bombers in Russia, round 2 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 6 infantry in Russia, round 2 : 3/6 hits, 2.00 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 fighters, 2 infantry and 6 tactical_bombers in Russia, round 3 : 4/10 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters and 6 tactical_bombers moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
            3 aaGuns, 16 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Bryansk to Tambov
            2 mech_infantrys moved from Western Ukraine to Tambov
            3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Bulgaria to Yugoslavia
            1 artillery moved from Normandy Bordeaux to Southern France
            1 infantry moved from Finland to 127 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 1 bomber placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Novgorod
            1 factory_minor placed in Western Ukraine
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -1.17
    

    Savegame

  • 2020

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - Russians
            2 infantry moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Samara to Rostov
            1 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Russia
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Russia, round 2 : 4/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            3 armour and 2 artilleries moved from Volgograd to Kazakhstan
            1 fighter moved from Rostov to Kazakhstan
            6 infantry moved from Novosibirsk to Kazakhstan
            3 artilleries moved from Samara to Kazakhstan
            2 armour moved from Samara to Kazakhstan
            3 aaGuns moved from Samara to Kazakhstan
            25 infantry moved from Samara to Kazakhstan
            2 aaGuns and 8 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Ulaanbaatar to Dzavhan
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -0.67
    Russians regular : 2.17
    

    Savegame

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