Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
#2 WindowWasher (X) vs trulpen (A) WaW
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
alright, im out till friday afternoon, see you then.
Oh, a whole week!? Damn… :cry:
Hope it’s a good one.
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
French AA : 1.67
Finally the french did something good in this war!
I was amazed that the italian tr shot down the french sb, but in return this aa was sicker.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Bomber moved from Kursk to Oulu 3 Infantrys moved from Kotka to Oulu 2 Infantrys moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 7 Infantrys moved from Kotka to Vyborg 1 Artillery moved from Leningrad to Vyborg 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Fighter moved from Leningrad to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Kiev 1 Bomber moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Oulu Russians attack with 1 Bomber and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 9 Infantrys Germans defend with 1 Tank; Finns defend with 1 AAGun Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - Russians 5 Tanks moved from Kotka to S.Karelia 1 Tank moved from Kotka to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from N.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Minsk to Kursk 2 Artillerys and 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Oulu to Leningrad 11 Infantrys moved from Yaroslavl to Kursk 3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Saratov to Rostov 1 Bomber moved from Kiev to Kursk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 6 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Irkutsk to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia 1 AAGun moved from Yeniseysk to Evenkia 3 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Chimkent to Karaganda 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Kiev to Kursk 2 Infantrys moved from Leningrad to Novgorod Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in Moscow 4 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 1 Elite, 5 Infantrys and 4 Tanks placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 7. Russians undo move 5. 3 Tanks placed in Moscow 3 Tanks placed in Sverdlovsk 1 Elite placed in Sverdlovsk 2 Artillerys and 4 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Moscow Russians undo move 11. Russians undo move 10. 7 Infantrys placed in Moscow 1 Infantry placed in Arkhangelsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 1 Elite and 3 Tanks EDIT: Adding units owned by Russians to Arkhangelsk: 3 Infantrys EDIT: Adding units owned by Russians to Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Removing units owned by Russians from Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Adding units owned by Russians to Sverdlovsk: 2 Mech.Rockets EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Finns regular : 0,83 Germans regular : -1,33 Russians regular : 3,00
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Was late and I didn’t have the energy to calculate the purchase correctly. Missed to buy in Kursk for instance. Did a change there, trading 1 e.inf, 3 tanks for 3 inf, 2 mech.rock (katjusha).
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Bomber moved from Kursk to Oulu 3 Infantrys moved from Kotka to Oulu 2 Infantrys moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 7 Infantrys moved from Kotka to Vyborg 1 Artillery moved from Leningrad to Vyborg 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Fighter moved from Leningrad to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Kiev 1 Bomber moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Oulu Russians attack with 1 Bomber and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 9 Infantrys Germans defend with 1 Tank; Finns defend with 1 AAGun Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - Russians 5 Tanks moved from Kotka to S.Karelia 1 Tank moved from Kotka to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from N.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Minsk to Kursk 2 Artillerys and 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Oulu to Leningrad 11 Infantrys moved from Yaroslavl to Kursk 3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Saratov to Rostov 1 Bomber moved from Kiev to Kursk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 6 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Irkutsk to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia 1 AAGun moved from Yeniseysk to Evenkia 3 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Chimkent to Karaganda 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Kiev to Kursk 2 Infantrys moved from Leningrad to Novgorod Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in Moscow 4 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 1 Elite, 5 Infantrys and 4 Tanks placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 7. Russians undo move 5. 3 Tanks placed in Moscow 3 Tanks placed in Sverdlovsk 1 Elite placed in Sverdlovsk 2 Artillerys and 4 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Moscow Russians undo move 11. Russians undo move 10. 7 Infantrys placed in Moscow 1 Infantry placed in Arkhangelsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 1 Elite and 3 Tanks EDIT: Adding units owned by Russians to Arkhangelsk: 3 Infantrys EDIT: Adding units owned by Russians to Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Removing units owned by Russians from Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Adding units owned by Russians to Sverdlovsk: 2 Mech.Rockets EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Evenkia: 1 Infantry EDIT: Adding units owned by Russians to Khatanga: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Finns regular : 0,83 Germans regular : -1,33 Russians regular : 3,00
