#1 trulpen (X) vs WindowWasher (A) WaW

  • 2021 2020

    What ive done in my AI games, Ive used the white one exclusively on land (mostly) and the yellow one to get islands and build navy

  • 2021 2020

    so with yamamoto, ive taken the entire philipines, on the 1st round, and with hisaichi i take hongkong


  • Sounds like a better strategy. Hong Kong is not a bad target, but think I should’ve focused only there.

  • 2021 2020

    the chinese were suspiciously lucky this round, won all battles, 2 of which were not in their favor while taking few casualites

  • 2021 2020

    Oh, subs can defend against air, they can choose not to though

  • 2021 2020

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Tank moved from Yunnan to Kwangsi
                  French take N.French Indochina from Yamamoto
            1 Infantry and 1 Tank moved from Shanghai to Kiangsi
            1 Artillery and 1 Infantry moved from Hunan to Kwangtung
            2 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Yunnan to N.Thailand
            1 Infantry moved from Kweichow to Yunnan
            1 Infantry moved from Shansi to Hupeh
            1 Infantry moved from Chahar to Suiyuan
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Suiyuan to Shensi
            1 Tank moved from Szechwan to Shensi
            1 Tank moved from Ningsia to Shensi
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangtung
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kwangtung
                Chinese win, taking Kwangtung from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
            Battle in Kwangsi
                Chinese attack with 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Kiangsi
                Chinese attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kiangsi
                Chinese win, taking Kiangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Tank
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Gobi Altai, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                    Chinese roll dice for 1 Fighter and 1 Tank in Gobi Altai, round 3 : 1/1 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.67
    Chinese regular : 1.50
    Neutral regular : 0.00
    

    Savegame


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    the chinese were suspiciously lucky this round, won all battles, 2 of which were not in their favor while taking few casualites

    They were also very lucky on defense.

  • 2021 2020

    it must be all those opioids


  • Haha, and the bent-legged sailors trying to make ends meet in a ditch.

  • 2021 2020

    oh, victory conditions are if the either side has 5 or less capitals,


  • Yep.

    Apparently a des can’t move through subs. Is that correct?

  • 2021 2020

    @trulpen no idea, try moving the hisaichi des through that british sub by the philipines


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    @trulpen no idea, try moving the hisaichi des through that british sub by the philipines

    I did and it wouldn’t allow it, which feels pretty awkward.

    @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    so with yamamoto, ive taken the entire philipines, on the 1st round, and with hisaichi i take hongkong

    I think having that factory with Hisaichi would be better.


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            2 Submarines moved from 92 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Fighter moved from 84 Sea Zone to Vladivostok
            1 Infantry moved from Kirin to Vladivostok
            1 Artillery moved from Kirin to Vladivostok
            1 Battleship, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Carrier moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Fighter moved from 84 Sea Zone to Vladivostok
            1 Infantry moved from Kirin to Vladivostok
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
            1 Infantry and 1 Tank moved from 75 Sea Zone to Ayan
            3 Infantrys moved from Heilungchiang to Ayan
            1 Tank moved from Heilungchiang to Ayan
            2 Tanks moved from Liaoning to Chita
            1 Tank moved from Liaoning to Ayan
            1 Tank moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Tank moved from Anhwei to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Tank moved from Shantung to Chahar
                  Hisaichi take Chahar from Chinese
            1 Tank moved from Chahar to Eastern Mongolia
            1 Infantry moved from Peking to Eastern Mongolia
            1 Tank moved from Changchun to Khabarovsk
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi
            1 Fighter moved from Changchun to Kiangsi
            1 Tank moved from Kirin to Chita
            2 Tanks moved from Peking to Eastern Mongolia
            1 Bomber moved from Changchun to Eastern Mongolia
            1 Artillery moved from Peking to Eastern Mongolia
            1 Fighter moved from Peking to Vladivostok
            1 Infantry moved from Peking to Eastern Mongolia
            1 Submarine moved from 75 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 3/1 hits, 2,50 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 111 Sea Zone
                Hisaichi attack with 2 Submarines
                Dutch defend with 1 Destroyer
                    Hisaichi roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 2 Submarines in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 111 Sea Zone
                Hisaichi win with 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer
            Battle in Khabarovsk
                Hisaichi attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/1 hits, 1,83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Kiangsi
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/0 hits, 1,00 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Vladivostok, round 2 : 2/1 hits, 1,83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 4 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 4 Infantrys and 3 Tanks in Ayan, round 2 : 3/1 hits, 2,17 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Eastern Mongolia
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 3 Tanks in Eastern Mongolia, round 2 : 3/0 hits, 3,00 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/0 hits, 1,00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia
                Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
                Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in 106 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in 106 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
    
