#2 WindowWasher (X) vs trulpen (A) WaW
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The french are shaken. Amazing that they lost a sb against a tr. So fucked up.
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 2 Tanks moved from West Borneo to East And South Borneo Yamamoto take East And South Borneo from Dutch 2 Tanks moved from East And South Borneo to Banjarmasin 3 Artillerys and 9 Infantrys moved from West Borneo to Banjarmasin 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Infantry and 1 Tank moved from S.French Indochina to 106 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Artillery and 1 Tank moved from Mindanao to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from S.French Indochina to Banjarmasin 1 Fighter moved from 107 Sea Zone to Banjarmasin 1 Tank moved from Kwangsi to 92 Sea Zone 1 Battleship, 2 Carriers and 4 Fighters moved from 86 Sea Zone to 101 Sea Zone 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from Tokyo to 101 Sea Zone 1 Fighter moved from 101 Sea Zone to 107 Sea Zone 1 Adv.Fighter moved from 107 Sea Zone to 101 Sea Zone 1 Fighter moved from 101 Sea Zone to 107 Sea Zone 1 Bomber moved from Saipan to Mindanao 2 Bombers moved from S.French Indochina to Mindanao 1 Bomber moved from Tokyo to Mindanao 1 Transport moved from 106 Sea Zone to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Celebes 1 B.Transport and 2 Transports moved from 106 Sea Zone to 84 Sea Zone 1 Transport moved from 106 Sea Zone to 107 Sea Zone 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Tank and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo 1 Tank and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Tank moved from 84 Sea Zone to Kyushu Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 2 Bombers, 1 Infantry and 5 Marines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 4 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Celebes, round 2 : 1/4 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Elite, 3 Fighters, 12 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 1 Fighter, 10 Infantrys and 3 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 4 Artillerys, 1 Elite, 3 Fighters, 12 Infantrys and 4 Tanks in Banjarmasin, round 2 : 9/24 hits, 7.33 expected hits Dutch roll dice for 2 Adv.Fighters, 1 Fighter, 10 Infantrys and 3 Tanks in Banjarmasin, round 2 : 9/16 hits, 6.67 expected hits 9 Infantrys owned by the Yamamoto and 9 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 4 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/15 hits, 5.83 expected hits Dutch roll dice for 2 Adv.Fighters, 1 Fighter, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 3/7 hits, 3.67 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 3 Tanks owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 1 Elite, 3 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 4 : 7/12 hits, 4.33 expected hits Dutch roll dice for 2 Adv.Fighters and 1 Fighter in Banjarmasin, round 4 : 2/3 hits, 1.83 expected hits 1 Fighter owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Adv.Fighters owned by the Dutch lost in Banjarmasin Yamamoto captures 24PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Elite, 3 Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 28 Casualties for Yamamoto: 2 Artillerys, 11 Infantrys and 1 Tank Casualties for Dutch: 2 Adv.Fighters, 1 Fighter, 10 Infantrys and 3 Tanks Non Combat Move - Yamamoto 3 Fighters moved from Banjarmasin to West Borneo Place Units - Yamamoto 4 Artillerys and 4 Marines placed in Tokyo 2 Bombers, 1 Infantry and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 3.17 Dutch AA : -0.50 Dutch regular : 1.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 2 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Shensi to Suiyuan 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Yamamoto 1 Infantry moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Artillery and 1 Infantry moved from Hunan to Anhwei 1 Artillery and 1 Infantry moved from Gobi Altai to South Gobi 2 Tanks moved from Gobi Altai to South Gobi 1 Infantry moved from Ningsia to South Gobi 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Hunan to Anhwei 1 Tank moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Tank moved from Kwangsi to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in South Gobi Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in South Gobi, round 2 : 0/5 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in South Gobi, round 3 : 2/5 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 3 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 4 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Artillery in Anhwei, round 5 : 1/1 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Fighter and 3 Infantrys in Suiyuan, round 2 : 0/4 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Fighter and 3 Infantrys in Suiyuan, round 3 : 2/4 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Lanchow 1 AAGun moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Urumqi to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Infantry moved from Kweichow to Hunan 1 Artillery moved from Hunan to Hupeh 2 Tanks moved from Szechwan to Hupeh 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 3 Infantrys placed in Hupeh 2 ArmoredCars placed in Urumqi 6 Infantrys placed in Hsining 1 Adv.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -2,83 Neutral regular : -0,33 Hisaichi regular : 0,00
