Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 30 Sea Zone to 17 Sea Zone
1 fighter moved from 30 Sea Zone to 22 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 44 Sea Zone to 21 Sea Zone
6 submarines moved from 44 Sea Zone to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Trans-Jordan
Americans take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Greece
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Greece
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
4 fighters moved from 21 Sea Zone to 43 Sea Zone
2 fighters moved from 63 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone
1 fighter moved from 17 Sea Zone to 23 Sea Zone
1 fighter moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Greece to Ukraine
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 carrier moved from 63 Sea Zone to 32 Sea Zone
1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 32 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
5 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
Americans undo move 1.
4 submarines and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 fighters moved from Egypt to Albania
1 fighter moved from Egypt to Albania
Combat - British
Battle in West India
British attack with 7 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 3 fighters
Germans defend with 1 mech_infantry
British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Albania
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
3 fighters moved from Albania to Greece
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,67
Italians regular : -0,33
Japanese regular : -1,33
Germans regular : 0,33
British regular : 4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 30 Sea Zone to 17 Sea Zone
1 fighter moved from 30 Sea Zone to 22 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 44 Sea Zone to 21 Sea Zone
6 submarines moved from 44 Sea Zone to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Egypt to Trans-Jordan
Americans take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Greece
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Greece
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
4 fighters moved from 21 Sea Zone to 43 Sea Zone
2 fighters moved from 63 Sea Zone to 43 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone
1 fighter moved from 17 Sea Zone to 23 Sea Zone
1 fighter moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Greece to Ukraine
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 transports moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 carrier moved from 63 Sea Zone to 32 Sea Zone
1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 32 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
5 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
Americans undo move 1.
4 submarines and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 fighters moved from Egypt to Albania
1 fighter moved from Egypt to Albania
Combat - British
Battle in West India
British attack with 7 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 3 fighters
Germans defend with 1 mech_infantry
British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Albania
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
3 fighters moved from Albania to Greece
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to 99 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,67
Italians regular : -0,33
Japanese regular : -1,33
Germans regular : 0,33
British regular : 4,33
Meant to exchange 1 fig with 1 tac in z99, but missed the second step in the first file. Well, anyway, last file please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Germany to Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,6,3,4,1,3
Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,00
Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.
Did the turn too quickly when just getting home and missed 2 tr by Tokyo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 43 Sea Zone
3 fighters moved from Java to 43 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 infantry
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Changing ownership of Malaya from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Changing PUs for ANZAC from 17 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Tsinghai to Kansu
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from Americans
8 armour moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
6 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Kansu
Germans attack with 5 infantry
Chinese defend with 1 infantry
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 10 armour and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Iraq
5 mech_infantrys moved from Iraq to Caucasus
6 mech_infantrys moved from Persia to Caucasus
7 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Persia to Iraq
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Western Germany
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.67
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Tsinghai to Kansu
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from Americans
8 armour moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
6 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Kansu
Germans attack with 5 infantry
Chinese defend with 1 infantry
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 10 armour and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Northwest Persia to Iraq
5 mech_infantrys moved from Iraq to Caucasus
6 mech_infantrys moved from Persia to Caucasus
7 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Persia to Iraq
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
3 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Western Germany
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Novgorod
3 artilleries and 7 infantry placed in Germany
2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.67
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
5 infantry moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 6 infantry moved from Kazakhstan to Samara
1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 fighter moved from Samara to Russia
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
5 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Volgograd to Samara
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
5 infantry moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 6 infantry moved from Kazakhstan to Samara
1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 fighter moved from Samara to Russia
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
5 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Volgograd to Samara
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber
EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Japan to 21 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 armour and 1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Timguska to Kansu
1 bomber and 1 tactical_bomber moved from Szechwan to Kansu
Combat - Japanese
Battle in Alaska
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese retreated to 22 Sea Zone
Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits
Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Borneo
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kansu
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry; Russians defend with 3 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Russians: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Olgiy to Tsinghai
1 armour moved from Kweichow to Sikang
1 bomber and 1 tactical_bomber moved from Kansu to Sikang
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 17 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 armour and 10 mech_infantrys moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Yakut S.S.R. to Timguska
2 fighters moved from Kazakhstan to Persia
1 tactical_bomber moved from Kazakhstan to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 fighter moved from Japan to 37 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 infantry placed in Kwangtung
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.00
Japanese regular : -7.00
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Tsinghai
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 submarine moved from 32 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Java
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry and 1 transport
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Tsinghai
Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Malaya
Americans attack with 11 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
6 submarines moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
5 submarines moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
6 submarines moved from 43 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Greece
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Central United States
1 marine placed in Western United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,33
Germans regular : 0,33
Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Tsinghai
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 submarine moved from 32 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Java
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry and 1 transport
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Tsinghai
Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Malaya
Americans attack with 11 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
6 submarines moved from 23 Sea Zone to 6 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
5 submarines moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
6 submarines moved from 43 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 22 Sea Zone to 42 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Greece
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Central United States
1 marine placed in Western United States
Americans undo move 6.
Americans undo move 5.
1 mech_infantry placed in Western United States
1 artillery, 6 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 112 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 4 transports
4 transports owned by the Germans lost in 112 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 110 Sea Zone
British attack with 1 destroyer
Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - British
1 tactical_bomber could not land in 110 Sea Zone and was removed
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Greece
3 fighters moved from Egypt to Greece
1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan
1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,50
Japanese regular : 1,00
Germans regular : -0,00
British regular : -0,33
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
Version 4.0.0 -> bmb’s cost 14
@JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:
gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?
It’s BM3, but the map 4.0.