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And wanted to keep one inf in Khatanga.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 4 Mech.Infs moved from Tunis to Hun 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Hun 1 Fighter moved from Rhodes to 46 Sea Zone 1 Artillery and 1 Infantry moved from N.Algeria to S.Algeria 2 Artillerys and 10 Infantrys moved from N.Algeria to E.Morocco Italians take E.Morocco from French 1 ArmoredCar moved from N.Algeria to E.Morocco 3 ArmoredCars and 1 Tank moved from N.Algeria to S.Tunisia 1 Battleship, 2 Carriers, 3 Destroyers and 4 Transports moved from 51 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 14 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in S.Algeria Italians attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Hun Italians attack with 2 Adv.Fighters, 2 Fighters and 4 Mech.Infs British defend with 3 Tanks Italians roll dice for 2 Adv.Fighters, 2 Fighters and 4 Mech.Infs in Hun, round 2 : 1/8 hits, 3.00 expected hits British roll dice for 3 Tanks in Hun, round 2 : 3/3 hits, 1.50 expected hits 2 Fighters owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the Italians lost in Hun Italians roll dice for 2 Adv.Fighters and 3 Mech.Infs in Hun, round 3 : 4/5 hits, 2.00 expected hits British roll dice for 2 Tanks in Hun, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the British and 2 Mech.Infs owned by the Italians lost in Hun Italians win, taking Hun from British with 2 Adv.Fighters and 1 Mech.Inf remaining. Battle score for attacker is -19 Casualties for Italians: 2 Fighters and 3 Mech.Infs Casualties for British: 3 Tanks Non Combat Move - Italians 2 Adv.Fighters moved from Hun to Ghadames 1 AAGun moved from N.Algeria to E.Morocco 2 Tanks moved from Lombardy to Croatia 2 Artillerys and 1 Infantry moved from Orleanais to Normandy Place Units - Italians 10 Infantrys placed in Rome 4 Infantrys placed in Tunis Italians undo move 2. Italians undo move 1. 3 S.Submarines placed in 44 Sea Zone 8 Infantrys placed in Rome 4 Infantrys placed in Tunis 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 44 Sea Zone: 2 S.Submarines EDIT: Adding units owned by Italians to 46 Sea Zone: 2 S.Submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.33 British regular : 2.50
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Did you miss to move your sub in the Atlantic?
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@trulpen ye, can you edit that 2 szs into the med?
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Together with the Wolf Pack? Sure.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Submarine moved from 31 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from Aquitaine to 19 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker and 1 Carrier; Remaining resources: 0 PUs; Combat - French Battle in Normandy French attack with 1 Artillery and 1 Infantry Germans defend with 2 AAGuns, 1 Factory, 8 Mech.Infs and 3 Tanks; Italians defend with 2 Artillerys and 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 Artillerys, 1 Infantry, 8 Mech.Infs and 3 Tanks in Normandy, round 2 : 3/14 hits, 5,17 expected hits 1 Artillery owned by the French and 1 Infantry owned by the French lost in Normandy Germans win with 2 Artillerys, 1 Infantry, 8 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6 Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - French 1 Infantry moved from Nubia to Lower Egypt 1 Adv.Fighter moved from Malta to 55 Sea Zone 2 Submarines moved from 56 Sea Zone to 55 Sea Zone 1 AAGun and 2 Infantrys moved from Northeast USA to South Atlantic USA 1 Infantry moved from French Guiana to 32 Sea Zone Place Units - French 1 Carrier placed in 55 Sea Zone 1 Adv.Fighter placed in 55 Sea Zone 1 Bunker placed in W.Morocco Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,67 Germans regular : -2,17
