@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Greece
Battle in Soviet Far East
Battle in Philippines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Greece from Germans, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 fighters moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 24 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Marianas to 26 Sea Zone
1 armour moved from India to West India
Place Units - Americans
3 destroyers placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,4,4,2,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
4 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from India to 37 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 2 transports
British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 37 Sea Zone
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is -14
Casualties for British: 1 bomber and 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 8 mech_infantrys moved from India to West India
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -1.00
Japanese regular : 0.83
Germans regular : 0.17
British regular : -0.83
@odonis @bretters
Wow, that was some brutal rolling…
You may see an edit in the US battle - I had originally done the battle (you can find in MARTI rolls) then my laptop froze and had to start over. Kept the original battle result. Let me know if any questions.
@odonis wow yea ill trade a DD for a bomber and fighter, any day! lol
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 submarines moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 submarines moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 92 Sea Zone
Italians attack with 4 submarines
Americans defend with 2 carriers, 4 fighters, 1 submarine and 4 transports
Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 4 submarines in 92 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 3 submarines in 92 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 14 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 15 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 16 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 17 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 18 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 19 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 20 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 21 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 22 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 92 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 48
Casualties for Italians: 3 submarines
Casualties for Americans: 2 carriers, 1 submarine and 4 transports
4 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -2.00
well, you just lost ALL of your transports in the med! thanks for not putting a destroyer with your fleet in the med!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 2 transports
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
2 fighters moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 2 transports
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
2 fighters moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 artilleries and 11 infantry moved from Finland to Norway
1 artillery moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Poland to Eastern Poland
1 armour moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
1 armour, 9 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus
3 armour moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
Combat - Germans
Battle in Norway
Germans attack with 10 artilleries and 11 infantry
Russians defend with 1 aaGun and 9 infantry
Germans roll dice for 10 artilleries and 11 infantry in Norway, round 2 : 8/21 hits, 6.83 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits
7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway
Germans roll dice for 10 artilleries and 7 infantry in Norway, round 3 : 5/17 hits, 5.67 expected hits
Russians roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 10 artilleries and 5 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Belarus
Germans attack with 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys
Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers in Belarus, round 2 : 14/38 hits, 13.33 expected hits
Russians roll dice for 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 10/27 hits, 9.83 expected hits
7 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 10 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 3 : 14/28 hits, 11.17 expected hits
Russians roll dice for 5 armour and 9 artilleries in Belarus, round 3 : 5/14 hits, 5.50 expected hits
5 armour owned by the Russians, 9 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 11 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Germans: 15 infantry
Casualties for Russians: 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
1 aaGun moved from Romania to Slovakia Hungary
4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Germany to Baltic States
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 4.00
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Urals to Yenisey
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 artilleries and 1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to 37 Sea Zone
11 armour and 8 mech_infantrys moved from Burma to India
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Burma to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Kansu
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Japan to Yenisey
1 tactical_bomber moved from Wake Island to Japan
1 tactical_bomber moved from Wake Island to Japan
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 artilleries and 1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to 37 Sea Zone
11 armour and 8 mech_infantrys moved from Burma to India
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Burma to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Kansu
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Japan to Yenisey
1 tactical_bomber moved from Wake Island to Japan
1 tactical_bomber moved from Wake Island to Japan
Combat - Japanese
Combat Hit Differential Summary :
@Odonis would you like to scramble your 2 anzac fighters to protect your transport at the phillipines? im attacking with 2 fighter 2 tac
@bretters
No thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 artilleries and 1 infantry moved from Burma to India
1 tactical_bomber moved from Burma to 37 Sea Zone
11 armour and 8 mech_infantrys moved from Burma to India
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Burma to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Kansu
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Japan to Yenisey
1 tactical_bomber moved from Wake Island to Japan
1 tactical_bomber moved from Wake Island to Japan
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys in India, round 2 : 12/22 hits, 8.00 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from Shensi to Anhwe
1 tactical_bomber moved from Shensi to Anhwe
1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber moved from Yenisey to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 airfield placed in Malaya
1 destroyer and 1 transport placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.00
UK_Pacific regular : -0.33
ANZAC regular : -0.33
Russians regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
4 fighters moved from 26 Sea Zone to Wake Island
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Wake Island
Americans attack with 4 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 armour moved from West India to Turkmenistan
Place Units - Americans
1 factory_minor placed in Greece
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.33
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
4 fighters moved from 26 Sea Zone to Wake Island
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Wake Island
Americans attack with 4 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 armour moved from West India to Turkmenistan
Place Units - Americans
1 factory_minor placed in Greece
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
Combat - British
Non Combat Move - British
2 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys moved from West India to Eastern Persia
5 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Brazil to British Guiana
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.33
Japanese regular : 0.67
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Albania
1 tactical_bomber moved from Southern Italy to Albania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Albania
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Bulgaria
1 fighter moved from Albania to Southern Italy
1 tactical_bomber moved from Albania to Southern Italy
1 aaGun moved from Yugoslavia to Albania
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone