LennardF vs Samuel (Allies +15)


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 70 PUs; 
            Germans buy 1 armour, 4 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            23 infantry moved from Belarus to Archangel
            32 artilleries moved from Belarus to Archangel
            4 mech_infantrys moved from Belarus to Archangel
            4 armour moved from Belarus to Archangel
            4 infantry moved from Northern Italy to Western Germany
            3 armour moved from Novgorod to Archangel
            20 mech_infantrys moved from Belarus to Karelia
            6 armour moved from Belarus to Karelia
            2 armour moved from Belarus to Karelia
            5 armour moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 bomber moved from Eastern Poland to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                2 bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys in Archangel, round 2 : 23/71 hits, 25.67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 12 armour, 32 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/14 hits, 4.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            8 infantry moved from France to Western Germany
            5 infantry moved from Western Germany to Germany
            3 aaGuns moved from Belarus to Archangel
            2 bombers moved from Bryansk to Germany
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter moved from Western Germany to Germany
            1 armour moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 4 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.00
    Germans regular : -5.17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
            3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 6 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
            1 infantry moved from Tsinghai to Kansu
            3 mech_infantrys moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Nenetsia
            1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 11 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Kansu to Suiyuyan
            3 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 6 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 6/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
            1 infantry moved from Tsinghai to Kansu
            3 mech_infantrys moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Nenetsia
            1 aaGun, 4 artilleries and 2 infantry moved from Vologda to Russia
            1 aaGun, 15 artilleries and 19 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 11 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • @samuel06 Use the 2nd post please. I forgot to move the USSR sub


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            2 mech_infantrys moved from Hopei to Suiyuyan
            2 tactical_bombers moved from Hopei to Suiyuyan
            2 tactical_bombers moved from Kweichow to Suiyuyan
            1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
            2 bombers moved from Japan to Suiyuyan
            2 tactical_bombers moved from 19 Sea Zone to Suiyuyan
            7 fighters moved from 19 Sea Zone to Suiyuyan
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            5 fighters moved from 19 Sea Zone to 21 Sea Zone
            4 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 3 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            2 armour moved from India to Burma
            10 mech_infantrys moved from India to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 armour and 10 mech_infantrys moved from Burma to Shan State
            3 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers
                Russians defend with 6 armour and 6 mech_infantrys
                    Japanese roll dice for 3 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers in Suiyuyan, round 2 : 12/23 hits, 11.50 expected hits
                    Chinese roll dice for 6 armour and 6 mech_infantrys in Suiyuyan, round 2 : 5/12 hits, 5.00 expected hits
                    6 mech_infantrys owned by the Russians, 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 armour owned by the Russians lost in Suiyuyan
                Japanese win with 3 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Japanese: 3 infantry and 2 mech_infantrys
                Casualties for Russians: 6 armour and 6 mech_infantrys
    
        Non Combat Move - Japanese
            3 bombers and 4 tactical_bombers moved from Suiyuyan to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            3 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Chahar
            4 infantry moved from Manchuria to Korea
            2 artilleries and 4 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            7 fighters and 4 tactical_bombers moved from Suiyuyan to Chahar
            2 artilleries moved from 6 Sea Zone to Korea
            9 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 battleship and 4 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry placed in Kwangtung
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.67
    Japanese regular : 1.50
    British regular : -0.67
    

    Savegame


  • @LennardF I dont see the button to post after combat moves. I want to post the battle of sz 95. Im sending the 9 bombers, the fighters and all the ships except for the carrier with the UK fighter on it.


  • I don’t know - maybe just save the file and send it as an attachment to a message?


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble all


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Philippines
                Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
                    Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
                    Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Americans
            8 bombers moved from 95 Sea Zone to Normandy Bordeaux
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from 95 Sea Zone to Algeria
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : -0.00
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            3 bombers moved from Algeria to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
            6 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            7 fighters and 3 tactical_bombers moved from 22 Sea Zone to Philippines
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Philippines
                Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 8/12 hits, 5.83 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
                    Americans roll dice for 1 battleship, 9 bombers, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 12/17 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Italians roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 4 transports in 95 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                    1 cruiser owned by the Italians, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 submarines owned by the Italians, 1 cruiser owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 battleship, 9 bombers, 1 cruiser and 4 fighters in 95 Sea Zone, round 3 : 7/15 hits, 9.17 expected hits
                    Italians roll dice for 2 battleships, 3 fighters and 4 transports in 95 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the Italians, 2 fighters owned by the Americans, 1 transport owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Italians lost in 95 Sea Zone
                Americans win with 9 bombers and 2 fighters remaining. Battle score for attacker is 94
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Americans
            8 bombers moved from 95 Sea Zone to Normandy Bordeaux
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from 95 Sea Zone to Algeria
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 marine moved from Marianas to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 19 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 marine and 10 submarines moved from 22 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 mech_infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to Iraq
            1 fighter moved from Union of South Africa to Kenya
            2 mech_infantrys moved from Persia to Caucasus
            3 mech_infantrys moved from Turkmenistan to Caucasus
            5 mech_infantrys moved from Turkmenistan to Volgograd
            3 fighters moved from Persia to Volgograd
            3 fighters moved from Persia to Caucasus
            1 bomber moved from Persia to Volgograd
            3 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 2 artilleries, 5 infantry and 1 marine
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery, 5 infantry and 1 marine
            EDIT: Turning off Edit Mode
            1 artillery and 7 infantry placed in United Kingdom
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : 0.33
    Japanese regular : 0.33
    Germans regular : 0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Egypt to Western Germany
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            10 artilleries and 11 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 10 artilleries and 11 infantry
                British defend with 1 airfield and 1 mech_infantry
                    Italians roll dice for 10 artilleries and 11 infantry in Trans-Jordan, round 2 : 9/21 hits, 6.83 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 10 artilleries and 11 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
            2 submarines moved from 22 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Borneo
            Battle in Sumatra
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 destroyer moved from 22 Sea Zone to 18 Sea Zone
            2 submarines moved from 22 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Philippines
            1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Germany to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Germany to Bryansk
            1 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            3 artilleries moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Vologda
            6 armour moved from Karelia to Belarus
            9 mech_infantrys moved from Karelia to Belarus
            12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys moved from Archangel to Smolensk
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Northern Italy to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 32 artilleries, 22 infantry and 4 mech_infantrys in Smolensk, round 2 : 31/70 hits, 25.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 12 armour, 32 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 3 artilleries and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 9 mech_infantrys in Belarus, round 2 : 6/18 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Western Ukraine
            1 bomber moved from Rostov to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            3 armour and 4 mech_infantrys moved from Ukraine to Smolensk
            3 aaGuns moved from Archangel to Smolensk
            2 mech_infantrys moved from Karelia to Archangel
            2 armour and 9 mech_infantrys moved from Karelia to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            3 aaGuns, 1 artillery, 23 infantry and 1 mech_infantry moved from Western Germany to Germany
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
            1 fighter moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 infantry moved from Finland to Karelia
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Western Germany
            1 armour, 2 artilleries, 2 fighters and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.67
    Germans regular : 4.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Tsinghai to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Nenetsia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            3 mech_infantrys moved from Volgograd to Russia
            1 aaGun, 15 artilleries and 20 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Tsinghai to Volgograd
            1 aaGun and 2 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
    
        Place Units - Russians
            10 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 10 artilleries and 18 infantry moved from India to West India
            1 bomber moved from Anhwe to 43 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
            2 bombers moved from Anhwe to Tsinghai
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Tsinghai
            2 artilleries moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            3 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Chahar to Anhwe
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Yunnan to India
            2 armour moved from Shan State to India
            10 mech_infantrys moved from Shan State to India
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to French Indo China
            4 tactical_bombers moved from Anhwe to French Indo China
            5 fighters moved from Chahar to 20 Sea Zone
            2 fighters and 4 tactical_bombers moved from Chahar to French Indo China
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            4 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in West India
                Japanese attack with 1 armour, 10 artilleries and 18 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 10 artilleries and 18 infantry in West India, round 2 : 13/29 hits, 8.50 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking Wake Island from Americans, taking West India from UK_Pacific with 1 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 artilleries moved from Korea to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 3 battleships, 7 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from 18 Sea Zone to 20 Sea Zone
            5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 bomber moved from 43 Sea Zone to French Indo China
            3 infantry moved from Shan State to Yunnan
            1 aaGun moved from India to West India
            2 bombers moved from Tsinghai to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Chahar to Kansu
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 artilleries moved from 20 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 infantry placed in Kiangsu
            1 infantry placed in Shantung
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,4
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : 4.50
    ANZAC regular : 0.67
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Algeria to Southern France
            3 fighters moved from Normandy Bordeaux to France
            9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France
            4 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 9 bombers, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 4 artilleries, 3 fighters and 5 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry
                    Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
                Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            3 fighters moved from France to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            9 bombers moved from Southern France to Caucasus
            1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.67
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Algeria to Southern France
            3 fighters moved from Normandy Bordeaux to France
            9 bombers and 2 infantry moved from Normandy Bordeaux to Southern France
            4 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 31 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 9 bombers, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 9 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 7/13 hits, 7.33 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 9 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 4 artilleries, 3 fighters and 5 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 infantry
                    Americans roll dice for 4 artilleries, 3 fighters and 5 infantry in France, round 2 : 4/12 hits, 4.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
                Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from British, taking Southern France from Americans, taking Syria from Russians, taking French West Africa from British, taking Tunisia from British with 4 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            3 fighters moved from France to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            9 bombers moved from Southern France to Caucasus
            1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 marine, 9 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 fighter and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            4 armour and 8 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Caucasus to Rostov
            3 fighters moved from Caucasus to Rostov
            2 mech_infantrys moved from Volgograd to Bryansk
            1 bomber and 3 fighters moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter moved from Iraq to Rostov
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry; Italians defend with 1 bomber
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Western Germany, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.50 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 11
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 bomber
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                British attack with 1 bomber, 3 fighters and 3 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                British win, taking Bryansk from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 4 armour and 8 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 4 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/12 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                British attack with 4 fighters and 3 mech_infantrys
                Germans defend with 1 artillery and 1 mech_infantry
                    British roll dice for 4 fighters and 3 mech_infantrys in Rostov, round 2 : 4/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Bryansk to Russia
            1 bomber moved from Bryansk to Persia
            3 fighters moved from Rostov to Russia
            1 fighter moved from Rostov to Caucasus
            2 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Tobruk to Alexandria
            3 infantry moved from Tunisia to Libya
            1 fighter moved from Kenya to Persia
            3 aaGuns, 5 artilleries and 20 infantry moved from Eastern Persia to Persia
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to France
            1 aaGun, 3 artilleries and 7 infantry moved from Normandy Bordeaux to France
            1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to France
    
        Place Units - British
            1 fighter placed in Union of South Africa
            3 mech_infantrys placed in Persia
            6 infantry placed in United Kingdom
            British undo move 1.
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 2.17
    British regular : -0.67
    

    Savegame

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