• '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Americans
            8 Elites moved from Alaska to sz4
            8 Elites and 1 Fighter moved from sz4 to Palana
            2 B.Transports moved from sz5 to sz6
            8 Elites moved from Seattle to sz6
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            1 EarlyFighter moved from Anchorage to sz4
            1 EarlyFighter moved from Anchorage to sz4
            2 Artillerys and 1 Infantry moved from N.Canada to Anchorage
            4 Infantrys moved from Anchorage to Alaska
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            8 Elites moved from sz14 to Seattle
            2 Infantrys moved from San Francisco to Nor Cal
            3 Infantrys moved from Pula to Pikelot
            1 Artillery moved from Pula to Pikelot
            1 Tank moved from Pula to Pikelot
    
        Purchase Units - Americans
            Americans buy 5 Destroyers, 8 Elites and 2 Transports; Remaining resources: 1 PUs; 
    
        Non Combat Move - Americans
            1 Battleship moved from sz25 to sz11
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Transports placed in sz5
            2 Destroyers placed in sz25
            1 Destroyer placed in sz25
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Masaharu round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Masaharu
            1 EarlyFighter moved from Quingdao to Jinan
            1 Artillery and 1 Elite moved from Irkutsk to Ustkut
            1 Infantry moved from Vostok to Irkutsk
            3 Infantrys moved from Vostok to Quingdao
            3 Artillerys and 1 Infantry moved from Belogorsk to Quingdao
            1 Tank moved from Amursk to Quingdao
            1 Artillery and 1 Marine moved from Amursk to Belogorsk
            2 Transports moved from sz1 to sz15
            4 Infantrys moved from Akina to sz15
            2 Transports moved from sz2 to sz1
            4 Infantrys and 2 Transports moved from sz15 to sz1
            1 T.Boat moved from sz1 to sz15
            4 Infantrys moved from N.Japan to sz1
            8 Infantrys moved from sz1 to Vostok
            1 Artillery, 1 Infantry and 1 Marine moved from Quingdao to Jinan
    
        Purchase Units - Masaharu
            Masaharu buy 4 Artillerys, 7 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in Jinan
                Masaharu attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine
                Russians defend with 1 Artillery and 1 Infantry
                    Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine in Jinan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Jinan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                    Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Marine in Jinan, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Jinan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                Masaharu win, taking Jinan from Russians with 1 Artillery, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Masaharu: 1 Infantry
            Battle in Ustkut
                Masaharu attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Masaharu roll dice for 1 Artillery and 1 Elite in Ustkut, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Masaharu lost in Ustkut
                Masaharu win, taking Ustkut from Russians with 1 Elite remaining. Battle score for attacker is -2
                Casualties for Masaharu: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Masaharu
            1 EarlyFighter moved from Jinan to Quingdao
            4 Infantrys moved from Akina to N.Japan
    
        Place Units - Masaharu
            3 Artillerys placed in Belogorsk
            1 Artillery and 2 Tankettes placed in Amursk
            7 Infantrys and 1 Marine placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Elite and 1 Infantry moved from Tulun to Ustkut
            1 EarlyFighter moved from Ulaan Ude to Ustkut
            3 Infantrys moved from Ulaan Ude to Jinan
    
