#2 WindowWasher (X) vs trulpen (A) WaW


  • @WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:

    alright, im out till friday afternoon, see you then.

    Oh, a whole week!? Damn… :cry:

    Hope it’s a good one.


  • @WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:

    French AA : 1.67
    

    Finally the french did something good in this war!

    I was amazed that the italian tr shot down the french sb, but in return this aa was sicker.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from S.Karelia to N.Karelia
            1 Adv.Fighter moved from Yaroslavl to Donetsk
            1 Bomber moved from Kursk to Oulu
            3 Infantrys moved from Kotka to Oulu
            2 Infantrys moved from Minsk to Kiev
            2 Infantrys moved from S.Karelia to Vyborg
            7 Infantrys moved from Kotka to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            1 Fighter moved from Leningrad to N.Karelia
            1 Adv.Fighter moved from Yaroslavl to Kiev
            1 Bomber moved from Kursk to Kiev
            1 Infantry moved from Minsk to Kiev
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Oulu
                Russians attack with 1 Bomber and 3 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys
            Battle in Kiev
                Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 9 Infantrys
                Germans defend with 1 Tank; Finns defend with 1 AAGun
                    Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
    
        Non Combat Move - Russians
            5 Tanks moved from Kotka to S.Karelia
            1 Tank moved from Kotka to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from N.Karelia to Leningrad
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Minsk to Kursk
            2 Artillerys and 1 Infantry moved from Leningrad to Novgorod
            1 Bomber moved from Oulu to Leningrad
            11 Infantrys moved from Yaroslavl to Kursk
            3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Rostov to Kursk
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Kursk to Yaroslavl
            1 AAGun moved from Saratov to Rostov
            1 Bomber moved from Kiev to Kursk
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
            6 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Irkutsk to Olyokminsk
            1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia
            1 AAGun moved from Yeniseysk to Evenkia
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery and 3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Chimkent to Karaganda
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Adv.Fighter moved from Kiev to Kursk
            2 Infantrys moved from Leningrad to Novgorod
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker placed in Moscow
            4 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Elite, 5 Infantrys and 4 Tanks placed in Moscow
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            Russians undo move 7.
            Russians undo move 5.
            3 Tanks placed in Moscow
            3 Tanks placed in Sverdlovsk
            1 Elite placed in Sverdlovsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Moscow
            Russians undo move 11.
            Russians undo move 10.
            7 Infantrys placed in Moscow
            1 Infantry placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sverdlovsk: 1 Elite and 3 Tanks
            EDIT: Adding units owned by Russians to Arkhangelsk: 3 Infantrys
            EDIT: Adding units owned by Russians to Sverdlovsk: 1 Adv.Fighter and 1 Infantry
            EDIT: Removing units owned by Russians from Sverdlovsk: 1 Adv.Fighter and 1 Infantry
            EDIT: Adding units owned by Russians to Sverdlovsk: 2 Mech.Rockets
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Finns regular : 0,83
    Germans regular : -1,33
    Russians regular : 3,00
    

    Savegame


  • Was late and I didn’t have the energy to calculate the purchase correctly. Missed to buy in Kursk for instance. Did a change there, trading 1 e.inf, 3 tanks for 3 inf, 2 mech.rock (katjusha).


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            2 Infantrys moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from S.Karelia to N.Karelia
            1 Adv.Fighter moved from Yaroslavl to Donetsk
            1 Bomber moved from Kursk to Oulu
            3 Infantrys moved from Kotka to Oulu
            2 Infantrys moved from Minsk to Kiev
            2 Infantrys moved from S.Karelia to Vyborg
            7 Infantrys moved from Kotka to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            1 Fighter moved from Leningrad to N.Karelia
            1 Adv.Fighter moved from Yaroslavl to Kiev
            1 Bomber moved from Kursk to Kiev
            1 Infantry moved from Minsk to Kiev
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Oulu
                Russians attack with 1 Bomber and 3 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits
                    Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 2 Infantrys
            Battle in Kiev
                Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 9 Infantrys
                Germans defend with 1 Tank; Finns defend with 1 AAGun
                    Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
    
        Non Combat Move - Russians
            5 Tanks moved from Kotka to S.Karelia
            1 Tank moved from Kotka to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Fighter moved from N.Karelia to Leningrad
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from Minsk to Kursk
            2 Artillerys and 1 Infantry moved from Leningrad to Novgorod
            1 Bomber moved from Oulu to Leningrad
            11 Infantrys moved from Yaroslavl to Kursk
            3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Rostov to Kursk
            2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Kursk to Yaroslavl
            1 AAGun moved from Saratov to Rostov
            1 Bomber moved from Kiev to Kursk
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
            6 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Irkutsk to Olyokminsk
            1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia
            1 AAGun moved from Yeniseysk to Evenkia
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Artillery and 3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Chimkent to Karaganda
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Adv.Fighter moved from Kiev to Kursk
            2 Infantrys moved from Leningrad to Novgorod
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker placed in Moscow
            4 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Elite, 5 Infantrys and 4 Tanks placed in Moscow
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            Russians undo move 7.
            Russians undo move 5.
            3 Tanks placed in Moscow
            3 Tanks placed in Sverdlovsk
            1 Elite placed in Sverdlovsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Moscow
            Russians undo move 11.
            Russians undo move 10.
            7 Infantrys placed in Moscow
            1 Infantry placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sverdlovsk: 1 Elite and 3 Tanks
            EDIT: Adding units owned by Russians to Arkhangelsk: 3 Infantrys
            EDIT: Adding units owned by Russians to Sverdlovsk: 1 Adv.Fighter and 1 Infantry
            EDIT: Removing units owned by Russians from Sverdlovsk: 1 Adv.Fighter and 1 Infantry
            EDIT: Adding units owned by Russians to Sverdlovsk: 2 Mech.Rockets
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Evenkia: 1 Infantry
            EDIT: Adding units owned by Russians to Khatanga: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Finns regular : 0,83
    Germans regular : -1,33
    Russians regular : 3,00
    

    Savegame


  • And wanted to keep one inf in Khatanga.

  • '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            4 Mech.Infs moved from Tunis to Hun
            2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Hun
            1 Fighter moved from Rhodes to 46 Sea Zone
            1 Artillery and 1 Infantry moved from N.Algeria to S.Algeria
            2 Artillerys and 10 Infantrys moved from N.Algeria to E.Morocco
                  Italians take E.Morocco from French
            1 ArmoredCar moved from N.Algeria to E.Morocco
            3 ArmoredCars and 1 Tank moved from N.Algeria to S.Tunisia
            1 Battleship, 2 Carriers, 3 Destroyers and 4 Transports moved from 51 Sea Zone to 46 Sea Zone
    
        Purchase Units - Italians
            Italians buy 14 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 Infantry in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Hun
                Italians attack with 2 Adv.Fighters, 2 Fighters and 4 Mech.Infs
                British defend with 3 Tanks
                    Italians roll dice for 2 Adv.Fighters, 2 Fighters and 4 Mech.Infs in Hun, round 2 : 1/8 hits, 3.00 expected hits
                    British roll dice for 3 Tanks in Hun, round 2 : 3/3 hits, 1.50 expected hits
                    2 Fighters owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the Italians lost in Hun
                    Italians roll dice for 2 Adv.Fighters and 3 Mech.Infs in Hun, round 3 : 4/5 hits, 2.00 expected hits
                    British roll dice for 2 Tanks in Hun, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 2 Mech.Infs owned by the Italians lost in Hun
                Italians win, taking Hun from British with 2 Adv.Fighters and 1 Mech.Inf remaining. Battle score for attacker is -19
                Casualties for Italians: 2 Fighters and 3 Mech.Infs
                Casualties for British: 3 Tanks
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from Hun to Ghadames
            1 AAGun moved from N.Algeria to E.Morocco
            2 Tanks moved from Lombardy to Croatia
            2 Artillerys and 1 Infantry moved from Orleanais to Normandy
    
        Place Units - Italians
            10 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            Italians undo move 2.
            Italians undo move 1.
            3 S.Submarines placed in 44 Sea Zone
            8 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            2 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 44 Sea Zone: 2 S.Submarines
            EDIT: Adding units owned by Italians to 46 Sea Zone: 2 S.Submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.33
    British regular : 2.50
    

    Savegame


  • Did you miss to move your sub in the Atlantic?

