Bjergmose vs. Maxidiaper ´42 ed.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from France to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Egypt
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            2 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    British regular : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from New South Wales to 47 Sea Zone
            1 destroyer moved from 53 Sea Zone to 47 Sea Zone
            1 submarine moved from 56 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            2 artilleries and 2 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Russians
            Rocket attack in Novgorod does 1 damage to factory_minor owned by Germans
                Rockets in Russia roll: 6
            Battle in Novgorod
                Russians attack with 3 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Russians win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Belarus
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 artilleries and 5 infantry moved from Russia to Bryansk
            1 aaGun and 1 artillery moved from Finland to Karelia
            1 aaGun and 1 mech_infantry moved from Northwest Persia to Iraq
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 armour and 2 infantry placed in Ukraine
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Japanese regular : -0,67
    Italians regular : 0,67
    Germans regular : 0,17
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries moved from Chahar to Hopei
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 mech_infantrys moved from French Indo China to Yunnan
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            4 fighters and 2 tactical_bombers moved from Shan State to Szechwan
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from Japan to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 fighter and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4,00 expected hits
                    Chinese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,83 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 4/5 hits, 3,00 expected hits
                    Chinese roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 3 fighters
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Hopei
                Japanese attack with 2 artilleries
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries in Hopei, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                Americans defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Celebes, round 2 : 2/6 hits, 2,33 expected hits
                    UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 2,50 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Celebes
                    Japanese roll dice for 2 artilleries and 2 fighters in Celebes, round 3 : 1/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 fighters in Celebes, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Celebes
                    Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 fighter in Celebes, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for Americans: 2 fighters and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 1 bomber and 6 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber and 6 mech_infantrys in Yunnan, round 2 : 2/7 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 destroyer and 3 submarines placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : 0,33
    Japanese regular : 3,17
    Japanese rolls : 0,00
    UK_Pacific regular : -0,50
    ANZAC regular : -0,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 fighter moved from Norway to France
            1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
    
        Combat - Americans
            Battle in France
                Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in France, round 2 : 4/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from British, taking Tunisia from Americans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from New Britain to 47 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 47 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 bombers moved from Western United States to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,50
    Germans regular : 0,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    hov. amerikanerne ramte bedre end jeg regnede med…

  • '18 '17 '16 '15 '13 '11 '10

    men det havde jeg ikke tænkt på i den her…frankrig når jo ikke at få penge.


  • Nej - men det gør tyskerne så desværre heller ikke…


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0,00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Shipyards
    
        Activate Technology - Germans
            Germans activating Shipyards
    
        Purchase Units - Germans
            Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Northern Italy to France
            4 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            4 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Poland to Bessarabia
            2 fighters moved from Western Germany to France
            2 tactical_bombers moved from Germany to France
            2 bombers moved from Germany to France
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 1 armour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/8 hits, 2,83 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Bessarabia, round 4 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in France
                Germans attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
                French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in France, round 2 : 6/11 hits, 4,50 expected hits
                    French roll dice for 1 armour, 5 infantry and 1 mech_infantry in France, round 2 : 2/7 hits, 2,50 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the French and 1 mech_infantry owned by the Americans lost in France
                    Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 3 : 5/9 hits, 4,17 expected hits
                    French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
                Germans captures 0PUs while taking French capital
                Germans win, taking France from French with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for French: 4 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Romania
            4 infantry moved from Poland to Eastern Poland
            6 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany
    
        Place Units - Germans
            5 infantry placed in Western Germany
            4 infantry and 4 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Germans undo move 3.
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    French regular : 0,00
    Germans rolls : 1,00
    Russians regular : 1,17
    Germans regular : 0,83
    British regular : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Southern France to Northern Italy
            2 fighters moved from 110 Sea Zone to Northern Italy
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 infantry moved from Iraq to Syria
                  British take Syria from Germans
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour and 2 fighters
                Italians defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 1 armour and 2 fighters in Northern Italy, round 2 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                    British roll dice for 1 armour and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
            Battle in Egypt
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 harbour and 2 infantry
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Egypt
                1 artillery owned by the British retreated to Anglo Egyptian Sudan
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Northern Italy to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Persia to Iraq
            2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Burma to India
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            2 armour and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Northern Italy
            1 battleship moved from 98 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 armour and 1 factory_minor
                    Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Italians attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 1 harbour
                    British roll AA dice in Southern France : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits
                    French roll dice for 1 aaGun, 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1,67 expected hits
                    French roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Italians: 3 infantry
                Casualties for British: 1 aaGun, 2 fighters and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Italians regular : 0,83
    British AA : -0,33
    British regular : 0,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 47 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Karelia to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 artilleries moved from Belarus to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber
                Germans defend with 4 infantry; Italians defend with 1 aaGun
                    Italians roll AA dice in Eastern Poland : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Russians: 2 artilleries and 2 fighters
                Casualties for Germans: 4 infantry
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 artillery and 5 infantry moved from Bryansk to Belarus
            6 infantry moved from Russia to Bryansk
            1 aaGun moved from Karelia to Novgorod
            1 fighter moved from Russia to Kansu
            1 aaGun moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Eastern Persia
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Ukraine
            Russians undo move 1.
            1 armour and 2 infantry placed in Ukraine
            1 armour, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Germans regular : -0,33
    Russians regular : -0,50
    Italians AA : 1,50
    

    Savegame


  • Italienske anti air kanoner er nogle farlige djævle:)

  • '18 '17 '16 '15 '13 '11 '10

    åbenbart…stod mellem rumænien eller lukke grænsen. blev lidt dyrt.


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0,00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            3 mech_infantrys moved from French Indo China to Burma
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from French Indo China to India
            1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Japanese rolls : 1,00
    

    Savegame


  • Skal din ene fighter i indien intercepte?

  • '18 '17 '16 '15 '13 '11 '10

    nej tak…jeg fandt nogle italienske aa-guns i Cairo jeg satser stærkt på :-)


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0,00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            3 mech_infantrys moved from French Indo China to Burma
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 mech_infantrys moved from Yunnan to Burma
            2 bombers moved from French Indo China to India
            1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from India to French Indo China
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
            1 battleship, 1 carrier and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
            2 fighters moved from Japan to French Indo China
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Siberia to Amur
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 submarine moved from 6 Sea Zone to 9 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 bomber and 1 tactical_bomber placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,00
    UK_Pacific AA : 0,67
    Japanese rolls : 1,00
    

    Savegame

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