L20 Bretters Axis VS Oysteilo Allies +14 BM3


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 bomber moved from Western Germany to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Poland
            1 infantry moved from Germany to Poland
            5 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            4 armour and 3 artilleries moved from Scotland to United Kingdom
    

    Savegame


  • @oysteilo
    scramble outside of novgorod 1 fighter to protect your cruiser? i’m coming in with 2 bombers and a fighter

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no scramble today


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 bomber moved from Western Germany to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Poland
            1 infantry moved from Germany to Poland
            5 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            4 armour and 3 artilleries moved from Scotland to United Kingdom
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 2 bombers and 1 fighter in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Poland
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from 115 Sea Zone to Western Germany
            1 fighter moved from 115 Sea Zone to Germany
            1 tactical_bomber moved from Poland to Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            8 submarines placed in 112 Sea Zone
            4 infantry placed in Germany
            1 infantry placed in United Kingdom
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 artillery moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Novgorod to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Poland, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 marine moved from Baltic States to Eastern Poland
            1 fighter moved from Poland to Novgorod
            1 artillery and 3 infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Romania to Eastern Poland
            1 fighter moved from Romania to Eastern Poland
            4 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Eastern Poland to Romania
    
        Place Units - Russians
            1 aaGun and 2 mech_infantrys placed in Novgorod
            Russians undo move 1.
            1 aaGun, 1 armour and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Volgograd
            1 fighter, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -3,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 factory_minor and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Kwangsi to 21 Sea Zone
            1 fighter moved from Kwangsi to 21 Sea Zone
            1 tactical_bomber moved from Kwangsi to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Kwangsi to 21 Sea Zone
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangsi to 56 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 2/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            2 infantry placed in Kwangtung
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 artillery and 1 marine moved from Central United States to 101 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 106 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Korea
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,1,2,5,5,2,3,5,3,6,1,6,4
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Manchuria: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Sikang to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Kweichow
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : 2,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 106 Sea Zone
            1 artillery and 1 marine moved from Central United States to 101 Sea Zone
            2 artilleries, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 106 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            2 fighters moved from Eastern United States to 102 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Korea
            2 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,1,2,5,5,2,3,5,3,6,1,6,4
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Manchuria: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Sikang to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Kweichow
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 infantry moved from Burma to Shan State
            1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 aaGun, 3 artilleries and 7 infantry moved from India to Burma
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 87 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Equatorial Africa to 87 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 106 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 106 Sea Zone: 4 transports
            EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : 2,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    THE BRITTISH IN 106 ARE ON ONE TRANSPORT


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Yugoslavia to Northern Italy
            1 bomber moved from Gibraltar to Tunisia
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eire to United Kingdom
            3 artilleries and 3 infantry moved from United Kingdom to Scotland
            1 armour moved from United Kingdom to Scotland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Germany to Romania
            1 tactical_bomber moved from Western Germany to Romania
            1 bomber moved from Western Germany to Romania
            1 bomber moved from Western Germany to Romania
            10 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Slovakia Hungary to Romania
    
        Combat - Germans
            Battle in Romania
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians roll AA dice in Romania : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 6/7 hits, 3.00 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 10 submarines
                Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
    
        Non Combat Move - Germans
            1 bomber moved from Romania to Western Germany
            1 bomber moved from Romania to Western Germany
            1 fighter moved from Romania to Slovakia Hungary
            1 tactical_bomber moved from Romania to Slovakia Hungary
            1 tactical_bomber moved from United Kingdom to Western Germany
            8 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 infantry placed in United Kingdom
            1 fighter placed in Western Germany
            6 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            Germans collect 53 PUs (1 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 3.00
    Russians AA : -0.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            2 artilleries and 4 infantry moved from Novgorod to Baltic States
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Russia to Poland
            1 fighter moved from Novgorod to Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 5/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            2 fighters moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Ukraine
            2 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Russia to Western Ukraine
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 4,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            2 artilleries and 4 infantry moved from Novgorod to Baltic States
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Russia to Poland
            1 fighter moved from Novgorod to Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Romania
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 5/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Baltic States
            1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            2 fighters moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Ukraine
            2 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Russia to Western Ukraine
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 1 infantry
            EDIT: Adding units owned by Russians to Korea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 4,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to Philippines
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Hopei
            1 tactical_bomber moved from Kwangsi to Hopei
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 bomber moved from Philippines to 30 Sea Zone
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport
                    Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Jehol
            1 tactical_bomber moved from Hopei to Jehol
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            3 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
            3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 56 Sea Zone to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            3 artilleries and 4 infantry moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in Malaya
            1 carrier and 2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 artilleries, 3 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 102 Sea Zone to Gibraltar
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 2/8 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Celebes from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to Midway
    
        Place Units - Americans
            3 infantry placed in Korea
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -0,33
    Italians regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            5 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Japanese regular : 1,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 artilleries, 3 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 102 Sea Zone to Gibraltar
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 2/8 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Celebes from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to Midway
    
        Place Units - Americans
            3 infantry placed in Korea
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            5 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 cruiser moved from 87 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from French West Africa to 92 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 53
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                Casualties for British: 1 cruiser
            Battle in Morocco
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Burma to Yunnan
            1 aaGun, 3 artilleries and 6 infantry moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Kweichow
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,6,5,6,1,4,3,2,5
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,17
    Japanese regular : 1,00
    Italians regular : -2,00
    British regular : 2,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 artilleries, 3 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 102 Sea Zone to Gibraltar
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 2/8 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Celebes from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to Midway
    
        Place Units - Americans
            3 infantry placed in Korea
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            5 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
            1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 cruiser moved from 87 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from French West Africa to 92 Sea Zone
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 53
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                Casualties for British: 1 cruiser
            Battle in Morocco
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Burma to Yunnan
            1 aaGun, 3 artilleries and 6 infantry moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Kweichow
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,6,5,6,1,4,3,2,5
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 103 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,17
    Japanese regular : 1,00
    Italians regular : -2,00
    British regular : 2,33
    

    Savegame

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