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 3 Fighters moved from West Borneo to 67 Sea Zone 1 Battleship, 1 Carrier and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone 2 Fighters moved from 107 Sea Zone to 67 Sea Zone 1 Fighter moved from 101 Sea Zone to 67 Sea Zone 1 Fighter moved from 101 Sea Zone to 67 Sea Zone 2 Bombers moved from Davao to 67 Sea Zone 4 Bombers moved from Mindanao to 67 Sea Zone 2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 Tank and 3 Transports moved from 110 Sea Zone to 112 Sea Zone 3 Infantrys moved from Celebes to 112 Sea Zone 1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor 1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar 1 Infantry and 1 Tank moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 1 Infantry moved from Celebes to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry and 1 Marine moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from Jilolo to 107 Sea Zone 1 B.Transport moved from 107 Sea Zone to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Elite, 1 Infantry and 2 Tanks moved from 110 Sea Zone to Java 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java 2 Adv.Fighters moved from 101 Sea Zone to 67 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 3 Elites, 5 Infantrys, 3 L.Fighters and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Tanimbar Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 5 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 6 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Timor Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks Anzac defend with 4 Infantrys Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks in Java, round 2 : 3/8 hits, 2.83 expected hits Dutch roll dice for 4 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks in Java, round 3 : 3/8 hits, 2.83 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Anzac: 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in 67 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 6 Bombers, 1 Carrier, 7 Fighters and 1 Submarine British defend with 2 Submarines; Anzac defend with 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 2 Transports Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 4 Submarines in 67 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 6 Bombers, 1 Carrier and 7 Fighters in 67 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits Anzac roll dice for 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters and 2 Transports in 67 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits 2 Submarines owned by the British, 2 Transports owned by the Anzac, 1 Submarine owned by the Yamamoto, 2 Submarines owned by the Anzac, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 6 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 9/13 hits, 7.00 expected hits Anzac roll dice for 2 Adv.Fighters, 2 Carriers and 2 Fighters in 67 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits 1 Battleship owned by the Yamamoto, 2 Fighters owned by the Anzac, 2 Carriers owned by the Anzac, 2 Adv.Fighters owned by the Anzac and 4 Fighters owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Adv.Fighters and 6 Bombers remaining. Battle score for attacker is 23 Casualties for Yamamoto: 1 Battleship, 1 Carrier, 7 Fighters and 1 Submarine Casualties for Anzac: 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 2 Transports Casualties for British: 2 Submarines Non Combat Move - Yamamoto 2 Adv.Fighters moved from 67 Sea Zone to Lombok 6 Bombers moved from 67 Sea Zone to Mindanao 3 Artillerys and 3 Marines moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Marine moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 1 Artillery, 1 B.Transport, 1 Marine and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Marine moved from 92 Sea Zone to N.French Indochina 1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 101 Sea Zone to 85 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo 1 Artillery and 1 Marine moved from 84 Sea Zone to Shanghai Place Units - Yamamoto 1 B.Carrier, 3 L.Fighters and 2 S.Submarines placed in 85 Sea Zone 2 Elites and 2 Infantrys placed in Davao 1 Elite and 3 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 2.00 Dutch regular : -1.67
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Haisaichi will be a bit, ive got a swim meet to get to.
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Weekend is packed but ive got loads of small windows between everything which is perfect for this
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Ok, I’ll look into the chinese now.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Infantry moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shensi to Shansi 1 Artillery moved from Hunan to Kwangtung 1 Infantry moved from Hunan to Kiangsi 1 Fighter moved from Hupeh to Kiangsi Purchase Units - Chinese Chinese buy 2 Artillerys, 5 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits, 0,50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 Infantrys in Shansi, round 3 : 1/3 hits, 0,50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kwangtung Chinese attack with 1 Artillery Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Kwangtung Chinese win, taking Kwangtung from Hisaichi with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Kiangsi Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,50 expected hits Hisaichi roll dice for 1 ArmoredCar in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Kiangsi Chinese win, taking Kiangsi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Hupeh to Hunan 1 Artillery and 1 Infantry moved from South Gobi to Suiyuan 1 AAGun and 2 Infantrys moved from Ningsia to Shensi 1 AAGun and 4 Infantrys moved from Lanchow to Szechwan 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from South Gobi to Shensi 1 Tank moved from Gobi Altai to Shensi 3 Infantrys moved from E.Sinkiang to Gobi Altai 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi 1 Fighter moved from Kiangsi to Hupeh Place Units - Chinese 2 Artillerys and 1 Infantry placed in Hupeh Chinese undo move 1. 