Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
LennardF vs MikeD (Allies + 22) BM3
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Thanks for the feedback. Yeah let’s keep going and play it out. Now you know that I’m worried about Russia lol. What is path to victory?
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Path To Victory is another WWII map and I believe has its own set of rules/objectives. I’d be down for playing it sometime.
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Just to make sure: we are going to keep playing and it’s your turn?
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Also, what do you think about the Global 40 Canadian mod and Combat Move First?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yunnan to Sikang 4 mech_infantrys moved from Yunnan to Sikang 1 armour moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 2 marines moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 marines, 1 submarine and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to 45 Sea Zone 1 tactical_bomber moved from Kwangtung to 44 Sea Zone 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 marines, 1 submarine and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 3 tactical_bombers moved from Yunnan to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 4 fighters moved from Kwangtung to 35 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Yunnan to Sikang 2 fighters moved from Yunnan to Sikang 2 tactical_bombers moved from Yunnan to Sikang 1 fighter moved from Yunnan to Sikang Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 6/13 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Anhwe 3 fighters moved from Sikang to Kweichow 2 tactical_bombers moved from Sikang to Kweichow 2 marines moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.50
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@Deiganator I don’t know anything about this.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 2 marines moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to India Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 armour, 4 artilleries, 23 infantry and 1 marine moved from India to Burma UK_Pacific take Burma from Japanese 1 armour and 2 mech_infantrys moved from West India to Burma 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 3 aaGuns moved from India to Burma 3 artilleries and 4 infantry moved from West India to India 2 mech_infantrys moved from Persia to West India 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Algeria to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from Malta to Syria 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Syria 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 1 infantry and 1 mech_infantry placed in Quebec 3 armour placed in Persia 2 marines and 1 mech_infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Southern Italy 2 armour moved from Archangel to Belarus 3 mech_infantrys moved from Archangel to Belarus Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits, 2.17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 3 infantry moved from Bessarabia to Eastern Poland Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Cleaning up during movement phase 1 infantry moved from Egypt to Alexandria EDIT: 2 infantry moved from Egypt to Alexandria EDIT: 1 infantry moved from Libya to Tunisia Turn Complete - French EDIT: Changing ownership of Libya from French to Italians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33
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Edits were to move ANZAC troops in Eqypt I forgot about and to undo French occupation of Libya
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Bessarabia to Western Ukraine 1 infantry moved from Archangel to Smolensk 2 bombers moved from Germany to Smolensk 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 10 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus 20 armour, 5 artilleries, 4 infantry and 10 mech_infantrys moved from Archangel to Belarus 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 2 tactical_bombers moved from Smolensk to Novgorod 1 fighter and 3 tactical_bombers moved from Western Ukraine to Novgorod 2 fighters moved from 114 Sea Zone to Novgorod 3 aaGuns moved from Eastern Poland to Belarus Place Units - Germans 3 artilleries placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Germans undo move 1. Germans undo move 1. 1 artillery placed in Germany 1 armour and 2 artilleries placed in Novgorod 9 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 1. Germans undo move 2. 10 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 4 aaGuns, 6 armour, 6 artilleries and 38 infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Smolensk 2 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Vologda Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 1.33 Germans regular : -1.50
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Feel free to change the 1 hit in SZ114 to something else. I just used the default pick by the game.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 battleship, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 infantry moved from Yunnan to Shan State 3 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 mech_infantry moved from Kweichow to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 bomber moved from Anhwe to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Anhwe to 43 Sea Zone 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 battleships moved from 35 Sea Zone to 20 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 marines moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung 2 battleships and 2 transports moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to Sumatra 1 bomber moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Sikang to Kweichow 3 mech_infantrys moved from Sikang to Caucasus Place Units - Japanese 1 battleship, 1 destroyer and 1 submarine placed in 20 Sea Zone 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 bomber moved from India to 37 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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No scramble.
Also, I forgot to reset the hits in SZ114 - I want it on the BS instead of AC (which is almost always going to be my choice).
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Algeria to Tunisia 1 bomber moved from India to 37 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in Sardinia Battle in Sicily Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone Japanese win, taking 22 Sea Zone from Japanese, taking Sardinia from Italians, taking Sicily from Italians with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0 EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 submarine moved from 22 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 10 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to 42 Sea Zone 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Tunisia to Tobruk 2 fighters moved from 95 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from India to Shan State 1 fighter moved from India to Yunnan 1 tactical_bomber moved from Syria to Tobruk Combat - British Battle in Tobruk British attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/12 hits, 4.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 2/10 hits, 4.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Italians lost in Tobruk British roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 4 : 3/10 hits, 4.17 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone British attack with 1 bomber Japanese defend with 1 destroyer British roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 fighters moved from Syria to Eastern Persia 2 mech_infantrys moved from West India to Burma 3 fighters moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 3 artilleries and 7 infantry moved from India to Burma 3 armour moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Iraq to Northwest Persia 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 80 Sea Zone to 39 Sea Zone 2 marines moved from 39 Sea Zone to India 2 fighters moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Alexandria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 42 Sea Zone to India Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 artillery and 1 infantry placed in Quebec 1 transport placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 0.33 Italians regular : -0.83 Japanese regular : 1.33 British regular : -3.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 1 artillery moved from Northern Italy to France 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy 2 armour moved from Belarus to Bryansk 3 mech_infantrys moved from Belarus to Bryansk 3 infantry moved from Eastern Poland to Belarus Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Bryansk Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Holland Belgium Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :