• TripleA

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 1 Transport moved from 104 Sea Zone to 88 Sea Zone
            EDIT: 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
            EDIT: 1 Destroyer and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
            EDIT: 2 Infantrys moved from Johnston to Midway
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
            1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Adv.Fighters, 1 Artillery, 1 Carrier, 2 Destroyers, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to Wake
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Midway
            2 Fighters moved from Jaluit to Wake
            1 Fighter moved from San Francisco to 88 Sea Zone
            1 Fighter moved from Southwest USA to 88 Sea Zone
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            2 Carriers, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone
            3 Fighters moved from 104 Sea Zone to West Papua
            1 Bomber moved from Jaluit to West Papua
            1 Bomber moved from Northwest USA to Kamchatka
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Artillery moved from E.Mexico to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
            1 Artillery and 1 Infantry moved from 119 Sea Zone to Galapagos
            1 Bomber moved from Colombia to Galapagos
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
            1 Artillery moved from W.Mexico to 99 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
            1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston
            2 Infantrys moved from Central America to Colombia
            1 Tank moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            3 Tanks moved from W.Mexico to Central America
            3 Infantrys moved from Northeast USA to South Central USA
    
        Purchase Units - Americans
            Americans buy 5 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Galapagos
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 2 : 0/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos
                Americans loses 0 PUs for violating Galapagoss neutrality.
                Americans win, taking Galapagos from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Wake
                Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            2 Adv.Fighters and 2 Fighters moved from Wake to 88 Sea Zone
            1 Bomber moved from Galapagos to Johnston
            1 Infantry moved from Northwest USA to British Columbia
            1 AAGun moved from San Francisco to Southwest USA
            1 AAGun moved from Southwest USA to Northwest USA
    
        Place Units - Americans
            2 Carriers placed in 98 Sea Zone
            1 Adv.Fighter placed in 98 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            4 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : -1.33
    Neutral regular : 0.33
    

    Production/PUs Summary :

    Germans : 91 / 98
    Russians : 106 / 112
    Italians : 55 / 57
    French : 46 / 48
    Yamamoto : 68 / 74
    Chinese : 34 / 34
    Hisaichi : 52 / 52
    British : 91 / 97
    Anzac : 37 / 37
    Dutch : 26 / 26
    Finns : 12 / 12
    Romanians : 14 / 14
    Thai : 12 / 12
    Americans : 95 / 95
    

    Savegame

  • TripleA

    I edited a few allied ships in the pacific to move with the USA fleet.

  • Liaison TripleA '11 '10

    Prior to dice, I will adjust the transport to the WEST side of Corsica.

    Don’t want to have to rebuild the entire turn to do so lol

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Bomber moved from Krakow to 56 Sea Zone
            1 Artillery and 1 Infantry moved from W.Romania to Bulgaria
            1 Infantry moved from W.Romania to Bulgaria
            1 Artillery and 2 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from East Prussia to 6 Sea Zone
            1 Infantry moved from Picardy to Normandy
            1 Infantry moved from Burgundy to Orleanais
            1 Infantry moved from Burgundy to Languedoc
            2 Infantrys moved from Burgundy to Paris
            3 Infantrys moved from Picardy to Paris
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
                  Finns take Vyborg from Russians
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Artillery and 3 Infantrys moved from Middle Norrland to Upper Norrland
            1 ArmoredCar and 1 Infantry moved from Oslo to Nordland
            5 Infantrys moved from Danzig to Brest
            1 Artillery, 1 Infantry and 4 Tanks moved from Warsaw to Brest
            1 Artillery moved from Krakow to Brest
            1 ArmoredCar and 1 Tank moved from Provence to 44 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 ArmoredCar and 1 Tank moved from 46 Sea Zone to Corsica
            1 ArmoredCar and 1 Tank moved from Provence to Languedoc
            1 Submarine moved from 42 Sea Zone to 46 Sea Zone
            1 Tank moved from N.Algeria to N.Tunisia
            1 ArmoredCar and 1 Artillery moved from Burgundy to Orleanais
            1 ArmoredCar moved from Picardy to Normandy
            5 ArmoredCars moved from Belgium to Paris
            1 Infantry moved from Belgium to Netherlands
            1 Artillery moved from Burgundy to Paris
            5 Tanks moved from Picardy to Paris
            1 Tank moved from East Prussia to Brest
            1 ArmoredCar moved from Picardy to Normandy
            1 ArmoredCar moved from Picardy to Paris
            5 Tanks moved from Burgundy to Paris
            2 Stukas moved from Rhine to Netherlands
            2 Mech.Infs moved from Bavaria to Paris
            1 Mech.Inf moved from Bavaria to Netherlands
            4 Mech.Infs moved from Rhine to Netherlands
            1 Tank moved from Burgundy to Languedoc
            1 Tank moved from Burgundy to Paris
            1 Tank moved from Picardy to Netherlands
            1 Tank moved from Picardy to Paris
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 8 ArmoredCars, 1 Carrier, 1 Factory, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Brest
                Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Brest, round 2 : 6/13 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Languedoc
                Germans attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
                French defend with 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Languedoc, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 2 Infantrys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Languedoc
                Germans win, taking Languedoc from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for French: 2 Infantrys
            Battle in 6 Sea Zone
                Germans attack with 1 Fighter
                Russians defend with 1 Transport
                    Germans roll dice for 1 Fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Transport in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Transport
            Battle in Netherlands
                Germans attack with 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Infantry, 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 2 : 0/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    Germans roll dice for 5 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 3 : 2/8 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
                    Germans roll dice for 4 Mech.Infs, 2 Stukas and 1 Tank in Netherlands, round 4 : 4/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 3 Mech.Infs, 2 Stukas and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Germans: 1 Infantry and 2 Mech.Infs
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in 56 Sea Zone
                Germans attack with 1 Bomber
                British defend with 1 Carrier
                    Germans roll dice for 1 Bomber in 56 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Carrier in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the British lost in 56 Sea Zone
                Germans win with 1 Bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 Carrier
            Battle in Nordland
                Germans attack with 1 ArmoredCar and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Nordland, round 2 : 0/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                    Germans roll dice for 1 ArmoredCar in Nordland, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar in Nordland, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
                Neutral win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery and 3 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Upper Norrland
                    Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 1 Artillery and 2 Infantrys in Upper Norrland, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Lapland
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys and 1 Tank
            Battle in Orleanais
                Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 2 ArmoredCars and 1 Infantry
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Corsica
                Germans attack with 1 ArmoredCar and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Tank in Corsica, round 3 : 2/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Germans win, taking Corsica from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Odessa
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Germans win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Paris
                Germans attack with 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 16 Infantrys
                    Germans roll dice for 6 ArmoredCars, 1 Artillery, 5 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 10/26 hits, 10.33 expected hits
                    French roll dice for 1 Artillery and 17 Infantrys in Paris, round 2 : 4/18 hits, 6.00 expected hits
                    4 Infantrys owned by the Germans, 9 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
                    Germans roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 7/22 hits, 9.33 expected hits
                    French roll dice for 1 Artillery and 7 Infantrys in Paris, round 3 : 2/8 hits, 2.67 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 9/20 hits, 8.67 expected hits
                    French roll dice for 1 Artillery in Paris, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Paris
                Germans captures 48PUs while taking French capital
                Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 24
                Casualties for Germans: 1 ArmoredCar and 5 Infantrys
                Casualties for British: 1 Infantry
                Casualties for French: 1 Artillery and 16 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Netherlands to Danzig
            1 AAGun moved from Belgium to Netherlands
            1 AAGun moved from Oulu to Kotka
            1 Fighter moved from 6 Sea Zone to Murmansk
            1 AAGun moved from Warsaw to Brest
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Pomerania to Danzig
            3 Infantrys moved from E.Romania to Vinnytsia
            1 Artillery moved from W.Romania to E.Romania
            2 Infantrys moved from Pomerania to Danzig
            1 AAGun moved from Burgundy to Lorraine
            1 Bomber moved from 56 Sea Zone to Crete
    
