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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 56 Sea Zone to 64 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 1 infantry
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Egypt : 1 infantry
Shan State : 1 infantry
New Guinea : 2 infantry
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
64 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
27 Sea Zone : 1 cruiser
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 46 / 46
Japanese : 33 / 44
Americans : 53 / 53
Chinese : 10 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour, 3 artilleries and 3 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Baltic States
4 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Austria to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/12 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/34 hits, 8.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Slovakia Hungary to Romania
1 mech_infantry moved from Austria to Romania
1 aaGun moved from Poland to Baltic States
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 armour and 1 mech_infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.00
Test summary from TripleA, engine version: 2.5.22294, time: 4:21:38 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 4:22:38 PM
Savegame
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter moved from Ukraine to 101 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter moved from Ukraine to 101 Sea Zone
Combat - Russians
Battle in 101 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - Russians
1 fighter moved from 101 Sea Zone to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 5 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Southern Belarus
5 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Leningrad to Novgorod
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from Russia to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Amur
Place Units - Russians
1 submarine placed in 5 Sea Zone
2 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 1 infantry
Southern Belarus : 1 infantry
Siberia : 1 factory_minor and 2 infantry
Bryansk : 2 aaGuns, 1 artillery and 11 infantry
Smolensk : 5 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Kursk : 3 infantry
Bessarabia : 1 infantry
Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
Urals : 1 factory_minor
Yenisey : 2 aaGuns and 9 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Rostov : 3 infantry
Novgorod : 4 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
117 Sea Zone : 1 cruiser
5 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 58
Russians : 43 / 50
Japanese : 33 / 44
Americans : 53 / 53
Chinese : 10 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter moved from Ukraine to 101 Sea Zone
Combat - Russians
Battle in 101 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - Russians
1 fighter moved from 101 Sea Zone to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Kursk to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 5 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Southern Belarus
5 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Leningrad to Novgorod
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
6 infantry moved from Russia to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Amur
Place Units - Russians
1 submarine placed in 5 Sea Zone
2 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Western Ukraine : 1 infantry
Southern Belarus : 1 infantry
Siberia : 1 factory_minor and 2 infantry
Bryansk : 2 aaGuns, 1 artillery and 11 infantry
Smolensk : 5 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Kursk : 3 infantry
Bessarabia : 1 infantry
Ukraine : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
Urals : 1 factory_minor
Yenisey : 2 aaGuns and 9 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Timguska : 3 infantry
Rostov : 3 infantry
Novgorod : 4 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 3 infantry
117 Sea Zone : 1 cruiser
5 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 58
Russians : 43 / 50
Japanese : 33 / 44
Americans : 53 / 53
Chinese : 10 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Hunan to Szechwan
2 infantry moved from Hunan to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Szechwan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 aaGun, 3 infantry and 2 marines moved from Japan to 7 Sea Zone
1 submarine moved from 132 Sea Zone to 21 Sea Zone
1 carrier moved from 132 Sea Zone to 44 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kweichow to Kwangsi
1 artillery moved from Anhwe to Kiangsu
1 mech_infantry moved from Honan to Hunan
1 aaGun and 2 infantry moved from Southern Manchuria to Korea
1 aaGun and 1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone
2 artilleries and 4 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Hunan to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 132 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsi to Fukien
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -2.33
Test summary from TripleA, engine version: 2.5.22294, time: 9:22:35 AM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 9:58:33 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 52 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,3,2
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
104 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
11 Sea Zone : 1 carrier
52 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport
27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 58
Russians : 43 / 50
Japanese : 37 / 47
Americans : 53 / 81
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 marine moved from British Somaliland to 78 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery moved from British Somaliland to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Crete
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Belgian Congo
2 fighters and 3 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 104 Sea Zone to 52 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,3,2
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Inner Mongolia
2 infantry moved from Tsinghai to Inner Mongolia
7 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 marine moved from British Somaliland to 78 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery moved from British Somaliland to 78 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Crete
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Belgian Congo
2 fighters and 3 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Crete
British attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 marine in Crete, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking 109 Sea Zone from Germans, taking Crete from Italians with 1 marine remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Belgian Congo
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 2 fighters and 3 infantry
Japanese defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Eastern India
1 fighter moved from Belgian Congo to Egypt
1 tactical_bomber moved from Kenya to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 100 Sea Zone
4 infantry moved from Brazil to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Northeast Persia to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
3 aaGuns and 6 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
Place Units - British
1 carrier placed in 100 Sea Zone
1 marine placed in Egypt
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4,1,1,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,5,1,1,1,3
UK_Pacific collect 7 PUs (10 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Japanese regular : -1.33
Italians regular : 1.33
British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
Kwangtung : 1 harbour and 2 infantry
Inner Mongolia : 1 fighter and 14 infantry
Yunnan : 3 infantry
Kenya : 1 armour
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Iceland : 1 airfield
Belgian Congo : 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Trans-Jordan : 2 artilleries and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 tactical_bomber
Malta : 1 airfield
Malaya : 1 harbour
Eastern India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Borneo : 1 infantry
Burma : 1 infantry
Ethiopia : 1 flag, 1 infantry
Morocco : 1 aaGun, 1 infantry and 1 mech_infantry
100 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Southern Persia : 1 flag, 2 infantry
Brazil : 1 flag
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer and 2 transports
Crete : 1 flag, 1 marine
104 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
109 Sea Zone : 1 flag, 1 destroyer
11 Sea Zone : 1 carrier
Northeast Persia : 1 flag
52 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport
27 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 58
Russians : 43 / 50
Japanese : 36 / 47
Americans : 53 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 17 / 15
Italians : 12 / 16
ANZAC : 10 / 12
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@ArtofWar1947 happy thanksgiving
@666
You too, Jim.
I’ll get back to our this afternoon.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.67
Test summary from TripleA, engine version: 2.5.22294, time: 12:18:26 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 27 Sea Zone to 52 Sea Zone
1 infantry and 1 marine moved from New South Wales to 64 Sea Zone
1 infantry, 1 marine and 1 transport moved from 64 Sea Zone to 52 Sea Zone
1 marine moved from 52 Sea Zone to Samoa
1 infantry moved from Shan State to Burma
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Alexandria : 1 infantry
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Samoa : 1 marine
Burma : 1 infantry
New Guinea : 2 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
Morocco : 2 infantry
64 Sea Zone : 1 submarine
81 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
52 Sea Zone : 1 cruiser, 1 infantry and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 58
Russians : 42 / 50
Japanese : 36 / 47
Americans : 53 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 10 / 19
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Baltic States to Northern Belarus
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Eastern Poland to Northern Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from France to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 7/12 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 submarine moved from 128 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to France
1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 armour, 4 artilleries, 20 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Northern Belarus
1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Northern Belarus
3 infantry moved from Karelia to Vyborg
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from Tunisia to Southern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 submarines placed in 115 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.67
British regular : -0.33
Did not scramble Ally fighters to defend SZ 113, because there was 100% chance of a German win even with a full scramble. Germans got 4 hits. Will be glad to roll for 3 scrambled fighters if you wish.