@bretters Sadly Greece is still under Axis control…
LennardF vs Freh (Allies +20) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 fighter moved from India to Persia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 18 armour moved from Belarus to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Poland to Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 4 mech_infantrys moved from Western Germany to Slovakia Hungary 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Novgorod 3 bombers moved from Belarus to Western Germany 1 armour moved from Smolensk to Belarus Combat - Germans Non Combat Move - Germans 22 mech_infantrys moved from Belarus to Rostov Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany Germans undo move 3. 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4 Germans collect 52 PUs (7 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Russia to Tsinghai 2 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda 1 fighter moved from Russia to Caucasus Combat - Russians Battle in Tsinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Tambov 4 aaGuns, 13 artilleries and 44 infantry moved from Russia to Tambov 1 fighter moved from Vologda to Tambov 1 fighter moved from Vologda to Russia 4 infantry moved from Russia to Tambov 2 aaGuns moved from Samara to Russia 1 fighter moved from Tsinghai to Kansu 2 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Tsagaan Olom to Kansu 3 infantry moved from Central Mongolia to Dzavhan Place Units - Russians 1 infantry placed in Volgograd 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 battleship and 1 marine moved from 31 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Guam to Kweichow 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 armour moved from Yunnan to Malaya 6 mech_infantrys moved from Shan State to Malaya 3 infantry moved from Malaya to Shan State 4 tactical_bombers moved from Yunnan to Shan State 1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 mech_infantrys moved from Manchuria to Buryatia 2 artilleries and 4 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 3 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 1 bomber moved from Kweichow to Chahar 3 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 21 Sea Zone to 33 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 31 Sea Zone to 33 Sea Zone 3 fighters moved from Guam to Yunnan Combat - Japanese Battle in Midway Battle in Caroline Islands Japanese attack with 2 fighters and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Midway from Americans, taking Caroline Islands from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 factory_minor placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries placed in Malaya 1 armour and 2 mech_infantrys placed in Manchuria 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5,6,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,2,5,1 Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Morocco to Algeria 1 fighter moved from 95 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 carriers moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to New South Wales 1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from Alaska to Western United States 1 infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 bomber moved from Queensland to New South Wales Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 bomber moved from Malta to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Sumatra Non Combat Move - British 1 bomber moved from France to Southern France 1 fighter moved from 93 Sea Zone to Southern France 2 fighters moved from 95 Sea Zone to Southern France 2 fighters moved from 98 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 infantry moved from Libya to Tunisia 2 infantry moved from Morocco to Algeria 6 artilleries and 5 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 artilleries placed in Persia 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Morocco to Algeria 1 fighter moved from 95 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 carriers moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from Queensland to New South Wales 1 destroyer and 1 submarine moved from 11 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from Alaska to Western United States 1 infantry moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 1 bomber moved from Queensland to New South Wales Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 bomber moved from Malta to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Sumatra Non Combat Move - British 1 bomber moved from France to Southern France 1 fighter moved from 93 Sea Zone to Southern France 2 fighters moved from 95 Sea Zone to Southern France 2 fighters moved from 98 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 infantry moved from Libya to Tunisia 2 infantry moved from Morocco to Algeria 6 artilleries and 5 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 artilleries placed in Persia 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Neutral_Allies to British EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17
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@LennardF Please use the second file, thanks!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 armour moved from Romania to Germany 1 mech_infantry moved from Romania to Germany Non Combat Move - Italians Place Units - Italians 1 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,6,6,3,4,6,6,2 Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 marine moved from 41 Sea Zone to Sumatra 2 submarines moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Alexandria to Egypt 2 fighters moved from Persia to 41 Sea Zone 1 fighter moved from Persia to Tsinghai Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd 18 armour and 22 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Bryansk 3 artilleries moved from Novgorod to Archangel 1 mech_infantry moved from Nenetsia to Archangel 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Archangel to Smolensk 1 armour, 12 artilleries and 25 infantry moved from Belarus to Smolensk 8 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 115 Sea Zone 3 bombers moved from Western Germany to Bryansk 3 tactical_bombers moved from Ukraine to Volgograd 8 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Bryansk Germans attack with 3 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Bryansk, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport Russians defend with 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Smolensk Germans attack with 1 armour, 12 artilleries, 25 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 12 artilleries, 25 infantry and 9 mech_infantrys in Smolensk, round 2 : 12/47 hits, 12.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 12 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 18 armour and 31 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 18 armour and 31 mech_infantrys in Caucasus, round 2 : 10/49 hits, 14.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 18 armour and 31 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Bryansk to Novgorod 3 aaGuns moved from Belarus to Smolensk 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 3 bombers moved from Bryansk to Novgorod Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,1,5,6,5,1,5 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -5.