Alternated route game majikforce (L+12) vs AetV (X)

  • '22 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 mech_infantry moved from Tambov to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Tambov to Samara
            1 artillery moved from Novosibirsk to Samara
            1 infantry moved from Tambov to Samara
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Tambov to Smolensk
            1 mech_infantry moved from Tambov to Smolensk
            1 fighter moved from Tambov to Smolensk
            1 fighter moved from Tambov to Western Ukraine
            1 artillery and 2 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            3 infantry moved from Tambov to Russia
            3 artilleries moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 armour moved from Tambov to Russia
            2 artilleries moved from Tambov to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 armour, 5 artilleries and 6 infantry
                Germans defend with 1 airfield, 5 armour, 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 armour, 5 artilleries and 6 infantry in Russia, round 2 : 4/12 hits, 4.00 expected hits
                    Germans roll dice for 5 armour and 3 mech_infantrys in Russia, round 2 : 1/8 hits, 3.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                    Russians roll dice for 1 armour, 5 artilleries and 5 infantry in Russia, round 3 : 3/11 hits, 3.83 expected hits
                    Germans roll dice for 4 armour in Russia, round 3 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour, 5 artilleries and 4 infantry in Russia, round 4 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 36
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 armour and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Rostov
            1 fighter moved from Western Ukraine to Rostov
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Tambov to Volgograd
            1 infantry moved from Urals to Novosibirsk
            1 aaGun moved from Tambov to Samara
            1 aaGun, 2 armour, 12 artilleries, 33 infantry and 10 mech_infantrys moved from Tambov to Rostov
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -3.00
    Russians regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Philippines to Guam
            1 tactical_bomber moved from Philippines to Guam
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry and 1 marine moved from 21 Sea Zone to Guam
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Timguska to Novosibirsk
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Suiyuyan to Novosibirsk
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            10 fighters and 5 tactical_bombers moved from Japan to 19 Sea Zone
            2 infantry moved from Shan State to Burma
            1 bomber moved from French Indo China to Burma
            1 bomber moved from Yunnan to Burma
            1 fighter moved from Malaya to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Guam
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                    Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    Japanese roll dice for 1 fighter and 1 marine in Guam, round 4 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Guam
                    Japanese roll dice for 1 marine in Guam, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 marine in Guam, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 6 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Guam
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -26
                Casualties for Japanese: 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Casualties for Americans: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                ANZAC win with no units remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
            Battle in Novosibirsk
                Japanese attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese winJapanese win with 1 submarine remaining, taking Novosibirsk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Burma, round 3 : 1/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 10 fighters and 5 tactical_bombers
                Americans defend with 2 destroyers and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 10 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits
                    Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 19 Sea Zone
                Japanese win with 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Japanese
            2 fighters moved from 19 Sea Zone to Japan
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            3 fighters moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from Manchuria to Chahar
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
            2 bombers and 1 fighter moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from Malaya to Shan State
            2 fighters moved from 19 Sea Zone to French Indo China
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,3,1,5
            Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -3,33
    UK_Pacific regular : 1,00
    ANZAC regular : 0,83
    Russians regular : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from Caroline Islands to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 marine moved from Sicily to 95 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry and 1 marine moved from 99 Sea Zone to Greece
            1 bomber moved from Malta to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Iraq to Syria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Marianas
            Battle in Greece
                Americans attack with 1 bomber, 2 infantry and 1 marine
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 infantry and 1 marine in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Marianas from Japanese, taking Greece from Germans with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 21 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
    
        Non Combat Move - Americans
            5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
            4 fighters moved from 34 Sea Zone to Caroline Islands
            1 bomber moved from 34 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from Western United States to Queensland
            4 fighters moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 bomber moved from Greece to Egypt
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Malta to Gibraltar
    
        Place Units - Americans
            1 harbour placed in Sicily
            1 transport placed in 101 Sea Zone
            2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 fighter moved from Persia to Caucasus
            1 armour, 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            1 fighter moved from Persia to Kazakhstan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            2 fighters moved from 95 Sea Zone to Bulgaria
            2 fighters moved from 99 Sea Zone to Bulgaria
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Bulgaria
                British attack with 4 fighters
                Italians defend with 1 mech_infantry
                    British roll dice for 4 fighters in Bulgaria, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bulgaria
                British win with 4 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Turkmenistan to Caucasus
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
            1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 armour moved from India to Eastern Persia
            1 fighter moved from Kazakhstan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Alexandria to 98 Sea Zone
            2 artilleries moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Bulgaria to 99 Sea Zone
            2 fighters moved from Bulgaria to Greece
            1 fighter moved from Gibraltar to Greece
    
        Place Units - British
            3 armour placed in Persia
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 0.17
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - French
    

    Savegame


  • @majikforce may I assume you are done with your Fra Move?

  • '22 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 45 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame


  • @aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):

    @majikforce may I assume you are done with your Fra Move?

    Good to go now. Sorry about that.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 fighters, 11 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Yunnan to Kiangsu
            1 armour moved from Ukraine to Tambov
                  Germans take Bryansk from Russians
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Vologda to Samara
            1 armour and 1 mech_infantry moved from Vologda to Smolensk
            15 armour and 14 mech_infantrys moved from Vologda to Russia
            4 armour moved from Poland to Belarus
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
            4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from Poland to Belarus
    
        Combat - Germans
            Battle in Kiangsu
                Germans attack with 1 bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in Kiangsu, round 3 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/9 hits, 4,33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Smolensk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Belarus
                Germans attack with 4 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 armour and 1 bomber in Belarus, round 2 : 1/5 hits, 2,67 expected hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                1 armour owned by the Germans retreated to Vologda
                Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Russia
                Germans attack with 15 armour and 14 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 15 armour and 14 mech_infantrys in Russia, round 2 : 13/29 hits, 9,83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 5 artilleries and 4 infantry in Russia, round 2 : 3/10 hits, 3,50 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans destroys 19PUs while taking Russians capital
                Germans win, taking Russia from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 31
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 aaGun, 1 armour, 5 artilleries and 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
            4 fighters moved from Holland Belgium to 112 Sea Zone
            6 armour moved from Western Germany to Yugoslavia
            6 mech_infantrys moved from Ukraine to Romania
            1 infantry moved from Ukraine to Bryansk
            2 aaGuns, 9 artilleries and 4 infantry moved from Ukraine to Bessarabia
            2 armour moved from Novgorod to Karelia
            1 armour moved from Novgorod to Smolensk
            1 bomber moved from Kiangsu to Yunnan
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Novgorod
            5 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 5.
            5 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
            Germans undo move 5.
            1 bomber and 4 infantry placed in Western Germany
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,67
    Russians regular : 0,17
    Germans regular : 4,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Vologda
            2 fighters moved from Rostov to Tambov
            2 infantry moved from Rostov to Tambov
            2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys in Bryansk, round 2 : 19/55 hits, 13.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Rostov to Bryansk
            2 fighters moved from Tambov to Rostov
            1 artillery moved from Volgograd to Rostov
            1 aaGun moved from Volgograd to Rostov
            1 aaGun moved from Samara to Volgograd
            2 infantry moved from Volgograd to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 5.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 armour moved from Anhwe to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Kweichow to Hopei
            1 armour moved from Kiangsu to Shantung
            1 mech_infantry moved from Anhwe to Shantung
            1 infantry moved from Hunan to Kiangsi
            1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
            1 armour and 1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Novosibirsk to Samara
            1 armour moved from Urals to Nenetsia
                  Japanese take Nenetsia from Russians
            1 armour moved from Nenetsia to Vologda
            1 mech_infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Novosibirsk to Vologda
            1 fighter moved from Yunnan to Hopei
            1 tactical_bomber moved from Manchuria to Shantung
            1 bomber moved from Yunnan to Hopei
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from Yunnan to Kazakhstan
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Java from ANZAC, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Samara
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
                Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
            1 bomber and 1 fighter moved from Hopei to Yunnan
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from Manchuria to 36 Sea Zone
            2 tactical_bombers moved from Kiangsi to 36 Sea Zone
            3 fighters moved from Kiangsi to 36 Sea Zone
            3 fighters and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from French Indo China to 36 Sea Zone
            2 fighters moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in Manchuria
            1 infantry placed in Japan
            2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Jehol: 2 infantry
            EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 69 PUs (9 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,17
    Japanese regular : 6,17
    Russians regular : -1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from India to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Philippines
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries, 5 fighters and 4 infantry
                Germans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 marine
                    Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/13 hits, 5.17 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries, 7 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/11 hits, 3.67 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 4 artilleries, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/10 hits, 4.17 expected hits
                    Germans roll dice for 3 artilleries, 6 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/10 hits, 3.33 expected hits
                    5 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries and 5 fighters in Normandy Bordeaux, round 4 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 3 artilleries, 1 infantry and 1 marine in Normandy Bordeaux, round 4 : 2/5 hits, 1.67 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                5 fighters owned by the Americans retreated
                Germans win, taking Philippines from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 4 artilleries and 4 infantry
                Casualties for Germans: 1 aaGun, 2 artilleries and 7 infantry
            Battle in 42 Sea Zone
                Americans attack with 3 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 3 bombers in 42 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            3 bombers moved from 42 Sea Zone to India
            1 bomber moved from Western United States to Caroline Islands
            1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Syria to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Egypt to Greece
    
        Place Units - Americans
            1 factory_minor placed in Greece
            2 artilleries and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            3 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier and 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
            3 fighters moved from Greece to Yugoslavia
            2 fighters moved from 97 Sea Zone to Yugoslavia
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 armour moved from Caucasus to Ukraine
                  British take Ukraine from Germans
            1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 battleship moved from 33 Sea Zone to 45 Sea Zone
            1 battleship moved from 45 Sea Zone to 35 Sea Zone
    
        Combat - British
            Battle in Yugoslavia
                British attack with 2 artilleries, 5 fighters and 2 infantry
                Germans defend with 6 armour
                    British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 5 fighters and 2 infantry in Yugoslavia, round 2 : 4/9 hits, 3.83 expected hits
                    Germans roll dice for 6 armour in Yugoslavia, round 2 : 5/6 hits, 3.00 expected hits
                    4 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Yugoslavia
                4 fighters owned by the British retreated
                Germans win with 2 armour remaining. Battle score for attacker is 0
                Casualties for British: 2 artilleries, 1 fighter and 2 infantry
                Casualties for Germans: 4 armour
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 marine in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 marine
            Battle in Kazakhstan
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kazakhstan
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the British lost in Kazakhstan
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov
            1 armour and 2 artilleries moved from Caucasus to Rostov
            1 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
            2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            3 armour moved from Persia to Caucasus
            1 armour moved from Eastern Persia to Northwest Persia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Trans-Jordan to Syria
            1 armour moved from Egypt to Syria
            1 fighter moved from Yugoslavia to 97 Sea Zone
            3 fighters moved from Yugoslavia to Greece
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 infantry placed in Persia
            3 infantry placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 1 cruiser and 1 transport
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 1 cruiser and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : 1.33
    Germans AA : -0.50
    Germans regular : 1.67
    British regular : -0.67
    

    Savegame

  • '22 '16

    @aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Bulgaria
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Western Germany
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,3,6,5,1,2
            Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : -0,33
    

    Savegame


  • @majikforce said in Alternated route game majikforce (L+12) vs AetV (X):

    @aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!

    Maybe I just have to pay it somewhere else back.
    Look at my game against Tanios:https://www.axisandallies.org/forums/topic/36294/l21-bm3-tanios-l-18-vs-aetv-x/124?page=5
    A 92% battle went south and not enough, I got also smacke at the very same turn in the follow by my opponents russians Turn. I am in deep trouble on Easternfront.
    Maybe you still have to wait on your sugar and favor to come back, Idk.

  • '22 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 34 Sea Zone
            1 fighter moved from New Guinea to 34 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 34 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 34 Sea Zone to Philippines
            2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • '22 '16

    @aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Yunnan to 41 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            2 fighters moved from Western Germany to Greece
            4 bombers moved from Western Germany to Greece
            2 armour moved from Yugoslavia to Bulgaria
                  Germans take Bulgaria from Americans
            2 mech_infantrys moved from Romania to Bulgaria
            2 armour and 2 mech_infantrys moved from Bulgaria to Greece
            2 mech_infantrys moved from Romania to Albania
            1 fighter moved from Western Germany to Albania
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            15 armour and 11 mech_infantrys moved from Russia to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 15 armour and 11 mech_infantrys
                Russians defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Greece
                Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys
                British defend with 3 fighters; Americans defend with 1 bomber, 1 factory_minor, 1 marine and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 5,00 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 1 mech_infantry in Greece, round 2 : 1/6 hits, 2,83 expected hits
                    1 bomber owned by the Americans, 1 marine owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 mech_infantry owned by the Americans lost in Greece
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 1 mech_infantry in Greece, round 3 : 4/9 hits, 4,83 expected hits
                    Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Americans with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 43
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 bomber, 1 marine and 1 mech_infantry
                Casualties for British: 3 fighters
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 41 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Germans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Albania
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
                Germans win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from Albania to Southern Italy
            9 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            3 armour moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Baltic States
            1 bomber moved from 41 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from Western Germany to France
            1 artillery and 4 infantry moved from Western Germany to France
            4 bombers moved from Greece to Southern Italy
            1 armour moved from Smolensk to Eastern Poland
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            9 infantry placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Russia
            1 armour, 1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,2,5,3,6,3
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : -0,83
    British regular : -0,83
    

    Savegame

  • '22 '16

    @majikforce said in Alternated route game majikforce (L+12) vs AetV (X):

    @aequitas-et-veritas Just a reminder those mechs can’t blitz with the tanks to Greece. They have to start from the same territory.

    You are gonna have to redo Greece. You can’t bring the mechs. In order to blitz with tanks they have to start from the same territory

  • '22 '16

    @aequitas-et-veritas Just for reference

    @rulebook:

    Unit Characteristics
    Blitz: A mechanized infantry unit must normally stop when it enters an enemy controlled territory. However, when paired
    one-for-one with a tank, it can make a blitz movement (see “Tanks,” page 27) along with that tank. The movement of both
    units must start and end in the same territories.

Suggested Topics

  • 12
  • 21
  • 42
  • 25
  • 41
  • 95
  • 106
  • 169
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts