Bjergmose vs. Maxidiaper ´42 ed.


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 mech_infantry moved from Archangel to Novgorod
            4 armour and 5 mech_infantrys moved from Smolensk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
            3 mech_infantrys moved from Volgograd to Ukraine
            2 mech_infantrys moved from Archangel to Novgorod
            1 fighter moved from Smolensk to Western Ukraine
            4 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 3 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Russians: 3 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 7 armour, 2 infantry and 5 mech_infantrys
                    Russians roll dice for 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/13 hits, 4,67 expected hits
                    Germans roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 7/14 hits, 5,83 expected hits
                    5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                3 armour owned by the Russians retreated to Bryansk
                Germans win with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is -23
                Casualties for Russians: 1 armour, 1 infantry and 5 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Korea
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Rostov
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            2 aaGuns moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            2 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 3,50
    Russians regular : -3,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from 39 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Burma to Persia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Manchuria to Korea
            4 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 2 fighters and 1 infantry
                    Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 1 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 armour moved from Burma to West India
            1 mech_infantry moved from Burma to West India
            2 fighters moved from Persia to Iraq
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Java
            1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -2,33
    Russians regular : -2,33
    British regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            2 fighters moved from 39 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Burma to Persia
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Manchuria to Korea
            4 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 2 fighters and 1 infantry
                    Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 4 fighters and 1 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 armour moved from Burma to West India
            1 mech_infantry moved from Burma to West India
            2 fighters moved from Persia to Iraq
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 armour moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            3 fighters moved from Korea to Japan
            1 fighter moved from Korea to Anhwe
    
        Place Units - Japanese
            1 harbour placed in Java
            1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in India
            1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : -2,33
    Russians regular : -2,33
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Fiji to 50 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
            1 armour and 1 infantry moved from 47 Sea Zone to New Britain
            1 bomber moved from Malta to 80 Sea Zone
            2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 80 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 80 Sea Zone
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in New Britain
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 2/2 hits, 0,67 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in New Britain
                Japanese win with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 80 Sea Zone to Eastern Persia
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 artilleries placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
            EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Adding units owned by Americans to New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Fik trykket lidt let og elegant hen over non-combat med amerikanerne, derfor alt det editering:grimacing:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 cruiser, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Western Ukraine to Rostov
            1 infantry moved from Greece to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Caucasus
            1 armour moved from Iraq to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Persia
            1 armour moved from Syria to Egypt
                  Germans take Trans-Jordan from British
            1 infantry moved from Syria to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Greece to Egypt
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Finland to Norway
            1 bomber moved from Western Germany to Novgorod
            1 fighter moved from Bessarabia to Novgorod
            1 fighter moved from 115 Sea Zone to Norway
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Caucasus
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 4 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Caucasus from Russians, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Norway
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry and 2 mech_infantrys
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2,50 expected hits
                    Americans roll dice for 2 infantry and 2 mech_infantrys in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 2 mech_infantrys in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry and 2 mech_infantrys
            Battle in Egypt
                Germans attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Egypt to Syria
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to 113 Sea Zone
            1 bomber moved from Novgorod to Ukraine
            7 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Novgorod to Vyborg
            1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 cruiser placed in 113 Sea Zone
            2 fighters and 1 infantry placed in Greece
            3 infantry placed in France
            3 infantry placed in Ukraine
            1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : -0,67
    Germans regular : -1,33
    British regular : -0,67
    Russians AA : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 carriers and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Denmark
            Battle in Norway
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Egypt
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour, 1 harbour and 1 infantry
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to Turkmenistan
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans regular : 0,83
    British regular : 1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Romania to Ukraine
            2 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from Western Australia to New South Wales
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Libya to Tobruk
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Germans defend with 1 harbour; Italians defend with 1 infantry
                    French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Egypt
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            2 infantry moved from 112 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Germans regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour, 2 fighters, 8 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Russia to Ukraine
            3 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Kansu to Tsinghai
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 5 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 armour, 1 bomber, 1 factory_minor, 3 infantry and 4 mech_infantrys; Italians defend with 1 armour
                    Russians roll dice for 5 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 7/18 hits, 5,83 expected hits
                    Germans roll dice for 9 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/17 hits, 7,00 expected hits
                    7 infantry owned by the Russians, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 5 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 7/11 hits, 4,67 expected hits
                    Germans roll dice for 9 armour and 1 mech_infantry in Ukraine, round 3 : 5/10 hits, 4,83 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 3/6 hits, 3,17 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 4 : 2/3 hits, 1,50 expected hits
                    2 armour owned by the Russians and 3 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Russians: 4 armour, 8 infantry and 2 mech_infantrys
                Casualties for Germans: 8 armour, 1 bomber, 3 infantry and 4 mech_infantrys
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 3,50
    

    Savegame


  • Lidt held skal der til:cold_sweat:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
                  Japanese take Kansu from Chinese
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            3 infantry moved from Szechwan to Sikang
            1 artillery moved from Szechwan to Sikang
            1 artillery moved from Persia to Northwest Persia
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Iraq to Caucasus
            1 tactical_bomber moved from Szechwan to Caucasus
            1 mech_infantry moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Siberia
            Battle in Eastern Persia
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 bomber in Eastern Persia, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Eastern Persia
                Japanese win, taking Western Australia from ANZAC, taking Siberia from Russians, taking Eastern Persia from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Sikang
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 4 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 5 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                Japanese attack with 2 fighters and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Caucasus
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Japanese
            2 fighters moved from Caucasus to Greece
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from West India to Persia
            1 armour and 2 mech_infantrys moved from Yunnan to Shensi
            1 infantry moved from Yunnan to Kweichow
            2 mech_infantrys moved from Kwangtung to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Anhwe to Japan
            1 infantry moved from Korea to Amur
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 battleship and 1 fighter moved from 42 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 destroyers placed in 37 Sea Zone
            1 transport placed in 20 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in India
            1 armour and 1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 0,33
    Russians regular : -0,67
    British regular : -0,17
    

    Savegame


  • @Maxiheimer tror du skal bruge mere end lidt :laughing:


  • Du har helt ret:dizzy_face:
    Jeg kan heller ikke se vejen ud af det her, og kaster derfor håndklædet i ringen.
    Godt spillet:+1:
    Jeg har svært ved at se hvordan japanerne skal kunne tæmmes?


  • @Maxiheimer Det ser umuligt ud. Jeg var uheldig/gik for tyndt ind i ftf kamp ved Solomon hvor US intet mistede. Det gjorde at US ku holde japan væk.

    Men ellers ser du om lidt når jeg spiller allies hvordan den skal kringles :-)

  • '18 '17 '16 '15 '13 '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 21.34.58
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