  • '21 '20

    @trulpen ye, can you edit that 2 szs into the med?


  • Together with the Wolf Pack? Sure.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Submarine moved from 31 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from Aquitaine to 19 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker and 1 Carrier; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Normandy
                French attack with 1 Artillery and 1 Infantry
                Germans defend with 2 AAGuns, 1 Factory, 8 Mech.Infs and 3 Tanks; Italians defend with 2 Artillerys and 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 Artillerys, 1 Infantry, 8 Mech.Infs and 3 Tanks in Normandy, round 2 : 3/14 hits, 5,17 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Normandy
                Germans win with 2 Artillerys, 1 Infantry, 8 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -6
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Nubia to Lower Egypt
            1 Adv.Fighter moved from Malta to 55 Sea Zone
            2 Submarines moved from 56 Sea Zone to 55 Sea Zone
            1 AAGun and 2 Infantrys moved from Northeast USA to South Atlantic USA
            1 Infantry moved from French Guiana to 32 Sea Zone
    
        Place Units - French
            1 Carrier placed in 55 Sea Zone
            1 Adv.Fighter placed in 55 Sea Zone
            1 Bunker placed in W.Morocco
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Germans regular : -2,17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            3 Fighters moved from West Borneo to 67 Sea Zone
            1 Battleship, 1 Carrier and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
            2 Fighters moved from 107 Sea Zone to 67 Sea Zone
            1 Fighter moved from 101 Sea Zone to 67 Sea Zone
            1 Fighter moved from 101 Sea Zone to 67 Sea Zone
            2 Bombers moved from Davao to 67 Sea Zone
            4 Bombers moved from Mindanao to 67 Sea Zone
            2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 1 Tank and 3 Transports moved from 110 Sea Zone to 112 Sea Zone
            3 Infantrys moved from Celebes to 112 Sea Zone
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
            1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
            1 Infantry and 1 Tank moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Infantry and 1 Marine moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from Jilolo to 107 Sea Zone
            1 B.Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Elite moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Elite, 1 Infantry and 2 Tanks moved from 110 Sea Zone to Java
            1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java
            2 Adv.Fighters moved from 101 Sea Zone to 67 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 3 Elites, 5 Infantrys, 3 L.Fighters and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Tanimbar
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 4 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 5 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 6 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Timor
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Timor, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Timor
                Yamamoto win, taking Timor from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks
                Anzac defend with 4 Infantrys
                    Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks in Java, round 2 : 3/8 hits, 2.83 expected hits
                    Dutch roll dice for 4 Infantrys in Java, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 3 Tanks in Java, round 3 : 3/8 hits, 2.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Dutch with 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Anzac: 4 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in 67 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Battleship, 6 Bombers, 1 Carrier, 7 Fighters and 1 Submarine
                British defend with 2 Submarines; Anzac defend with 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
                    Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Submarines in 67 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 6 Bombers, 1 Carrier and 7 Fighters in 67 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters and 2 Transports in 67 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
                    2 Submarines owned by the British, 2 Transports owned by the Anzac, 1 Submarine owned by the Yamamoto, 2 Submarines owned by the Anzac, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 6 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 9/13 hits, 7.00 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 2 Carriers and 2 Fighters in 67 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
                    1 Battleship owned by the Yamamoto, 2 Fighters owned by the Anzac, 2 Carriers owned by the Anzac, 2 Adv.Fighters owned by the Anzac and 4 Fighters owned by the Yamamoto lost in 67 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 6 Bombers remaining. Battle score for attacker is 23
                Casualties for Yamamoto: 1 Battleship, 1 Carrier, 7 Fighters and 1 Submarine
                Casualties for Anzac: 2 Adv.Fighters, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 2 Transports
                Casualties for British: 2 Submarines
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
            6 Bombers moved from 67 Sea Zone to Mindanao
            3 Artillerys and 3 Marines moved from Tokyo to 84 Sea Zone
            1 Artillery and 1 Marine moved from Tokyo to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            1 Artillery, 1 B.Transport, 1 Marine and 1 Tank moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 1 Marine and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Marine moved from 92 Sea Zone to N.French Indochina
            1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 101 Sea Zone to 85 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo
            1 Artillery and 1 Marine moved from 84 Sea Zone to Shanghai
    