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Chinese is pushing hard.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia 3 Artillerys, 8 Infantrys and 6 Tanks moved from Ayan to N.Buryat Mongolia 3 Tanks moved from Peking to Chita 1 Infantry moved from Changchun to 84 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone 3 Infantrys moved from Changchun to Kirin 2 Marines moved from Kirin to Heilungchiang 1 Artillery and 1 Infantry moved from Shansi to Anhwei 2 Tanks moved from Shansi to Shanghai 2 ArmoredCars moved from Hong Kong to Kiangsi 1 ArmoredCar moved from Hong Kong to Kwangtung 1 Carrier moved from 105 Sea Zone to 110 Sea Zone 1 Battleship moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 2 Submarines moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from Shansi to Shantung 2 Tanks moved from Shansi to Shanghai 1 Infantry and 1 Marine moved from 84 Sea Zone to Shanghai 3 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma Hisaichi take Kolyma from Russians 2 Infantrys moved from 75 Sea Zone to Ayan 2 Fighters moved from West Borneo to Malaya 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from Malaya to 105 Sea Zone 1 Infantry, 1 Tank and 3 Transports moved from 105 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi Hisaichi take Kwangsi from Chinese Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Elites, 4 Marines and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 3 Tanks Russians defend with 2 Infantrys Hisaichi roll dice for 3 Tanks in Chita, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tanks in Chita, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in N.Buryat Mongolia Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 8 Infantrys and 6 Tanks Russians defend with 1 AAGun, 3 Artillerys, 2 Fighters, 8 Infantrys and 3 Tanks Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 8 Infantrys and 6 Tanks in N.Buryat Mongolia, round 2 : 5/19 hits, 6.50 expected hits Russians roll dice for 3 Artillerys, 2 Fighters, 8 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 7/16 hits, 6.17 expected hits 5 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Infantry and 6 Tanks in N.Buryat Mongolia, round 3 : 6/12 hits, 5.00 expected hits Russians roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 3 Tanks in N.Buryat Mongolia, round 3 : 4/11 hits, 4.50 expected hits 2 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 2 Artillerys and 6 Tanks in N.Buryat Mongolia, round 4 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 Fighters and 3 Tanks in N.Buryat Mongolia, round 4 : 3/5 hits, 2.50 expected hits 1 Tank owned by the Hisaichi, 3 Tanks owned by the Russians and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 5 Tanks in N.Buryat Mongolia, round 5 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 Fighters in N.Buryat Mongolia, round 5 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Russians lost in N.Buryat Mongolia Hisaichi roll dice for 5 Tanks in N.Buryat Mongolia, round 6 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 Fighter in N.Buryat Mongolia, round 6 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Russians and 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 4 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 ArmoredCars, 3 Artillerys, 8 Infantrys and 2 Tanks Casualties for Russians: 3 Artillerys, 2 Fighters, 8 Infantrys and 3 Tanks Battle in Kwangtung Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Kwangtung, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 ArmoredCar in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Infantry, 1 Marine and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Marine and 4 Tanks in Shanghai, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 3 ArmoredCars moved from Hong Kong to Shanghai 1 Tank moved from 92 Sea Zone to Hong Kong Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 3 Tanks placed in Peking 4 Elites and 4 Marines placed in Changchun Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Russians regular : -1.00 Hisaichi regular : -4.