        Place Units - Germans
            1 Factory placed in Krakow
            4 ArmoredCars placed in Warsaw
            4 ArmoredCars and 1 Tank placed in Bohemia
            3 Infantrys placed in Danzig
            1 Carrier and 1 Transport placed in 23 Sea Zone
            1 Adv.Fighter placed in 23 Sea Zone
            3 Infantrys placed in Hamburg
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 46 Sea Zone: 1 Transport
            EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 163 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.00
    Russians regular : -0.50
    Germans regular : 1.17
    British regular : -0.50
    Neutral regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Infantry moved from Latvia to East Prussia
            1 Infantry moved from Lithuania to East Prussia
            1 Bomber moved from Kiev to Lithuania
            1 Bomber moved from Lithuania to East Prussia
            1 Artillery and 2 Infantrys moved from Ayan to Heilungchiang
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 24 Infantrys, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in East Prussia
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Heilungchiang
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Ayan to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 AAGun, 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Sibirsky to Khatanga
            1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
            1 Mot.Inf moved from Sverdlovsk to Evenkia
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Tank moved from 54 Sea Zone to Crimea
            1 AAGun, 1 Artillery and 1 Elite moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Infantry moved from Minsk to Lithuania
            1 Infantry moved from Kursk to Minsk
            1 Tank moved from Kiev to Kursk
            1 Artillery moved from Tula to Kursk
            1 Infantry moved from Penza to Rostov
            1 Tank moved from Moscow to Kursk
            7 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Arkhangelsk to Leningrad
            2 Fighters moved from Vyborg to Leningrad
            1 Bomber moved from East Prussia to Kursk
            1 Infantry moved from Estonia to Latvia
            1 Artillery and 2 Infantrys moved from Leningrad to Novgorod
            1 AAGun, 1 Artillery and 2 Infantrys moved from Astrakhan to Georgia
            1 Artillery moved from Uzbekistan to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Mot.Inf moved from Sverdlovsk to Gorky
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            Russians undo move 6.
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
            1 Adv.Fighter, 1 Infantry and 2 Mot.Infs placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    Germans regular : 0.67
    Russians regular : 0.17
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Okhotsk : 1 Infantry
    Irkutsk : 2 Infantrys
    Evenkia : 1 Artillery, 2 Infantrys and 1 Mot.Inf
    Novosibirsk : 2 Infantrys
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Donetsk : 1 Infantry
    Olyokminsk : 1 Adv.Fighter, 1 Infantry and 1 Tank
    Astrakhan : 1 Artillery
    Kiev : 1 Infantry
    S.Buryat Mongolia : 1 Infantry
    Gorky : 1 Mot.Inf
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Kursk : 2 Artillerys, 1 Bomber, 5 Infantrys and 6 Tanks
    Khatanga : 2 Infantrys
    Crimea : 1 Infantry and 1 Tank
    Ayan : 1 Infantry
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 11 Infantrys and 3 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Infantry and 2 Mot.Infs
    Estonia : 1 Infantry
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 2 Artillerys, 1 Elite and 4 Infantrys
    N.Buryat Mongolia : 1 AAGun, 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
    Yaroslavl : 1 Artillery and 8 Infantrys
    S.Karelia : 1 Artillery and 3 Infantrys
    N.Karelia : 1 Infantry
    Novgorod : 1 Artillery and 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Heilungchiang : 1 flag, 1 Artillery and 2 Infantrys
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Finnmark : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 113 / 163
    Russians : 107 / 107
    Italians : 55 / 57
    French : 30 / 0
    Yamamoto : 68 / 74
    Chinese : 34 / 34
    Hisaichi : 49 / 52
    British : 91 / 97
    Anzac : 37 / 37
    Dutch : 26 / 26
    Finns : 13 / 12
    Romanians : 16 / 14
    Thai : 12 / 12
    Americans : 95 / 95
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Infantry moved from Mersa Matruh to Lower Egypt
                  Italians take Lower Egypt from British
            3 Destroyers and 2 Submarines moved from 51 Sea Zone to 55 Sea Zone
            2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone
            1 Tank moved from Greece to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery moved from Greece to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
            2 Artillerys, 1 Battleship, 1 Cruiser, 6 Infantrys, 3 Tanks and 5 Transports moved from 51 Sea Zone to 56 Sea Zone
            3 Artillerys, 7 Infantrys and 3 Tanks moved from 56 Sea Zone to Cairo
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry and 1 Tank moved from Kufra to Darfur
            2 Bombers moved from Tunis to Darfur
            1 Bomber moved from Rome to Darfur
            2 Fighters moved from Tobruk to New Valley
            3 Fighters moved from Tobruk to 55 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 Factory, 6 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cairo
                Italians attack with 3 Artillerys, 7 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks
                    Italians roll dice for 1 Battleship and 1 Cruiser in Cairo, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Cairo, round 2 : 8/13 hits, 4.17 expected hits
                    British roll dice for 1 Adv.Fighter, 6 Infantrys and 3 Tanks in Cairo, round 2 : 4/10 hits, 4.17 expected hits
                    2 Tanks owned by the British, 4 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Cairo, round 3 : 3/9 hits, 3.50 expected hits
                    British roll dice for 1 Adv.Fighter and 1 Tank in Cairo, round 3 : 2/2 hits, 1.17 expected hits
                    1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
                Italians win, taking Cairo from British with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 25
                Casualties for Italians: 6 Infantrys
                Casualties for British: 1 Adv.Fighter, 6 Infantrys and 3 Tanks
            Battle in Darfur
                Italians attack with 3 Bombers, 1 Infantry and 1 Tank
                British defend with 1 Artillery, 1 Infantry and 1 Tank
                    Italians roll dice for 3 Bombers, 1 Infantry and 1 Tank in Darfur, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 3 Bombers and 1 Tank in Darfur, round 3 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Darfur
                Italians win, taking Darfur from British with 3 Bombers and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
            Battle in 55 Sea Zone
                Italians attack with 3 Destroyers, 3 Fighters and 2 Submarines
                British defend with 1 Cruiser, 1 Destroyer and 1 Transport
                    Italians roll dice for 3 Destroyers, 3 Fighters and 2 Submarines in 55 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the Italians, 1 Transport owned by the British, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 55 Sea Zone
                Italians win with 3 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 19
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport
            Battle in New Valley
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            3 Bombers moved from Darfur to Kufra
            1 Fighter moved from New Valley to Kufra
            1 Fighter moved from New Valley to Mersa Matruh
            3 Fighters moved from 55 Sea Zone to Mersa Matruh
            1 Elite moved from Rome to Campania
            1 Artillery and 1 Infantry moved from Lombardy to Tuscany
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            2 ArmoredCars moved from Tunis to S.Algeria
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Transport placed in 46 Sea Zone
            4 Mech.Infs placed in Tunis
            6 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Kufra: 1 Fighter
            EDIT: Removing units owned by Italians from Mersa Matruh: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 4.50
    British regular : -0.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Carrier moved from 1 Sea Zone to 2 Sea Zone
            1 Fighter moved from 1 Sea Zone to 2 Sea Zone
            1 Fighter moved from Scotland to 2 Sea Zone
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            2 Infantrys moved from 2 Sea Zone to Greenland
            1 Transport moved from 26 Sea Zone to 7 Sea Zone
            1 Infantry moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            3 Infantrys moved from French Equatorial Africa to Darfur
            1 Submarine moved from 62 Sea Zone to 68 Sea Zone
            1 Submarine moved from 68 Sea Zone to 40 Sea Zone
    
