wheatbeer (Axis) vs OwenToo (Allies +18) BM3

  • '21 '20 '19 '18 '17

    I do believe that what you tested and saw is the default. That is my understanding of how it works

  • '17

    @owentoo said in wheatbeer (Axis) vs OwenToo (Allies +18) BM3:

    @wheatbeer How do I see what version?

    When you open the game, before you click Play By Forum, it will have a list of stuff on the left side of the screen, one of which is “Engine Version”

  • '21 '20 '19 '18 '17

    @wheatbeer Yes, I am running 2.5.22294 also

  • '17

    Ok, thanks … just checking in case different versions handled differently.

  • '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from India to Szechwan
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Yunnan to Jehol
            1 bomber moved from Yunnan to Jehol
            1 bomber moved from Yunnan to Chahar
            1 fighter moved from Malaya to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters and 7 submarines moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Malaya to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to Philippines
            1 armour and 4 mech_infantrys moved from Malaya to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Chahar to Yunnan
            1 bomber moved from Jehol to Yunnan
            1 tactical_bomber moved from Jehol to Shantung
            1 fighter moved from India to 42 Sea Zone
            1 fighter moved from Szechwan to Yunnan
            1 tactical_bomber moved from Szechwan to Yunnan
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Malaya to Philippines
            1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 tactical_bomber moved from India to 42 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in India
            3 infantry placed in Malaya
            Japanese undo move 4.
            2 infantry placed in Shantung
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 2 artilleries
            EDIT: Adding units owned by Japanese to Shan State: 2 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Northwest Persia to Caucasus
            3 fighters moved from Iraq to Caucasus
            1 bomber moved from Syria to Caucasus
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 1 armour, 1 bomber and 3 fighters
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Iraq
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            1 fighter moved from Wake Island to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 3.
            1 destroyer placed in 80 Sea Zone
            1 armour and 1 fighter placed in Iraq
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Northwest Persia to Caucasus
            3 fighters moved from Iraq to Caucasus
            1 bomber moved from Syria to Caucasus
    
        Combat - Americans
            Battle in Caucasus
                Americans attack with 1 armour, 1 bomber and 3 fighters
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            3 fighters moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            1 artillery, 5 infantry and 1 marine moved from Trans-Jordan to Iraq
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western Australia to Queensland
            1 fighter moved from Wake Island to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 3.
            1 destroyer placed in 80 Sea Zone
            1 armour and 1 fighter placed in Iraq
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Russia to Rostov
            1 armour moved from Northwest Persia to Rostov
            1 mech_infantry moved from Northwest Persia to Rostov
            6 fighters moved from Russia to Belarus
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - British
            Battle in Rostov
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 aaGun and 1 infantry
                    Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Rostov
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Belarus
                British attack with 6 fighters
                Germans defend with 1 aaGun; Italians defend with 1 fighter and 1 infantry
                    Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    British roll dice for 6 fighters in Belarus, round 2 : 1/6 hits, 3.00 expected hits
                    Germans roll dice for 1 aaGun, 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 1 fighter owned by the British lost in Belarus
                    British roll dice for 5 fighters in Belarus, round 3 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Belarus
                British win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for British: 2 fighters
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 fighter and 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Belarus to Russia
            1 fighter moved from Rostov to Russia
            1 mech_infantry moved from Northwest Persia to Volgograd
            4 artilleries, 7 infantry and 1 marine moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            1 carrier and 1 fighter placed in 109 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.67
    Japanese regular : 1.00
    Germans AA : -0.67
    Germans regular : -1.00
    British regular : -0.83
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 aaGun, 2 artilleries and 2 infantry moved from Denmark to Western Germany
            1 aaGun and 5 infantry moved from Northern Italy to Southern France
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
            1 armour and 2 mech_infantrys moved from Denmark to Western Germany
            1 bomber moved from Yunnan to Japan
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,3,1,3,4,5,5,2,2
            Italians collect 1 PU (12 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 marines moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            15 artilleries, 19 infantry and 4 mech_infantrys moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            2 fighters moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Western Ukraine to Tambov
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Tambov
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 15 artilleries, 19 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 15 artilleries, 19 infantry and 4 mech_infantrys in Rostov, round 2 : 11/38 hits, 11.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 15 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            10 artilleries moved from Western Ukraine to Ukraine
            3 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Ukraine
            1 aaGun moved from Archangel to Novgorod
            3 fighters moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Germany
            3 tactical_bombers moved from Tambov to Ukraine
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            2 artilleries placed in Western Germany
            2 mech_infantrys placed in Western Germany
            3 infantry and 4 mech_infantrys placed in Germany
            Germans undo move 4.
            2 infantry placed in Southern France
            1 infantry placed in Germany
            Germans undo move 2.
            2 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            2 infantry moved from Volgograd to Tambov
            1 aaGun moved from Volgograd to Tambov
            35 infantry moved from Russia to Tambov
            6 artilleries moved from Russia to Tambov
            8 infantry moved from Russia to Tambov
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 bombers moved from Yunnan to 80 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from Shantung to Chahar
            1 fighter moved from Japan to Chahar
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            2 battleships and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    Scramble SZ80?

