L20 Bretters Axis VS Oysteilo Allies +14 BM3


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 armour moved from United Kingdom to Eire
                  Germans take Eire from Americans
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Baltic States to Bessarabia
            1 mech_infantry moved from Baltic States to Bessarabia
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
            3 aaGuns and 10 armour moved from Eastern Poland to Baltic States
            7 mech_infantrys moved from Germany to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Norway
            4 infantry moved from Norway to Finland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 fighter placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            2 artilleries placed in Normandy Bordeaux
            1 mech_infantry placed in Germany
            2 artilleries placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,2,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 11 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Belarus to Novgorod
            3 fighters moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
            2 fighters moved from Belarus to Eastern Poland
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            12 armour, 4 artilleries and 1 mech_infantry moved from Belarus to Bryansk
            3 infantry moved from Smolensk to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
            1 artillery moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Rostov to Caucasus
            3 infantry moved from Volgograd to Caucasus
            3 fighters moved from Novgorod to Bryansk
            2 fighters moved from Eastern Poland to Russia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun and 9 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Suiyuyan
    
        Place Units - Russians
            6 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Korea
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to Java
            1 fighter moved from Malaya to Java
            1 tactical_bomber moved from Malaya to Java
            1 fighter moved from Malaya to Java
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Hainan to French Indo China
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to French Indo China
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Korea causes 6 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 37 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 bomber moved from Korea to Japan
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 infantry and 1 tactical_bomber placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    Americans AA : -0.17
    ANZAC regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            2 artilleries moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
            1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Guam
            Battle in Scotland
            Battle in Philippines
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Eire
                Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 110 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 109 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 117 Sea Zone to 101 Sea Zone
            1 bomber moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Hopei to Yunnan
            1 artillery and 4 infantry moved from Hopei to Kweichow
            1 armour and 1 mech_infantry moved from Jehol to Hopei
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Kiangsi to Hunan
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 armour, 2 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
            Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Germans regular : -0,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
            5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns, 2 infantry and 6 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            2 artilleries moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
            1 marine and 1 mech_infantry moved from 109 Sea Zone to Eire
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Guam
            Battle in Scotland
            Battle in Philippines
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Eire, round 2 : 1/10 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Eire
                Americans win, taking Guam from Japanese, taking Scotland from Germans, taking Philippines from Japanese, taking Eire from Germans with 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 110 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 109 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 3 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 117 Sea Zone to 101 Sea Zone
            1 bomber moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Hopei to Yunnan
            1 artillery and 4 infantry moved from Hopei to Kweichow
            1 armour and 1 mech_infantry moved from Jehol to Hopei
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Kiangsi to Hunan
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            2 armour, 2 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
            Americans collect 62 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
            5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 8 PUs; 
    
        Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Italians
    
        Combat - British
    
        Non Combat Move - British
            2 mech_infantrys moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 9 infantry moved from India to West India
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
            UK_Pacific collect 9 PUs; end with 17 PUs
            Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 2 infantry
            EDIT: Adding units owned by British to India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2,33
    Germans regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 4 mech_infantrys moved from Northern Italy to Romania
            1 tactical_bomber moved from Northern Italy to Southern Italy
            7 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northwest Persia to Persia
            2 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour moved from Eastern Persia to Persia
            1 artillery moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            1 armour moved from Trans-Jordan to Persia
            1 fighter moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Southern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Iraq
            3 armour placed in Egypt
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            Italians collect 26 PUs (6 lost to blockades); end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 17 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Baltic States to Eastern Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            10 armour and 13 mech_infantrys moved from Baltic States to Novgorod
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 10 armour and 13 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 10 armour and 13 mech_infantrys in Novgorod, round 2 : 9/23 hits, 7.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Poland
            1 aaGun moved from Baltic States to Novgorod
            1 fighter moved from Belarus to Romania
            1 tactical_bomber moved from Belarus to Romania
            1 fighter moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 2 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Germany
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,3,1,6,2,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5
            Germans collect 45 PUs (11 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : 2.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 47 PUs; 
            Russians buy 8 infantry and 5 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Bryansk to Eastern Poland
            3 fighters moved from Bryansk to Eastern Poland
            2 fighters moved from Russia to Eastern Poland
            12 armour, 7 artilleries and 12 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Belarus
                Russians attack with 12 armour, 7 artilleries and 13 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 12 armour, 7 artilleries and 13 infantry in Belarus, round 2 : 9/32 hits, 11,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 12 armour, 7 artilleries and 13 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 5 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            3 mech_infantrys moved from Russia to Belarus
            4 infantry moved from Russia to Bryansk
            1 armour and 3 mech_infantrys moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
            5 fighters moved from Eastern Poland to Bryansk
            2 fighters moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 aaGun and 9 infantry moved from Shensi to Tsinghai
            3 infantry moved from Suiyuyan to Kansu
            1 aaGun and 5 infantry moved from Korea to Amur
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -0,33
    Russians regular : -4,50
    

    Savegame


  • TripleA Move Summary: Japanese round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            1 bomber moved from Malaya to 54 Sea Zone
            2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Malaya to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    

    Savegame


  • @oysteilo do you want to scramble to SZ 54 with your 3 Anzac fighters?


  • @bretters yes


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 fighter moved from 42 Sea Zone to Malaya
            1 bomber moved from Malaya to 54 Sea Zone
            2 battleships, 1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Malaya to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
                Americans defend with 2 carriers, 3 destroyers and 4 fighters; ANZAC defend with 3 fighters, 2 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 carriers, 3 destroyers, 7 fighters and 1 transport in 54 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 7/9 hits, 5.00 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 7 fighters and 1 transport in 54 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Japanese and 4 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC, 1 transport owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 76
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters, 2 submarines and 1 transport
                Casualties for Americans: 2 carriers, 3 destroyers and 4 fighters
    
        Non Combat Move - Japanese
            1 bomber moved from 54 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
            1 bomber moved from 21 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3
            Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    unreal again


  • @oysteilo the dice gods are telling you that you must surrender! :hugging_face:

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; 
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 fighters
                Germans defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Eire to 109 Sea Zone
            2 artilleries, 2 carriers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 bomber and 6 fighters moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Hopei to Yunnan
    
        Place Units - Americans
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Korea
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 artillery, 1 bomber and 8 infantry placed in Eastern United States
            1 infantry placed in Central United States
            Americans undo move 4.
            1 bomber placed in Eastern United States
            1 artillery and 8 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
            Americans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Germans regular : -0,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            8 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs; 
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Eastern United States to 104 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 fighters
                Germans defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Eire to 109 Sea Zone
            2 artilleries, 2 carriers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 bomber and 6 fighters moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Kweichow to Yunnan
            1 armour and 1 mech_infantry moved from Hopei to Yunnan
    
        Place Units - Americans
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Korea
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 artillery, 1 bomber and 8 infantry placed in Eastern United States
            1 infantry placed in Central United States
            Americans undo move 4.
            1 bomber placed in Eastern United States
            1 artillery and 8 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6
            Americans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            8 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 armour moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 9 PUs; end with 12 PUs
            Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Germans regular : -0,50
    

    Savegame

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