        Combat - French
            Battle in Darfur
                French attack with 3 Infantrys
                Italians defend with 1 Tank
                    French roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Darfur
                    French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Darfur
                1 Infantry retreated to French Equatorial Africa
                Italians win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - French
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Destroyer moved from 8 Sea Zone to 2 Sea Zone
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    French regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Submarine moved from 102 Sea Zone to 109 Sea Zone
            1 Submarine moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Truk to Ponape
            2 Fighters moved from 102 Sea Zone to 109 Sea Zone
            2 Fighters moved from 102 Sea Zone to 108 Sea Zone
            2 Fighters moved from 102 Sea Zone to Ponape
            1 Tank moved from British Borneo to West Borneo
                  Yamamoto take West Borneo from Dutch
            1 Tank moved from West Borneo to East And South Borneo
                  Yamamoto take East And South Borneo from Dutch
            1 Infantry and 1 Tank moved from British Borneo to East And South Borneo
            2 Infantrys and 3 Tanks moved from Kwangsi to N.French Indochina
            1 Tank moved from S.French Indochina to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Ponape
                Yamamoto attack with 1 Artillery and 2 Fighters
                Anzac defend with 1 Tank
                    Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Tank in Ponape, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Fighters in Ponape, round 3 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Ponape
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Artillery
                Casualties for Anzac: 1 Tank
            Battle in 109 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Anzac defend with 1 Submarine and 1 Transport
                    Yamamoto roll dice for 2 Fighters and 1 Submarine in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Transport owned by the Anzac and 1 Submarine owned by the Anzac lost in 109 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 13
                Casualties for Anzac: 1 Submarine and 1 Transport
            Battle in N.French Indochina
                Yamamoto attack with 2 Infantrys and 4 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 4 Tanks in N.French Indochina, round 2 : 3/6 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 2 Fighters and 1 Submarine in 108 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Anzac lost in 108 Sea Zone
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Anzac: 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 102 Sea Zone to 85 Sea Zone
            2 Fighters moved from Ponape to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Elite moved from Davao to 107 Sea Zone
            1 Tank moved from Jilolo to 107 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Elite and 1 Tank moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 111 Sea Zone to 93 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Artillery moved from Samar to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Tank moved from Guam to 94 Sea Zone
            2 Infantrys moved from Guam to 94 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 94 Sea Zone to 111 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo
            1 Battleship and 1 Carrier moved from 102 Sea Zone to 107 Sea Zone
            2 Fighters moved from 108 Sea Zone to 107 Sea Zone
            1 Battleship moved from 102 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 102 Sea Zone to 107 Sea Zone
            1 Carrier and 1 Destroyer moved from 102 Sea Zone to 85 Sea Zone
            2 Fighters moved from 109 Sea Zone to 85 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            2 Infantrys and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Fighter moved from Kwangsi to Mindanao
    