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 2 Infantrys and 3 Tanks moved from Dublin to Munster 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 2 Fighters moved from Scotland to Picardy 1 Infantry moved from Tobruk to El Agheila British take El Agheila from Germans 1 Tank moved from New Valley to Hun British take Hun from Italians 3 Artillerys, 3 Infantrys and 1 Tank moved from W.Iran to E.Iran 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to E.Iran 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to E.Iran 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Submarine moved from 67 Sea Zone to 106 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Bomber moved from Scotland to Picardy 4 Fighters moved from Malta to 49 Sea Zone 1 Infantry moved from Rhodesia to Belgian Congo 1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo 1 Infantry moved from French Equatorial Africa to Belgian Congo 2 Infantrys and 2 Tanks moved from Iceland to 9 Sea Zone 1 Battleship, 2 Infantrys, 2 Tanks and 2 Transports moved from 9 Sea Zone to 18 Sea Zone 2 Infantrys and 2 Tanks moved from 18 Sea Zone to Munster Purchase Units - British British buy 2 Battleships, 1 Carrier, 10 Infantrys, 3 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Bomber, 2 Fighters and 1 Infantry Germans defend with 1 Artillery British roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Picardy, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 Artillery in Picardy, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Picardy British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery Battle in Belgian Congo British attack with 1 Artillery and 4 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery and 4 Infantrys in Belgian Congo, round 2 : 2/5 hits, 1,17 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Iran British attack with 3 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in E.Iran, round 2 : 2/10 hits, 3,00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1,50 expected hits 2 Infantrys owned by the Neutral lost in E.Iran British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in E.Iran, round 3 : 1/10 hits, 3,00 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0,83 expected hits 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in E.Iran, round 4 : 5/10 hits, 3,00 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 1/1 hits, 0,50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Bunker and 3 Infantrys Casualties for British: 1 Infantry Battle in Munster British attack with 4 Infantrys and 5 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 4 Infantrys and 5 Tanks in Munster, round 2 : 3/9 hits, 3,17 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in 106 Sea Zone British attack with 1 Submarine Thai defend with 1 T.Boat British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 T.Boat owned by the Thai lost in 106 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in 49 Sea Zone British attack with 4 Fighters Italians defend with 1 Transport British roll dice for 4 Fighters in 49 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 Transport in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Italians lost in 49 Sea Zone British win with 4 Fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Non Combat Move - British 4 Fighters moved from 49 Sea Zone to Malta 1 Fighter moved from E.Morocco to Malta 2 Adv.Fighters moved from Cairo to 56 Sea Zone 2 Tanks moved from New Valley to Hun 1 Infantry moved from New Valley to Kufra 1 AAGun moved from New Valley to Kufra 1 Infantry moved from Darfur to New Valley 2 Infantrys moved from Cape Town to South Africa 1 AAGun moved from Rhodesia to Kenya 1 AAGun moved from Rajputana to Hyderabad 1 Artillery and 4 Infantrys moved from Delhi to Hyderabad 2 Infantrys and 2 Tanks moved from E.Tibet to Assam 1 Artillery moved from Madras to Hyderabad 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 2 Fighters moved from Picardy to Normandy 1 Bomber moved from Picardy to Wales 2 Fighters moved from 9 Sea Zone to Normandy 1 Infantry moved from Manchester to Wales 4 Infantrys moved from Wales to 18 Sea Zone 4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Ontario to Northeast USA 1 Infantry moved from Canadian Prairies to North Central USA 2 Infantrys moved from Quebec to Northeast USA 2 Infantrys moved from Jamaica to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to French Guiana 1 Infantry moved from British Guiana to Suriname 1 Destroyer moved from 25 Sea Zone to 32 Sea Zone 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from Nubia to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt Place Units - British 2 Battleships, 1 Carrier and 3 Submarines placed in 56 Sea Zone 2 Transports placed in 18 Sea Zone 5 Infantrys placed in Delhi 5 Infantrys placed in Madras Turn Complete - British British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Germans regular : 0,67 Neutral regular : -2,17 British regular : 0,33
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from New Georgia to 114 Sea Zone 1 Infantry and 2 Transports moved from 114 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Townsville to Northern Territory 4 Infantrys moved from New South Wales to South Australia 5 Infantrys moved from Canberra to New South Wales 2 Artillerys and 1 Elite moved from Port Moresby to West Papua 1 Carrier and 2 Destroyers moved from 114 Sea Zone to 67 Sea Zone 2 Fighters moved from West Papua to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone Place Units - Anzac 2 Adv.Fighters and 1 Carrier placed in 67 Sea Zone 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Java to Sumatra Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral regular : -0,33 Dutch regular : 0,33
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Java to Sumatra Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by British from Sumatra: 1 Infantry EDIT: Removing units owned by British from Madras: 1 AAGun EDIT: Adding units owned by British to Sumatra: 1 AAGun EDIT: Adding units owned by British to Hyderabad: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -0,33 Dutch regular : 0,33
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Fighter moved from Tampere to N.Karelia 1 Tank moved from Lapland to Murmansk 1 Infantry moved from Lapland to N.Karelia 2 Infantrys moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Tank in Murmansk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Finns lost in Murmansk Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Finns: 1 Tank Battle in N.Karelia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 4 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from N.Karelia to Tampere 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Tank moved from E.Romania to Donetsk 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Donetsk retreated to Donetsk Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Bulgaria Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Artillery Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 4 Elites moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Lombok Thai take Lombok from Dutch 2 Infantrys moved from 111 Sea Zone to Soembawa Thai take Soembawa from Dutch 1 Infantry moved from N.Thailand to Burma Thai take Burma from British 1 Artillery moved from N.Thailand to S.Thailand 1 Infantry moved from S.French Indochina to S.Thailand 2 Artillerys and 3 Infantrys moved from S.French Indochina to N.French Indochina Thai take N.French Indochina from French 1 Fighter moved from S.French Indochina to S.Thailand 1 Tank moved from Panay to Samar Thai take Samar from Americans Purchase Units - Thai Thai buy 4 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 106 Sea Zone Thai attack with 1 Destroyer and 1 Submarine British defend with 1 Submarine Thai roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Thai win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Thai 1 Mech.Inf moved from Bangkok to N.French Indochina 1 Fighter moved from S.Thailand to S.French Indochina Place Units - Thai 4 ArmoredCars and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 2 Infantrys moved from Cuba to 26 Sea Zone 1 Infantry moved from Hispaniola to 26 Sea Zone 2 Artillerys and 1 Infantry moved from South Central USA to 25 Sea Zone 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from E.Mexico to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry and 1 Transport moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein Americans take Kwajalein from Yamamoto 1 Artillery moved from Truk to Woleai Americans take Woleai from Yamamoto 2 Tanks moved from Central America to Venezuela 2 Infantrys moved from N.Chile to Bolivia 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 35 Sea Zone 1 Artillery and 3 Infantrys moved from 35 Sea Zone to Salvador 1 Battleship, 1 Cruiser and 1 Infantry moved from 26 Sea Zone to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from Colombia to 100 Sea Zone 1 Artillery moved from N.Chile to Bolivia 1 Artillery moved from N.Chile to Bolivia 1 Artillery moved from N.Chile to S.Chile 1 Tank moved from Central America to 100 Sea Zone 2 Tanks moved from Colombia to Bolivia 1 Transport moved from 119 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from Colombia to 100 Sea Zone 1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 119 Sea Zone to 39 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 125 Sea Zone 1 Infantry and 1 Tank moved from 125 Sea Zone to S.Chile 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Infantry moved from 39 Sea Zone to S.Chile 2 Artillerys, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 32 Sea Zone 2 Artillerys and 1 Infantry moved from 32 Sea Zone to Bahia 1 Infantry moved from 35 Sea Zone to Salvador 1 Adv.Fighter moved from South Atlantic USA to Bahia 1 Bomber moved from Peru to S.Chile 1 Bomber moved from Peru to Venezuela 1 Bomber moved from Peru to Bahia 1 Fighter moved from Colombia to Venezuela 1 Adv.Fighter moved from 26 Sea Zone to Salvador 1 Fighter moved from 26 Sea Zone to Venezuela Purchase Units - Americans Americans buy 1 B.Transport, 2 Battleships, 1 Cruiser, 11 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Venezuela, round 2 : 2/7 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1,00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Venezuela, round 3 : 2/5 hits, 2,33 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -6 Casualties for Americans: 1 Infantry and 2 Tanks Casualties for Neutral: 3 Infantrys Battle in S.Chile Americans attack with 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in S.Chile, round 2 : 3/6 hits, 2,50 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1,17 expected hits 1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Salvador Americans attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/1 hits, 0,17 expected hits Americans roll dice for 1 Battleship and 1 Cruiser in Salvador, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Salvador, round 2 : 1/6 hits, 1,67 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 0/3 hits, 1,33 expected hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Salvador, round 3 : 3/6 hits, 1,67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Battle in Bolivia Americans attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Bolivia, round 2 : 2/6 hits, 2,33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Bolivia, round 3 : 0/5 hits, 2,00 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Bolivia Americans roll dice for 2 Artillerys and 2 Tanks in Bolivia, round 4 : 3/4 hits, 1,67 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Bahia Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 5 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 5 Infantrys in Bahia, round 2 : 1/9 hits, 3,00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 4 Infantrys in Bahia, round 3 : 2/8 hits, 2,83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 3 Infantrys in Bahia, round 4 : 3/7 hits, 2,67 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from Venezuela to Amazon 1 Fighter moved from Venezuela to Amazon 1 Adv.Fighter moved from Bahia to 35 Sea Zone 1 Adv.Fighter moved from Salvador to 35 Sea Zone 1 Bomber moved from Bahia to Mauritania 1 Carrier and 2 Destroyers moved from 26 Sea Zone to 35 Sea Zone 1 Fighter moved from Venezuela to Amazon 1 Bomber moved from S.Chile to Mauritania 1 Transport moved from 119 Sea Zone to 83 Sea Zone 1 Battleship moved from 91 Sea Zone to 96 Sea Zone 1 Submarine moved from 95 Sea Zone to 96 Sea Zone 2 Carriers, 3 Destroyers and 2 Submarines moved from 97 Sea Zone to 96 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from 97 Sea Zone to Wake 3 Fighters moved from 97 Sea Zone to 96 Sea Zone EDIT: 1 Carrier, 1 Destroyer and 1 Submarine moved from 9 Sea Zone to 18 Sea Zone Place Units - Americans 2 Battleships and 1 Transport placed in 91 Sea Zone 1 Cruiser, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 B.Transport placed in 25 Sea Zone 3 Infantrys placed in South Atlantic USA 3 Infantrys placed in South Central USA 5 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -3,83 Neutral AA : -0,17 Neutral regular : -0,67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery, 6 Infantrys, 7 Mech.Infs and 3 Tanks moved from Paris to Normandy 3 Mech.Infs moved from Bavaria to Normandy 1 Stuka moved from Lorraine to Normandy 1 Bomber moved from Hamburg to Normandy 1 Infantry moved from East Prussia to 24 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 5 Infantrys moved from 24 Sea Zone to Tampere 1 Infantry moved from Vinnytsia to Donetsk 1 Tank moved from Tampere to Vyborg 18 Tanks moved from Bohemia to Brest 6 Artillerys and 15 Infantrys moved from Krakow to Brest 4 Artillerys moved from Warsaw to Brest 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Kiev 3 Infantrys moved from Bohemia to Krakow 2 Artillerys moved from Bohemia to Krakow 1 Fighter moved from Danzig to Tampere 1 Adv.Fighter moved from Danzig to Kiev 1 Stuka moved from Danzig to Kiev 1 Fighter moved from Danzig to Donetsk 6 ArmoredCars moved from Berlin to Bohemia 4 Infantrys moved from Rhine to Hamburg 6 Submarines moved from 31 Sea Zone to 42 Sea Zone 1 Destroyer and 2 Transports moved from 46 Sea Zone to 43 Sea Zone Purchase Units - Germans Germans buy 12 ArmoredCars, 6 Artillerys, 1 Elite, 1 Factory, 11 Infantrys and 3 JetFighters; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 10 Artillerys, 15 Infantrys and 18 Tanks Russians defend with 1 Infantry Germans roll dice for 10 Artillerys, 15 Infantrys and 18 Tanks in Brest, round 2 : 15/43 hits, 16.50 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 10 Artillerys, 15 Infantrys and 18 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 1 Artillery, 1 Bomber, 6 Infantrys, 10 Mech.Infs, 1 Stuka and 3 Tanks British defend with 4 Fighters and 4 Infantrys; French defend with 2 AAGuns, 1 Artillery, 1 Factory, 1 Fighter and 10 Infantrys French roll AA dice in Normandy : 2/2 hits, 0.33 expected hits 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in Normandy Germans roll dice for 1 Artillery, 6 Infantrys, 10 Mech.Infs and 3 Tanks in Normandy, round 2 : 8/20 hits, 7.17 expected hits French roll dice for 1 Artillery, 5 Fighters and 14 Infantrys in Normandy, round 2 : 3/20 hits, 7.50 expected hits 3 Infantrys owned by the Germans, 4 Infantrys owned by the French and 4 Infantrys owned by the British lost in Normandy Germans roll dice for 1 Artillery, 3 Infantrys, 10 Mech.Infs and 3 Tanks in Normandy, round 3 : 6/17 hits, 6.17 expected hits French roll dice for 1 Artillery, 5 Fighters and 6 Infantrys in Normandy, round 3 : 4/12 hits, 4.83 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans and 6 Infantrys owned by the French lost in Normandy Germans roll dice for 10 Mech.Infs and 3 Tanks in Normandy, round 4 : 5/13 hits, 4.83 expected hits French roll dice for 1 Artillery and 5 Fighters in Normandy, round 4 : 2/6 hits, 2.83 expected hits 1 Fighter owned by the French, 3 Fighters owned by the British, 1 Artillery owned by the French and 2 Mech.Infs owned by the Germans lost in Normandy Germans roll dice for 8 Mech.Infs and 3 Tanks in Normandy, round 5 : 4/11 hits, 4.17 expected hits French roll dice for 1 Fighter in Normandy, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Normandy Germans win, taking Normandy from French with 8 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 22 Casualties for Germans: 1 Artillery, 1 Bomber, 6 Infantrys, 2 Mech.Infs and 1 Stuka Casualties for British: 4 Fighters and 4 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 10 Infantrys Battle in Vyborg Germans attack with 1 Tank Russians defend with 1 AAGun and 1 Infantry Germans roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Stuka in Kiev, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Fighter moved from Donetsk to Vinnytsia 1 Adv.Fighter and 1 Stuka moved from Kiev to Danzig 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Bavaria to Bohemia 1 AAGun moved from Rhine to Hamburg Place Units - Germans 4 Artillerys placed in Warsaw 1 Factory placed in Vinnytsia 5 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 4 ArmoredCars placed in Rhine 6 Infantrys placed in Hamburg 2 Artillerys, 1 Elite and 5 Infantrys placed in Paris 3 JetFighters placed in Berlin Turn Complete - Germans Germans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
French regular : -6.67 Russians regular : -1.00 Germans regular : 1.00 French AA : 1.67
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alright, im out till friday afternoon, see you then.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Bomber moved from Kursk to Oulu 3 Infantrys moved from Kotka to Oulu 2 Infantrys moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 7 Infantrys moved from Kotka to Vyborg 1 Artillery moved from Leningrad to Vyborg 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Fighter moved from Leningrad to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Kiev 1 Bomber moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Oulu Russians attack with 1 Bomber and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 9 Infantrys Germans defend with 1 Tank; Finns defend with 1 AAGun Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - Russians 5 Tanks moved from Kotka to S.Karelia 1 Tank moved from Kotka to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from N.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Minsk to Kursk 2 Artillerys and 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Oulu to Leningrad 11 Infantrys moved from Yaroslavl to Kursk 3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Saratov to Rostov 1 Adv.Fighter moved from Kiev to Kursk 1 Bomber moved from Kiev to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 6 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Irkutsk to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia 1 AAGun moved from Yeniseysk to Evenkia 3 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Kuybyshev Place Units - Russians 1 Bunker placed in Moscow 1 Bunker placed in Kursk 2 Infantrys placed in Georgia 2 Artillerys and 4 Infantrys placed in Sibirsky 2 Tanks placed in Stalingrad 1 Elite, 4 Infantrys and 5 Tanks placed in Moscow 3 Infantrys placed in Stalingrad 1 Infantry placed in Georgia 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : 0,83 Germans regular : -1,33 Russians regular : 3,00
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
alright, im out till friday afternoon, see you then.