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery, 3 Infantrys and 2 L.Fighters placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Hisaichi regular : 0,33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 2 Marines moved from Heilungchiang to Ayan 1 Artillery moved from Khabarovsk to Ayan 1 Elite and 1 Marine moved from Changchun to 84 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Elite and 1 Marine moved from Changchun to 84 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Elites and 2 Marines moved from 75 Sea Zone to Ayan 1 Marine moved from 84 Sea Zone to Kiangsi 1 Infantry moved from Kwangsi to Hunan 1 Infantry moved from Shanghai to Anhwei 1 Marine moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Chahar 3 ArmoredCars moved from Shanghai to Shansi 4 Tanks moved from Shanghai to Hunan 1 Tank moved from Peking to Chahar 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Irkutsk 2 Tanks moved from Chita to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 2 Infantrys and 2 Tanks moved from Malaya to 110 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangtung 1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Elites and 1 Marine moved from Changchun to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Elites, 3 Infantrys and 1 Marine moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Elites, 1 Factory, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 3 ArmoredCars and 1 Infantry Chinese defend with 3 Infantrys Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Shansi, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 3 Infantrys in Shansi, round 2 : 3/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Casualties for Chinese: 3 Infantrys Battle in Chahar Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Infantry and 1 Marine Chinese defend with 1 Artillery Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Hunan Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Hunan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Infantry, 1 Marine and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Marine and 1 Tank in Kiangsi, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Infantry and 1 Marine Casualties for Chinese: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Tank in Irkutsk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kwangtung Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 6 ArmoredCars and 1 Tank moved from Hong Kong to Hunan 1 AAGun moved from Hong Kong to Kwangtung 2 Tanks moved from Peking to Shanghai 1 AAGun moved from Malaya to Bangkok 2 Fighters moved from Malaya to Kwangsi Place Units - Hisaichi 1 Factory placed in Shantung 3 Tanks placed in Peking 6 ArmoredCars placed in Hong Kong 4 Elites and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Russians regular : -0.33 Hisaichi regular : 1.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 3 Infantrys moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 4 Infantrys moved from 20 Sea Zone to Normandy 1 Battleship moved from 18 Sea Zone to 20 Sea Zone 3 Infantrys and 4 Tanks moved from Munster to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 4 Infantrys, 4 Tanks and 4 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys and 4 Tanks moved from 20 Sea Zone to Normandy 1 Bomber moved from Wales to Normandy 1 Infantry moved from El Agheila to Tripoli British take Tripoli from Italians 1 Infantry moved from Kufra to Hun 2 Infantrys moved from South Africa to Angola 1 Artillery moved from Belgian Congo to Angola 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 2 Adv.Fighters moved from 56 Sea Zone to Hun 5 Fighters moved from Malta to S.Tunisia 1 Infantry moved from E.Iran to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Crete 2 Infantrys moved from E.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Elite, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Hun British attack with 2 Adv.Fighters and 1 Infantry Italians defend with 1 Mech.Inf British roll dice for 2 Adv.Fighters and 1 Infantry in Hun, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 Mech.Inf in Hun, round 2 : 0/1 hits, 0,33 expected hits 1 Mech.Inf owned by the Italians lost in Hun British win, taking Hun from Italians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 Mech.Inf Battle in Crete British attack with 3 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 2 Battleships and 1 Cruiser in Crete, round 2 : 2/3 hits, 1,83 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Angola British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Angola, round 2 : 1/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola British loses 0 PUs for violating Angolas neutrality. British win, taking Angola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Normandy British attack with 1 Artillery, 1 Bomber, 8 Infantrys and 4 Tanks Germans defend with 2 AAGuns, 1 Factory, 8 Mech.Infs and 3 Tanks; Italians defend with 2 Artillerys and 1 Infantry Germans roll AA dice in Normandy : 0/1 hits, 0,17 expected hits British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Normandy British roll dice for 1 Artillery, 1 Bomber, 8 Infantrys and 4 Tanks in Normandy, round 2 : 3/14 hits, 4,50 expected hits Germans roll dice for 2 Artillerys, 8 Mech.Infs and 3 Tanks in Normandy, round 2 : 3/13 hits, 4,83 expected hits 2 Artillerys owned by the Italians, 1 Mech.Inf owned by the Germans and 3 Infantrys owned by the British lost in Normandy British roll dice for 1 Artillery, 1 Bomber, 5 Infantrys and 4 Tanks in Normandy, round 3 : 4/11 hits, 4,00 expected hits Germans roll dice for 7 Mech.Infs and 3 Tanks in Normandy, round 3 : 3/10 hits, 3,83 expected hits 4 Mech.Infs owned by the Germans and 3 Infantrys owned by the British lost in Normandy British roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 4 Tanks in Normandy, round 4 : 7/8 hits, 3,50 expected hits Germans roll dice for 3 Mech.Infs and 3 Tanks in Normandy, round 4 : 1/6 hits, 2,50 expected hits 3 Mech.Infs owned by the Germans, 1 Infantry owned by the British and 3 Tanks owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 1 Bomber, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 59 Casualties for Italians: 2 Artillerys and 1 Infantry Casualties for British: 7 Infantrys Casualties for Germans: 8 Mech.Infs and 3 Tanks Battle in Burma British attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the British retreated to Assam Thai win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in S.Tunisia British attack with 5 Fighters Italians defend with 3 ArmoredCars and 1 Tank British roll dice for 5 Fighters in S.Tunisia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 3 ArmoredCars and 1 Tank in S.Tunisia, round 2 : 0/4 hits, 1,00 expected hits 2 ArmoredCars owned by the Italians lost in S.Tunisia British roll dice for 5 Fighters in S.Tunisia, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 ArmoredCar and 1 Tank in S.Tunisia, round 3 : 1/2 hits, 0,67 expected hits 1 ArmoredCar owned by the Italians, 1 Fighter owned by the British and 1 Tank owned by the Italians lost in S.Tunisia British win with 4 Fighters remaining. Battle score for attacker is 9 Casualties for Italians: 3 ArmoredCars and 1 Tank Casualties for British: 1 Fighter Non Combat Move - British 4 Fighters moved from S.Tunisia to Malta 2 Adv.Fighters moved from Hun to Kufra 1 Infantry moved from New Valley to Kufra 1 Infantry moved from Lower Egypt to New Valley 4 Infantrys moved from Belgian Congo to French Equatorial Africa 1 AAGun moved from Kenya to Italian East Africa 1 AAGun moved from W.Iran to E.Iran 3 Artillerys and 2 Infantrys moved from E.Iran to Baluchistan 1 Tank moved from E.Iran to Punjab 1 Infantry moved from Assam to Yunnan 1 Artillery and 3 Infantrys moved from Sumatra to 65 Sea Zone 1 Artillery, 2 Destroyers, 3 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam 2 Artillerys and 5 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from French Guiana to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Infantry moved from Suriname to 32 Sea Zone 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 1 Tank moved from Munster to Northern Ireland 1 Carrier, 2 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Bomber moved from Normandy to Wales 1 AAGun moved from Hyderabad to Madras 1 AAGun moved from Delhi to Hyderabad Place Units - British 1 Battleship and 1 Carrier placed in 60 Sea Zone 1 Adv.Fighter placed in 60 Sea Zone 1 Factory placed in E.Iran 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 1 Infantry placed in Wales 4 Infantrys placed in Manchester 6 Infantrys placed in London British undo move 7. 4 Infantrys placed in London 5 Infantrys placed in Delhi 6 Infantrys placed in Cairo 2 Infantrys placed in London British undo move 10. 2 Infantrys placed in London Turn Complete - British British collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans AA : -0,17 Thai regular : 0,33 Germans regular : -4,83 Neutral regular : 0,67 British regular : 2,17
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Sumatra: 1 AAGun EDIT: Adding units owned by British to Assam: 1 AAGun EDIT: Removing units owned by British from Assam: 1 Infantry EDIT: Adding units owned by British to Sumatra: 1 Infantry EDIT: Turning off Edit Mode EDIT: 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone Purchase Units - Anzac Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Townsville 4 Infantrys moved from South Australia to Queensland 1 Tank moved from South Australia to Broome 1 AAGun and 5 Infantrys moved from New South Wales to Canberra 1 AAGun, 5 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from West Papua to Port Moresby Place Units - Anzac 1 L.Fighter placed in Canberra 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 5 Infantrys placed in Canberra 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 11 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Amazon to 32 Sea Zone 1 Tank moved from Amazon to 32 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby EDIT: 1 L.Fighter moved from Canberra to Port Moresby EDIT: 1 Infantry moved from Port Moresby to Canberra Place Units - Dutch 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 9 PUs; end with 20 PUs
Combat Hit Differential Summary :