        Purchase Units - Russians
            Russians buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ustkut
                Russians attack with 1 EarlyFighter, 1 Elite and 1 Infantry
                Masaharu defend with 1 Elite
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Ustkut, round 2 : 2/3 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Elite in Ustkut, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Masaharu lost in Ustkut
                Russians win, taking Ustkut from Masaharu with 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Masaharu: 1 Elite
            Battle in Jinan
                Russians attack with 3 Infantrys
                Masaharu defend with 1 Artillery and 1 Marine
                    Russians roll dice for 3 Infantrys in Jinan, round 2 : 0/3 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 Infantrys in Jinan, round 3 : 0/3 hits, 0.50 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Marine in Jinan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Jinan
                2 Infantrys owned by the Russians retreated to Ulaan Ude
                Masaharu win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Ustkut to Ulaan Ude
            4 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
            1 Marine moved from Kaask to Tulun
            6 Infantrys moved from Kaask to Tulun
            1 Mech.Inf moved from Achinsk to Tulun
            3 Infantrys moved from Achinsk to Kyzyl
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            3 Infantrys and 1 Mech.Inf placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:29:47 PM
    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 EarlyFighters moved from Davao to sz59
            1 T.Boat moved from sz16 to sz7
            1 Transport moved from sz72 to sz70
            1 Marine and 1 Tank moved from Davao to sz70
            1 Marine and 1 Tank moved from sz70 to Celebs
            1 Infantry moved from Malaya to sz60
            1 Infantry moved from sz60 to Java
                  Yamamoto take Java from Anzac
            3 Artillerys, 2 Elites and 6 Tanks moved from Thailand to Burma
            4 Infantrys moved from N.French I. to sz67
            1 B.Transport and 4 Infantrys moved from sz67 to sz70
            4 Infantrys moved from sz70 to Celebs
            2 Destroyers moved from sz78 to sz7
            1 Destroyer moved from sz78 to sz71
            1 Destroyer moved from sz78 to sz7
            4 Infantrys moved from N.French I. to Burma
            2 Infantrys moved from Tokyo to sz78
            2 Infantrys and 1 Transport moved from sz78 to sz67
            2 Infantrys moved from sz67 to N.French I.
            1 B.Transport moved from sz67 to sz78
            1 B.Transport moved from sz60 to sz59
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 3 Destroyers, 3 Elites, 2 Fighters and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz59
                Yamamoto attack with 1 B.Transport and 2 EarlyFighters
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 B.Transport and 2 EarlyFighters in sz59, round 2 : 2/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz59
                Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 B.Transport
                Casualties for Anzac: 1 Destroyer
            Battle in Burma
                Yamamoto attack with 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks
                British defend with 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks in Burma, round 2 : 4/15 hits, 6.17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Yamamoto win, taking Burma from British with 3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Celebs
                Yamamoto attack with 4 Infantrys, 1 Marine and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 4 Infantrys, 1 Marine and 1 Tank in Celebs, round 2 : 1/6 hits, 1.50 expected hits
                    Anzac roll dice for 1 Infantry and 1 Tank in Celebs, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
                    Yamamoto roll dice for 3 Infantrys, 1 Marine and 1 Tank in Celebs, round 3 : 2/5 hits, 1.33 expected hits
                    Anzac roll dice for 1 Tank in Celebs, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Celebs
                Yamamoto win, taking Celebs from Anzac with 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            2 EarlyFighters moved from sz59 to sz60
    
