quelvadar (Axis) v The_Good_Captain (Allies) AA50 '41


  • what is the current composition of your forces?


  • I have a carrier, 3 fighters and a damaged battleship


  • @quelvadar what were your purchases?


  • 3 inf, 1 carrier, 1 destroyer and 1 fighter


  • I will lose the aircraft carrier and one fighter. I have one fighter remaining


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Ningxia to Evenki National Okrug
            3 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from Borneo to 49 Sea Zone
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Ningxia to Sikang
            1 battleship, 1 cruiser, 4 destroyers and 5 fighters moved from 49 Sea Zone to 38 Sea Zone
            3 carriers moved from 49 Sea Zone to 38 Sea Zone
            1 artillery and 2 transports moved from 49 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Evenki National Okrug
                    Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 2 transports
                Americans defend with 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 2 transports in 38 Sea Zone, round 2 : 6/1 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 1 transport in 38 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
                    2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese and 4 destroyers owned by the Japanese lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 2 transports in 38 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in 38 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 2 transports in 38 Sea Zone, round 4 : 2/1 hits, 2.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 38 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 38 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 38 Sea Zone, round 5 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 38 Sea Zone
                    1 infantry owned by the Americans and 1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers and 4 fighters
                Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 artillery moved from 38 Sea Zone to East Indies
            1 fighter moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.00
    Russians regular : 1.00
    

    Savegame


  • @quelvadar I need to ask. why did you move the transports into the battle in SZ 38?


  • It was a serious mistake. Basically I miscalculated the outcome of the naval battle, and I thought that my remaining fleet along with the new purchases could survive the British attack


  • @quelvadar understood. if its all the same to you, I would prefer we say you did not move the transports in the combat move.

    In this case, can you edit (or just let me know where you would like them edited) your transports, any ground units they would have moved and any changes to your purchase placements this would have caused?

    There was just no reason for them to go in there like you said and I would prefer not to play off an error like that. Is that cool? If you don’t care, I understand. I just wanted to let you know where I stand on it.


  • If there is no problem, I would like them to be tranfered in sz60, leaving the artillery in Okinawa. Thank you!


  • @quelvadar no, thank you. I hate for games to get gummed up bc of something like this. Awesome! consider it done


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 armour, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 bomber moved from Trans-Jordan to Persia
            1 infantry moved from Burma to Yunnan
            4 armour moved from India to Yunnan
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            2 infantry moved from Rhodesia to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Persia
            1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 submarines moved from 35 Sea Zone to 38 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 4 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 armour and 1 infantry in Yunnan, round 2 : 2/1 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 1 bomber and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 bomber and 1 infantry in Persia, round 3 : 0/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                1 bomber owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                    British roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 fighters in 38 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 38 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 38 Sea Zone
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 50
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 2 transports
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from East Indies: 1 artillery
            EDIT: Adding units owned by Japanese to 60 Sea Zone: 2 transports
            EDIT: Adding units owned by Japanese to Okinawa: 1 artillery
            EDIT: Turning off Edit Mode
            1 carrier moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 38 Sea Zone to 34 Sea Zone
            2 fighters moved from 38 Sea Zone to India
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 bomber moved from Persia to Chinghai
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 infantry moved from Novosibirsk to Chinghai
            1 infantry moved from Urals to Novosibirsk
            1 infantry moved from Archangel to Russia
            1 armour moved from Archangel to Russia
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - British
            1 armour and 1 infantry placed in India
            1 transport placed in 35 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 armour and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 artillery
            EDIT: Adding units owned by British to Archangel: 1 artillery
            EDIT: Removing units owned by British from Anglo-Egypt Sudan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 1.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            5 infantry moved from Baltic States to Karelia S.S.R.
            1 artillery and 4 infantry moved from Ukraine to Caucasus
            4 infantry moved from Bulgaria Romania to Ukraine
            4 infantry moved from Balkans to Bulgaria Romania
            1 artillery and 3 infantry moved from Italy to Balkans
    
        Non Combat Move - Italians
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @The_Good_Captain Anyway, I think you have outplayed me in both europe and especially the pacific. I would love to here your advice after the game is complete about how to become better, if that’s ok with you :)


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            3 infantry moved from Finland to Karelia S.S.R.
            2 fighters moved from United Kingdom to Karelia S.S.R.
            1 fighter moved from 4 Sea Zone to Belorussia
            1 fighter moved from Russia to Eastern Ukraine
            1 fighter moved from 4 Sea Zone to Karelia S.S.R.
            1 armour moved from Chinghai to Persia
            1 bomber moved from India to Persia
            1 infantry moved from Chinghai to Sikang
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 fighter moved from Chinghai to Sikang
            1 bomber moved from India to Evenki National Okrug
            1 armour moved from Norway to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
    
        Combat - Americans
            Battle in Sikang
                Americans attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Americans win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Americans attack with 1 armour and 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Evenki National Okrug
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Ukraine
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Americans win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia S.S.R.
                Americans attack with 1 armour, 3 fighters and 4 infantry
                Germans defend with 1 factory and 1 infantry; Italians defend with 5 infantry
                    Americans roll dice for 1 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 6 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Karelia S.S.R.
                    Americans roll dice for 1 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Karelia S.S.R.
                Americans win, taking Karelia S.S.R. from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Italians: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Belorussia
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Americans win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Persia to Chinghai
            1 fighter moved from Sikang to Chinghai
            1 bomber moved from Evenki National Okrug to Chinghai
            1 infantry moved from Novosibirsk to Chinghai
            1 fighter moved from Karelia S.S.R. to 4 Sea Zone
            1 fighter moved from Karelia S.S.R. to 4 Sea Zone
            1 fighter moved from Karelia S.S.R. to Russia
            2 destroyers moved from 3 Sea Zone to 4 Sea Zone
            2 armour moved from Finland to Archangel
            1 armour moved from Archangel to Russia
            1 armour moved from Russia to Chinghai
            1 armour and 5 infantry moved from Norway to 3 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
            1 armour and 5 infantry moved from 4 Sea Zone to Archangel
            1 armour and 5 infantry moved from Eastern United States to Eastern Canada
            3 transports moved from 2 Sea Zone to 1 Sea Zone
            1 carrier moved from 1 Sea Zone to 2 Sea Zone
            1 fighter moved from Eastern Ukraine to Chinghai
            1 fighter moved from Belorussia to Russia
            1 infantry moved from Archangel to Urals
            2 infantry moved from Archangel to Russia
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Archangel to Urals
    
        Place Units - Americans
            1 armour and 2 infantry placed in Norway
            1 carrier and 1 submarine placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -0.67
    Germans regular : -1.00
    

    Savegame


  • @quelvadar oh for sure. I haven’t mastered this version either. Would be interested to hear your thoughts as well.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            3 fighters moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Baltic States to Belorussia
            1 bomber and 1 fighter moved from Baltic States to Belorussia
            1 infantry moved from East Poland to Eastern Ukraine
            2 fighters moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            2 fighters moved from Caucasus to Persia
            1 infantry moved from Poland to East Poland
            4 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            7 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belorussia
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.33 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Persia
                Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
            Battle in Kazakh S.S.R.
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                    Germans roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                1 infantry owned by the Germans retreated to Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 armour and 1 infantry; Russians defend with 1 factory
                    Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Eastern Ukraine to Baltic States
            3 fighters moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Belorussia to Caucasus
            1 bomber moved from Belorussia to Caucasus
            2 fighters moved from Persia to Caucasus
    
        Place Units - Germans
            1 armour and 3 infantry placed in Caucasus
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.83
    Germans regular : -0.50
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Kazakh S.S.R. to Persia
            1 armour moved from Russia to Persia
            1 infantry moved from Russia to Eastern Ukraine
            1 fighter moved from Chinghai to Eastern Ukraine
            1 fighter moved from Chinghai to Persia
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Persia
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 3 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Persia to Chinghai
            1 fighter moved from Eastern Ukraine to Russia
            1 infantry moved from Chinghai to Kazakh S.S.R.
            1 infantry moved from Russia to Belorussia
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Ningxia to Hupeh
            2 armour, 2 artilleries and 15 infantry moved from Ningxia to Suiyuan
            1 artillery moved from Okinawa to 60 Sea Zone
            1 artillery and 2 transports moved from 60 Sea Zone to 62 Sea Zone
            5 infantry moved from Japan to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            3 infantry moved from Manchuria to Kiangsu
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Evenki National Okrug to Yakut S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            4 infantry placed in Japan
            1 destroyer and 1 fighter placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 4 armour and 5 infantry; Remaining resources: 7 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour and 1 infantry moved from India to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to East Indies
            1 armour and 1 infantry moved from Trans-Jordan to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to East Indies
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            2 fighters moved from 34 Sea Zone to East Indies
            2 fighters moved from India to East Indies
            1 armour moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 armour moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
            1 infantry moved from Yunnan to Hupeh
            1 artillery and 1 infantry moved from Chinghai to Ningxia
            1 armour moved from Chinghai to Ningxia
            1 armour moved from Chinghai to Ningxia
            1 bomber moved from Chinghai to Hupeh
    
        Combat - British
            Battle in East Indies
                British attack with 2 armour, 4 fighters and 4 infantry
                Japanese defend with 1 armour, 1 artillery, 1 factory and 7 infantry
                    British roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 armour, 4 fighters and 4 infantry in East Indies, round 2 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 7 infantry in East Indies, round 2 : 3/1 hits, 3.17 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the British lost in East Indies
                    British roll dice for 2 armour, 4 fighters and 1 infantry in East Indies, round 3 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in East Indies, round 3 : 1/1 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in East Indies
                    British roll dice for 2 armour and 4 fighters in East Indies, round 4 : 3/0 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour in East Indies, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in East Indies
                British win, taking East Indies from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 18
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 7 infantry
            Battle in Ningxia
                British attack with 2 armour, 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 artillery and 1 infantry in Ningxia, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Ningxia
                British win, taking Ningxia from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Hupeh, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hupeh
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Hupeh to Burma
            1 infantry moved from India to Burma
            1 destroyer moved from 49 Sea Zone to 37 Sea Zone
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            4 fighters moved from East Indies to 38 Sea Zone
            4 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            1 carrier moved from 34 Sea Zone to 38 Sea Zone
            2 infantry moved from Novosibirsk to Russia
            1 artillery moved from Archangel to Russia
            1 transport moved from 4 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Archangel
    
        Place Units - British
            1 armour and 2 infantry placed in India
            2 infantry placed in Egypt
            2 armour placed in Union of South Africa
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    British regular : 1.00
    

    Savegame

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