Bjergmose vs. Maxidiaper ´42 ed.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 6 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Western Germany to 127 Sea Zone
            3 infantry moved from France to Southern France
            3 infantry moved from Slovakia Hungary to Romania
            1 bomber moved from Western Germany to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 infantry moved from Slovakia Hungary to Romania
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 127 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 127 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Romania
                Germans attack with 4 infantry
                British defend with 1 infantry
                    Germans roll dice for 4 infantry in Romania, round 2 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                    Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                    Germans roll dice for 2 infantry in Romania, round 4 : 1/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 10 armour
                British defend with 2 armour, 2 artilleries and 1 fighter
                    Germans roll dice for 10 armour in Northwest Persia, round 2 : 5/10 hits, 5,00 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/5 hits, 2,33 expected hits
                    2 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 8 armour remaining. Battle score for attacker is 18
                Casualties for Germans: 2 armour
                Casualties for British: 2 armour, 2 artilleries and 1 fighter
            Battle in Belarus
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 127 Sea Zone to Russia
            1 bomber moved from Belarus to Russia
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Denmark to Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            1 bomber and 2 infantry placed in Western Germany
            3 armour placed in Russia
            3 armour placed in Ukraine
            Germans undo move 4.
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Russians regular : -0,67
    Germans regular : -0,17
    British regular : 1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
            2 artilleries moved from India to Burma
            4 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Air Battle in France
                British attacks with 1 units heading to France
                Germans launches 1 interceptors out of France
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Japanese defend with 7 mech_infantrys
                    British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 3,00 expected hits
                    Japanese roll dice for 7 mech_infantrys in Burma, round 2 : 3/7 hits, 2,33 expected hits
                    3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 2/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 5 infantry
                Casualties for Japanese: 7 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to 41 Sea Zone
            1 fighter moved from Burma to 41 Sea Zone
            1 armour moved from West India to Persia
            1 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 tactical_bomber moved from Norway to Novgorod
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 81 Sea Zone
            1 artillery placed in Egypt
            2 armour and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Italians regular : 1,00
    Defenders Fire,  : -0,17
    Germans AA : -0,17
    Attackers Fire,  : -0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 mech_infantry moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 mech_infantry moved from Northern Italy to Bulgaria
                  Italians take Bulgaria from British
            1 mech_infantry moved from Northern Italy to Western Germany
            1 fighter moved from France to Southern Italy
            3 infantry moved from Slovakia Hungary to Poland
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 5 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Java
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -1,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour and 6 infantry moved from Archangel to Novgorod
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 fighters moved from French Indo China to 41 Sea Zone
            4 carriers, 1 destroyer and 2 submarines moved from 20 Sea Zone to 41 Sea Zone
            2 infantry moved from Shan State to Burma
            3 mech_infantrys moved from French Indo China to Burma
            2 artilleries moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Malaya
            4 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 mech_infantrys moved from Kweichow to Burma
            3 mech_infantrys moved from Kiangsu to Hopei
            3 mech_infantrys moved from Anhwe to Hopei
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Hopei
                Japanese attack with 6 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 mech_infantrys in Hopei, round 2 : 1/6 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hawaiian Islands from Americans, taking Hopei from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 2 infantry and 10 mech_infantrys
                British defend with 2 artilleries
                    Japanese roll dice for 2 artilleries, 2 infantry and 10 mech_infantrys in Burma, round 2 : 2/14 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 artilleries
            Battle in 41 Sea Zone
                Japanese attack with 4 carriers, 1 destroyer, 8 fighters and 2 submarines
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 4 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 3 carriers, 1 destroyer and 8 fighters in 41 Sea Zone, round 3 : 3/9 hits, 4,33 expected hits
                    Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 41 Sea Zone
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 3 carriers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 63
                Casualties for Japanese: 1 carrier, 1 fighter and 2 submarines
                Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter could not land in 41 Sea Zone and was removed
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            Japanese undo move 4.
            Japanese undo move 3.
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,67
    Japanese regular : -0,33
    UK_Pacific regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 5,5,2 and gets 0 hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 4 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 41 Sea Zone
            1 fighter moved from Philippines to 41 Sea Zone
            4 fighters moved from India to 41 Sea Zone
            1 armour moved from Novgorod to Baltic States
                  Americans take Baltic States from Germans
            1 armour moved from Baltic States to Novgorod
            1 bomber moved from Archangel to Russia
            1 bomber moved from Archangel to Volgograd
            1 bomber moved from Archangel to Ukraine
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 6 fighters and 2 submarines
                Japanese defend with 3 carriers, 1 destroyer, 6 fighters and 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer and 6 fighters in 41 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 3 carriers in 41 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    2 submarines owned by the Americans lost in 41 Sea Zone
                Japanese win with 3 carriers and 4 fighters remaining. Battle score for attacker is -38
                Casualties for Americans: 6 fighters and 2 submarines
                Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
                2 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Novgorod
            1 bomber moved from Russia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 fighter moved from 110 Sea Zone to Karelia
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 bomber moved from Germany to Novgorod
    
        Place Units - Americans
            3 armour placed in Novgorod
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber placed in Western United States
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2,4,4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : 1,50
    Germans AA : 1,17
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    Jeg tror ikke der er så meget at spille om :cry:


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor, 4x factory_major; Remaining resources: 53 PUs; 
            Germans buy 3 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Americans
            2 bombers moved from Russia to Persia
            8 armour moved from Northwest Persia to Persia
            1 armour moved from Volgograd to Turkmenistan
                  Germans take Kazakhstan from Russians
                  Germans take Turkmenistan from Russians
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Germans attack with 8 armour and 2 bombers
                British defend with 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; French defend with 1 infantry
                    Germans roll dice for 8 armour and 2 bombers in Persia, round 2 : 5/10 hits, 5,33 expected hits
                    British roll dice for 4 armour, 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 4/10 hits, 4,67 expected hits
                    4 armour owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                    Germans roll dice for 4 armour and 2 bombers in Persia, round 3 : 3/6 hits, 3,33 expected hits
                    British roll dice for 3 armour and 2 fighters in Persia, round 3 : 2/5 hits, 2,83 expected hits
                    2 armour owned by the Germans and 3 armour owned by the British lost in Persia
                    Germans roll dice for 2 armour and 2 bombers in Persia, round 4 : 1/4 hits, 2,33 expected hits
                    British roll dice for 2 fighters in Persia, round 4 : 2/2 hits, 1,33 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the British lost in Persia
                2 bombers owned by the Germans retreated
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 8 armour
                Casualties for British: 4 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for French: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 armour moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Samara to Turkmenistan
            2 bombers moved from Persia to Volgograd
            1 bomber moved from Belarus to Russia
            1 fighter moved from Belarus to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Holland Belgium to France
            1 mech_infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Southern France to France
            2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 mech_infantrys placed in Russia
            Germans undo move 2.
            Germans undo move 1.
            3 mech_infantrys placed in Volgograd
            3 armour placed in Russia
            1 infantry and 3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -2,50
    British regular : -0,83
    

    Savegame


  • Nej Jeg tror heller ikke den er til at vende for de allierede:sunglasses:

  • '18 '17 '16 '15 '13 '11 '10

    Vi skal ha en tredje og afgørende…bør nok bydes på allies tænker jeg?
    Og 6 ipc tech der bliver liggende.


  • Du kan jo starte med at gratulere mig med min storslåede sejr:hugging_face:

    VI skal da klart have et mere!! Et bid tror jeg også vil være fair. Det virker - præcis som 1940 opstillingen - som om at den hælder lidt i aksens favør.

    Ja lad os endelig spille den med anniversery tech udgaven

  • '18 '17 '16 '15 '13 '11 '10

    Jeg ville da være et skarn hvis jeg ikke lykønskede dig for din sejr…
    tænker vi byder oppefra og ned. Dvs. jeg byder 20, du 19, jeg 18 indtil den anden siger værsgo de allierede er dine.


  • Tak tak:kissing_heart: :kissing_smiling_eyes:

    Okay - Lad os prøve det. Starter du?

  • '18 '17 '16 '15 '13 '11 '10

    OK. Jeg byder 18.


  • Så byder jeg 17

  • '18 '17 '16 '15 '13 '11 '10

    16 og det er mit sidste bud!


  • Jamen så skal du da også have de allierede for dit fine bud på 16 flotte IPC:)

  • '18 '17 '16 '15 '13 '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 23.37.08
    Savegame

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