@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
WaW Team Game VIIII!
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Re edits: I somehow bought a bunch (8) of advanced marines instead of regular infantry. So I downgraded to 8 regular in Japan and put an extra 8 ipc ftr on Davao.
Also moved 1 ftr around.
Let me know if any issues.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 8 Infantrys and 2 Mech.Infs moved from Shansi to Shantung 2 Bombers moved from Shensi to Shantung 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Anhwei 2 ArmoredCars moved from Ningsia to Chahar 1 Infantry moved from Suiyuan to Chahar 2 Mech.Infs moved from E.Qinghai to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 7 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 10 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Infantry and 2 Mech.Infs in Chahar, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shantung Chinese attack with 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Artillery, 1 Factory, 1 Marine and 7 Tanks Chinese roll dice for 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs in Shantung, round 2 : 2/13 hits, 4.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Marine and 7 Tanks in Shantung, round 2 : 5/9 hits, 4.17 expected hits 1 Artillery owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery, 2 Bombers, 3 Infantrys and 2 Mech.Infs in Shantung, round 3 : 2/8 hits, 3.33 expected hits Hisaichi roll dice for 7 Tanks in Shantung, round 3 : 3/7 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung 1 Artillery and 2 Mech.Infs retreated to Shansi Hisaichi win with 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 8 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Marine and 2 Tanks Non Combat Move - Chinese 2 Bombers moved from Shantung to Shansi 2 Bombers moved from Shansi to Shensi 1 Elite moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Szechwan 1 Infantry moved from Shensi to Shansi 2 Artillerys and 4 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Shensi to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 4 Mech.Infs moved from Urumqi to E.Qinghai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 L.Fighter placed in Hsining 4 Infantrys placed in Urumqi 1 Bunker placed in Shensi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Hisaichi regular : -0.83
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 ArmoredCars moved from Changchun to Khabarovsk 1 Artillery moved from Kirin to Khabarovsk 3 ArmoredCars and 2 Tanks moved from N.French Indochina to Kwangtung 1 ArmoredCar moved from Kweichow to Shanghai 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Kwangtung to Hunan 3 Transports moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Changchun to Heilungchiang 3 Tanks moved from Shantung to Hulunbuir 1 Tank moved from Shantung to Peking 1 Tank moved from Shantung to Liaoning Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hulunbuir Hisaichi attack with 3 Tanks Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tank Casualties for Russians: 1 Artillery and 1 Infantry Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars and 1 Artillery Russians defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker, 6 Infantrys, 1 Marine and 1 Tank placed in Changchun 3 Infantrys placed in Shantung 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Hisaichi regular : -0.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Bomber moved from London to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Artillery and 1 Infantry moved from Dover to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Belgium 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 ArmoredCar moved from Rhodesia to Equatoria 1 ArmoredCar moved from Rhodesia to Kenya 1 ArmoredCar moved from Cape Town to Rhodesia 1 ArmoredCar moved from Cape Town to Rhodesia 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu British take Kyushu from Yamamoto 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 2 Infantrys moved from Burma to N.Thailand 1 ArmoredCar moved from Assam to N.Thailand 1 Infantry moved from Bihar to Assam 3 ArmoredCars moved from Baluchistan to W.Iran Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Cruiser, 13 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Artillery and 1 Infantry Germans defend with 1 AAGun and 1 Bunker British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Normandy British attack with 2 Artillerys and 2 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 4 Cruisers in Normandy, round 2 : 2/4 hits, 2.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brittany British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Bunker British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Brittany, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Bunker in Brittany, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Brittany British win, taking Brittany from Germans with 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 Bunker Battle in N.Thailand British attack with 1 ArmoredCar and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 4 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Infantry Non Combat Move - British 1 ArmoredCar moved from Madras to Hyderabad 1 Infantry moved from Mysore to Rajputana 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Rajputana 2 Artillerys, 1 Elite and 2 Infantrys moved from London to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Wales 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Bomber moved from Brittany to Wales Place Units - British 1 Bunker and 2 Infantrys placed in Bombay 3 Infantrys placed in Manchester 1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 20 Sea Zone 1 T.Boat placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in London 3 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Germans regular : 0.50 British regular : -0.17
