axis-dominion vs ghost (allies+20) bm3


  • You can go max defense, but keep aa gun. And take out jap units first, then italian.


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            6 infantry moved from Buryatia to Amur
            12 artilleries and 19 infantry moved from Trans-Jordan to Egypt
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            2 armour, 33 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Italians
    
        Combat - Russians
            Battle in Amur
                Russians attack with 6 infantry
                Japanese defend with 1 infantry and 3 mech_infantrys
                    Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 4 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Amur
                    Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 5 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 6 : 0/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Amur, round 7 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -11
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 armour, 33 infantry and 7 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour, 33 infantry and 7 mech_infantrys in Caucasus, round 2 : 9/42 hits, 7,67 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 2 armour, 33 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Egypt
                Russians attack with 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                Germans defend with 7 fighters and 1 infantry; Italians defend with 1 aaGun, 1 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 11 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber; Japanese defend with 1 artillery and 3 infantry
                    Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Egypt
                    Russians roll dice for 12 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber in Egypt, round 2 : 12/33 hits, 10,33 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 13 artilleries, 1 bomber, 13 fighters, 15 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 16/48 hits, 20,50 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 16 infantry owned by the Russians, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Egypt
                    Russians roll dice for 12 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 3 : 10/17 hits, 6,17 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 12 artilleries, 13 fighters, 5 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 20/36 hits, 16,67 expected hits
                    1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 1 mech_infantry owned by the Italians, 12 artilleries owned by the Russians, 5 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Egypt
                Italians win with 1 aaGun, 1 armour, 7 artilleries, 13 fighters, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is -54
                Casualties for Russians: 12 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                Casualties for Italians: 5 artilleries, 1 bomber, 11 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Persia to Trans-Jordan
            1 aaGun moved from Volgograd to Caucasus
            11 infantry moved from Persia to Northwest Persia
            2 infantry moved from Yakut S.S.R. to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -1,17
    Japanese regular : -0,50
    Russians regular : 5,67
    Italians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Amur to Korea
            1 mech_infantry moved from Chahar to Manchuria
            2 bombers moved from Philippines to Korea
            3 fighters moved from Japan to Korea
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Sikang to Szechwan
            1 armour and 1 mech_infantry moved from Shensi to Szechwan
            3 mech_infantrys moved from Hopei to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            1 mech_infantry moved from Hopei to Sikang
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Philippines to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            2 mech_infantrys moved from Hopei to Hunan
            2 mech_infantrys moved from Hopei to Hunan
            1 mech_infantry moved from Hopei to Hunan
            1 mech_infantry moved from Hopei to Hunan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 5/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/10 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 4/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 3 mech_infantrys
                Casualties for British: 1 artillery and 4 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport; ANZAC defend with 13 submarines
                2 submarines owned by the Americans and 13 submarines owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Korea
                Japanese attack with 2 bombers, 3 fighters and 2 mech_infantrys
                Americans defend with 2 infantry; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Korea, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 infantry owned by the Americans lost in Korea
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 3 fighters moved from Korea to Japan
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
            5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            2 battleships, 10 carriers, 2 cruisers, 6 destroyers and 14 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 carriers moved from 37 Sea Zone to 19 Sea Zone
            2 artilleries moved from New Guinea to Dutch New Guinea
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 98 Sea Zone to Egypt
            1 fighter moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 tactical_bomber moved from Shan State to Malaya
    
        Place Units - Japanese
            6 fighters placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,3,3,6,1,1,1,5,4,6,3,5,5,2,2,2,4,5,1,1,6,4,2,4,5,5,5,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,5,3,3,6,4,1,2,2,5,2,2,5,6,1,6,1,6,4,1,1,3,5,6,5,1,1,1,6,1,2,4,1,4,3,1,1,6,2,2
            Japanese collect 46 PUs (18 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.00
    Japanese regular : 3.50
    ANZAC regular : 0.67
    UK_Pacific regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 19 Sea Zone to 16 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 bombers, 7 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/12 hits, 5,83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 infantry, 3 tactical_bombers and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 14 carriers, 2 cruisers, 6 destroyers, 15 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 14 carriers, 2 cruisers, 5 destroyers, 15 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 16 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            3 tactical_bombers moved from 110 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 bombers, 7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            3 carriers and 1 destroyer placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 submarines moved from 19 Sea Zone to 16 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 bombers, 7 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/12 hits, 5,83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 bombers, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 infantry, 3 tactical_bombers and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 14 carriers, 2 cruisers, 6 destroyers, 15 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 14 carriers, 2 cruisers, 5 destroyers, 15 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 16 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            3 tactical_bombers moved from 110 Sea Zone to United Kingdom
            3 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 bombers, 7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            3 carriers and 1 destroyer placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Kweichow to Anhwe
    
        Combat - British
            Battle in Hunan
                British attack with 1 artillery and 4 infantry
                Japanese defend with 4 mech_infantrys
                    British roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 3/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Hunan
                    British roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                1 artillery owned by the British retreated to Yunnan
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for British: 4 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Anhwe
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anhwe
                1 infantry owned by the British retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry moved from India to Burma
            1 artillery and 1 infantry moved from West India to India
            1 aaGun moved from Yunnan to Burma
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Central America to Gibraltar
            4 fighters moved from Tunisia to Gibraltar
    
        Place Units - British
            4 transports placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,6,3,4,6,2,6,1,1
            British collect 26 PUs (3 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 0,17
    Japanese regular : 1,67
    Germans regular : -0,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 4 infantry moved from Turkmenistan to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 3 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Eastern Persia, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Persia
                Italians win, taking Eastern Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Samara to Turkmenistan
            2 fighters moved from Southern Italy to Egypt
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 armour placed in Egypt
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            13 submarines moved from 19 Sea Zone to 16 Sea Zone
    
        Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from New Zealand to Caroline Islands
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer, 4 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            3 tactical_bombers moved from Southern Italy to Holland Belgium
            4 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            4 bombers moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 12/15 hits, 7.83 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 aaGun and 3 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Samara to Kazakhstan
            3 aaGuns, 9 armour, 7 artilleries, 10 infantry and 20 mech_infantrys moved from Samara to Volgograd
            1 infantry moved from Tambov to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            4 armour and 2 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Vologda to Volgograd
            1 bomber moved from Russia to Kiangsu
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            4 bombers, 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 tactical_bombers moved from Southern Italy to Western Germany
            1 artillery moved from Western Germany to France
            3 mech_infantrys moved from Novgorod to Vyborg
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            3 fighters moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 carriers, 1 destroyer, 4 fighters and 1 submarine placed in 112 Sea Zone
            1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Americans AA : -0.50
    Germans regular : 5.00
    

    Savegame


  • I surrender - Congratulations with the win. Well played!


  • @Ghostglider said in axis-dominion vs ghost (allies+20) bm3:

    I surrender - Congratulations with the win. Well played!

    thank you, and good game!

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