@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ - any scrambles? I assume at least 1
Scramble 3 to 110. Kill the boats first.
No Scramble to 111. Keep the DD alive as long as you still have subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 marine moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 marine moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to India
2 artilleries and 1 infantry moved from Burma to India
4 fighters moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Syria
British take Syria from Neutral_Axis
1 artillery moved from Burma to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
Combat - British
British creates battle in territory 98 Sea Zone
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in India
British attack with 4 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in India, round 2 : 4/9 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking 98 Sea Zone from Italians, taking India from Japanese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 aaGuns moved from Burma to India
4 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from West India to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Nigeria: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,4,2,4
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
British regular : 1.17
FYI that last edit was to non-combat the fighter from Nigeria to Gibraltar, and the fighter from Gibraltar to UK.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bessarabia to Western Ukraine
1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 transport
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 battleship and 2 transports
Battle in Malaya
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 transport
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 battleship and 2 transports
Battle in Malaya
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Belarus
3 aaGuns, 18 armour, 15 artilleries, 2 bombers, 40 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
2 bombers and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 3 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Tambov
2 fighters moved from Belarus to Russia
2 fighters moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
26 infantry moved from Bryansk to Tambov
5 artilleries moved from Bryansk to Tambov
2 aaGuns and 29 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
4 infantry moved from Vologda to Russia
2 aaGuns moved from Bryansk to Tambov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 3 infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from 39 Sea Zone to India
4 fighters moved from Yunnan to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kiangsu to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Shensi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 39 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Yunnan to Shan State
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 0 damage to unit: factory_minor
Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 7 damage total. Damaged units is as follows: factory_minor = 0, harbour = 3, airfield = 4
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from ANZAC with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Malaya, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Malaya, round 3 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shensi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Suiyuyan to Yunnan
1 fighter moved from Suiyuyan to Hopei
1 aaGun moved from Chahar to Hopei
2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.83
Japanese regular : -2.17
UK_Pacific AA : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 carriers, 2 destroyers, 3 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
6 infantry moved from Sikang to Shensi
6 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 carriers, 2 destroyers, 3 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
6 infantry moved from Sikang to Shensi
6 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 2 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 bomber moved from Norway to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 artilleries moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Egypt to Eastern Persia
1 armour moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.33
Germans AA : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 4/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
5 infantry moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from Libya to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 41 PUs;
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 5 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Eastern Poland to Norway
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
18 armour, 15 artilleries, 41 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 2 infantry
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 4 infantry in Archangel, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 4 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 5 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 6 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 7 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Finland, round 8 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Finland, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 2 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in Norway, round 2 : 5/10 hits, 5.83 expected hits
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Norway, round 2 : 3/7 hits, 3.17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 tactical_bombers owned by the Germans and 2 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Norway, round 3 : 5/7 hits, 4.17 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Norway
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Battle in Bryansk
Germans attack with 20 armour, 15 artilleries, 41 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 15 artilleries, 41 infantry and 20 mech_infantrys in Bryansk, round 2 : 21/96 hits, 27.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 20 armour, 15 artilleries, 41 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 marine
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Western Ukraine to Bryansk
2 bombers moved from Norway to Karelia
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Russians regular : -2.67
Germans regular : -8.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Tambov to Ukraine
2 fighters moved from Russia to Ukraine
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter
Germans defend with 2 bombers
Russians roll dice for 1 fighter in Karelia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in Karelia, round 2 : 2/2 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Karelia
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 fighter
Casualties for Germans: 1 bomber
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
3 fighters moved from Ukraine to Russia
2 aaGuns and 8 infantry moved from Vologda to Russia
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
2 infantry moved from Tambov to Volgograd
2 aaGuns, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Tambov to Russia
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Germans regular : 0.00
Russians regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 mech_infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to India
1 bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Hopei to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 4 infantry; UK_Pacific defend with 1 factory_minor
British roll AA dice in India : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 8/13 hits, 6.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 4 infantry in India, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from India to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
5 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer and 3 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
British AA : 0.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to France
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 5 infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 5 infantry in France, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Italians lost in France
4 fighters owned by the Americans retreated
2 infantry owned by the Americans and 1 artillery owned by the Americans retreated to Normandy Bordeaux
Germans win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer, 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Norway
Place Units - Americans
1 airfield, 2 armour and 1 fighter placed in Norway
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : 0.67
Germans regular : -1.33