Initial test. First time tries.
quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Manchuria causes 6 damage total. Non Combat Move - British 1 bomber moved from Manchuria to Chinghai 1 fighter moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Trans-Jordan to Persia 1 aaGun moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Persia 3 armour moved from Egypt to Persia 2 fighters moved from Egypt to 15 Sea Zone 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Morocco Algeria to Libya 2 armour moved from Belgian Congo to Egypt 1 armour moved from Morocco Algeria to Egypt 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 destroyer moved from 12 Sea Zone to 23 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 carrier and 1 destroyer placed in 15 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 bomber moved from Chinghai to Baltic States 1 bomber moved from Chinghai to India Combat - Americans Strategic bombing raid in India Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory Bombing raid in India causes 2 damage total. Battle in Baltic States Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Americans attack with 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from India to Chinghai 1 bomber moved from Baltic States to Russia 2 fighters moved from Belorussia to Chinghai 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 3 transports moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 armour moved from Western United States to Eastern Canada 1 carrier and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone 3 transports moved from 4 Sea Zone to 3 Sea Zone 1 armour moved from Norway to Karelia S.S.R. 1 aaGun moved from Finland to Karelia S.S.R. 1 artillery and 5 infantry moved from Norway to 3 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 5 infantry moved from 4 Sea Zone to Archangel 6 infantry moved from Karelia S.S.R. to Archangel 4 armour moved from Karelia S.S.R. to Russia 3 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Russia 1 infantry moved from Norway to Finland 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Norway 2 destroyers placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 41 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Ukraine to Caucasus 1 bomber moved from East Poland to Caucasus 1 infantry moved from East Poland to Belorussia 1 artillery and 6 infantry moved from Poland to Baltic States 4 fighters moved from Germany to Baltic States 18 infantry moved from East Poland to Ukraine 6 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 4 fighters and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Baltic States, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 factory Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 bomber moved from Caucasus to East Poland 4 fighters moved from Baltic States to Poland Place Units - Germans 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 5 armour moved from Persia to India 2 fighters moved from Persia to India 1 infantry moved from Persia to India 3 infantry moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India Russians attack with 5 armour, 2 fighters and 1 infantry Japanese defend with 3 armour, 3 artilleries and 1 factory Russians roll dice for 5 armour, 2 fighters and 1 infantry in India, round 2 : 4/1 hits, 3.67 expected hits Japanese roll dice for 3 armour and 3 artilleries in India, round 2 : 3/1 hits, 2.50 expected hits 3 artilleries owned by the Japanese, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in India Russians roll dice for 3 armour and 2 fighters in India, round 3 : 3/1 hits, 2.50 expected hits Japanese roll dice for 2 armour in India, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Russians: 3 armour and 1 infantry Casualties for Japanese: 3 armour and 3 artilleries Non Combat Move - Russians 2 fighters moved from India to Chinghai 1 infantry moved from Evenki National Okrug to Novosibirsk 1 artillery moved from Archangel to Urals 1 artillery moved from Archangel to Russia 1 aaGun moved from Russia to Novosibirsk 1 aaGun moved from Persia to Kazakh S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Russia to Urals 4 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk Place Units - Russians 4 armour and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 41 PUs; 0 techTokens; Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour and 4 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Manchuria to Suiyuan 1 artillery and 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Manchuria to Buryatia S.S.R. 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 battleship moved from 36 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from French Indo-China Thailand to Burma 4 transports moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 6 fighters moved from 35 Sea Zone to India 2 transports moved from 38 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Evenki National Okrug Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 6 fighters and 2 infantry British defend with 1 factory; Russians defend with 2 armour Japanese roll dice for 6 fighters and 2 infantry in India, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 2 armour in India, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Russians lost in India Japanese win, taking India from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 6 fighters moved from India to 35 Sea Zone Place Units - Japanese 2 fighters placed in 62 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in East Indies 3 infantry placed in Japan Japanese undo move 4. 3 infantry placed in East Indies Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 Russians regular : 0,33 British regular : 0,00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Belgian Congo to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to French Madagascar British take French Madagascar from Japanese 1 artillery and 1 infantry moved from Persia to India 1 bomber moved from Chinghai to Manchuria Combat - British Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 1 artillery and 1 infantry in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in India, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Manchuria to Chinghai 1 destroyer moved from 23 Sea Zone to 28 Sea Zone 1 submarine moved from 28 Sea Zone to 34 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 15 Sea Zone to 34 Sea Zone 1 fighter moved from Chinghai to 34 Sea Zone 2 infantry moved from Italian Africa to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 2 armour moved from Persia to Chinghai 3 armour moved from Egypt to Persia 1 artillery and 4 infantry moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Libya to Egypt 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Union of South Africa to Italian Africa 2 infantry moved from Rhodesia to Italian Africa 1 transport moved from 12 Sea Zone to 2 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 34 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Ukraine to Caucasus 1 fighter moved from Italy to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 3 armour moved from Italy to Bulgaria Romania 5 infantry moved from Italy to Balkans 1 artillery and 5 infantry moved from Italy to Balkans Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 2 infantry Russians defend with 1 factory and 3 infantry Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : 0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour and 10 infantry; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Chinghai to Manchuria 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Australia British take Australia from Japanese 2 infantry moved from Urals to Evenki National Okrug 3 fighters moved from Chinghai to Evenki National Okrug 1 bomber moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Manchuria causes 3 damage total. Battle in Evenki National Okrug Americans attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Belorussia Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Belorussia to Russia 1 bomber moved from Manchuria to Chinghai 2 armour moved from Russia to Chinghai 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 transport moved from 4 Sea Zone to 3 Sea Zone 2 infantry moved from Norway to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 2 transports moved from 4 Sea Zone to 2 Sea Zone 1 armour and 1 artillery moved from Eastern Canada to 1 Sea Zone 4 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 3 Sea Zone to Norway 3 fighters moved from Evenki National Okrug to Chinghai 4 infantry moved from Archangel to Karelia S.S.R. 5 infantry moved from Archangel to Russia 1 infantry moved from Archangel to Urals 1 fighter moved from Western United States to 47 Sea Zone 1 submarine moved from 53 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 53 Sea Zone to 47 Sea Zone 2 destroyers moved from 56 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 1 Sea Zone to 3 Sea Zone 1 destroyer moved from 4 Sea Zone to 3 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Norway 1 armour placed in Western United States 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.67 Germans regular : 0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 32 infantry moved from Ukraine to Caucasus 2 artilleries moved from Ukraine to Caucasus 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to East Poland 4 infantry moved from Baltic States to East Poland 6 infantry moved from Poland to East Poland 5 infantry moved from Germany to Poland 1 bomber moved from East Poland to Norway 1 bomber moved from Germany to Norway 4 fighters moved from Poland to East Poland 5 fighters moved from East Poland to Ukraine Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.33 expected hits Bombing raid in Norway rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Norway causes 5 damage total. Battle in Caucasus Germans attack with 2 artilleries and 32 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 2 artilleries and 32 infantry in Caucasus, round 2 : 7/1 hits, 6.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 31 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Norway to Germany Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans AA : -0.33 Russians regular : 0.67 Germans regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 fighter moved from Chinghai to Belorussia 1 fighter moved from Chinghai to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Novosibirsk to Chinghai 7 infantry moved from Novosibirsk to Russia 1 artillery moved from Novosibirsk to Russia 1 artillery moved from Urals to Russia 1 infantry moved from Urals to Russia 1 infantry moved from Archangel to Russia 1 aaGun moved from Kazakh S.S.R. to Chinghai 1 submarine moved from 15 Sea Zone to 34 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens; Japanese buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 6 fighters moved from 35 Sea Zone to India 4 transports moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 4 transports moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 infantry moved from Suiyuan to Ningxia 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 3 infantry moved from Manchuria to Suiyuan 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 62 Sea Zone to 61 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 61 Sea Zone to 36 Sea Zone 3 fighters moved from French Indo-China Thailand to Caucasus Combat - Japanese Battle in India Japanese attack with 6 fighters and 2 infantry British defend with 1 artillery, 1 factory and 1 infantry Japanese roll dice for 6 fighters and 2 infantry in India, round 2 : 3/1 hits, 3.33 expected hits British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese win, taking India from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from India to 35 Sea Zone Place Units - Japanese 6 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria 1 artillery and 3 infantry placed in East Indies Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British regular : 0.33
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@quelvadar I just re-took India and I decided to go ahead and attack the Japanese Fleet in SZ 35 (south of India).
You have taken five hits. How would you like them assigned? Just a reminder, your fighters will ‘crash’ if I decide to retreat and they don’t have a deck to land on.
