L20 Ghostglider vs. trulpen (allied +18) BM4.0.0


  • Meant to exchange 1 fig with 1 tac in z99, but missed the second step in the first file. Well, anyway, last file please.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Germany to Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,3,6,3,4,1,3
            Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from 43 Sea Zone to Java
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Java
                ANZAC attack with 3 fighters
                Japanese defend with 1 artillery
                    ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 43 Sea Zone
            3 fighters moved from Java to 43 Sea Zone
            1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Eastern Persia to West India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Turkmenistan to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,00
    

    Savegame


  • Ah, silly. Wait, I’ll redo the ANZAC with another walk-on to Malaya instead of Philly.


  • Did the turn too quickly when just getting home and missed 2 tr by Tokyo.


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from 43 Sea Zone to Java
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Java
                ANZAC attack with 3 fighters
                Japanese defend with 1 artillery
                    ANZAC roll dice for 3 fighters in Java, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to 43 Sea Zone
            3 fighters moved from Java to 43 Sea Zone
            1 cruiser and 1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Eastern Persia to West India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Turkmenistan to Eastern Persia
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Philippines: 1 infantry
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
            EDIT: Changing ownership of Philippines from Americans to Japanese
            EDIT: Changing ownership of Malaya from Japanese to ANZAC
            EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
            EDIT: Changing PUs for ANZAC from 17 to 25
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Tsinghai to Kansu
            1 infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from Americans
            8 armour moved from Persia to Caucasus
            5 mech_infantrys moved from Iraq to Caucasus
            2 armour moved from Iraq to Caucasus
            6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Eastern Poland to Belarus
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 5 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Belarus
                Germans attack with 10 artilleries and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 10 armour and 6 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northwest Persia to Iraq
            5 mech_infantrys moved from Iraq to Caucasus
            6 mech_infantrys moved from Persia to Caucasus
            7 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Iraq to Persia
            1 mech_infantry moved from Persia to Iraq
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Eire to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            3 aaGuns moved from Holland Belgium to 110 Sea Zone
            3 aaGuns moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Novgorod to Belarus
            10 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Poland to Eastern Poland
            5 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 fighters moved from 110 Sea Zone to United Kingdom
            3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            2 bombers placed in Western Germany
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 armour placed in Novgorod
            3 artilleries and 7 infantry placed in Germany
            6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Novgorod: 2 bombers
            EDIT: Turning off Edit Mode
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 armour placed in Novgorod
            3 artilleries and 7 infantry placed in Germany
            2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -1.67
    Germans regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 bombers, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Tsinghai to Kansu
            1 infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from Americans
            8 armour moved from Persia to Caucasus
            5 mech_infantrys moved from Iraq to Caucasus
            2 armour moved from Iraq to Caucasus
            6 infantry moved from Eastern Poland to Belarus
            10 artilleries moved from Eastern Poland to Belarus
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 5 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Belarus
                Germans attack with 10 artilleries and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 10 artilleries and 6 infantry in Belarus, round 2 : 5/16 hits, 5.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 10 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 10 armour and 6 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 2 : 4/16 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Northwest Persia to Iraq
            5 mech_infantrys moved from Iraq to Caucasus
            6 mech_infantrys moved from Persia to Caucasus
            7 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            2 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Iraq to Persia
            1 mech_infantry moved from Persia to Iraq
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Eire to 109 Sea Zone
            1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            3 aaGuns moved from Holland Belgium to 110 Sea Zone
            3 aaGuns moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Novgorod to Belarus
            10 mech_infantrys moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Poland to Eastern Poland
            5 mech_infantrys moved from Germany to Baltic States
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 fighters moved from 110 Sea Zone to United Kingdom
            3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            3 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            2 bombers placed in Western Germany
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 armour placed in Novgorod
            3 artilleries and 7 infantry placed in Germany
            6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 bombers
            EDIT: Adding units owned by Germans to Novgorod: 2 bombers
            EDIT: Turning off Edit Mode
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            3 infantry placed in Iraq
            3 infantry placed in Persia
            3 armour placed in Novgorod
            3 artilleries and 7 infantry placed in Germany
            2 bombers, 6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5,1,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,1,5,6,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,2,5,5,5
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -1.67
    Germans regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; 
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            5 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Novosibirsk to Kansu
            1 tactical_bomber moved from Russia to Kansu
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 artillery and 3 infantry moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Bessarabia to Eastern Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
                    Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
                Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 5 infantry
            Battle in Sikang
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 artilleries and 6 infantry moved from Kazakhstan to Samara
            1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Kansu to Samara
            1 fighter moved from Samara to Russia
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Ukraine to Rostov
            5 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 aaGun and 3 infantry moved from Volgograd to Samara
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
            1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,33
    Russians regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 22 PUs; 
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            5 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Novosibirsk to Kansu
            1 tactical_bomber moved from Russia to Kansu
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 artillery and 3 infantry moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Bessarabia to Eastern Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Romania, round 2 : 4/8 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2,00 expected hits
                    Germans roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kansu
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kansu, round 4 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
                Russians win, taking Kansu from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 5 infantry
            Battle in Sikang
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Sikang, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 9 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 artilleries and 6 infantry moved from Kazakhstan to Samara
            1 aaGun, 13 artilleries and 28 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Kansu to Samara
            1 fighter moved from Samara to Russia
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Ukraine to Rostov
            5 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 aaGun and 3 infantry moved from Volgograd to Samara
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 aaGun, 3 artilleries and 8 infantry moved from Smolensk to Russia
            1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 2 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Suiyuyan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,33
    Russians regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from Japan to 21 Sea Zone
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            6 fighters moved from 42 Sea Zone to Borneo
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
            3 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
            1 armour and 1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Szechwan to Shensi
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Timguska to Kansu
            1 bomber and 1 tactical_bomber moved from Szechwan to Kansu
    