        Place Units - Yamamoto
            1 B.Carrier, 3 L.Fighters and 2 S.Submarines placed in 85 Sea Zone
            2 Elites and 2 Infantrys placed in Davao
            1 Elite and 3 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : 2.00
    Dutch regular : -1.67
    

    Savegame

  • '21 '20

    Haisaichi will be a bit, ive got a swim meet to get to.

  • '21 '20

    Weekend is packed but ive got loads of small windows between everything which is perfect for this


  • Ok, I’ll look into the chinese now.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Infantry moved from Yunnan to N.Thailand
                  Chinese take N.Thailand from Thai
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Hunan to Kwangtung
            1 Infantry moved from Hunan to Kiangsi
            1 Fighter moved from Hupeh to Kiangsi
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 5 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 Infantrys in Shansi, round 3 : 1/3 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangtung
                Chinese attack with 1 Artillery
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kwangtung
                Chinese win, taking Kwangtung from Hisaichi with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Kiangsi
                Chinese attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Fighter and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kiangsi, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kiangsi
                Chinese win, taking Kiangsi from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Anhwei
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0,83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Artillery and 1 Infantry moved from South Gobi to Suiyuan
            1 AAGun and 2 Infantrys moved from Ningsia to Shensi
            1 AAGun and 4 Infantrys moved from Lanchow to Szechwan
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from South Gobi to Shensi
            1 Tank moved from Gobi Altai to Shensi
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            2 ArmoredCars moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
            1 Fighter moved from Kiangsi to Hupeh
    