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@The_Good_Captain Hello! I will lose 3 fighters, 1 carrier and the destroyer
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 artillery and 2 infantry moved from Persia to India 3 carriers and 6 fighters moved from 34 Sea Zone to 35 Sea Zone 2 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from Chinghai to 35 Sea Zone Combat - British Battle in India British attack with 1 artillery and 2 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone British attack with 1 bomber, 3 carriers, 2 destroyers, 6 fighters and 1 submarine Japanese defend with 3 carriers, 1 destroyer, 6 fighters and 4 transports British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 3 carriers, 2 destroyers and 6 fighters in 35 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits Japanese roll dice for 3 carriers, 1 destroyer, 6 fighters and 4 transports in 35 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the British and 3 carriers owned by the British lost in 35 Sea Zone British roll dice for 1 bomber, 1 destroyer and 6 fighters in 35 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits Japanese roll dice for 2 carriers, 3 fighters and 4 transports in 35 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese and 2 fighters owned by the British lost in 35 Sea Zone British roll dice for 1 bomber and 4 fighters in 35 Sea Zone, round 4 : 2/1 hits, 2.67 expected hits Japanese roll dice for 1 carrier and 4 transports in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone 3 transports owned by the Japanese lost in 35 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 44 Casualties for British: 3 carriers, 2 destroyers, 3 fighters and 1 submarine Casualties for Japanese: 3 carriers, 1 destroyer, 6 fighters and 4 transports Non Combat Move - British 3 fighters moved from 35 Sea Zone to Trans-Jordan 1 bomber moved from 35 Sea Zone to Trans-Jordan 1 aaGun, 4 armour and 5 infantry moved from Persia to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Libya to Egypt 2 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour moved from Italian Africa to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 28 Sea Zone to 33 Sea Zone 1 infantry moved from French Madagascar to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Rhodesia 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 33 Sea Zone Place Units - British 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Ukraine to Eastern Ukraine 3 armour moved from Bulgaria Romania to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 6 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania Combat - Italians Battle in Eastern Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Caucasus Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 5x factory; Remaining resources: 41 PUs; 0 techTokens; Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Chinghai to Manchuria 1 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Russia to Baltic States 1 infantry moved from Australia to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Manchuria causes 2 damage total. Battle in Baltic States Americans attack with 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Baltic States to Russia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 armour moved from Chinghai to Russia 1 bomber moved from Manchuria to Chinghai 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Urals to Novosibirsk 4 armour moved from Karelia S.S.R. to Russia 1 fighter moved from Chinghai to Russia 1 artillery and 2 infantry moved from Archangel to Urals 6 infantry moved from Karelia S.S.R. to Archangel 2 armour moved from Norway to Karelia S.S.R. 2 transports moved from 3 Sea Zone to 1 Sea Zone 2 transports moved from 2 Sea Zone to 1 Sea Zone 2 infantry moved from Norway to 3 Sea Zone 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Norway to 3 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from 4 Sea Zone to Archangel 3 infantry moved from Norway to Finland 1 carrier and 2 destroyers moved from 3 Sea Zone to 4 Sea Zone 3 infantry moved from Russia to Novosibirsk 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 47 Sea Zone to 48 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 2 destroyers moved from 45 Sea Zone to 48 Sea Zone 1 submarine moved from 53 Sea Zone to 48 Sea Zone 1 infantry moved from Eastern Canada to Western Canada 1 armour moved from Western United States to Eastern Canada 8 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 carrier and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens; Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Ukraine to Kazakh S.S.R. 1 infantry moved from East Poland to Belorussia 2 fighters moved from Ukraine to Belorussia 1 infantry moved from Poland to Baltic States 1 fighter moved from Ukraine to Baltic States 1 fighter moved from Ukraine to Baltic States 2 bombers moved from Germany to Russia 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland 9 infantry moved from East Poland to Ukraine 4 artilleries moved from East Poland to Ukraine 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in Belorussia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Germany to Caucasus 2 fighters moved from Belorussia to Caucasus 2 fighters moved from Baltic States to Ukraine 1 fighter moved from Ukraine to Caucasus 2 fighters moved from Kazakh S.S.R. to Ukraine 1 bomber moved from Russia to East Poland Place Units - Germans 4 infantry placed in Caucasus 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50 Russians AA : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens; Russians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Chinghai 2 infantry moved from Novosibirsk to Chinghai 2 infantry moved from Russia to Novosibirsk 1 fighter moved from Belorussia to Russia Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 42 PUs; 0 techTokens; Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Suiyuan to Ningxia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 armour moved from Manchuria to Ningxia 2 infantry moved from Manchuria to Buryatia S.S.R. 2 artilleries and 2 infantry moved from Burma to India 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports moved from 36 Sea Zone to 62 Sea Zone 6 infantry moved from Japan to 62 Sea Zone 6 infantry moved from 62 Sea Zone to Manchuria 2 fighters moved from Caucasus to India 1 fighter moved from Caucasus to India Combat - Japanese Battle in India Japanese attack with 2 artilleries, 3 fighters and 2 infantry British defend with 1 artillery, 1 factory and 2 infantry Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in India, round 2 : 3/1 hits, 2.83 expected hits British roll dice for 1 artillery and 2 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese win, taking India from British with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 3 fighters moved from India to Caucasus Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.00