        Combat - Japanese
            Battle in Alaska
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 21 Sea Zone
                    Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 21 Sea Zone
                1 transport owned by the Japanese retreated to 22 Sea Zone
                Americans win, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 fighters
            Battle in Shensi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 8 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 6 fighters and 1 tactical_bomber
                Americans defend with 1 marine
                    Japanese roll dice for 6 fighters and 1 tactical_bomber in Borneo, round 2 : 1/7 hits, 3.67 expected hits
                    Americans roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Borneo
                Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Kansu
                Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
                Chinese win with no units remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 mech_infantry; Russians defend with 3 infantry
                    Japanese roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits
                    Russians roll dice for 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 mech_infantry owned by the Americans lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Russians: 3 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Malaya
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 42 Sea Zone to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 mech_infantry moved from Olgiy to Tsinghai
            1 armour moved from Kweichow to Sikang
            1 bomber and 1 tactical_bomber moved from Kansu to Sikang
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Korea to Jehol
            2 infantry moved from Korea to Manchuria
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 submarine moved from 17 Sea Zone to 5 Sea Zone
            2 submarines moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 10 mech_infantrys moved from Yunnan to India
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 mech_infantry moved from Yakut S.S.R. to Timguska
            2 fighters moved from Kazakhstan to Persia
            1 tactical_bomber moved from Kazakhstan to Persia
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
            1 fighter moved from Japan to 37 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Kwangtung
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Japanese regular : -7.00
    ANZAC regular : -0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Ukraine to Tsinghai
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 23 Sea Zone to 22 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 transport
                Japanese defend with 2 infantry, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry and 1 transport
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Tsinghai
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Marianas
            Battle in Malaya
                Americans attack with 11 fighters and 1 tactical_bomber
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
            6 submarines moved from 23 Sea Zone to 6 Sea Zone
            1 carrier moved from 32 Sea Zone to 33 Sea Zone
            3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            5 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser moved from 91 Sea Zone to 104 Sea Zone
            1 aaGun moved from Egypt to Trans-Jordan
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            6 submarines moved from 43 Sea Zone to 42 Sea Zone
            10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter moved from 22 Sea Zone to 42 Sea Zone
            1 fighter moved from 2 Sea Zone to British Columbia
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Western United States
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 factory_minor placed in Greece
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
            1 artillery, 6 infantry and 1 marine placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 mech_infantry placed in Central United States
            1 marine placed in Western United States
            Americans undo move 6.
            Americans undo move 5.
            1 mech_infantry placed in Western United States
            1 artillery, 6 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Japanese regular : 0,33
    Germans regular : 0,33
    

    Savegame


  • Assumed the sub submerged by Marianas, instead of going heads-on with 2 subs.


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Ukraine to Tsinghai
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 23 Sea Zone to 22 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            11 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 transport
                Japanese defend with 2 infantry, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry and 1 transport
            Battle in Tsinghai
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Tsinghai
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/12 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Marianas
            Battle in Malaya
                Americans attack with 11 fighters and 1 tactical_bomber
                Japanese defend with 1 harbour and 2 infantry
                    Americans roll dice for 11 fighters and 1 tactical_bomber in Malaya, round 2 : 6/12 hits, 6,17 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                Americans win, taking Marianas from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 43 Sea Zone to 42 Sea Zone
            6 submarines moved from 23 Sea Zone to 6 Sea Zone
            1 carrier moved from 32 Sea Zone to 33 Sea Zone
            3 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            5 submarines moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 104 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser moved from 91 Sea Zone to 104 Sea Zone
            1 aaGun moved from Egypt to Trans-Jordan
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 carrier and 2 destroyers moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            6 submarines moved from 43 Sea Zone to 42 Sea Zone
            10 fighters and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter moved from 22 Sea Zone to 42 Sea Zone
            1 fighter moved from 2 Sea Zone to British Columbia
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Western United States
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 factory_minor placed in Greece
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 mech_infantry placed in Western United States
            1 artillery, 6 infantry and 1 marine placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 mech_infantry placed in Central United States
            1 marine placed in Western United States
            Americans undo move 6.
            Americans undo move 5.
            1 mech_infantry placed in Western United States
            1 artillery, 6 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 tactical_bomber
                Germans defend with 4 transports
                    4 transports owned by the Germans lost in 112 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for Germans: 4 transports
            Battle in 110 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 7 transports in 110 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 5 carriers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - British
            1 tactical_bomber could not land in 110 Sea Zone and was removed
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Greece
            3 fighters moved from Egypt to Greece
            1 aaGun, 2 armour, 8 artilleries, 16 infantry, 1 marine and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 aaGun, 7 artilleries, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Greece: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -0,50
    Japanese regular : 1,00
    Germans regular : -0,00
    British regular : -0,33
    

    Savegame

  • '15 '14

    gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?


  • Version 4.0.0 -> bmb’s cost 14


  • @JDOW said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    gents, quick question: The title is BM4. Can you tell me what the difference is to BM3?

    It’s BM3, but the map 4.0.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,1,1,5,4,6
            Italians collect 1 PU (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry, that tr was forgotten. Was meant to go with the fleet. Is it ok to have moved it to z98?


  • It’s of course not the end of the world if you say no, but 'twas silly.


  • Please go ahead and move it with the rest.
    I dont have any better targets then, so this change don’t influence my setup with Italy.

    I think I will soon have to count victory cities in Europe…

  • '15 '14

    @Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    Version 4.0.0 -> bmb’s cost 14

    That is, in fact, an interesting modification. It does not make bombers unattractive per se, but makes them a bit less powerful.
    And it is not just an Axis stopper as I tend to build many US bombers at some point, too.

  • '15 '14

    Crazy game. Such a late sea lion. London looked very much left alone by Churchill. Was this an intentional invitation to make Hitlers dreams come true but to re-gain control in the middle east or an oversight?


  • @Ghostglider said in L20 Ghostglider vs. trulpen (allied +18) BM4.0.0:

    Please go ahead and move it with the rest.
    I dont have any better targets then, so this change don’t influence my setup with Italy.

    I think I will soon have to count victory cities in Europe…

    Thanks!

    Meant to ask you about your tr in the Pac, but then saw that it was involved in a failed attack.

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