Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Philippines: 1 infantry EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Changing ownership of Malaya from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Malaya: 1 infantry EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport EDIT: Changing PUs for ANZAC from 17 to 25 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Japan to 21 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 6 fighters moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Szechwan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 armour and 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Timguska to Kansu 1 bomber and 1 tactical_bomber moved from Szechwan to Kansu Combat - Japanese Battle in Alaska Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese retreated to 22 Sea Zone Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Borneo Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Kansu Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei Chinese win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 mech_infantry; Russians defend with 3 infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Russians: 3 infantry Casualties for Americans: 1 mech_infantry Battle in Malaya Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Olgiy to Tsinghai 1 armour moved from Kweichow to Sikang 1 bomber and 1 tactical_bomber moved from Kansu to Sikang 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 17 Sea Zone to 5 Sea Zone 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 armour and 10 mech_infantrys moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Evenkiyskiy to Kansu 1 mech_infantry moved from Yakut S.S.R. to Timguska 2 fighters moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 fighter moved from Japan to 37 Sea Zone Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -7.00 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33 Germans regular : 0,33
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Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone Combat - British Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 112 Sea Zone British attack with 1 tactical_bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 112 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British attack with 1 destroyer Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - British 1 tactical_bomber could not land in 110 Sea Zone and was removed 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to Greece 3 fighters moved from Egypt to Greece 1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Greece: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,50 Japanese regular : 1,00 Germans regular : -0,00 British regular : -0,33
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gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
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Version 4.0.0 -> bmb’s cost 14
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@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
It’s BM3, but the map 4.0.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,1,1,5,4,6 Italians collect 1 PU (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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Sorry, that tr was forgotten. Was meant to go with the fleet. Is it ok to have moved it to z98?
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It’s of course not the end of the world if you say no, but 'twas silly.
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Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Version 4.0.0 -> bmb’s cost 14
That is, in fact, an interesting modification. It does not make bombers unattractive per se, but makes them a bit less powerful.
And it is not just an Axis stopper as I tend to build many US bombers at some point, too. -
Crazy game. Such a late sea lion. London looked very much left alone by Churchill. Was this an intentional invitation to make Hitlers dreams come true but to re-gain control in the middle east or an oversight?
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@Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
Please go ahead and move it with the rest.
I dont have any better targets then, so this change don’t influence my setup with Italy.I think I will soon have to count victory cities in Europe…
Thanks!
Meant to ask you about your tr in the Pac, but then saw that it was involved in a failed attack.