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Brittany : 1 Infantry Normandy : 2 Artillerys and 2 Infantrys Kyushu : 1 flag, 1 Infantry Peleliu : 1 Infantry Yunnan : 1 Infantry Assam : 1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Infantry Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 ArmoredCar Burma : 1 Infantry Rajputana : 1 ArmoredCar and 1 Infantry Bombay : 1 Bunker, 1 Factory and 4 Infantrys Rhodesia : 2 ArmoredCars Hyderabad : 1 ArmoredCar Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Factory and 4 Infantrys Kenya : 1 ArmoredCar Madras : 1 AAGun, 1 Factory and 3 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 2 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 4 Infantrys N.Thailand : 1 flag, 2 Infantrys Alaska : 1 Infantry Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Belgian Congo : 1 flag Amazon : 1 Infantry Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory and 3 Infantrys Belgium : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry N.Saudi Arabia : 1 flag Greenland : 1 flag Munster : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 119 / 136 Russians : 103 / 108 Italians : 80 / 80 French : 16 / 13 Yamamoto : 62 / 65 Chinese : 32 / 32 Hisaichi : 50 / 50 British : 91 / 91 Anzac : 37 / 37 Dutch : 13 / 18 Finns : 13 / 15 Romanians : 19 / 21 Thai : 14 / 16 Americans : 122 / 129
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Fighters moved from 93 Sea Zone to 106 Sea Zone 2 Transports moved from 65 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Dutch take Java from Yamamoto 2 Infantrys moved from 67 Sea Zone to Lombok Dutch take Lombok from Yamamoto Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 1 Transport Anzac roll dice for 2 Fighters in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 106 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 Fighters moved from 106 Sea Zone to Sumatra 1 Fighter moved from Broome to Sumatra 2 Destroyers moved from 114 Sea Zone to 102 Sea Zone 1 Elite moved from Northern Territory to Western Australia 1 Artillery and 1 Infantry moved from Perth to 70 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 70 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra Place Units - Anzac 3 Destroyers placed in 67 Sea Zone 2 Artillerys and 1 Infantry placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -1.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Just a couple of NCM edits for Anzac
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to 65 Sea Zone: 2 Destroyers EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from 67 Sea Zone: 3 Destroyers EDIT: Adding units owned by Anzac to 120 Sea Zone: 2 Destroyers EDIT: Adding units owned by Anzac to 114 Sea Zone: 3 Destroyers EDIT: Removing units owned by Anzac from 120 Sea Zone: 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from Port Moresby: 2 Infantrys EDIT: Adding units owned by Anzac to Broome: 2 Infantrys EDIT: Removing units owned by Anzac from Townsville: 1 Artillery EDIT: Adding units owned by Anzac to Broome: 1 Artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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And some placement edits
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Adv.Fighter moved from Helsinki to 21 Sea Zone 2 Fighters moved from Helsinki to Vyborg 3 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Finns: 1 Infantry Battle in 21 Sea Zone Germans loiter and taunt; Finns attack with 1 Adv.Fighter British defend with 1 T.Boat Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Adv.Fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Finns win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Finns 2 Fighters moved from Vyborg to Helsinki Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.17 Russians regular : 0.00 British regular : -0.50
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@gargantua you sneak! Using your I’ll advised allies to sink my TB Witt its noble crewmen on board!
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@witt you deserved it!
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@Gargantua Nobody likes you!
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Donetsk 1 Elite and 1 Infantry moved from Kiev to Donetsk 1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk 1 Tank moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 Artillerys in Donetsk, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 5 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Donetsk, round 6 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite and 3 Infantrys Casualties for Russians: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev 1 Infantry moved from E.Romania to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Bunker and 3 Tanks placed in Kiev Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -4.33 Russians regular : 0.33
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@witt said in WaW Team Game VIIII!:
@Gargantua Nobody likes you!
I think the ladies in Manchester and Dover will learn to! :)
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@gargantua Northern ladies like real men. Not Nancy boys from Hanover . Amd as for the Dover girls, well, they were brought up on Kentish men. Boys from hairless Hamburg will be swallowed whole . London’s auxiliaries will see off your tired, frog marching, arm extending, Huns.
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 2 Infantrys Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 0/4 hits, 0.83 expected hits British roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.Thailand Thai roll dice for 1 Fighter and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.67 expected hits British roll dice for 2 Infantrys in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 4 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Thai: 3 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok 3 Infantrys moved from Bangkok to S.Thailand 1 Marine moved from Malaya to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Infantry moved from Kusaie to 103 Sea Zone 1 Transport moved from 93 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to 101 Sea Zone 1 Transport moved from 93 Sea Zone to 94 Sea Zone 1 Artillery moved from Saipan to 94 Sea Zone 1 Artillery and 1 Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Formosa 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Infantry moved from Panay to Mindanao Americans take Mindanao from Yamamoto 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 93 Sea Zone 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 93 Sea Zone 1 Artillery moved from Samar to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindoro 1 Bomber moved from Kamchatka to Formosa 1 Bomber moved from Ulithi to Manila 2 Artillerys moved from Rongelap to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 95 Sea Zone to 102 Sea Zone 2 Artillerys and 1 Infantry moved from 102 Sea Zone to Ulithi 1 Elite and 1 Infantry moved from Midway to 88 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone 1 Elite and 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from Johnston to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 2 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 89 Sea Zone to 83 Sea Zone 1 Transport moved from 102 Sea Zone to 88 Sea Zone 1 Transport moved from 93 Sea Zone to 102 Sea Zone 1 S.Submarine moved from 93 Sea Zone to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi 1 B.Carrier moved from 102 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to Formosa 3 L.Fighters moved from 102 Sea Zone to Mindoro 1 Adv.Fighter moved from 93 Sea Zone to Formosa 2 Adv.Fighters moved from 93 Sea Zone to Manila 2 Adv.Fighters moved from 93 Sea Zone to Iwo Jima 1 Adv.Fighter moved from Wake to 93 Sea Zone 1 Elite and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 Elite and 1 Infantry moved from 33 Sea Zone to Cape Verde 1 S.Bomber moved from South Central USA to Cape Verde 1 Transport moved from 35 Sea Zone to 26 Sea Zone 3 Transports moved from 36 Sea Zone to 35 Sea Zone 3 Tanks moved from Salvador to 35 Sea Zone 3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Tanks moved from 36 Sea Zone to Mauritania 1 Infantry moved from South Central USA to South Atlantic USA 1 Tank moved from Salvador to Bahia Purchase Units - Americans Americans buy 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Factory, 1 Fighter, 11 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Cape Verde Americans attack with 1 Elite, 1 Infantry and 1 S.Bomber Neutral defend with 1 Infantry Americans roll dice for 1 Elite, 1 Infantry and 1 S.Bomber in Cape Verde, round 2 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 1 Elite, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Mindoro Americans attack with 1 Artillery, 1 Infantry and 3 L.Fighters Yamamoto defend with 2 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 3 L.Fighters in Mindoro, round 2 : 3/5 hits, 2.17 expected hits Yamamoto roll dice for 2 Infantrys in Mindoro, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro Americans win, taking Mindoro from Yamamoto with 1 Artillery and 3 L.Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Iwo Jima Americans attack with 2 Adv.Fighters, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Elite and 1 Infantry in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Manila Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Manila, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Formosa Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 2 Infantrys Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Formosa, round 2 : 2/5 hits, 2.33 expected hits Hisaichi roll dice for 2 Infantrys in Formosa, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Formosa Americans win, taking Formosa from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 2 Adv.Fighters moved from Formosa to 93 Sea Zone 2 Adv.Fighters moved from Manila to 93 Sea Zone 3 L.Fighters moved from Mindoro to 93 Sea Zone 2 Adv.Fighters moved from Iwo Jima to 93 Sea Zone 1 Bomber moved from Formosa to Kamchatka 1 Bomber moved from Manila to Ulithi 1 Bomber moved from West Papua to Assam 2 Adv.Fighters moved from Pearl Harbor to 95 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname 1 S.Bomber moved from Cape Verde to Bahia 1 AAGun moved from Salvador to Bahia 1 AAGun moved from South Central USA to South Atlantic USA Place Units - Americans 1 B.Carrier placed in 95 Sea Zone 1 Adv.Fighter placed in 95 Sea Zone 2 Adv.Fighters placed in 102 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 Infantry placed in Pearl Harbor 1 Adv.Fighter placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 6 Infantrys placed in San Francisco 2 Infantrys placed in Salvador 1 Factory placed in Saipan 1 Fighter and 1 Infantry placed in South Atlantic USA 1 Infantry placed in Washington 1 Transport placed in 13 Sea Zone Turn Complete - Americans Americans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 1.17 Neutral regular : -0.33 Hisaichi regular : -0.67
Production/PUs Summary :
Germans : 119 / 136 Russians : 99 / 108 Italians : 80 / 80 French : 16 / 13 Yamamoto : 51 / 65 Chinese : 32 / 32 Hisaichi : 47 / 50 British : 91 / 91 Anzac : 37 / 37 Dutch : 16 / 16 Finns : 15 / 15 Romanians : 21 / 21 Thai : 14 / 14 Americans : 134 / 134
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@gargantua Germany is up!