        Place Units - Chinese
            2 Artillerys and 1 Infantry placed in Hupeh
            Chinese undo move 1.
            1 Artillery and 2 Infantrys placed in Hupeh
            1 Artillery, 3 Infantrys and 2 L.Fighters placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Hisaichi regular : 0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Marine moved from Changchun to 84 Sea Zone
            1 Infantry moved from Kolyma to Koryakia
                  Hisaichi take Koryakia from Russians
            2 Marines moved from Heilungchiang to Ayan
            1 Artillery moved from Khabarovsk to Ayan
            1 Elite and 1 Marine moved from Changchun to 84 Sea Zone
            1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Elite and 1 Marine moved from Changchun to 84 Sea Zone
            1 Elite, 1 Marine and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Elites and 2 Marines moved from 75 Sea Zone to Ayan
            1 Marine moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Kwangsi to Hunan
            1 Infantry moved from Shanghai to Anhwei
            1 Marine moved from Shanghai to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Infantry moved from Shantung to Chahar
            3 ArmoredCars moved from Shanghai to Shansi
            4 Tanks moved from Shanghai to Hunan
            1 Tank moved from Peking to Chahar
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Irkutsk
            2 Tanks moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Ayan to N.Buryat Mongolia
            2 Infantrys and 2 Tanks moved from Malaya to 110 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangtung
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Elites and 1 Marine moved from Changchun to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            2 Elites, 1 Infantry, 1 Marine and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kirin to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Elites, 3 Infantrys and 1 Marine moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 4 Elites, 1 Factory, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 3 ArmoredCars and 1 Infantry
                Chinese defend with 3 Infantrys
                    Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Shansi, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 3 Infantrys in Shansi, round 2 : 3/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 1 ArmoredCar in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
                Casualties for Chinese: 3 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Infantry and 1 Marine
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in Hunan
                Hisaichi attack with 1 Infantry and 4 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 4 Tanks in Hunan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 1 Infantry, 1 Marine and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kiangsi
                    Hisaichi roll dice for 1 Marine and 1 Tank in Kiangsi, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Infantry and 1 Marine
                Casualties for Chinese: 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Irkutsk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kwangtung
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Hisaichi
            6 ArmoredCars and 1 Tank moved from Hong Kong to Hunan
            1 AAGun moved from Hong Kong to Kwangtung
            2 Tanks moved from Peking to Shanghai
            1 AAGun moved from Malaya to Bangkok
            2 Fighters moved from Malaya to Kwangsi
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            3 Tanks placed in Peking
            6 ArmoredCars placed in Hong Kong
            4 Elites and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Russians regular : -0.33
    Hisaichi regular : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery and 3 Infantrys moved from Wales to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery and 4 Infantrys moved from 20 Sea Zone to Normandy
            1 Battleship moved from 18 Sea Zone to 20 Sea Zone
            3 Infantrys and 4 Tanks moved from Munster to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            4 Infantrys, 4 Tanks and 4 Transports moved from 18 Sea Zone to 20 Sea Zone
            4 Infantrys and 4 Tanks moved from 20 Sea Zone to Normandy
            1 Bomber moved from Wales to Normandy
            1 Infantry moved from El Agheila to Tripoli
                  British take Tripoli from Italians
            1 Infantry moved from Kufra to Hun
            2 Infantrys moved from South Africa to Angola
            1 Artillery moved from Belgian Congo to Angola
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
                  British take Rhodes from Italians
            2 Adv.Fighters moved from 56 Sea Zone to Hun
            5 Fighters moved from Malta to S.Tunisia
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
            2 Infantrys moved from E.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Elite, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Hun
                British attack with 2 Adv.Fighters and 1 Infantry
                Italians defend with 1 Mech.Inf
                    British roll dice for 2 Adv.Fighters and 1 Infantry in Hun, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 Mech.Inf in Hun, round 2 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Italians lost in Hun
                British win, taking Hun from Italians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Mech.Inf
            Battle in Crete
                British attack with 3 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 2 Battleships and 1 Cruiser in Crete, round 2 : 2/3 hits, 1,83 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Angola
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Angola, round 2 : 1/3 hits, 0,83 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Normandy
                British attack with 1 Artillery, 1 Bomber, 8 Infantrys and 4 Tanks
                Germans defend with 2 AAGuns, 1 Factory, 8 Mech.Infs and 3 Tanks; Italians defend with 2 Artillerys and 1 Infantry
                    Germans roll AA dice in Normandy : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Italians lost in Normandy
                    British roll dice for 1 Artillery, 1 Bomber, 8 Infantrys and 4 Tanks in Normandy, round 2 : 3/14 hits, 4,50 expected hits
                    Germans roll dice for 2 Artillerys, 8 Mech.Infs and 3 Tanks in Normandy, round 2 : 3/13 hits, 4,83 expected hits
                    2 Artillerys owned by the Italians, 1 Mech.Inf owned by the Germans and 3 Infantrys owned by the British lost in Normandy
                    British roll dice for 1 Artillery, 1 Bomber, 5 Infantrys and 4 Tanks in Normandy, round 3 : 4/11 hits, 4,00 expected hits
                    Germans roll dice for 7 Mech.Infs and 3 Tanks in Normandy, round 3 : 3/10 hits, 3,83 expected hits
                4 Mech.Infs owned by the Germans and 3 Infantrys owned by the British lost in Normandy
                    British roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 4 Tanks in Normandy, round 4 : 7/8 hits, 3,50 expected hits
                    Germans roll dice for 3 Mech.Infs and 3 Tanks in Normandy, round 4 : 1/6 hits, 2,50 expected hits
                3 Mech.Infs owned by the Germans, 1 Infantry owned by the British and 3 Tanks owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery, 1 Bomber, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 59
                Casualties for Italians: 2 Artillerys and 1 Infantry
                Casualties for British: 7 Infantrys
                Casualties for Germans: 8 Mech.Infs and 3 Tanks
            Battle in Burma
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Burma
                    British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                1 Artillery owned by the British retreated to Assam
                Thai win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in S.Tunisia
                British attack with 5 Fighters
                Italians defend with 3 ArmoredCars and 1 Tank
                    British roll dice for 5 Fighters in S.Tunisia, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 3 ArmoredCars and 1 Tank in S.Tunisia, round 2 : 0/4 hits, 1,00 expected hits
                    2 ArmoredCars owned by the Italians lost in S.Tunisia
                    British roll dice for 5 Fighters in S.Tunisia, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Tank in S.Tunisia, round 3 : 1/2 hits, 0,67 expected hits
                    1 ArmoredCar owned by the Italians, 1 Fighter owned by the British and 1 Tank owned by the Italians lost in S.Tunisia
                British win with 4 Fighters remaining. Battle score for attacker is 9
                Casualties for Italians: 3 ArmoredCars and 1 Tank
                Casualties for British: 1 Fighter
    
