scramble in holland ? factor in that i could also include the bombardment
L20 Ghostglider vs. trulpen (allied +18) BM4.0.0
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from India to Sumatra 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Sikang to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Kweichow to Chahar 1 armour moved from Kweichow to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Kweichow to Kansu 1 bomber moved from Archangel to Kansu Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 armour and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Hopei Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hopei, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 armour owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Guam, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Guam, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Guam Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 7 fighters and 1 tactical_bomber Americans defend with 2 infantry; ANZAC defend with 1 aaGun ANZAC roll AA dice in Celebes : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Celebes Japanese roll dice for 6 fighters and 1 tactical_bomber in Celebes, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the Americans lost in Celebes Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Japanese: 3 fighters Casualties for ANZAC: 1 aaGun Casualties for Americans: 2 infantry Battle in Iwo Jima Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Marianas Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from India to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yenisey to Evenkiyskiy 2 infantry moved from Yenisey to Timguska 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 armour and 8 mech_infantrys moved from India to Yunnan 2 infantry moved from Yunnan to Szechwan 1 bomber and 1 tactical_bomber moved from Kansu to Szechwan 1 mech_infantry moved from Amur to Yakut S.S.R. 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 mech_infantry moved from Malaya to Yunnan Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.33 Japanese regular : 2.50 ANZAC AA : 0.50 ANZAC regular : 1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,50
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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Changing placement of figs.
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Have to make some calculation in the Med.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 30 Sea Zone to 17 Sea Zone 1 fighter moved from 30 Sea Zone to 22 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 destroyer moved from 44 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 3 fighters moved from 44 Sea Zone to 21 Sea Zone 6 submarines moved from 44 Sea Zone to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from 44 Sea Zone to Borneo 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Trans-Jordan Americans take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Gibraltar to Greece Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Borneo Americans attack with 4 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 marine and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 63 Sea Zone to 43 Sea Zone 1 carrier, 2 destroyers and 6 submarines moved from 30 Sea Zone to 23 Sea Zone 1 fighter moved from 17 Sea Zone to 23 Sea Zone 1 fighter moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Greece to Ukraine 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern Persia to Kazakhstan 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 91 Sea Zone 8 carriers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 63 Sea Zone to 32 Sea Zone 1 submarine moved from 63 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 63 Sea Zone to 32 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - Americans 5 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States Americans undo move 1. 4 submarines and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 7 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to West India 2 fighters moved from Egypt to Albania 1 fighter moved from Egypt to Albania Combat - British Battle in West India British attack with 7 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 9/17 hits, 5,17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 7 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Albania British attack with 3 fighters Germans defend with 1 mech_infantry British roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Albania British win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode 3 fighters moved from Albania to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to 99 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : 0,33 British regular : 4,33
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Meant to exchange 1 fig with 1 tac in z99, but missed the second step in the first file. Well, anyway, last file please.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Germany to Poland Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,6,3,4,1,3 Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.
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Did the turn too quickly when just getting home and missed 2 tr by Tokyo.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from 43 Sea Zone to Java 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in Java ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 43 Sea Zone 3 fighters moved from Java to 43 Sea Zone 1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Turkmenistan to Eastern Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Philippines: 1 infantry EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Changing ownership of Malaya from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Malaya: 1 infantry EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport EDIT: Changing PUs for ANZAC from 17 to 25 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tsinghai to Kansu 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Americans 8 armour moved from Persia to Caucasus 5 mech_infantrys moved from Iraq to Caucasus 2 armour moved from Iraq to Caucasus 6 infantry moved from Eastern Poland to Belarus 10 artilleries moved from Eastern Poland to Belarus 1 mech_infantry moved from Northwest Persia to Caucasus Combat - Germans Battle in Kansu Germans attack with 5 infantry Chinese defend with 1 infantry Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Belarus Germans attack with 10 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 10 armour and 6 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Iraq 5 mech_infantrys moved from Iraq to Caucasus 6 mech_infantrys moved from Persia to Caucasus 7 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Iraq to Persia 1 mech_infantry moved from Persia to Iraq 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 3 aaGuns moved from Holland Belgium to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to United Kingdom 3 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Archangel 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from 110 Sea Zone to United Kingdom 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from 112 Sea Zone to Western Germany 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Germans 2 bombers placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Novgorod 3 artilleries and 7 infantry placed in Germany 2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -1.67 Germans regular : -2.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 5 infantry moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Russia to Kansu 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 6 infantry moved from Kazakhstan to Samara 1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 fighter moved from Samara to Russia 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Volgograd to Samara 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 infantry EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Japan to 21 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 6 fighters moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Borneo 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Szechwan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 armour and 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Shensi 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Timguska to Kansu 1 bomber and 1 tactical_bomber moved from Szechwan to Kansu Combat - Japanese Battle in Alaska Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese retreated to 22 Sea Zone Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Borneo Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Kansu Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei Chinese win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 mech_infantry; Russians defend with 3 infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter Casualties for Russians: 3 infantry Casualties for Americans: 1 mech_infantry Battle in Malaya Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Olgiy to Tsinghai 1 armour moved from Kweichow to Sikang 1 bomber and 1 tactical_bomber moved from Kansu to Sikang 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 17 Sea Zone to 5 Sea Zone 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 armour and 10 mech_infantrys moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Evenkiyskiy to Kansu 1 mech_infantry moved from Yakut S.S.R. to Timguska 2 fighters moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 fighter moved from Japan to 37 Sea Zone Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -7.00 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Ukraine to Tsinghai 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 submarine moved from 32 Sea Zone to 22 Sea Zone Combat - Americans Battle in Java Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 2 infantry, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Tsinghai Germans win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Marianas Battle in Malaya Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone 6 submarines moved from 23 Sea Zone to 6 Sea Zone 1 carrier moved from 32 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 6 submarines moved from 43 Sea Zone to 42 Sea Zone 10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 fighter moved from 2 Sea Zone to British Columbia 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Greece 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Central United States 1 marine placed in Western United States Americans undo move 6. Americans undo move 5. 1 mech_infantry placed in Western United States 1 artillery, 6 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33 Germans regular : 0,33