        Place Units - Yamamoto
            1 Bomber and 2 Infantrys placed in Kwangsi
            1 Transport placed in 107 Sea Zone
            1 Artillery, 1 Bomber and 1 Infantry placed in Davao
            Yamamoto undo move 2.
            Yamamoto undo move 2.
            1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Elite placed in Davao
            1 Adv.Fighter and 1 Transport placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Tokyo
            Yamamoto undo move 4.
            Yamamoto undo move 1.
            Yamamoto undo move 1.
            Yamamoto undo move 1.
            2 Bombers placed in Tokyo
            1 Artillery and 1 Elite placed in Davao
            1 Transport placed in 107 Sea Zone
            1 Artillery placed in Davao
            3 Infantrys placed in Kwangsi
            2 Adv.Fighters and 2 Infantrys placed in Tokyo
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 94 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 T.Boat
            EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Artillery
            EDIT: Adding units owned by Yamamoto to Kwangtung: 1 Artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter
            EDIT: Adding units owned by Yamamoto to Tokyo: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Kwangsi: 1 Fighter
            EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.67
    Americans regular : 0.00
    French regular : -0.33
    Anzac regular : 0.17
    

    Savegame


  • Merry Christmas everyone!


  • @captainwalker merry Christmas!

  • TripleA

    Merry Christmas!

    @Degrasse China is up!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Anhwei to Shantung
            1 Artillery, 3 Infantrys and 3 Tanks moved from Shansi to Shantung
            1 Fighter moved from Shensi to Shantung
            2 Bombers moved from Hsining to Shantung
            1 Infantry moved from Chahar to Peking
                  Chinese take Peking from Hisaichi
            1 Infantry moved from Chahar to Shantung
            1 Tank moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Tank moved from S.French Indochina to N.Thailand
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks
                Hisaichi defend with 2 Artillerys, 1 Elite, 1 Factory, 4 Infantrys and 2 Tanks
                    Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 5 Infantrys and 3 Tanks in Shantung, round 2 : 6/13 hits, 5.00 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Shantung, round 2 : 3/9 hits, 3.33 expected hits
                    1 Elite owned by the Hisaichi, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung
                    Chinese roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys and 3 Tanks in Shantung, round 3 : 4/10 hits, 4.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Tanks in Shantung, round 3 : 1/3 hits, 1.33 expected hits
                    2 Tanks owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 2 Artillerys, 2 Bombers, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21
                Casualties for Chinese: 4 Infantrys
                Casualties for Hisaichi: 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Chinese
            2 Bombers moved from Shantung to Shansi
            1 Fighter moved from Shantung to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Shansi
            1 AAGun moved from Lanchow to Shensi
            2 Tanks moved from Lanchow to Shansi
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 7 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Lanchow
            1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to E.Qinghai
            1 AAGun moved from W.Qinghai to Hsining
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 ArmoredCars and 2 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Hisaichi regular : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    Merry Christmas and Happy New Years to all of you.

    Maybe I will start building a navy next turn. :)


  • @Degrasse Britain would buy it from you at 50% , if you can sail it to the Suez.

  • '20

    Has anyone heard from dawg recently?


  • @Colt45554

    I messaged him about his move sine we are coordinating. No message. Last I heard, he told me to move the Thais.

    I will message again.


  • @Karl7 He’s been busy with the holidays and had some other things going on. He should be back soon.


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Infantry moved from Shanghai to Anhwei
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Tank moved from Khabarovsk to Heilungchiang
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            3 Infantrys moved from Kirin to Heilungchiang
            2 Mech.Infs moved from Changchun to Heilungchiang
            2 Mech.Infs moved from Changchun to Peking
            1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 ArmoredCar moved from Hong Kong to 92 Sea Zone
            1 ArmoredCar moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Hulunbuir
            2 Mech.Infs moved from Changchun to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 B.Transports, 6 Infantrys, 3 Marines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Infantry and 2 Mech.Infs
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Heilungchiang
                Hisaichi attack with 3 Infantrys, 4 Mech.Infs and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 3 Infantrys, 4 Mech.Infs and 1 Tank in Heilungchiang, round 2 : 6/8 hits, 2.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 3 Infantrys, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Hunan
                Hisaichi attack with 1 ArmoredCar and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 4 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 ArmoredCars moved from Hong Kong to Kiangsi
    
        Place Units - Hisaichi
            6 Infantrys placed in Hong Kong
            2 Artillerys, 3 Marines and 1 Tank placed in Changchun
            2 B.Transports placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : -1.33
    Hisaichi regular : 2.83
    

    Savegame


  • @dawgoneit sorry guys. i was on vacation.


  • @dawgoneit glad you are back. Hope you had a good time.

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