        Place Units - Yamamoto
            2 Artillerys, 2 Elites and 2 Tankettes placed in Malaya
            2 Destroyers placed in sz70
            1 Elite placed in Davao
            1 Destroyer placed in sz78
            1 Fighter placed in Davao
            1 Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 0.17
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 Infantry moved from Xining to Nancheng
            1 AAGun and 5 Infantrys moved from Xining to Tsingnan
            2 Infantrys moved from Gobi to Tsingnan
            1 Mech.Inf moved from Urumal to Tsingnan
            2 Infantrys moved from Quyan to Ming Jong
            3 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            1 Bunker placed in Tsingnan
            6 Infantrys placed in Xining
            2 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Sikang to Nancheng
            1 Artillery moved from Sikang to Gansu
            1 Infantry moved from Gansu to Sikang
            1 Elite moved from E.Shansi to N.Shangsi
            2 Tankettes moved from Peking to N.Shangsi
            1 Elite moved from Peking to E.Shansi
            2 Tankettes moved from Tientsin to E.Shansi
            4 Tankettes moved from Hopeh to sz74
            6 Tankettes moved from Hongkong to sz67
            1 Infantry moved from Chunking to W.Chunking
            1 Artillery and 4 Infantrys moved from N.Chunking to W.Chunking
            2 Bombers moved from Phuket to sz63
            1 B.Transport, 6 Tankettes and 1 Transport moved from sz67 to sz60
            6 Tankettes moved from sz60 to Sumatra
            2 EarlyFighters moved from sz60 to Sumatra
            10 Tankettes moved from E.Borneo to sz60
            10 Tankettes moved from sz60 to Sumatra
            2 Transports moved from sz60 to sz74
            1 B.Transport and 4 Tankettes moved from sz74 to sz60
            4 Tankettes moved from sz60 to Sumatra
            7 Tankettes moved from Seoul to Tientsin
            1 Tankette moved from Seoul to Tientsin
            6 Tankettes moved from Hankou to Sian
            1 Submarine moved from sz70 to sz59
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Infantry and 16 Tankettes; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Nancheng
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Nancheng
                    Hisaichi roll dice for 1 Artillery in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Nancheng, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Nancheng, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Nancheng, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Nancheng, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Nancheng, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Nancheng
                Chinese win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Hisaichi attack with 2 EarlyFighters and 20 Tankettes
                Anzac defend with 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                    Hisaichi roll dice for 2 EarlyFighters and 20 Tankettes in Sumatra, round 2 : 4/22 hits, 7.33 expected hits
                    Anzac roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
                    1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Tankette owned by the Hisaichi and 1 Marine owned by the Anzac lost in Sumatra
                    Hisaichi roll dice for 2 EarlyFighters and 19 Tankettes in Sumatra, round 3 : 5/21 hits, 7.00 expected hits
                    Anzac roll dice for 1 Tank in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Sumatra
                Hisaichi win, taking Sumatra from Anzac with 2 EarlyFighters and 19 Tankettes remaining. Battle score for attacker is 14
                Casualties for Anzac: 1 Artillery, 3 Infantrys, 1 Marine and 1 Tank
                Casualties for Hisaichi: 1 Tankette
            Battle in W.Chunking
                Hisaichi attack with 1 Artillery and 5 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in W.Chunking, round 2 : 3/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in W.Chunking
                Hisaichi win, taking W.Chunking from Chinese with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in sz63
                Hisaichi attack with 2 Bombers
                British defend with 4 Transports
                    Hisaichi roll dice for 2 Bombers in sz63, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 4 Transports in sz63, round 2 : 0/4 hits, 0.67 expected hits
                    1 Transport owned by the British lost in sz63
                    Hisaichi roll dice for 2 Bombers in sz63, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 3 Transports in sz63, round 3 : 0/3 hits, 0.50 expected hits
                    1 Transport owned by the British lost in sz63
                    Hisaichi roll dice for 2 Bombers in sz63, round 4 : 1/2 hits, 1.33 expected hits
                    British roll dice for 2 Transports in sz63, round 4 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the British lost in sz63
                    Hisaichi roll dice for 2 Bombers in sz63, round 5 : 0/2 hits, 1.33 expected hits
                    British roll dice for 1 Transport in sz63, round 5 : 1/1 hits, 0.17 expected hits
                    1 Bomber owned by the Hisaichi lost in sz63
                    Hisaichi roll dice for 1 Bomber in sz63, round 6 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Transport in sz63, round 6 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Bomber in sz63, round 7 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Transport in sz63, round 7 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in sz63
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 10
                Casualties for British: 4 Transports
                Casualties for Hisaichi: 1 Bomber
    
        Non Combat Move - Hisaichi
            1 Bomber moved from sz63 to Phuket
            2 EarlyFighters moved from Sumatra to sz60
    
        Place Units - Hisaichi
            1 Infantry and 2 Tankettes placed in Peking
            8 Tankettes placed in Seoul
            6 Tankettes placed in Hongkong
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Anzac regular : -1.33
    British regular : -1.00
    Hisaichi regular : -8.33
    

    Savegame

  • '20 '19 '18 '17 '16

    You can skip the dutch


  • TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Transport moved from sz71 to sz70
            1 Marine moved from Halma to sz70
            1 Infantry moved from S to sz70
            1 Infantry moved from Samar to sz71
            1 Infantry and 1 Transport moved from sz71 to sz48
            1 Infantry moved from sz48 to Sarong
                  Thai take Sarong from British
            1 Infantry, 1 Marine and 1 Transport moved from sz70 to sz48
            1 Infantry and 1 Marine moved from sz48 to Ceram
                  Thai take Ceram from Dutch
            5 Infantrys moved from Malaya to Thailand
            4 Infantrys and 1 Marine moved from Thailand to Burma
            1 Elite and 5 Infantrys moved from Phuket to Thailand
            4 Infantrys moved from S.Borneo to sz60
            3 Infantrys moved from S.Borneo to sz60
    
        Purchase Units - Thai
            Thai buy 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Transport placed in sz60
            6 Infantrys placed in Phuket
            3 Infantrys placed in S.Borneo
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - British
            5 Infantrys moved from N.G to Sarong
            1 Artillery and 1 Infantry moved from New Guinea to sz49
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57
            1 Artillery and 1 Infantry moved from sz57 to Java
            1 Infantry moved from Alaska to sz4
            1 Infantry moved from sz4 to Palana
            1 Infantry moved from Palana to Kamchatka
                  Russians take Kamchatka from Masaharu
            1 Transport moved from sz58 to sz49
            1 Artillery moved from New Guinea to Sarong
    
