Guam Solo's Allies vs. Gojira's Axis

  • '18

    Restarting game: Kevin as USA/China, Brandon as UK/Anzac, Reid as Russia/France vs. Josiah as Germany/Italy and Gabe as Japan


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 armour moved from Greater Southern Germany to Romania
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Greater Southern Germany to Yugoslavia
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            3 artilleries and 11 infantry moved from Germany to Poland
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 fighter moved from Slovakia Hungary to Tobruk
            1 tactical_bomber moved from Poland to France
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries and 7 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 5/10 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the French lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for French: 1 cruiser
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
            Battle in France
                Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/18 hits, 5.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 2 infantry owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/14 hits, 4.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3.67 expected hits
                    3 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/11 hits, 4.33 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 2/5 hits, 2.33 expected hits
                    1 armour owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 5 : 5/9 hits, 3.83 expected hits
                    French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 3 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 7 infantry and 3 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            2 fighters moved from 111 Sea Zone to Western Germany
            2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral_Allies regular : 1.33
    Germans regular : -0.50
    British regular : 2.00
    French AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Archangel to Novgorod
            6 infantry moved from Buryatia to Amur
            6 infantry moved from Sakha to Amur
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Amur
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery placed in Ukraine
            3 armour placed in Novgorod
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 mech_infantry moved from Manchuria to Chahar
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Formosa to Hunan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 fighter moved from Japan to Marianas
            1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 22 Sea Zone to Marianas
            1 armour, 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from 17 Sea Zone to Iwo Jima
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Kwangsi
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 5/8 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Western United States to 101 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Yunnan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 64 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Western United States to 101 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Yunnan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Gibraltar to French Central Africa
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 96 Sea Zone to Egypt
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 destroyer moved from 71 Sea Zone to 78 Sea Zone
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans regular : 1.17
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 armour moved from Northern Italy to Albania
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            3 infantry moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            2 fighters moved from Southern Italy to Alexandria
            1 bomber moved from Northern Italy to Alexandria
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Tobruk
            2 fighters moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 14 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 tactical_bomber
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from France to Western Germany
            1 mech_infantry moved from France to Holland Belgium
            3 artilleries moved from France to Holland Belgium
            1 armour moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            4 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            1 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
            4 tactical_bombers moved from Western Germany to Holland Belgium
            4 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Tobruk to Western Germany
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 10/15 hits, 7.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Western Germany
            4 fighters moved from Holland Belgium to Western Germany
            4 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            5 armour placed in Romania
            1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Western Ukraine
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Volgograd
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_major and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from Marianas to Paulau Island
            1 fighter moved from Marianas to Paulau Island
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Iwo Jima to Kwangsi
            1 bomber moved from Iwo Jima to Kwangsi
            1 artillery and 2 infantry moved from Hunan to Yunnan
            5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 cruiser moved from 43 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 48 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 9 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.33 expected hits
                    Chinese roll dice for 9 infantry in Yunnan, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 8/10 hits, 5.17 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 9 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Hopei
            1 fighter moved from Kweichow to Hunan
            1 fighter moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.50
    

    Savegame

  • '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to Western United States
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 54 Sea Zone to 52 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 tactical_bomber placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 2.
            1 armour and 1 artillery placed in Eastern United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 artillery placed in Kansu
            1 infantry placed in Kansu
            1 artillery placed in Kansu
            1 artillery placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to Western United States
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 54 Sea Zone to 52 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 tactical_bomber placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 bomber placed in Western United States
            Americans undo move 2.
            1 armour and 1 artillery placed in Eastern United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 artillery placed in Kansu
            1 infantry placed in Kansu
            1 artillery placed in Kansu
            1 artillery placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from French Central Africa to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            5 infantry moved from Shan State to Burma
            1 destroyer moved from 78 Sea Zone to 76 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 artillery moved from Quebec to New Brunswick Nova Scotia
            1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 transport moved from 119 Sea Zone to 110 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            3 armour placed in Egypt
            1 cruiser placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,2,5,5
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Italians regular : -1.67
    Japanese regular : 0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber moved from Tobruk to Egypt
            1 infantry moved from Kenya to Ethiopia
            1 artillery moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                British defend with 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/13 hits, 4.33 expected hits
                    British roll dice for 4 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 5.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 3.33 expected hits
                    British roll dice for 4 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 7/8 hits, 4.17 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
                British win with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
                Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 3.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Western Australia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Western Australia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            9 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            2 bombers moved from Western Germany to Eastern Poland
            4 tactical_bombers moved from Western Germany to Eastern Poland
            5 fighters moved from Western Germany to Eastern Poland
            1 armour moved from Normandy Bordeaux to France
            1 mech_infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 armour moved from France to Western Germany
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 10 armour, 2 artilleries and 9 infantry
                Russians defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    Germans roll dice for 10 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 10/21 hits, 7.50 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/10 hits, 3.50 expected hits
                    1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 10 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 32
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 16 infantry and 4 tactical_bombers
                Russians defend with 4 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 16 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/31 hits, 11.17 expected hits
                    Russians roll dice for 4 armour, 1 artillery, 7 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/13 hits, 5.00 expected hits
                    1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 11 infantry and 4 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for Russians: 4 armour, 1 artillery, 7 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Western Germany
            4 tactical_bombers moved from Eastern Poland to Germany
            5 fighters moved from Eastern Poland to Germany
    
        Place Units - Germans
            2 destroyers and 2 submarines placed in 113 Sea Zone
            3 armour and 1 mech_infantry placed in Romania
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.50
    Germans regular : 6.33
    

    Savegame

Suggested Topics

  • 1
  • 1
  • 46
  • 141
  • 43
  • 180
  • 149
  • 348
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts