OOL
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@ArtofWar1947 ksmcay just sent the formula to me but I see you found it!
The new formula is not an improvement; indeed, its 10 steps back.
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
The new formula is not an improvement; indeed, its 10 steps back. Yeah, agreed. Hopefully we won’t have to use it often.
Test summary from TripleA, engine version: 2.5.22294, time: 8:43:45 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Amur
2 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Southern Belarus to Bryansk
3 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Leningrad to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Kursk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 cruiser moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 2 infantry
Siberia : 1 factory_minor
Bryansk : 2 aaGuns, 1 artillery and 2 infantry
Yakut S.S.R. : 3 infantry
Eastern Poland : 3 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Kursk : 1 armour and 1 mech_infantry
Archangel : 2 infantry
Buryatia : 2 aaGuns and 9 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Urals : 1 factory_minor
Northern Belarus : 2 aaGuns, 1 artillery and 6 infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Northern Caucasus : 2 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
128 Sea Zone : 1 submarine
116 Sea Zone : 1 cruiser
118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 27 / 27
Americans : 53 / 53
Chinese : 16 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter moved from Korea to Shansi
1 tactical_bomber moved from Japan to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Fukien to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
2 infantry moved from Korea to Southern Manchuria
1 armour and 1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Shansi to Shantung
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 infantry placed in Japan
3 transports placed in 7 Sea Zone
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 1.67
SZ 132 is operational.
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
SZ 132 is operational.
did you upload a new version or do anything?
I opened with game with the engine version we had been using. So you should be good to go.
Test summary from TripleA, engine version: 2.5.22294, time: 1:48:16 PM
Savegame
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
I opened with game with the engine version we had been using. So you should be good to go.
seems this file doesn’t recognize the sea zone changes between z34, 24 & 48. the usa fighter can fly from Davao to z27
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Davao to 27 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from Manilla to Davao
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
Americans undo move 2.
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 marine
50 Sea Zone : 1 submarine
104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
11 Sea Zone : 1 carrier and 1 transport
27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 33 / 43
Americans : 53 / 54
Chinese : 10 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Davao to 27 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from Manilla to Davao
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
Americans undo move 2.
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 marine
50 Sea Zone : 1 submarine
104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
11 Sea Zone : 1 carrier and 1 transport
27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 33 / 43
Americans : 53 / 54
Chinese : 10 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
You’re right. This seems to be a different bug, because I was able to move the US DD and sub to SZ 132.
@ArtofWar1947 said in L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies):
You’re right. This seems to be a different bug, because I was able to move the US DD and sub to SZ 132.
I am playing adam still, I’ll let him know.
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.33
Territory Summary for Chinese :
Kweichow : 2 infantry
Tsinghai : 1 fighter and 5 infantry
Inner Mongolia : 1 infantry
Yunnan : 4 infantry
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 31 / 43
Americans : 53 / 54
Chinese : 12 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 7 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to Central United States
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Davao to 27 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from Manilla to Davao
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
Americans undo move 2.
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 marine; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from 113 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from 109 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from 109 Sea Zone to Iceland
1 battleship and 1 cruiser moved from 114 Sea Zone to 121 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 battleship moved from 132 Sea Zone to 40 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory
1 fighter moved from Burma to Eastern India
1 aaGun moved from Eastern India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 fighter and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 marine
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : 0.50
British regular : 1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 marine
Kweichow : 2 infantry
Tsinghai : 1 fighter and 5 infantry
Kwangtung : 1 harbour and 2 infantry
Inner Mongolia : 1 infantry
Yunnan : 4 infantry
Szechwan : 5 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
Iceland : 1 airfield and 1 bomber
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tanganyika Territory : 1 fighter and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 fighter
Rhodesia : 2 infantry
Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Malta : 1 airfield
Shan State : 3 infantry
Malaya : 1 harbour
Eastern India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 marine
Borneo : 1 infantry
Burma : 1 aaGun and 2 infantry
Algeria : 1 aaGun, 2 infantry and 1 mech_infantry
94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Southern Persia : 1 flag, 1 artillery and 3 infantry
82 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
113 Sea Zone : 1 destroyer
50 Sea Zone : 1 submarine
83 Sea Zone : 1 destroyer
104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
40 Sea Zone : 1 battleship
121 Sea Zone : 1 battleship and 1 cruiser
11 Sea Zone : 1 carrier and 1 transport
27 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 46 / 46
Japanese : 31 / 43
Americans : 53 / 54
Chinese : 12 / 15
British : 30 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 5 / 0
Neutral_True : 20 / 0
Adam says try closing and then reopening the map and see if that works. he said that was bizarre. also you can put that usa fgt in midway or somewhere and move the dd to aussie land waters