Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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#2 WindowWasher (X) vs trulpen (A) WaW
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I have to redo the french NCM.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - French French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from 34 Sea Zone to Mauritania 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 55 Sea Zone to Kursk 1 Carrier and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 3 Infantrys placed in Normandy Turn Complete - French French collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - French French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from 34 Sea Zone to Mauritania 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 55 Sea Zone to Kursk 1 Carrier and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 3 Infantrys placed in Normandy Turn Complete - French French collect 23 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by French from 51 Sea Zone: 1 Submarine EDIT: Adding units owned by French to 56 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Subs don’t block other subs, so put the sub with the fleet instead.
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Will build the air in France instead as well. So change that. Sorry.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - French French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from 34 Sea Zone to Mauritania 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 55 Sea Zone to Kursk 1 Carrier and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 3 Infantrys placed in Normandy Turn Complete - French French collect 23 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by French from 51 Sea Zone: 1 Submarine EDIT: Adding units owned by French to 56 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Syria: 1 Adv.Fighter EDIT: Adding units owned by French to Syria: 1 Infantry EDIT: Removing units owned by French from Normandy: 1 Infantry EDIT: Adding units owned by French to Normandy: 1 Adv.Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - French French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from 34 Sea Zone to Mauritania 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 2 Adv.Fighters moved from 55 Sea Zone to Kursk 1 Carrier and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 3 Infantrys placed in Normandy Turn Complete - French French collect 23 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by French from 51 Sea Zone: 1 Submarine EDIT: Adding units owned by French to 56 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Syria: 1 Adv.Fighter EDIT: Adding units owned by French to Syria: 1 Infantry EDIT: Removing units owned by French from Normandy: 1 Infantry EDIT: Adding units owned by French to Normandy: 1 Adv.Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Normandy: 1 AAGun EDIT: Adding units owned by French to Dover: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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And of course forgot to move 1 aa to Dover.
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Should be done there. Yamamoto may proceed.
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Artillery and 1 Marine moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from Flores to 112 Sea Zone 1 Artillery moved from Timor to 112 Sea Zone 1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Infantry and 1 Tank moved from Aroe to 112 Sea Zone 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks moved from Java to Sumatra 1 Elite and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from 110 Sea Zone to Sumatra 2 Adv.Fighters moved from Lombok to Sumatra 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Elites and 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 112 Sea Zone to 107 Sea Zone 1 Marine and 1 Tank moved from N.French Indochina to 92 Sea Zone 2 Artillerys and 1 Marine moved from N.French Indochina to 92 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra 2 Artillerys, 1 B.Transport and 1 Marine moved from 92 Sea Zone to 107 Sea Zone 4 Artillerys, 2 Elites, 5 Infantrys, 1 Marine and 1 Tank moved from 107 Sea Zone to Hollandia 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone 6 Bombers moved from Mindanao to Saipan 1 Artillery and 1 Marine moved from Shanghai to 84 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Marine moved from 107 Sea Zone to Hollandia 2 S.Submarines moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 2 Infantrys and 2 S.Submarines moved from 75 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo 3 L.Fighters moved from 85 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 1 Elite, 9 Infantrys and 4 L.Fighters; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Elites, 5 Infantrys, 3 Marines and 4 Tanks British defend with 4 Infantrys; Dutch defend with 2 Artillerys, 2 Bunkers and 3 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Elites, 5 Infantrys, 3 Marines and 4 Tanks in Sumatra, round 2 : 6/17 hits, 6.50 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 2 Artillerys, 2 Bunkers and 7 Infantrys in Sumatra, round 2 : 7/11 hits, 4.00 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 3 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Adv.Fighters, 1 Elite, 3 Marines and 4 Tanks in Sumatra, round 3 : 8/10 hits, 4.83 expected hits Dutch roll dice for 2 Artillerys, 2 Bunkers and 3 Infantrys in Sumatra, round 3 : 4/7 hits, 2.67 expected hits 2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Infantry owned by the British, 2 Bunkers owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Adv.Fighters, 2 Marines and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery, 2 Elites, 5 Infantrys, 1 Marine and 2 Tanks Casualties for British: 4 Infantrys Casualties for Dutch: 2 Artillerys, 2 Bunkers and 3 Infantrys Non Combat Move - Yamamoto 2 Adv.Fighters moved from Sumatra to East And South Borneo Place Units - Yamamoto 4 Infantrys placed in Banjarmasin 1 Elite and 3 Infantrys placed in Davao 2 Infantrys placed in Tokyo 4 L.Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.67 Dutch regular : 4.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 L.Fighter moved from Hsining to Yunnan 1 L.Fighter moved from Hsining to Kweichow 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter moved from Shensi to Anhwei 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Kweichow 1 Fighter moved from Hupeh to Shansi 1 Infantry moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 9 Infantrys, 1 L.Fighter and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry and 1 L.Fighter Thai defend with 1 Artillery Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Thai roll dice for 1 Artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Kweichow Chinese win with 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery Battle in Shansi Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 2 : 0/2 hits, 0,50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 0/2 hits, 0,50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 4 : 2/2 hits, 0,50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 1/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Yunnan Chinese attack with 1 Infantry and 1 L.Fighter Thai defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 L.Fighter in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Marine Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Marine Non Combat Move - Chinese 1 Adv.Fighter moved from Anhwei to Hupeh 3 Tanks moved from Shensi to Hupeh 1 Fighter moved from Shansi to Hupeh 1 Infantry moved from Shensi to Hupeh 1 AAGun moved from Shensi to Hupeh 2 Infantrys moved from Szechwan to Hupeh 2 Artillerys and 4 Infantrys moved from Lanchow to Szechwan 1 L.Fighter moved from Yunnan to Hupeh 1 L.Fighter moved from Kweichow to Hupeh 6 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from Gobi Altai to South Gobi 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 L.Fighter and 1 Tank placed in Urumqi 1 Bunker and 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Thai regular : 0,00 Hisaichi regular : 0,33
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Tank moved from Peking to Chahar 1 ArmoredCar and 1 Infantry moved from Hunan to Anhwei 2 Fighters moved from Kwangsi to Anhwei 2 Tanks moved from Shanghai to Hunan 1 Infantry and 1 Tank moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 1 Tank moved from Peking to Shansi 1 Tank moved from Peking to Chahar 4 Transports moved from 75 Sea Zone to 84 Sea Zone 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 4 Elites and 4 Infantrys moved from Changchun to 84 Sea Zone 4 Elites, 4 Infantrys and 4 Transports moved from 84 Sea Zone to 75 Sea Zone 4 Elites and 4 Infantrys moved from 75 Sea Zone to Okhotsk 1 Artillery and 1 Infantry moved from Ayan to Yakutsk 4 Elites, 2 Infantrys and 5 Marines moved from Ayan to N.Buryat Mongolia 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Koryakia to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Purchase Units - Hisaichi Hisaichi buy 12 ArmoredCars and 8 Marines; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Yakutsk Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 2 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Artillery Battle in Okhotsk Hisaichi attack with 4 Elites and 5 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 4 Elites and 5 Infantrys in Okhotsk, round 2 : 2/9 hits, 2.17 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 4 Elites and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 1 ArmoredCar, 2 Fighters and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Anhwei, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to Kiangsi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 3 ArmoredCars placed in Peking 8 Marines placed in Changchun 3 ArmoredCars placed in Shantung Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.33 Hisaichi regular : 0.83
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British British loses 0 PUs for violating Canarianss neutrality. 1 Tank moved from Normandy to Picardy French take Picardy from Germans 1 Tank moved from Normandy to Orleanais French take Orleanais from Italians 1 Tank moved from Orleanais to Normandy 1 Tank moved from Picardy to Belgium British take Belgium from Germans 1 Tank moved from Normandy to Lorraine French take Lorraine from Germans 1 Bomber moved from Wales to Paris 1 Infantry moved from 34 Sea Zone to Canarians British take Canarians from Neutral 1 Infantry moved from Assam to Burma British take Burma from Thai 2 Infantrys moved from Madras to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Artillery moved from Calcutta to 60 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra 1 Adv.Fighter moved from 60 Sea Zone to Sumatra 2 Infantrys moved from 65 Sea Zone to Sumatra 3 Artillerys and 2 Infantrys moved from Baluchistan to W.Sinkiang 1 Tank moved from Punjab to W.Sinkiang 1 Tank moved from Assam to W.Sinkiang 1 Infantry moved from Kufra to Tobruk 2 Adv.Fighters moved from Kufra to Tobruk 4 Fighters moved from Malta to Tobruk 1 Infantry moved from Hun to Ghadames British take Ghadames from Italians Purchase Units - British British buy 1 Adv.Fighter, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Elites, 26 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Paris Bombing raid in Paris rolls: 6 and causes: 6 damage to unit: Factory Bombing raid in Paris causes 6 damage total. Battle in W.Sinkiang British attack with 3 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry British roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in W.Sinkiang, round 2 : 3/7 hits, 2,67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang British loses 0 PUs for violating W.Sinkiangs neutrality. British win, taking W.Sinkiang from Neutral with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Tobruk British attack with 2 Adv.Fighters, 4 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in Tobruk, round 2 : 4/7 hits, 2,50 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Tobruk British win with 2 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Sumatra British attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Yamamoto defend with 2 Marines and 2 Tanks British roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/5 hits, 1,50 expected hits Yamamoto roll dice for 2 Marines and 2 Tanks in Sumatra, round 2 : 0/4 hits, 1,67 expected hits 2 Marines owned by the Yamamoto lost in Sumatra British roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 1/5 hits, 1,50 expected hits Yamamoto roll dice for 2 Tanks in Sumatra, round 3 : 2/2 hits, 1,00 expected hits 2 Infantrys owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1,17 expected hits Yamamoto roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra British win, taking Sumatra from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Marines and 2 Tanks Casualties for British: 3 Infantrys Non Combat Move - British 1 Adv.Fighter moved from Sumatra to 65 Sea Zone 1 Carrier and 2 Destroyers moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 5 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Calcutta 1 AAGun moved from E.Iran to Baluchistan 6 Infantrys moved from Cairo to Lower Egypt 1 AAGun and 1 Infantry moved from Crete to 56 Sea Zone 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry moved from Crete to 55 Sea Zone 4 Infantrys moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Angola to Belgian Congo 1 AAGun moved from Italian East Africa to Nubia 1 AAGun moved from Kufra to New Valley 1 Infantry moved from New Valley to Kufra 4 Fighters moved from Tobruk to 56 Sea Zone 2 Adv.Fighters moved from Tobruk to Lower Egypt 2 Infantrys moved from Mauritania to W.Morocco 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Transport moved from 34 Sea Zone to 31 Sea Zone 2 Infantrys moved from Gibraltar to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 1 Infantry moved from South Central USA to South Atlantic USA 1 Infantry moved from Crete to 56 Sea Zone 1 AAGun and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Transports moved from 20 Sea Zone to 18 Sea Zone 4 Infantrys moved from Manchester to 18 Sea Zone 4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 AAGun moved from Wales to 20 Sea Zone 1 AAGun moved from 20 Sea Zone to Belgium 2 Artillerys, 1 Elite and 1 Infantry moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Tank moved from Northern Ireland to 18 Sea Zone 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Tank moved from 20 Sea Zone to Normandy 2 Artillerys, 1 Elite and 1 Infantry moved from 20 Sea Zone to Normandy 6 Infantrys moved from London to Wales 1 Bomber moved from Paris to Normandy 1 Infantry moved from 31 Sea Zone to W.Morocco Place Units - British 1 Adv.Fighter placed in Bombay 1 S.Submarine placed in 60 Sea Zone 1 Carrier and 1 Destroyer placed in 56 Sea Zone 1 Transport placed in 60 Sea Zone 1 Bomber placed in London 2 Elites and 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 4 Infantrys placed in Cairo 5 Infantrys placed in Delhi 3 Infantrys placed in Madras 1 Infantry placed in Bombay 7 Infantrys placed in London Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,17 Italians regular : 0,67 Neutral regular : -0,67 British regular : 1,00
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Anzac Anzac buy 9 Infantrys, 1 L.Fighter and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Port Moresby to West Papua 4 Infantrys moved from Queensland to Townsville Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 L.Fighter placed in Port Moresby 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from Port Moresby to West Papua 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 7 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 ArmoredCars moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 2 Infantrys moved from Tampere to Kotka 1 Fighter moved from Tampere to Kotka 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Stockholm to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 2 ArmoredCars and 1 Infantry Russians defend with 2 Infantrys Finns roll dice for 2 ArmoredCars and 1 Infantry in Oulu, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 2 ArmoredCars in Oulu, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Oulu, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Oulu Finns roll dice for 2 ArmoredCars in Oulu, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Lapland Finns attack with 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Helsinki to Tampere 1 Fighter moved from Kotka to Tampere 4 Infantrys moved from Tampere to Kotka 1 AAGun moved from Tampere to Kotka Place Units - Finns 2 ArmoredCars and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -1.33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 ArmoredCar moved from Vinnytsia to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Mech.Inf moved from Vinnytsia to Lithuania 1 Fighter moved from E.Romania to Lithuania 1 Mech.Inf moved from Bucharest to Donetsk 1 Infantry moved from Odessa to Donetsk 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 2 ArmoredCars moved from Bucharest to Vinnytsia 4 Elites moved from Vinnytsia to Brest 1 Infantry moved from Vinnytsia to Brest Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 ArmoredCars Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Romanians roll dice for 1 Infantry and 1 Mech.Inf in Donetsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lithuania Romanians attack with 1 Fighter and 1 Mech.Inf Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Mech.Inf in Lithuania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Lithuania Romanians win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Mech.Inf Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Lithuania to Brest 1 AAGun moved from E.Romania to Vinnytsia Place Units - Romanians 2 ArmoredCars and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 2.00 Russians regular : 0.00
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 L.Fighter moved from Bangkok to Sumatra 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Fighter moved from Hunan to Yunnan 1 ArmoredCar moved from N.Thailand to Yunnan 1 Artillery and 1 Infantry moved from N.Thailand to Burma 2 ArmoredCars and 1 Mech.Inf moved from Bangkok to N.Thailand 1 ArmoredCar and 1 Tank moved from N.Thailand to Hunan 2 Infantrys moved from Hollandia to West Papua 1 Tank moved from Hollandia to Merauke Thai take Merauke from Dutch 1 Tank moved from Merauke to Hollandia Purchase Units - Thai Thai buy 4 ArmoredCars, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in West Papua Thai attack with 2 Infantrys Dutch defend with 1 Infantry Thai roll dice for 2 Infantrys in West Papua, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys in West Papua, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in West Papua, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Papua Thai roll dice for 1 Infantry in West Papua, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Infantry in West Papua, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Papua Anzac win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 2 Infantrys Battle in Sumatra Thai attack with 2 Infantrys and 1 L.Fighter British defend with 1 Artillery Thai roll dice for 2 Infantrys and 1 L.Fighter in Sumatra, round 2 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Battle in Yunnan Thai attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 1 Fighter in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Thai win, taking Yunnan from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma British win with no units remaining. Battle score for attacker is -4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 L.Fighter moved from Sumatra to N.Thailand 1 Fighter moved from Yunnan to N.Thailand Place Units - Thai 4 ArmoredCars, 1 L.Fighter and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Anzac regular : 1.00 Thai regular : -1.00 British regular : 0.67 Dutch regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans Americans loses 0 PUs for violating Falklands neutrality. Americans loses 0 PUs for violating Falklands neutrality. Turning on Edit Mode EDIT: Turning off Edit Mode 2 Battleships moved from 89 Sea Zone to 95 Sea Zone 1 Battleship moved from 103 Sea Zone to 95 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Cruiser and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Rongelap 2 Infantrys moved from Jaluit to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 1 S.Submarine moved from 91 Sea Zone to 89 Sea Zone 1 Infantry moved from Midway to 89 Sea Zone 1 Infantry and 1 S.Submarine moved from 89 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Rongelap 2 Infantrys moved from Eniwetok to 103 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Rongelap 3 Infantrys moved from Midway to 89 Sea Zone 3 Infantrys and 2 Transports moved from 89 Sea Zone to 88 Sea Zone 1 Artillery moved from Wake to 88 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone 1 Artillery and 3 Infantrys moved from 95 Sea Zone to Rongelap 2 Fighters moved from Wake to Rongelap 1 Artillery and 1 Infantry moved from Santiago to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 39 Sea Zone 1 Artillery and 1 Infantry moved from 39 Sea Zone to Falkland Americans take Falkland from Neutral 1 Artillery, 1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 119 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Argentina 3 Artillerys and 3 Tanks moved from Rio De Janeiro to Argentina 2 Artillerys and 2 Infantrys moved from Rio de Oro to 34 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from Cape Verde to 34 Sea Zone 1 Cruiser and 1 Infantry moved from 34 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Portugal 1 Artillery and 1 Infantry moved from 31 Sea Zone to Portugal 1 Artillery and 1 Infantry moved from 31 Sea Zone to Andalusia 1 Battleship moved from 34 Sea Zone to 31 Sea Zone 2 Adv.Fighters moved from W.Morocco to Portugal 1 Bomber moved from Gibraltar to Andalusia 2 Bombers moved from Gibraltar to Portugal 1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to Minamitori EDIT: 1 L.Fighter moved from Port Moresby to 65 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 2 Infantrys, 3 L.Fighters, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Argentina Americans attack with 4 Artillerys, 1 Infantry and 4 Tanks Neutral defend with 3 Infantrys Americans roll dice for 4 Artillerys, 1 Infantry and 4 Tanks in Argentina, round 2 : 1/9 hits, 3,67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Argentina Americans roll dice for 4 Artillerys and 4 Tanks in Argentina, round 3 : 2/8 hits, 3,33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 2/2 hits, 0,67 expected hits 2 Artillerys owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is -4 Casualties for Americans: 2 Artillerys and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Andalusia Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Neutral defend with 1 Bunker Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Andalusia, round 2 : 0/3 hits, 1,33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Americans lost in Andalusia Americans roll dice for 1 Artillery and 1 Bomber in Andalusia, round 3 : 1/2 hits, 1,00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the Americans lost in Andalusia 1 Bomber owned by the Americans retreated Neutral win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Rongelap Americans attack with 1 Artillery, 2 Fighters and 7 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Rongelap, round 2 : 2/2 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Artillery, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minamitori Americans attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1,33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Portugal Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers and 2 Infantrys Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Portugal, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 Bunker owned by the Neutral Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers and 2 Infantrys in Portugal, round 2 : 3/7 hits, 3,17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 4/4 hits, 1,67 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Adv.Fighter owned by the Americans lost in Portugal 2 Bombers owned by the Americans and 1 Adv.Fighter owned by the Americans retreated Neutral win with 2 Bunkers remaining. Battle score for attacker is -12 Casualties for Americans: 1 Adv.Fighter, 1 Artillery and 2 Infantrys Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Portugal to 31 Sea Zone 1 Carrier and 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone 1 Transport moved from 32 Sea Zone to 26 Sea Zone 1 B.Carrier and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 Fighter moved from Bahia to 31 Sea Zone 1 Fighter moved from Bahia to W.Morocco 1 Submarine moved from 89 Sea Zone to 95 Sea Zone 1 Carrier, 1 Destroyer and 3 Submarines moved from 103 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Minamitori to 95 Sea Zone 1 Carrier and 2 Destroyers moved from 103 Sea Zone to 95 Sea Zone 1 B.Carrier moved from 91 Sea Zone to 97 Sea Zone 2 B.Transports moved from 34 Sea Zone to 32 Sea Zone 2 Bombers moved from Portugal to Gibraltar 1 Bomber moved from Andalusia to Normandy EDIT: 2 Fighters moved from Rongelap to 97 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 97 Sea Zone 2 L.Fighters moved from San Francisco to 95 Sea Zone 1 Transport moved from 124 Sea Zone to 121 Sea Zone 1 Infantry moved from Kermandec to 121 Sea Zone 1 Infantry moved from New Caledonia to 121 Sea Zone 2 Infantrys and 1 Transport moved from 121 Sea Zone to 115 Sea Zone 2 Infantrys moved from 115 Sea Zone to Guadalcanal Place Units - Americans 2 B.Carriers placed in 95 Sea Zone 3 L.Fighters placed in Pearl Harbor 1 Bunker placed in Wake 1 Transport placed in 13 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Transport EDIT: Turning off Edit Mode 1 B.Transport placed in 25 Sea Zone 1 Factory placed in Rio de Oro 2 Infantrys placed in Salvador 2 Marines placed in South Central USA Turning on Edit Mode EDIT: Removing units owned by Americans from South Central USA: 2 Marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to South Atlantic USA: 3 Infantrys EDIT: Adding units owned by Americans to South Central USA: 7 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from South Central USA: 6 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Washington: 1 L.Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 Bombers EDIT: Adding units owned by Americans to Canarians: 2 Bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Washington: 1 L.Fighter EDIT: Adding units owned by Americans to San Francisco: 1 L.Fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Americans regular : -4,17 Neutral regular : 4,67
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Did some changes which you have to ok or deny.
a) Meant to move an ANZAC-fig to the brittish fleet, but the thai has moved in between.
b) Used the wrong figs for the wrong islands. The 2 fig from Wake should’ve attacked Minamatori and the 2 nearby Rongelap should’ve attacked there in order to be able to land on the backward ac from Pearl Harbor.
c) Bit tired in the middle of the night and messed up the purchase. One less tr and taking away the 2 marines gives 14 IPC, which I converted to 1 inf and 1 long-range fig.