        Purchase Units - British
            British buy 4 Artillerys, 4 Infantrys, 2 Mech.Infs and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Java
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Java
                    British roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                British win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Sarong
                British attack with 1 Artillery and 5 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 5 Infantrys in Sarong, round 2 : 1/6 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Sarong
                British win, taking Sarong from Thai with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            3 Mech.Infs moved from Dheli to Bengal
            4 Artillerys and 4 Elites moved from E.India to Bengal
            4 Artillerys moved from Calcutta to C.India
            4 Elites moved from Calcutta to C.India
            1 Destroyer moved from sz66 to sz63
    
        Place Units - British
            4 Transports placed in sz63
            2 Artillerys and 2 Infantrys placed in Calcutta
            2 Mech.Infs placed in Dheli
            2 Artillerys and 1 Infantry placed in Moresby
            1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Thai regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 EarlyFighters moved from sz58 to sz48
            1 Battleship, 1 Carrier, 2 Destroyers and 1 Transport moved from sz58 to sz50
            1 Artillery, 1 Elite and 1 Infantry moved from Darwin to Derby
            1 Infantry moved from Melbourne to S.W.Australia
            1 Infantry and 1 T.Boat moved from sz9 to sz17
            1 Infantry moved from sz17 to Marcus
                  Anzac take Marcus from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in sz48
                Anzac attack with 2 EarlyFighters
                Thai defend with 2 Transports
                    Anzac roll dice for 2 EarlyFighters in sz48, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 2 Transports in sz48, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the Thai lost in sz48
                Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 12
                Casualties for Thai: 2 Transports
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from sz48 to sz50
            2 EarlyFighters moved from Melbourne to Soem
    
        Place Units - Anzac
            1 Factory placed in W.Australia
            1 Artillery placed in Derby
            1 Artillery and 2 Infantrys placed in Darwin
            3 Infantrys placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 1.33
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Americans
            8 Elites moved from Palana to Magadan
                  Russians take Magadan from Masaharu
            1 Battleship moved from sz11 to sz4
            2 B.Transports moved from sz14 to sz23
            8 Elites moved from San Francisco to sz23
            2 B.Transports and 8 Elites moved from sz23 to sz14
            2 B.Transports moved from sz5 to sz6
            8 Elites moved from Seattle to sz6
            1 Tank moved from Alaska to sz5
            1 Artillery and 1 Infantry moved from Anchorage to sz5
            1 Infantry moved from Alaska to sz5
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz5 to sz4
            1 Artillery, 2 Infantrys and 1 Tank moved from sz4 to Palana
            8 Elites moved from Alaska to sz4
            8 Elites moved from sz4 to Palana
            1 Artillery moved from Anchorage to Alaska
            2 B.Transports and 8 Elites moved from sz6 to sz5
            8 Elites moved from sz5 to Alaska
            8 Elites moved from sz14 to Seattle
            2 Infantrys moved from Nor Cal to Portland
            3 Destroyers moved from sz25 to sz20
            1 Infantry moved from Pikelot to Gaferut
            2 Infantrys moved from Pikelot to Gaferut
            1 Artillery moved from Pikelot to Gaferut
            1 Tank moved from Pikelot to Gaferut
    
        Purchase Units - Americans
            Americans buy 5 Destroyers, 8 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Gaferut
                Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry and 2 Tanks
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Gaferut, round 2 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Gaferut, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Tanks owned by the Yamamoto lost in Gaferut
                Americans win, taking Gaferut from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 2 Tanks
    
        Non Combat Move - Americans
            1 Destroyer moved from sz4 to sz3
    
        Place Units - Americans
            2 Destroyers placed in sz4
            2 Tanks placed in Anchorage
            2 Destroyers placed in sz25
            1 Destroyer placed in sz25
            8 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Masaharu round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Masaharu
            4 Artillerys and 1 Marine moved from Belogorsk to Quingdao
            2 Infantrys moved from Vostok to Angarsk
            1 Infantry moved from Vostok to Irkutsk
            5 Infantrys moved from Vostok to Yakutsk
            2 Tankettes moved from Amursk to Quingdao
            1 Artillery moved from Amursk to Belogorsk
            4 Transports moved from sz1 to sz15
            7 Infantrys and 1 Marine moved from Akina to sz15
            1 Infantry moved from N.Japan to sz15
            8 Infantrys, 1 Marine, 1 T.Boat and 4 Transports moved from sz15 to sz1
            8 Infantrys and 1 Marine moved from sz1 to Yakutsk
            1 Artillery and 1 Marine moved from Jinan to Quingdao
            1 Infantry moved from Quingdao to Jinan
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            2 Artillerys and 1 Elite placed in Belogorsk
            Masaharu undo move 1.
            1 Elite and 2 Infantrys placed in Belogorsk
            1 Tank and 2 Tankettes placed in Amursk
            2 Artillerys and 6 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Elite and 1 Infantry moved from Ustkut to Irkutsk
            1 EarlyFighter moved from Ulaan Ude to Irkutsk
            2 Infantrys moved from Ulaan Ude to Jinan
    
        Purchase Units - Russians
            Russians buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Irkutsk
                Russians attack with 1 EarlyFighter, 1 Elite and 1 Infantry
                Masaharu defend with 2 Infantrys
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits
                    Masaharu roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Masaharu lost in Irkutsk
                    Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Irkutsk, round 3 : 1/3 hits, 1.00 expected hits
                    Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
                Russians win, taking Irkutsk from Masaharu with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Masaharu: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Jinan
                Russians attack with 2 Infantrys
                Masaharu defend with 1 Infantry
                    Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.33 expected hits
                    Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                Russians win, taking Jinan from Masaharu with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Irkutsk to Ulaan Ude
            6 Infantrys, 1 Marine and 1 Mech.Inf moved from Tulun to Ulaan Ude
            6 Infantrys moved from Kaask to Tulun
            3 Infantrys moved from Kyzyl to Kaask
            1 Mech.Inf moved from Achinsk to Tulun
            3 Infantrys moved from Achinsk to Kyzyl
    
        Place Units - Russians
            1 Elite and 5 Infantrys placed in Kaask
            4 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            3 Artillerys, 2 Elites, 4 Infantrys and 6 Tanks moved from Burma to Bengal
            2 Infantrys moved from N.French I. to Burma
            2 EarlyFighters moved from sz60 to Bengal
            2 Destroyers moved from sz7 to sz1
            1 T.Boat moved from sz7 to sz1
            1 Destroyer moved from sz7 to sz17
            3 Infantrys, 1 Marine and 1 Tank moved from Celebs to sz70
            1 Elite moved from Davao to sz70
            1 B.Transport, 1 Elite, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from sz70 to sz59
            1 Elite, 3 Infantrys, 1 Marine and 1 Tank moved from sz59 to Soem
            1 T.Boat moved from sz69 to sz59
            1 Infantry moved from Malaya to sz60
            1 Infantry and 1 Transport moved from sz60 to sz59
            1 Infantry moved from sz59 to Lambok
                  Yamamoto take Lambok from Dutch
            1 Artillery, 1 Elite and 1 Infantry moved from Malaya to sz60
            1 Artillery, 1 Elite and 1 Infantry moved from sz60 to Java
            1 Infantry moved from Malaya to sz60
            1 B.Transport and 1 Infantry moved from sz60 to sz58
            1 Infantry moved from sz58 to Flores