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Vologda to Russia 1 fighter moved from Kansu to Russia 5 infantry moved from Dzavhan to Tsagaan Olom 13 artilleries moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 13 infantry moved from Samara to Russia 29 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Samara 1 armour moved from Russia to Tambov 2 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 2 artilleries moved from Chahar to Central Mongolia 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Manchuria to Central Mongolia Japanese take Buyant-Uhaa from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 3 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 3 mech_infantrys moved from Buryatia to Dzavhan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 4 tactical_bombers moved from Kweichow to Malaya 3 fighters moved from Yunnan to Malaya 4 tactical_bombers moved from Shan State to Malaya 7 infantry moved from Shan State to Burma 1 armour, 6 artilleries and 12 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Kweichow to Burma 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 3 artilleries moved from Malaya to Shan State 1 armour moved from Malaya to Burma 6 mech_infantrys moved from Malaya to Burma 3 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 8 fighters, 3 infantry, 9 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 bomber moved from Chahar to Kweichow 1 marine moved from Midway to 25 Sea Zone 1 battleship, 2 destroyers and 1 marine moved from 25 Sea Zone to 6 Sea Zone 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys in Burma, round 2 : 8/36 hits, 8.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Yunnan 3 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 3 artilleries placed in Malaya 3 submarines placed in 20 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 3 mech_infantrys placed in Manchuria 2 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,3,3,3,4,5,3,3,2,4 Japanese collect 58 PUs (5 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Gibraltar to Northern Italy 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Combat - Americans Battle in Hawaiian Islands Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Hawaiian Islands from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Northern Italy to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 4 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 5 fighters moved from Western United States to 91 Sea Zone 3 fighters moved from 41 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 3 fighters moved from New South Wales to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 marine placed in Western United States 3 infantry placed in Central United States 3 fighters placed in Eastern United States 3 armour placed in Southern France Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 4 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode British buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 4 infantry moved from Southern France to France 6 fighters moved from Southern France to France 1 bomber moved from Southern France to France 2 fighters moved from United Kingdom to France Combat - British Battle in France British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery and 9 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.33 expected hits Germans roll dice for 1 artillery and 9 infantry in France, round 2 : 6/10 hits, 3.33 expected hits 1 artillery owned by the British, 5 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the British lost in France British roll dice for 1 bomber and 8 fighters in France, round 3 : 4/9 hits, 4.67 expected hits Germans roll dice for 1 artillery and 4 infantry in France, round 3 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Italians and 2 fighters owned by the British lost in France British roll dice for 1 bomber and 6 fighters in France, round 4 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in France British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry Casualties for Italians: 1 artillery and 9 infantry Non Combat Move - British 6 fighters moved from France to Normandy Bordeaux 1 bomber moved from France to United Kingdom 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Algeria to Morocco 6 artilleries and 5 infantry moved from Libya to Tunisia 3 transports moved from 93 Sea Zone to 91 Sea Zone 2 carriers and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 mech_infantrys moved from Egypt to Iraq 2 armour moved from Northwest Persia to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : 2.67 British regular : -1.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Gibraltar to Northern Italy 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Combat - Americans Battle in Hawaiian Islands Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Hawaiian Islands from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Northern Italy to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 4 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 5 fighters moved from Western United States to 91 Sea Zone 3 fighters moved from 41 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 3 fighters moved from New South Wales to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 marine placed in Western United States 3 infantry placed in Central United States 3 fighters placed in Eastern United States 3 armour placed in Southern France Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 4 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode British buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 4 infantry moved from Southern France to France 6 fighters moved from Southern France to France 1 bomber moved from Southern France to France 2 fighters moved from United Kingdom to France Combat - British Battle in France British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery and 9 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.33 expected hits Germans roll dice for 1 artillery and 9 infantry in France, round 2 : 6/10 hits, 3.33 expected hits 1 artillery owned by the British, 5 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the British lost in France British roll dice for 1 bomber and 8 fighters in France, round 3 : 4/9 hits, 4.67 expected hits Germans roll dice for 1 artillery and 4 infantry in France, round 3 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Italians and 2 fighters owned by the British lost in France British roll dice for 1 bomber and 6 fighters in France, round 4 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in France British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry Casualties for Italians: 1 artillery and 9 infantry Non Combat Move - British 6 fighters moved from France to Normandy Bordeaux 1 bomber moved from France to United Kingdom 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Algeria to Morocco 6 artilleries and 5 infantry moved from Libya to Tunisia 3 transports moved from 93 Sea Zone to 91 Sea Zone 2 carriers and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 mech_infantrys moved from Egypt to Iraq 2 armour moved from Northwest Persia to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 2 armour EDIT: Adding units owned by British to Eastern Persia: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : 2.67 British regular : -1.67