        Non Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Changchun to Kirin
            2 Fighters moved from Vladivostok to 106 Sea Zone
            1 Fighter moved from Vladivostok to Heilungchiang
            1 Bomber moved from Eastern Mongolia to Heilungchiang
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Fighter moved from Kiangsi to Shantung
    
        Place Units - Hisaichi
            2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Russians regular : 0,00
    British regular : 0,67
    Neutral regular : 0,00
    Dutch regular : 0,33
    Hisaichi regular : 1,17
    

    Savegame

  • 2021 2020

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            2 Infantrys and 1 Tank moved from Malaya to S.Thailand
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
            1 Tank moved from Hyderabad to Assam
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand
            1 Destroyer and 1 Submarine moved from 60 Sea Zone to 61 Sea Zone
            1 Tank moved from Delhi to Assam
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Equatoria to Kordofan
            1 Infantry moved from Darfur to Kordofan
            1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            1 Infantry moved from Northern Ireland to Dublin
            1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Dublin
            1 Fighter moved from Wales to Dublin
            2 Fighters moved from London to Dublin
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry moved from Montreal to 2 Sea Zone
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 99 Sea Zone
            1 Infantry moved from Canadian Prairies to North Central USA
            1 Tank moved from Ontario to E.Mexico
            1 Infantry moved from Wales to Manchester
            2 Infantrys moved from Dover to Manchester
            1 Tank moved from London to Manchester
            5 Infantrys moved from London to Manchester
            1 Infantry moved from Gold Coast to French Sudan
            1 Infantry moved from Nigeria to French Sudan
            1 Infantry moved from British Somaliland to Italian East Africa
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            2 Infantrys and 2 Tanks moved from Cairo to 56 Sea Zone
            1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 56 Sea Zone to 57 Sea Zone
            1 Fighter moved from Lower Egypt to Kordofan
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
            1 Artillery and 1 Infantry moved from 62 Sea Zone to Kenya
            1 Tank moved from Iraq to Palestine
            1 Tank moved from Palestine to Lower Egypt
            1 Infantry and 1 Tank moved from Palestine to Lower Egypt
            1 Fighter moved from Malta to Tobruk
            1 Infantry moved from Mersa Matruh to Tobruk
            1 Fighter moved from Cyprus to Lower Egypt
            1 Artillery and 1 Infantry moved from Cairo to Lower Egypt
            2 Infantrys moved from New Valley to Lower Egypt
            3 Infantrys and 2 Tanks moved from 57 Sea Zone to Italian East Africa
            1 Fighter moved from Trucial Coast to Lower Egypt
            1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 59 Sea Zone to 64 Sea Zone
            1 Artillery and 2 Infantrys moved from 64 Sea Zone to Mysore
            1 Artillery and 2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 Infantry moved from Delhi to Hyderabad
            1 Artillery moved from Baluchistan to Rajputana
            1 Infantry moved from Punjab to Bihar
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Yukon to British Columbia
            1 Infantry moved from British Columbia to Northwest USA
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kordofan
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Fighter and 2 Infantrys in Kordofan, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Kordofan
                    British roll dice for 1 Fighter and 1 Infantry in Kordofan, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 3 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Kordofan
                 retreated to Kordofan
                Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Italian East Africa
                British attack with 4 Infantrys and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 Infantrys and 2 Tanks in Italian East Africa, round 2 : 1/1 hits, 1.67 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Kenya
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Kenya, round 2 : 0/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Kenya, round 3 : 0/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Kenya, round 4 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery
            Battle in E.Mexico
                British attack with 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Tank in E.Mexico, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                British loses 0 PUs for violating E.Mexicos neutrality.
                British win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Tobruk
                British attack with 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 6 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery, 6 Infantrys and 1 Tank in S.Thailand, round 2 : 2/0 hits, 2.00 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Dublin
                British attack with 1 Artillery, 3 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Dublin, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/0 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                    British roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Dublin, round 3 : 1/1 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 8 Sea Zone
                British attack with 1 Battleship, 2 Destroyers and 1 Fighter
                Germans defend with 3 Submarines
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
                    2 Submarines owned by the Germans lost in 8 Sea Zone
                British win with 1 Battleship, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 3 Submarines
    
        Non Combat Move - British
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Fighter moved from Dublin to Wales
            1 AAGun moved from Wales to Manchester
            1 AAGun moved from London to Manchester
            1 Bomber moved from London to Wales
            2 Fighters moved from Dublin to Northern Ireland
            1 Infantry moved from Scotland to Manchester
            1 Fighter moved from Tobruk to Lower Egypt
            1 Fighter moved from Kordofan to Lower Egypt
            1 Fighter moved from Madras to Burma
            1 AAGun moved from Delhi to Hyderabad
            1 AAGun moved from Madras to Hyderabad
            1 AAGun moved from Bombay to Rajputana
            1 AAGun moved from Cairo to Lower Egypt
            1 AAGun moved from Cape Town to South Africa
            1 AAGun and 1 Infantry moved from Montreal to Quebec
            1 AAGun moved from Vancouver to British Columbia
    
        Place Units - British
            6 Infantrys placed in Cairo
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Thai regular : 0.67
    Germans regular : -0.67
    Neutral regular : -0.67
    British regular : -4.00
    

    Savegame

  • 2021 2020

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 115 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry moved from Guadalcanal to New Georgia
            1 Infantry moved from Bougainville to New Georgia
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
            1 Infantry moved from Northern Territory to Townsville
            1 Fighter moved from Townsville to 114 Sea Zone
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
            1 Infantry moved from Queensland to Townsville
            4 Infantrys moved from Canberra to New South Wales
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 AAGun moved from Port Moresby to West Papua
            1 AAGun moved from Canberra to New South Wales
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
            1 Tank moved from Townsville to South Australia
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2021 2020

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
            1 Submarine moved from 67 Sea Zone to 114 Sea Zone
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
            1 Infantry moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Kotka
            1 Fighter moved from Helsinki to Kotka
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Kotka
            1 Fighter moved from Helsinki to Kotka
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Kotka: 1 Fighter
            EDIT: Adding units owned by Finns to Helsinki: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Infantry and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/1 hits, 2,50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Bucharest to E.Romania
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,50
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Tank moved from Bangkok to Malaya
            1 Artillery and 1 Infantry moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
            1 Artillery moved from Bangkok to Malaya
            1 Fighter moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 1 Bunker
                    British roll AA dice in Malaya : 1/1 hits, 0,17 expected hits
                    1 Fighter owned by the Thai lost in Malaya
                    Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/1 hits, 1,83 expected hits
                    British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Thai win, taking Malaya from British with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Thai: 1 Fighter
                Casualties for British: 1 Bunker
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Thai regular : 0,17
    British regular : -0,50
    

    Savegame


  • Amazing. Of the two attacks I made on territories with aa-guns, both figs were shot down.


  • I don’t really like this LL-mechanism. Suppose it’s not possible to get this without it?


  • The map and features are super-exciting though!

  • 2021 2020

    @trulpen not sure, ive just gotten used to it, im sure ill get diced at some point soon

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