@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
trying something very different today…
I had to use edit mode because I went into battle with a 3-move fighter and a 1-move fighter and it took the 3-move fighter as casualty.
(the 1-move fighter was from indian ocean; the 3-move fighter was from egypt with final destination of gibraltar)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 bomber moved from United Kingdom to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 61 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
Combat - British
Battle in 17 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 17 Sea Zone
British roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 bomber and 1 fighter
Casualties for Germans: 1 battleship and 1 transport
Battle in 61 Sea Zone
British attack with 1 carrier and 1 cruiser
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 cruiser in 61 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 61 Sea Zone
British win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 13 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 13 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 3 infantry
Germans defend with 1 artillery
British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry retreated to Persia
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to India
3 infantry moved from India to Persia
2 fighters moved from 13 Sea Zone to Gibraltar
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Gibraltar
1 fighter moved from 17 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
EDIT: 1 fighter moved from Egypt to Gibraltar
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.83
British regular : 1.33
added a non-combat move.
Damn, German defence coming up huge!
Japanese, not so much…
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 fighter moved from Manchuria to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 carrier and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Anhwei
Japanese attack with 6 infantry
Americans defend with 2 infantry
Japanese roll dice for 6 infantry in Anhwei, round 2 : 2/6 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 61 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
British defend with 1 carrier and 1 cruiser
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 carrier and 1 cruiser in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the British lost in 61 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 61 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 61 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 61 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 carrier and 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 bomber moved from 53 Sea Zone to Solomon Islands
2 fighters moved from Szechwan to Kwangtung
2 fighters moved from Yunnan to 61 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 fighter moved from Manchuria to Szechwan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 carrier and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Anhwei
Japanese attack with 6 infantry
Americans defend with 2 infantry
Japanese roll dice for 6 infantry in Anhwei, round 2 : 2/6 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 61 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
British defend with 1 carrier and 1 cruiser
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 carrier and 1 cruiser in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the British lost in 61 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 61 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
British roll dice for 1 cruiser in 61 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 61 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 carrier and 1 cruiser
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 bomber moved from 53 Sea Zone to Solomon Islands
2 fighters moved from Szechwan to Kwangtung
2 fighters moved from Yunnan to 61 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Solomon Islands: 1 bomber
EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Morocco
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
1 battleship owned by the Americans retreated to 54 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 fighter and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 1 fighter and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 bomber moved from Morocco to Gibraltar
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Central America
EDIT: 1 battleship moved from 54 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
2 artilleries moved from West Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
1 armour moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
3 infantry moved from Russia to Caucasus
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 aaGun moved from Russia to Caucasus
Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : -1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from France to 13 Sea Zone
1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 bomber moved from Germany to 13 Sea Zone
1 fighter moved from West Russia to Karelia S.S.R.
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 34 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 artilleries, 1 factory and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 bomber, 1 cruiser and 2 fighters in 13 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 2 destroyers and 3 transports in 13 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 13 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 13 Sea Zone
Germans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 13 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 34 Sea Zone to 15 Sea Zone
1 bomber moved from 13 Sea Zone to Germany
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Libya
3 armour moved from Poland to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Germany to Poland
1 infantry moved from France to Germany
1 aaGun moved from France to Germany
Place Units - Germans
1 destroyer and 1 fighter placed in 15 Sea Zone
1 armour, 2 artilleries and 1 infantry placed in Germany
1 infantry placed in Italy
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Italy: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern Canada to Western Canada
3 infantry moved from Persia to India
2 fighters moved from United Kingdom to Morocco
3 fighters moved from Gibraltar to Caucasus
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.17
@Canuck12
i reloaded to redo non-combat.
:panda_face:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern Canada to Western Canada
3 infantry moved from Persia to India
2 fighters moved from United Kingdom to Morocco
3 fighters moved from Gibraltar to Caucasus
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
EDIT: 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.17
I added 1 more non-combat move and then a game edit to move my south-african infantry one more move.
(I forgot to move them on UK1, moved them twice this turn…)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
5 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Yunnan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
1 carrier, 1 cruiser and 2 fighters moved from 53 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 61 Sea Zone to 50 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
2 fighters moved from 61 Sea Zone to Wake Island
2 fighters moved from Kwangtung to 61 Sea Zone
Place Units - Japanese
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
@Canuck12
-removes hands from eyes, warily looks at game board-
I still have India? US fleet still floating? I thought for sure at least one disaster was going to befall the allies in J2.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Russia
2 infantry moved from Central America to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea Zone
1 destroyer and 1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Evenki National Okrug to Sinkiang
1 artillery and 2 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to Sinkiang
1 fighter moved from Caucasus to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Sinkiang to Caucasus
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Evenki National Okrug to Archangel
Place Units - Russians
1 fighter and 3 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 1 artillery and 2 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from 15 Sea Zone to Egypt
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
3 fighters moved from Ukraine S.S.R. to West Russia
1 bomber moved from Germany to West Russia
1 fighter moved from France to 13 Sea Zone
Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 4/6 hits, 2.33 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in West Russia, round 2 : 1/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in West Russia
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in West Russia, round 3 : 2/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 fighters moved from West Russia to Ukraine S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Egypt to 15 Sea Zone
1 fighter moved from Trans-Jordan to 15 Sea Zone
1 infantry moved from France to Italy
1 armour moved from Germany to Ukraine S.S.R.
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 bomber moved from West Russia to Germany
1 fighter moved from 13 Sea Zone to France
Place Units - Germans
1 artillery placed in Italy
1 artillery and 1 infantry placed in Karelia S.S.R.
3 armour and 1 fighter placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -3.67
British regular : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
British take Burma from Japanese
3 fighters moved from Caucasus to 15 Sea Zone
2 fighters moved from Morocco to 15 Sea Zone
Combat - British
Battle in 15 Sea Zone
British attack with 5 fighters
Germans defend with 1 carrier, 1 destroyer and 2 fighters
British roll dice for 5 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
British roll dice for 4 fighters in 15 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 22
Casualties for British: 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - British
1 carrier moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from 15 Sea Zone to 13 Sea Zone
2 fighters moved from 15 Sea Zone to Caucasus
1 cruiser and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
Place Units - British
3 fighters placed in India
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -0.50