Oh, a whole week!? Damn… :cry:
Hope it’s a good one.
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@WindowWasher said in #2 WindowWasher (X) vs trulpen (A) WaW:
French AA : 1.67
Finally the french did something good in this war!
I was amazed that the italian tr shot down the french sb, but in return this aa was sicker.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Donetsk 1 Bomber moved from Kursk to Oulu 3 Infantrys moved from Kotka to Oulu 2 Infantrys moved from Minsk to Kiev 2 Infantrys moved from S.Karelia to Vyborg 7 Infantrys moved from Kotka to Vyborg 1 Artillery moved from Leningrad to Vyborg 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Fighter moved from Leningrad to N.Karelia 1 Adv.Fighter moved from Yaroslavl to Kiev 1 Bomber moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0,67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0,50 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Oulu Russians attack with 1 Bomber and 3 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Bomber and 3 Infantrys in Oulu, round 2 : 1/4 hits, 1,17 expected hits Finns roll dice for 2 Infantrys in Oulu, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Bomber and 2 Infantrys in Oulu, round 3 : 1/3 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 9 Infantrys Germans defend with 1 Tank; Finns defend with 1 AAGun Russians roll dice for 1 Artillery and 9 Infantrys in Vyborg, round 2 : 4/10 hits, 2,00 expected hits Finns roll dice for 1 Tank in Vyborg, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - Russians 5 Tanks moved from Kotka to S.Karelia 1 Tank moved from Kotka to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Fighter moved from N.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Minsk to Kursk 2 Artillerys and 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Oulu to Leningrad 11 Infantrys moved from Yaroslavl to Kursk 3 Artillerys and 7 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Saratov to Rostov 1 Bomber moved from Kiev to Kursk 1 Adv.Fighter moved from Sverdlovsk to Yaroslavl 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 6 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Irkutsk to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia 1 AAGun moved from Yeniseysk to Evenkia 3 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Chimkent to Karaganda 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Kiev to Kursk 2 Infantrys moved from Leningrad to Novgorod Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in Moscow 4 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 1 Elite, 5 Infantrys and 4 Tanks placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 7. Russians undo move 5. 3 Tanks placed in Moscow 3 Tanks placed in Sverdlovsk 1 Elite placed in Sverdlovsk 2 Artillerys and 4 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk 4 Infantrys placed in Moscow Russians undo move 11. Russians undo move 10. 7 Infantrys placed in Moscow 1 Infantry placed in Arkhangelsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 1 Elite and 3 Tanks EDIT: Adding units owned by Russians to Arkhangelsk: 3 Infantrys EDIT: Adding units owned by Russians to Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Removing units owned by Russians from Sverdlovsk: 1 Adv.Fighter and 1 Infantry EDIT: Adding units owned by Russians to Sverdlovsk: 2 Mech.Rockets EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Finns regular : 0,83 Germans regular : -1,33 Russians regular : 3,00
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Was late and I didn’t have the energy to calculate the purchase correctly. Missed to buy in Kursk for instance. Did a change there, trading 1 e.inf, 3 tanks for 3 inf, 2 mech.rock (katjusha).