Odonis Allies +10 vs Bretters Axis BM3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Greece
            Battle in Soviet Far East
            Battle in Philippines
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Greece from Germans, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 fighters moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 87 Sea Zone
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 24 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Marianas to 26 Sea Zone
            1 armour moved from India to West India
    
        Place Units - Americans
            3 destroyers placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,4,4,2,1
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
            4 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 1 fighter moved from India to 37 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 37 Sea Zone
                    British roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 37 Sea Zone
                Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is -14
                Casualties for British: 1 bomber and 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 8 mech_infantrys moved from India to West India
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.00
    Japanese regular : 0.83
    Germans regular : 0.17
    British regular : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @bretters

    Wow, that was some brutal rolling…

    You may see an edit in the US battle - I had originally done the battle (you can find in MARTI rolls) then my laptop froze and had to start over. Kept the original battle result. Let me know if any questions.


  • @odonis wow yea ill trade a DD for a bomber and fighter, any day! lol


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 submarines moved from 97 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 submarines moved from 97 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 tactical_bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 99 Sea Zone
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 92 Sea Zone
                Italians attack with 4 submarines
                Americans defend with 2 carriers, 4 fighters, 1 submarine and 4 transports
                    Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 4 submarines in 92 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    1 carrier owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 14 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 15 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 16 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 17 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 18 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 19 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 20 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 21 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 22 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 92 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 48
                Casualties for Italians: 3 submarines
                Casualties for Americans: 2 carriers, 1 submarine and 4 transports
                4 fighters owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -2.00
    

    Savegame


  • well, you just lost ALL of your transports in the med! thanks for not putting a destroyer with your fleet in the med!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine and 2 transports
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    2 transports owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 submarine and 2 transports
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to Queensland
            2 fighters moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 infantry
            EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    ANZAC regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine and 2 transports
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    2 transports owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 submarine and 2 transports
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to Queensland
            2 fighters moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 infantry
            EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 artilleries and 11 infantry moved from Finland to Norway
            1 artillery moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Belarus
            1 infantry moved from Poland to Eastern Poland
            1 armour moved from Baltic States to Belarus
            1 fighter moved from Novgorod to Belarus
            1 armour, 9 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            3 armour moved from Romania to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Norway
                Germans attack with 10 artilleries and 11 infantry
                Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 10 artilleries and 11 infantry in Norway, round 2 : 8/21 hits, 6.83 expected hits
                    Russians roll dice for 1 aaGun and 9 infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits
                    7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway
                    Germans roll dice for 10 artilleries and 7 infantry in Norway, round 3 : 5/17 hits, 5.67 expected hits
                    Russians roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 10 artilleries and 5 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun and 9 infantry
            Battle in Belarus
                Germans attack with 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys
                    Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers in Belarus, round 2 : 14/38 hits, 13.33 expected hits
                    Russians roll dice for 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 10/27 hits, 9.83 expected hits
                    7 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 10 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 3 : 14/28 hits, 11.17 expected hits
                    Russians roll dice for 5 armour and 9 artilleries in Belarus, round 3 : 5/14 hits, 5.50 expected hits
                    5 armour owned by the Russians, 9 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 5 armour, 11 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Germans: 15 infantry
                Casualties for Russians: 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Belarus to Novgorod
            1 aaGun moved from Romania to Slovakia Hungary
            4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            3 mech_infantrys moved from Germany to Baltic States
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            4 armour and 6 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 4.00
    Russians AA : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 aaGun and 2 artilleries moved from Bessarabia to Ukraine
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Urals to Yenisey
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.50
    

    Savegame


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            2 artilleries and 1 infantry moved from Burma to India
            1 tactical_bomber moved from Burma to 37 Sea Zone
            11 armour and 8 mech_infantrys moved from Burma to India
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 tactical_bomber moved from Japan to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Burma to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Kansu
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 bomber moved from Japan to Yenisey
            1 tactical_bomber moved from Wake Island to Japan
            1 tactical_bomber moved from Wake Island to Japan
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            2 artilleries and 1 infantry moved from Burma to India
            1 tactical_bomber moved from Burma to 37 Sea Zone
            11 armour and 8 mech_infantrys moved from Burma to India
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 tactical_bomber moved from Japan to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Burma to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Kansu
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 bomber moved from Japan to Yenisey
            1 tactical_bomber moved from Wake Island to Japan
            1 tactical_bomber moved from Wake Island to Japan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Odonis would you like to scramble your 2 anzac fighters to protect your transport at the phillipines? im attacking with 2 fighter 2 tac

  • '20 '19 '18 '15 '13

    @bretters
    No thanks


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            2 artilleries and 1 infantry moved from Burma to India
            1 tactical_bomber moved from Burma to 37 Sea Zone
            11 armour and 8 mech_infantrys moved from Burma to India
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 tactical_bomber moved from Japan to Soviet Far East
            1 fighter moved from Japan to Soviet Far East
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Burma to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Kansu
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 bomber moved from Japan to Yenisey
            1 tactical_bomber moved from Wake Island to Japan
            1 tactical_bomber moved from Wake Island to Japan
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yenisey
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians lost in Yenisey
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys
                British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys in India, round 2 : 12/22 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 42 Sea Zone to Malaya
            1 fighter moved from Shensi to Anhwe
            1 tactical_bomber moved from Shensi to Anhwe
            1 tactical_bomber moved from Kansu to Suiyuyan
            1 bomber moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter moved from Soviet Far East to 6 Sea Zone
            1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 airfield placed in Malaya
            1 destroyer and 1 transport placed in 37 Sea Zone
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.00
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    Russians regular : -3.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            4 fighters moved from 26 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Wake Island
                Americans attack with 4 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
                Americans win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 armour moved from West India to Turkmenistan
    
        Place Units - Americans
            1 factory_minor placed in Greece
            2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.33
    Italians regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            4 fighters moved from 26 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Wake Island
                Americans attack with 4 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
                Americans win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 armour moved from West India to Turkmenistan
    
        Place Units - Americans
            1 factory_minor placed in Greece
            2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            2 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys moved from West India to Eastern Persia
            5 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Brazil to British Guiana
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.33
    Japanese regular : 0.67
    Italians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            1 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            1 armour moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Albania
            1 tactical_bomber moved from Southern Italy to Albania
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Yugoslavia to Bulgaria
            1 fighter moved from Albania to Southern Italy
            1 tactical_bomber moved from Albania to Southern Italy
            1 aaGun moved from Yugoslavia to Albania
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
    

    Savegame

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