                  Yamamoto take Flores from Dutch
            1 Transport moved from sz67 to sz60
            1 Destroyer moved from sz78 to sz7
            1 B.Transport moved from sz78 to sz71
            1 Transport moved from sz78 to sz71
            1 B.Transport and 1 Transport moved from sz78 to sz68
            1 Fighter moved from Tokyo to sz60
            1 Destroyer moved from sz71 to sz70
            2 Destroyers moved from sz70 to sz58
            1 Destroyer moved from sz70 to sz58
            1 Fighter moved from Davao to sz59
            1 Carrier moved from sz60 to sz59
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Artillerys, 1 Bunker, 3 Destroyers, 2 Elites, 1 Fighter, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz17
                Yamamoto attack with 1 Destroyer
                Anzac defend with 1 T.Boat
                    Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz17, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz17, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz17, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz17, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 T.Boat in sz17, round 4 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz17
                Anzac win with 1 T.Boat remaining. Battle score for attacker is -8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Bengal
                Yamamoto attack with 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks
                British defend with 1 AAGun, 5 Artillerys, 1 Bunker, 4 Elites, 3 Infantrys and 9 Mech.Infs
                    British roll AA dice in Bengal : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks in Bengal, round 2 : 5/17 hits, 6.83 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 5 Artillerys, 1 Bunker, 4 Elites, 3 Infantrys and 9 Mech.Infs in Bengal, round 2 : 5/22 hits, 7.50 expected hits
                    1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Bengal
                    Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 2 Elites and 6 Tanks in Bengal, round 3 : 7/12 hits, 5.67 expected hits
                    British roll dice for 4 Artillerys, 1 Bunker, 4 Elites and 9 Mech.Infs in Bengal, round 3 : 6/18 hits, 6.17 expected hits
                    3 Elites owned by the British, 2 Elites owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 4 Artillerys owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Bengal
                    Yamamoto roll dice for 6 Tanks in Bengal, round 4 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 Bunker, 1 Elite and 9 Mech.Infs in Bengal, round 4 : 2/11 hits, 3.83 expected hits
                    1 Elite owned by the British, 2 Tanks owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Bengal
                    Yamamoto roll dice for 4 Tanks in Bengal, round 5 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 Bunker and 7 Mech.Infs in Bengal, round 5 : 5/8 hits, 2.83 expected hits
                    4 Tanks owned by the Yamamoto lost in Bengal
                British win with 1 Bunker and 7 Mech.Infs remaining. Battle score for attacker is -22
                Casualties for Yamamoto: 3 Artillerys, 2 EarlyFighters, 2 Elites, 4 Infantrys and 6 Tanks
                Casualties for British: 5 Artillerys, 4 Elites, 3 Infantrys and 2 Mech.Infs
            Battle in Soem
                Yamamoto attack with 1 Elite, 3 Infantrys, 1 Marine and 1 Tank
                Anzac defend with 2 EarlyFighters and 2 Infantrys
                    Yamamoto roll dice for 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in Soem, round 2 : 2/6 hits, 1.83 expected hits
                    Dutch roll dice for 2 EarlyFighters and 2 Infantrys in Soem, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Soem
                    Yamamoto roll dice for 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Soem, round 3 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 2 EarlyFighters in Soem, round 3 : 1/2 hits, 1.00 expected hits
                    2 EarlyFighters owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Soem
                Yamamoto win, taking Soem from Dutch with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Anzac: 2 EarlyFighters and 2 Infantrys
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Java
                Yamamoto win, taking Java from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Tankettes moved from Malaya to Burma
    
        Place Units - Yamamoto
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya
            3 Destroyers placed in sz78
            2 Artillerys and 2 Elites placed in Davao
            1 Fighter, 1 Infantry and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.00
    Anzac regular : 0.50
    British AA : -0.33
    Dutch regular : 0.33
    British regular : -2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Nancheng to Sikang
            1 Infantry moved from Tsingnan to Sikang
            1 EarlyFighter and 1 Fighter moved from Tsingnan to Sikang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in Sikang, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Sikang
                Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 EarlyFighter and 1 Fighter moved from Sikang to Tsingnan
            6 Infantrys moved from Xining to Tsingnan
            1 AAGun moved from Tsingnan to Xining
            2 Infantrys moved from Ming Jong to Tsingnan
            3 Infantrys moved from Quyan to Ming Jong
            2 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Xining
            4 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            19 Tankettes moved from Sumatra to N.S
            2 Tankettes moved from Sian to Sikang
            2 Infantrys moved from Gansu to Sikang
            1 Artillery and 5 Infantrys moved from W.Chunking to Bengal
            1 Bomber moved from Phuket to Bengal
            2 EarlyFighters moved from sz60 to Bengal
            2 Tankettes moved from Tientsin to Jinan
            4 Tankettes moved from Tientsin to sz74
            4 Tankettes and 2 Transports moved from sz74 to sz60
            4 Tankettes moved from sz60 to N.S
            1 B.Transport and 3 Infantrys moved from sz60 to sz58
            1 B.Transport and 4 Infantrys moved from sz60 to sz59
            3 Transports moved from sz60 to sz67
            3 Transports moved from sz60 to sz74
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 2 Tanks and 14 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Sikang
                Hisaichi attack with 2 Infantrys and 2 Tankettes
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sikang
                    Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sikang
                Hisaichi win, taking Sikang from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Jinan
                Hisaichi attack with 2 Tankettes
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Tankettes in Jinan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Jinan
                Hisaichi win, taking Jinan from Russians with 1 Tankette remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Tankette
                Casualties for Russians: 1 Infantry
            Battle in Bengal
                Hisaichi attack with 1 Artillery, 1 Bomber, 2 EarlyFighters and 5 Infantrys
                British defend with 1 AAGun, 1 Bunker and 7 Mech.Infs
                    British roll AA dice in Bengal : 2/3 hits, 0.50 expected hits
                    1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in Bengal
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantrys in Bengal, round 2 : 5/7 hits, 1.67 expected hits
                    British roll dice for 1 Bunker and 7 Mech.Infs in Bengal, round 2 : 4/8 hits, 2.83 expected hits
                5 Mech.Infs owned by the British and 4 Infantrys owned by the Hisaichi lost in Bengal
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Bengal, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Bunker and 2 Mech.Infs in Bengal, round 3 : 2/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bengal
                1 EarlyFighter owned by the Hisaichi retreated
                British win with 1 Bunker and 1 Mech.Inf remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Artillery, 1 Bomber, 1 EarlyFighter and 5 Infantrys
                Casualties for British: 6 Mech.Infs
            Battle in N.S
                Hisaichi attack with 23 Tankettes
                British defend with 2 Artillerys, 1 EarlyFighter and 1 Infantry; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 23 Tankettes in N.S, round 2 : 8/23 hits, 7.67 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Bunker, 1 EarlyFighter, 3 Infantrys and 1 Tank in N.S, round 2 : 3/9 hits, 3.50 expected hits
                    1 Artillery owned by the Dutch, 3 Tankettes owned by the Hisaichi, 2 Artillerys owned by the British, 1 Bunker owned by the Dutch, 1 Infantry owned by the British, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in N.S
                    Hisaichi roll dice for 20 Tankettes in N.S, round 3 : 5/20 hits, 6.67 expected hits
                    Dutch roll dice for 1 EarlyFighter in N.S, round 3 : 0/1 hits, 0.50 expected hits
                    1 EarlyFighter owned by the British lost in N.S
                Hisaichi win, taking N.S from Dutch with 20 Tankettes remaining. Battle score for attacker is 25
                Casualties for Hisaichi: 3 Tankettes
                Casualties for British: 2 Artillerys, 1 EarlyFighter and 1 Infantry
                Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 EarlyFighter moved from Bengal to W.Chunking
            3 Artillerys, 1 Infantry, 2 Mech.Infs, 1 Tank and 10 Tankettes moved from Gansu to N.Shangsi
            2 Tankettes moved from E.Shansi to N.Shangsi
            4 Tankettes moved from Sian to N.Shangsi
            1 Infantry moved from Peking to E.Shansi
            1 Elite moved from E.Shansi to N.Shangsi
            2 Tankettes moved from Peking to N.Shangsi
            8 Tankettes moved from Seoul to Tientsin
            2 Tankettes moved from Tientsin to E.Shansi
            1 T.Boat moved from sz79 to sz15
            6 Tankettes moved from Hongkong to sz67
            6 Tankettes moved from sz67 to N.French I.
    
