Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Guam Solo's Allies vs. Gojira's Axis
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 4 bombers moved from Soviet Far East to Korea Combat - Americans Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/4 hits, 0.67 expected hits Bombing raid in Korea rolls: 6,6,4,7 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Non Combat Move - Americans 4 bombers moved from Korea to Siberia 3 fighters moved from Soviet Far East to Siberia 3 bombers moved from Western United States to Siberia 1 fighter moved from Western United States to Alaska 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Malta to Greece 1 tactical_bomber moved from Malta to Greece 1 fighter moved from Malta to Greece 1 fighter moved from 95 Sea Zone to Greece 1 tactical_bomber moved from 95 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Greece 3 bombers placed in Western United States 4 transports placed in 101 Sea Zone 1 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese AA : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 4 bombers moved from Soviet Far East to Korea Combat - Americans Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/4 hits, 0.67 expected hits Bombing raid in Korea rolls: 6,6,4,7 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Non Combat Move - Americans 4 bombers moved from Korea to Siberia 3 fighters moved from Soviet Far East to Siberia 3 bombers moved from Western United States to Siberia 1 fighter moved from Western United States to Alaska 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Malta to Greece 1 tactical_bomber moved from Malta to Greece 1 fighter moved from Malta to Greece 1 fighter moved from 95 Sea Zone to Greece 1 tactical_bomber moved from 95 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 factory_minor placed in Norway 1 factory_minor placed in Greece 3 bombers placed in Western United States 4 transports placed in 101 Sea Zone 1 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from West India to India 1 infantry moved from India to 39 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 15 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 5 armour moved from India to Burma 1 armour moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 3 armour, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry British roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in 36 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Japanese defend with 2 armour, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 3 transports British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers and 3 transports in 36 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 36 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships and 3 transports in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the British, 2 battleships owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone 2 infantry owned by the Japanese, 3 transports owned by the Japanese and 2 armour owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 77 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for Japanese: 2 armour, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 3 transports Battle in Hainan Non Combat Move - British 1 tactical_bomber moved from Iraq to Eastern Persia Place Units - British 1 factory_minor placed in Persia 1 transport placed in 110 Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 destroyers placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Japanese regular : 0.17 Japanese AA : -0.67 Germans regular : -0.83 British regular : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6 Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from India to Burma Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 fighter moved from India to Burma Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Yugoslavia to Romania 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yugoslavia to Romania 1 infantry moved from Western Germany to Germany Non Combat Move - Germans Place Units - Germans 3 armour placed in Caucasus 3 armour placed in Rostov 1 armour, 1 fighter and 1 infantry placed in Romania 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery and 5 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 armour moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 3 armour moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Battle in Rostov Russians attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 factory_minor Russians roll dice for 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 18 infantry moved from Soviet Far East to Siberia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Finland to Karelia Place Units - Russians 3 armour placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 20x factory_major; Remaining resources: 41 PUs; 6 SuicideAttackTokens; Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Axis To War With TrueNeutrals Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 2 infantry moved from Kansu to Novosibirsk 2 infantry moved from Amur to Manchuria 1 fighter moved from Siam to Yunnan 1 fighter moved from Siam to Yunnan 1 fighter moved from Siam to Yunnan 1 tactical_bomber moved from Siam to Yunnan 1 bomber moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Szechwan to Kazakhstan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Malaya to Shan State Combat - Japanese Non Combat Move - Japanese 1 fighter moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang Place Units - Japanese 3 infantry placed in French Indo China 2 fighters and 4 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,4 Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 9 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 unit repaired. 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Greece to 97 Sea Zone 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 bombers and 3 fighters moved from Siberia to Korea 1 bomber moved from Siberia to Japan 2 bombers moved from Siberia to Japan 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to Germany Combat - Americans Air Battle in Korea Americans attacks with 7 units heading to Korea Japanese launches 2 interceptors out of Korea Attackers Fire, : 1/7 hits, 1.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Korea 1 fighter owned by the Japanese lost in Korea Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 9 damage total. Damaged units is as follows: airfield = 6, factory_major = 3 Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/4 hits, 0.67 expected hits Bombing raid in Korea rolls: 5,5,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Battle in Normandy Bordeaux Battle in Denmark Battle in Southern France Cleaning up after air battles Non Combat Move - Americans 1 infantry moved from Gibraltar to Spain Americans take Spain from Neutral_True 5 artilleries and 3 infantry moved from Gibraltar to Spain 1 bomber moved from Germany to Norway 1 infantry moved from Greece to Turkey Americans take Turkey from Neutral_True 1 infantry moved from Norway to Sweden Americans take Sweden from Neutral_True 1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Western United States to Siberia 4 bombers and 2 fighters moved from Korea to Siberia 2 bombers moved from Japan to Siberia 1 fighter moved from Alaska to Siberia 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 2 bombers placed in Norway 8 infantry placed in Eastern United States 1 armour and 1 artillery placed in Greece 1 armour placed in Norway Americans undo move 1. 1 bomber and 1 infantry placed in Norway 1 bomber placed in Greece 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese AA : -0.17 Defenders Fire, : 0.67 Germans AA : -0.17 Attackers Fire, : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 9 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 unit repaired. 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Greece to 97 Sea Zone 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 bombers and 3 fighters moved from Siberia to Korea 1 bomber moved from Siberia to Japan 2 bombers moved from Siberia to Japan 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to Germany Combat - Americans Air Battle in Korea Americans attacks with 7 units heading to Korea Japanese launches 2 interceptors out of Korea Attackers Fire, : 1/7 hits, 1.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Korea 1 fighter owned by the Japanese lost in Korea Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 9 damage total. Damaged units is as follows: airfield = 6, factory_major = 3 Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/4 hits, 0.67 expected hits Bombing raid in Korea rolls: 5,5,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Battle in Normandy Bordeaux Battle in Denmark Battle in Southern France Cleaning up after air battles Non Combat Move - Americans 1 infantry moved from Gibraltar to Spain Americans take Spain from Neutral_True 5 artilleries and 3 infantry moved from Gibraltar to Spain 1 bomber moved from Germany to Norway 1 infantry moved from Greece to Turkey Americans take Turkey from Neutral_True 1 infantry moved from Norway to Sweden Americans take Sweden from Neutral_True 1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Western United States to Siberia 4 bombers and 2 fighters moved from Korea to Siberia 2 bombers moved from Japan to Siberia 1 fighter moved from Alaska to Siberia 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 2 bombers placed in Norway 8 infantry placed in Eastern United States 1 armour and 1 artillery placed in Greece 1 armour placed in Norway Americans undo move 1. 1 bomber and 1 infantry placed in Norway 1 bomber placed in Greece 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 destroyer; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 infantry moved from Hainan to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 3 armour moved from Iraq to Eastern Persia 1 tactical_bomber moved from Eastern Persia to Burma 1 tactical_bomber moved from Burma to Yunnan 15 infantry moved from Burma to Yunnan 5 armour moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 infantry moved from India to Burma 2 infantry moved from Iraq to Persia 3 armour moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to Germany 3 armour moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Alexandria Combat - British Battle in Germany British attack with 3 armour, 1 bomber and 3 infantry Germans defend with 3 aaGuns, 1 artillery, 1 factory_major and 7 infantry Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits British roll dice for 2 cruisers in Germany, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 armour, 1 bomber and 3 infantry in Germany, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 7 infantry in Germany, round 2 : 3/8 hits, 2.67 expected hits 3 aaGuns owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 3 armour and 1 bomber in Germany, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in Germany British roll dice for 2 armour and 1 bomber in Germany, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 artillery and 4 infantry in Germany, round 4 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in Germany British roll dice for 1 armour and 1 bomber in Germany, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Germany, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Germany 1 bomber owned by the British retreated Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 armour and 3 infantry Casualties for Germans: 3 aaGuns and 6 infantry Battle in Yunnan British attack with 5 armour, 1 artillery, 15 infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber British roll dice for 5 armour, 1 artillery, 15 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/22 hits, 6.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/11 hits, 4.67 expected hits 4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 6 infantry owned by the British lost in Yunnan British roll dice for 5 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/16 hits, 5.17 expected hits Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese and 4 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 5 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 10 infantry Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber Battle in Malaya British attack with 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to 37 Sea Zone 1 bomber moved from Germany to Sweden 1 tactical_bomber moved from Yunnan to Burma Place Units - British 1 cruiser and 2 destroyers placed in 80 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Japanese regular : 2.83 Japanese AA : -0.17 Defenders Fire, : 0.67 Germans AA : -0.33 Attackers Fire, : -0.17 Germans regular : -1.67 British regular : 0.33