tanios (x) vs Giallo (allies + 10) bm3

  • '21 '20 '19 '18 '17 '16

    will your sub fight in 110

  • '20

    @Giallo Yes

  • '20

    And full scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Italians
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            4 fighters moved from Russia to Smolensk
            4 fighters moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 4 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
            Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
    
        Non Combat Move - Russians
            4 fighters moved from Smolensk to Russia
            4 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 2,00
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour moved from Yunnan to Hunan
            1 fighter moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 armour moved from Persia to West India
            2 bombers moved from Northwest Persia to West India
            1 bomber moved from French Indo China to 22 Sea Zone
            1 tactical_bomber moved from Northwest Persia to West India
            1 fighter moved from French Indo China to Burma
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in West India, round 2 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win with 2 bombers remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 armour and 1 tactical_bomber
                Casualties for British: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            5 transports moved from 80 Sea Zone to 39 Sea Zone
            1 armour moved from Persia to Iraq
            2 fighters moved from Northwest Persia to 81 Sea Zone
            2 battleships moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 41 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from Burma to 36 Sea Zone
            1 tactical_bomber moved from Hunan to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            2 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from Anhwe to Chahar
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            2 bombers moved from West India to Shan State
            1 tactical_bomber moved from Northwest Persia to Szechwan
            1 bomber moved from 22 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to French Indo China
            1 fighter moved from Hunan to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Persia
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    UK_Pacific regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            8 fighters moved from 96 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Japanese to Americans
            EDIT: Turning off Edit Mode
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 artillery moved from Tunisia to Algeria
            4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            8 fighters moved from Egypt to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 artillery moved from Manchuria to Korea
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            5 carriers and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    Italians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            8 fighters moved from 96 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Japanese to Americans
            EDIT: Turning off Edit Mode
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 artillery moved from Tunisia to Algeria
            4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            8 fighters moved from Egypt to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 artillery moved from Manchuria to Korea
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            5 carriers and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                1 infantry owned by the British retreated to India
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            5 infantry moved from Libya to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 82 Sea Zone to 84 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : 0,33
    Japanese regular : 0,33
    Italians regular : -0,33
    British regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 carriers and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            8 fighters moved from 96 Sea Zone to Egypt
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Egypt
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Egypt, round 2 : 5/10 hits, 4,67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win, taking Trans-Jordan from Italians, taking Egypt from Italians with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Japanese to Americans
            EDIT: Turning off Edit Mode
            8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 artillery moved from Tunisia to Algeria
            4 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            8 fighters moved from Egypt to 98 Sea Zone
            1 mech_infantry moved from Tunisia to Algeria
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
            1 artillery moved from Manchuria to Korea
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            5 carriers and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                    Chinese roll dice for 6 infantry in Chahar, round 5 : 3/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                1 infantry owned by the British retreated to India
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            5 infantry moved from Libya to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 3 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 82 Sea Zone to 84 Sea Zone
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : 0,33
    Japanese regular : 0,33
    Italians regular : -0,33
    British regular : -0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Buryatia to Amur
                  Italians take Amur from Russians
            1 armour moved from Amur to Korea
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 fighter moved from Southern Italy to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 bomber moved from Southern Italy to Volgograd
            1 mech_infantry moved from Kansu to Suiyuyan
                  Italians take Suiyuyan from Chinese
    
        Combat - Italians
            Battle in West India
            Battle in Volgograd
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
                Italians win, taking West India from UK_Pacific, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                1 fighter owned by the Italians retreated
                Americans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Korea
                Italians attack with 1 armour
                Americans defend with 1 artillery
                    Italians roll dice for 1 armour in Korea, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Korea
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Northwest Persia
            1 armour moved from Northwest Persia to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from 80 Sea Zone to Iraq
            1 fighter moved from Rostov to Ukraine
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 tactical_bomber placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,3,5,1,5,2,5,5,4,5,1,4,4,5,4,5,2,2,6,4,3,4,4
            Italians collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.83
    Russians regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    bump 1…

  • '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 5 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Caucasus to Trans-Jordan
            1 bomber moved from Western Germany to Trans-Jordan
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            4 bombers moved from Normandy Bordeaux to 104 Sea Zone
            1 infantry moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
    
        Combat - Germans
            Battle in Eire
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in 104 Sea Zone
                Germans attack with 4 bombers and 1 submarine
                Americans defend with 1 cruiser
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in 104 Sea Zone
                Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            1 bomber and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            3 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 artillery moved from Vyborg to Novgorod
            1 infantry moved from Belarus to Archangel
            1 armour moved from Novosibirsk to Turkmenistan
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
            5 mech_infantrys moved from Southern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to France
            4 bombers moved from 104 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Ukraine to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            3 bombers placed in Western Germany
            2 bombers and 1 infantry placed in Normandy Bordeaux
            3 artilleries placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,1,4,6,1,2,3,4,4,4,4,5,6,4,2,5,4,6,6,5,4,1,1
            Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.00
    Germans regular : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Samara to Vologda
            8 fighters moved from Russia to Vologda
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 artillery and 19 infantry moved from Russia to Bryansk
            19 artilleries and 22 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 8 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 fighters and 1 infantry in Vologda, round 2 : 5/9 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            8 fighters moved from Vologda to Russia
            3 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -0,33
    Russians regular : 0,67
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Shan State to Sumatra
            1 bomber moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 battleships moved from 81 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Szechwan to French Indo China
            2 fighters moved from 20 Sea Zone to 36 Sea Zone
            1 bomber moved from 20 Sea Zone to French Indo China
            2 fighters moved from French Indo China to 36 Sea Zone
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 44 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 infantry and 2 mech_infantrys moved from Persia to Iraq
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Timguska to Kansu
            2 fighters moved from 80 Sea Zone to Iraq
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from Hopei to Kweichow
            1 artillery moved from Kweichow to Hopei
            1 armour moved from Hunan to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            1 bomber moved from Sumatra to Malaya
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery placed in Shantung
            2 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -1.33
    ANZAC regular : -0.33
    

    Savegame

  • '20

    @Giallo bump #2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
                Americans attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            9 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            4 fighters moved from 6 Sea Zone to Korea
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            1 factory_minor placed in Egypt
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3
            Americans collect 65 PUs (2 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Germans regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 2,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 factory_minors, 5 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
                Americans attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            9 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Trans-Jordan to Egypt
            1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 9 fighters, 9 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            4 fighters moved from 6 Sea Zone to Korea
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            1 factory_minor placed in Egypt
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3
            Americans collect 65 PUs (2 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 8 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 8 infantry in Jehol, round 2 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 7 infantry in Jehol, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 5 infantry in Jehol, round 4 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 4 infantry in Jehol, round 5 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 infantry moved from India to West India
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
                  UK_Pacific take 17 Sea Zone from Japanese
                  UK_Pacific take 6 Sea Zone from Japanese
    
        Combat - British
            Battle in West India
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in West India
                British win, taking West India from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 84 Sea Zone to 86 Sea Zone
            3 carriers, 1 destroyer, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            3 carriers, 1 destroyer, 1 infantry, 2 tactical_bombers and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,17
    Italians regular : -0,33
    Japanese regular : 2,67
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame

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