Odonis Allies +10 vs Bretters Axis BM3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 submarine in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 armour moved from Egypt to Iraq
    
        Place Units - Americans
            3 fighters placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to Burma
            1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 bomber and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 tactical_bomber owned by the British lost in Yunnan
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Yunnan to India
            1 infantry moved from West India to India
            2 artilleries moved from Iraq to Persia
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.83
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Bulgaria
            1 tactical_bomber moved from Southern Italy to Bulgaria
            1 armour moved from Greater Southern Germany to Albania
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Albania
            1 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Bulgaria
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Albania to Southern Italy
            1 fighter moved from Bulgaria to Yugoslavia
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 artilleries placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 3 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.00
    

    Savegame


  • @Odonis bump

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New Zealand
            1 fighter moved from Queensland to New Zealand
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New Zealand
            1 fighter moved from Queensland to New Zealand
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @bretters

    sorry holidays are busy season, may be a little slow


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Greece
            1 armour moved from Romania to Greece
            1 mech_infantry moved from Romania to Greece
            1 armour moved from Romania to Greece
            1 fighter moved from Yugoslavia to Baltic States
            1 tactical_bomber moved from Yugoslavia to Baltic States
            1 mech_infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour moved from Poland to Eastern Poland
            1 armour moved from Poland to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Scotland to Novgorod
            1 tactical_bomber moved from Scotland to Novgorod
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Eastern Poland
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 5 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 armour and 1 infantry; Russians defend with 1 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Greece, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Greece
                    Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Greece, round 3 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Greece
                    Germans roll dice for 2 armour in Greece, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greece
                Germans win, taking Greece from Russians with 2 armour remaining. Battle score for attacker is 7
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Romania to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 fighter moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 artilleries placed in Novgorod
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : -2.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour, 4 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            3 armour moved from Ukraine to Bessarabia
            1 artillery and 8 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 2 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
            2 infantry moved from Belarus to Baltic States
            1 fighter moved from Belarus to Bessarabia
            1 fighter moved from Belarus to Bessarabia
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Bessarabia
                Russians attack with 3 armour, 1 artillery, 2 fighters and 8 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 3 armour, 1 artillery, 2 fighters and 8 infantry in Bessarabia, round 2 : 4/14 hits, 4.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Baltic States
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 3 fighters and 1 infantry in Baltic States, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser
                Germans defend with 1 destroyer, 1 fighter and 1 transport
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
                Casualties for Russians: 1 cruiser
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 aaGun, 9 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 fighters moved from Bessarabia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            8 artilleries and 3 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Belarus
            3 fighters moved from Baltic States to Western Ukraine
            2 mech_infantrys moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            5 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 aaGun moved from Vyborg to Finland
            5 infantry moved from Finland to Norway
            3 infantry moved from Volgograd to Rostov
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Sakha to Buryatia
            10 infantry moved from Sakha to Buryatia
            1 aaGun moved from Sakha to Buryatia
    
        Place Units - Russians
            3 armour placed in Ukraine
            4 artilleries, 1 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            1 armour moved from Hopei to Yunnan
            1 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Amur to Siberia
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
            1 tactical_bomber moved from Japan to Buryatia
            1 bomber moved from Japan to Buryatia
            1 infantry moved from Amur to Buryatia
            1 fighter moved from Japan to Buryatia
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from 35 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to Japan
            1 fighter moved from Kwangsi to Japan
            1 tactical_bomber moved from Kwangsi to Japan
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
            Battle in Burma
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 11 infantry
                    Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/15 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 11 infantry in Buryatia, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 3 : 2/11 hits, 3.83 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 4 : 3/9 hits, 3.50 expected hits
                    Russians roll dice for 4 infantry in Buryatia, round 4 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 5 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 9 infantry
                Casualties for Russians: 1 aaGun and 11 infantry
            Battle in Siberia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Buryatia to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan
            4 fighters and 4 tactical_bombers moved from Burma to Kwangsi
            1 fighter moved from Buryatia to Amur
            1 tactical_bomber moved from Buryatia to Amur
            1 infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.50
    UK_Pacific regular : 0.00
    Russians regular : 1.33
    Russians AA : -0.50
    

    Savegame


  • if you attack SZ 31 - wake island SZ I want max defense please.


  • damage heavy ships, lose destroyers, lose carriers, lose cruiser, lose fighters, lose battleships

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits
                    3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Iraq to Eastern Persia
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : -6.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
            6 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • @Odonis wow that naval battle battle was frickin bogus! Round 1 you gotta be kidding me!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 30 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits
                    3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Iraq to Eastern Persia
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
            6 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 bomber moved from French Indo China to India
            2 artilleries moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Tunisia to Libya
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.50
    Japanese regular : -7.00
    Japanese AA : -0.17
    British regular : -0.33
    

    Savegame


  • @Odonis this is pre-emptive but i would like an exact OOL for the sea battle in SZ 31 on Japan’s next turn.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Bulgaria to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 fighter moved from Yugoslavia to 110 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Russians AA : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from New Zealand to Northern Territory
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from New Zealand to Northern Territory
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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