        Non Combat Move - British
            4 Fighters moved from S.Tunisia to Malta
            2 Adv.Fighters moved from Hun to Kufra
            1 Infantry moved from New Valley to Kufra
            1 Infantry moved from Lower Egypt to New Valley
            4 Infantrys moved from Belgian Congo to French Equatorial Africa
            1 AAGun moved from Kenya to Italian East Africa
            1 AAGun moved from W.Iran to E.Iran
            3 Artillerys and 2 Infantrys moved from E.Iran to Baluchistan
            1 Tank moved from E.Iran to Punjab
            1 Infantry moved from Assam to Yunnan
            1 Artillery and 3 Infantrys moved from Sumatra to 65 Sea Zone
            1 Artillery, 2 Destroyers, 3 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from 60 Sea Zone to Assam
            2 Artillerys and 5 Infantrys moved from Hyderabad to Calcutta
            5 Infantrys moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from French Guiana to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Mauritania
            1 Infantry moved from Suriname to 32 Sea Zone
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Infantry moved from North Central USA to South Central USA
            1 Tank moved from Munster to Northern Ireland
            1 Carrier, 2 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Bomber moved from Normandy to Wales
            1 AAGun moved from Hyderabad to Madras
            1 AAGun moved from Delhi to Hyderabad
    
        Place Units - British
            1 Battleship and 1 Carrier placed in 60 Sea Zone
            1 Adv.Fighter placed in 60 Sea Zone
            1 Factory placed in E.Iran
            2 Infantrys placed in Madras
            2 Artillerys, 1 Elite and 1 Infantry placed in Wales
            4 Infantrys placed in Manchester
            6 Infantrys placed in London
            British undo move 7.
            4 Infantrys placed in London
            5 Infantrys placed in Delhi
            6 Infantrys placed in Cairo
            2 Infantrys placed in London
            British undo move 10.
            2 Infantrys placed in London
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans AA : -0,17
    Thai regular : 0,33
    Germans regular : -4,83
    Neutral regular : 0,67
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Sumatra: 1 AAGun
            EDIT: Adding units owned by British to Assam: 1 AAGun
            EDIT: Removing units owned by British from Assam: 1 Infantry
            EDIT: Adding units owned by British to Sumatra: 1 Infantry
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 12 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            2 Infantrys moved from Northern Territory to Townsville
            4 Infantrys moved from South Australia to Queensland
            1 Tank moved from South Australia to Broome
            1 AAGun and 5 Infantrys moved from New South Wales to Canberra
            1 AAGun, 5 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from West Papua to Port Moresby
    
        Place Units - Anzac
            1 L.Fighter placed in Canberra
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            5 Infantrys placed in Canberra
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker; Remaining resources: 11 PUs; 
    
        Non Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Infantry moved from Amazon to 32 Sea Zone
            1 Tank moved from Amazon to 32 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
            EDIT: 1 L.Fighter moved from Canberra to Port Moresby
            EDIT: 1 Infantry moved from Port Moresby to Canberra
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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