        Place Units - Hisaichi
            6 Tankettes placed in Hongkong
            8 Tankettes placed in Seoul
            1 Elite and 2 Tanks placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    British AA : 1.50
    Russians regular : 0.67
    Dutch regular : -1.00
    British regular : 2.00
    Hisaichi regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Thai
            3 Infantrys moved from sz58 to Buru
                  Thai take Buru from Dutch
            4 Infantrys moved from sz59 to Bali
            2 Infantrys moved from S.Borneo to sz60
            2 Infantrys and 1 Transport moved from sz60 to sz59
            2 Infantrys moved from sz59 to Bali
            4 Infantrys and 1 Marine moved from Burma to Bengal
            1 Elite and 10 Infantrys moved from Thailand to Burma
            6 Infantrys moved from Phuket to Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Bengal
                Thai attack with 4 Infantrys and 1 Marine
                British defend with 1 AAGun, 1 Bunker and 1 Mech.Inf
                    Thai roll dice for 4 Infantrys and 1 Marine in Bengal, round 2 : 0/5 hits, 1.00 expected hits
                    British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Thai lost in Bengal
                    Thai roll dice for 2 Infantrys and 1 Marine in Bengal, round 3 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai lost in Bengal
                    Thai roll dice for 1 Infantry and 1 Marine in Bengal, round 4 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Bunker and 1 Mech.Inf in Bengal, round 4 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Bengal
                British win with 1 Bunker and 1 Mech.Inf remaining. Battle score for attacker is -11
                Casualties for Thai: 4 Infantrys and 1 Marine
            Battle in Bali
                Thai attack with 6 Infantrys
                Anzac defend with 1 Infantry
                    Thai roll dice for 6 Infantrys in Bali, round 2 : 1/6 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Bali, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Bali
                Thai win, taking Bali from Dutch with 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 3 Infantrys placed in Phuket
            4 Infantrys placed in S.Borneo
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -2.17
    Dutch regular : 0.67
    British regular : 2.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - British
            1 unit repaired.
            4 Artillerys and 4 Elites moved from C.India to sz63
            4 Artillerys, 1 Destroyer, 4 Elites and 4 Transports moved from sz63 to sz66
            4 Artillerys, 2 EarlyFighters and 4 Elites moved from sz66 to N.S
            1 Artillery and 1 Infantry moved from Moresby to sz49
            1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57
            1 Artillery and 1 Infantry moved from sz57 to Lambok
            1 Transport moved from sz57 to sz49
            1 Infantry moved from Palana to Magadan
            1 Infantry moved from Kamchatka to Palana
            1 Transport moved from sz4 to sz6
            1 Infantry moved from Vancouver to sz6
            1 Infantry moved from sz6 to N.Canada
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.S
                British attack with 4 Artillerys, 2 EarlyFighters and 4 Elites
                Hisaichi defend with 20 Tankettes
                    British roll dice for 4 Artillerys, 2 EarlyFighters and 4 Elites in N.S, round 2 : 7/10 hits, 4.67 expected hits
                    Hisaichi roll dice for 20 Tankettes in N.S, round 2 : 3/20 hits, 3.33 expected hits
                    7 Tankettes owned by the Hisaichi, 1 Artillery owned by the British and 2 EarlyFighters owned by the British lost in N.S
                    British roll dice for 3 Artillerys and 4 Elites in N.S, round 3 : 4/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 13 Tankettes in N.S, round 3 : 2/13 hits, 2.17 expected hits
                    4 Tankettes owned by the Hisaichi and 2 Artillerys owned by the British lost in N.S
                    British roll dice for 1 Artillery and 4 Elites in N.S, round 4 : 1/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 9 Tankettes in N.S, round 4 : 0/9 hits, 1.50 expected hits
                    1 Tankette owned by the Hisaichi lost in N.S
                    British roll dice for 1 Artillery and 4 Elites in N.S, round 5 : 3/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 8 Tankettes in N.S, round 5 : 3/8 hits, 1.33 expected hits
                    3 Elites owned by the British and 3 Tankettes owned by the Hisaichi lost in N.S
                    British roll dice for 1 Artillery and 1 Elite in N.S, round 6 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 5 Tankettes in N.S, round 6 : 1/5 hits, 0.83 expected hits
                    1 Tankette owned by the Hisaichi and 1 Artillery owned by the British lost in N.S
                    British roll dice for 1 Elite in N.S, round 7 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 4 Tankettes in N.S, round 7 : 0/4 hits, 0.67 expected hits
                    1 Tankette owned by the Hisaichi lost in N.S
                    British roll dice for 1 Elite in N.S, round 8 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Tankettes in N.S, round 8 : 1/3 hits, 0.50 expected hits
                    1 Elite owned by the British and 1 Tankette owned by the Hisaichi lost in N.S
                Hisaichi win with 2 Tankettes remaining. Battle score for attacker is 24
                Casualties for British: 4 Artillerys, 2 EarlyFighters and 4 Elites
                Casualties for Hisaichi: 18 Tankettes
            Battle in Lambok
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lambok, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lambok, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Lambok, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lambok
                    British roll dice for 1 Artillery in Lambok, round 5 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Lambok, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lambok
                British win, taking Lambok from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            2 Mech.Infs moved from Dheli to Bengal
            2 Infantrys moved from Calcutta to C.India
            2 Artillerys moved from Calcutta to C.India
    
        Place Units - British
            1 Bunker placed in Bengal
            3 Mech.Infs placed in Dheli
            4 Artillerys and 3 Elites placed in Calcutta
            1 Destroyer placed in sz63
            1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    British regular : 1.50
    Hisaichi regular : -0.33
    

    Savegame

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