  • '21 '20 '19 '18 '17

    @wheatbeer no scramble, thanks!

  • '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 bombers moved from Yunnan to 80 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from Shantung to Chahar
            1 fighter moved from Japan to Chahar
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            2 battleships and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Sumatra
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Ceylon from UK_Pacific, taking Sumatra from ANZAC with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 80 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            4 fighters moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 artilleries moved from Shan State to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Yunnan to Hunan
            1 fighter moved from Chahar to Anhwe
            1 artillery moved from Sakha to Buryatia
            2 infantry moved from Korea to Amur
            1 aaGun, 7 artilleries and 9 infantry moved from India to West India
            2 bombers moved from 80 Sea Zone to West India
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            3 carriers moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            4 submarines moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from 42 Sea Zone to Philippines
            3 tactical_bombers moved from Philippines to Yunnan
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Chahar to Shantung
            1 fighter moved from 42 Sea Zone to Philippines
            2 carriers moved from 42 Sea Zone to 41 Sea Zone
            5 submarines moved from 42 Sea Zone to 41 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from 42 Sea Zone to Malaya
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in West India
            1 destroyer placed in 39 Sea Zone
            3 mech_infantrys placed in Malaya
            3 infantry placed in Shantung
            2 mech_infantrys placed in India
            Japanese undo move 4.
            2 infantry placed in Shantung
            4 infantry placed in Japan
            1 submarine placed in 19 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 fighter
            EDIT: Adding units owned by Japanese to West India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 0.83
    ANZAC regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 armour moved from 125 Sea Zone to Norway
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            9 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 54 Sea Zone to 45 Sea Zone
            9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Hawaiian Islands to 45 Sea Zone
            1 artillery and 9 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 109 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            9 infantry moved from 125 Sea Zone to Norway
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 armour moved from Caucasus to Novosibirsk
            2 fighters moved from Eastern United States to Iceland
            1 carrier moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 fighter moved from Russia to Iraq
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 fighters and 1 mech_infantry placed in Iraq
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
            1 armour moved from 125 Sea Zone to Norway
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            9 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Norway from Germans, taking 42 Sea Zone from Japanese with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 54 Sea Zone to 45 Sea Zone
            9 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Hawaiian Islands to 45 Sea Zone
            1 artillery and 9 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 109 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            9 infantry moved from 125 Sea Zone to Norway
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 armour moved from Caucasus to Novosibirsk
            2 fighters moved from Eastern United States to Iceland
            1 carrier moved from 101 Sea Zone to 123 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Gibraltar to Scotland
            1 fighter moved from Russia to Iraq
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 fighters and 1 mech_infantry placed in Iraq
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from Russia to Smolensk
    
        Combat - British
            Battle in Smolensk
                British attack with 5 fighters
                Germans defend with 1 artillery
                    British roll dice for 5 fighters in Smolensk, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                British win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            2 aaGuns moved from United Kingdom to 109 Sea Zone
            1 marine moved from United Kingdom to 109 Sea Zone
            6 infantry moved from United Kingdom to 109 Sea Zone
            1 aaGun moved from United Kingdom to Scotland
            3 infantry moved from United Kingdom to Scotland
            1 mech_infantry moved from Volgograd to Russia
            4 artilleries, 7 infantry and 1 marine moved from Caucasus to Northwest Persia
            1 armour moved from Iraq to Egypt
            4 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun moved from Trans-Jordan to Egypt
            5 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 aaGuns, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 6 infantry, 1 marine and 4 transports moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from Smolensk to Norway
            1 fighter moved from Smolensk to Russia
            1 marine moved from 125 Sea Zone to Norway
            6 infantry moved from 125 Sea Zone to Norway
            2 aaGuns moved from 125 Sea Zone to Norway
            1 fighter moved from Smolensk to 125 Sea Zone
            2 fighters moved from Smolensk to Norway
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            2 infantry placed in Egypt
            1 artillery and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.50
    Japanese regular : -0.67
    Germans regular : -0.33
    British regular : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Japan to Yunnan
            1 aaGun, 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Western Germany to Denmark
            1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 aaGun and 5 infantry moved from Southern France to Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,5,6,2,5,1,1,6,2
            Italians collect 1 PU (12 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

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