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@LennardF pls use second file - thanks!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 armour moved from Germany to Romania 1 mech_infantry moved from Germany to Romania Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,4,1,6,5,4,3 Italians collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - French 1 destroyer moved from 92 Sea Zone to 109 Sea Zone French take 109 Sea Zone from Germans 1 fighter moved from Gibraltar to Normandy Bordeaux
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Germans Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 tactical_bombers moved from Ukraine to Germany 1 fighter moved from Novgorod to Western Germany 1 armour moved from Smolensk to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 infantry moved from Ukraine to Rostov 18 armour and 31 mech_infantrys moved from Caucasus to Volgograd 3 bombers moved from Novgorod to Rostov 1 infantry moved from Bryansk to Ukraine 4 mech_infantrys moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from Novgorod to Archangel 4 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany Combat - Germans Battle in Volgograd Germans attack with 18 armour and 31 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 18 armour and 31 mech_infantrys in Volgograd, round 2 : 14/49 hits, 14.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 18 armour and 31 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Rostov to Archangel 9 mech_infantrys moved from Smolensk to Urals 3 aaGuns, 12 artilleries and 25 infantry moved from Smolensk to Archangel Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,2,6,2,6,3,6,2 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 armour moved from Tambov to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Tambov to Rostov 3 fighters moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Rostov Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 4 aaGuns and 17 infantry moved from Tambov to Russia 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Samara to Russia 5 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai Place Units - Russians 2 artilleries and 5 infantry placed in Russia Russians undo move 1. 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 38 Sea Zone Japanese take 43 Sea Zone from ANZAC 3 fighters moved from 35 Sea Zone to Hunan 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 5 fighters and 12 submarines moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Malaya to Sumatra 1 tactical_bomber moved from Malaya to Sumatra 1 fighter and 7 tactical_bombers moved from Malaya to Hunan 3 artilleries moved from Malaya to Shan State 2 armour and 9 mech_infantrys moved from Burma to Szechwan 3 infantry moved from Yunnan to Szechwan 3 artilleries moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Dzavhan to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery, 3 infantry and 2 mech_infantrys moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour, 2 artilleries and 4 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom 3 mech_infantrys moved from Manchuria to Chahar 6 artilleries and 19 infantry moved from Burma to Shan State 1 bomber moved from Kweichow to Hunan 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 2 fighters moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Japanese undo move 2. Japanese undo move 2. 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Manchuria 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 armour, 5 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 3 armour, 4 fighters and 5 infantry moved from Southern France to Northern Italy Combat - Americans Battle in Soviet Far East Battle in Midway Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 4 armour, 4 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/14 hits, 5.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Northern Italy to Southern France 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from Eastern United States to 105 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 109 Sea Zone to 105 Sea Zone 5 fighters moved from 91 Sea Zone to Southern France 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 3 fighters moved from India to 80 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 battleship moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 bomber moved from 42 Sea Zone to Queensland Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to Central United States: 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 5 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode British buy 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Germany to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 2 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone 3 artilleries moved from Tunisia to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy 5 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to India 6 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier moved from 91 Sea Zone to 109 Sea Zone 3 fighters moved from United Kingdom to Northern Italy 1 carrier and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 3 infantry moved from United Kingdom to 109 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 39 Sea Zone to India Place Units - British 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.67 Germans AA : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Germany 3 fighters moved from Southern Italy to Western Germany Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,5,2,5,1,1,4 Italians collect 1 PU (4 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Tsinghai 1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone 1 fighter moved from Normandy Bordeaux to Northern Italy Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Kazakhstan Germans take Novosibirsk from Russians Germans take Kazakhstan from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Vologda 1 bomber moved from Archangel to Vologda 2 bombers moved from Archangel to Rostov 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 10 armour moved from Volgograd to Caucasus 10 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Tambov 17 artilleries and 28 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 13 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Germany to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 3 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 2 artilleries, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 10 armour and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Caucasus, round 2 : 8/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Belarus 1 bomber moved from Vologda to Belarus 3 aaGuns moved from Archangel to Belarus 9 mech_infantrys moved from Urals to Kazakhstan 2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,1,2,3,6,6,4 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 artilleries and 70 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 2 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :