• '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 3 Destroyers and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Adv.Fighter and 1 Fighter
                Thai defend with 1 Destroyer
                    Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 110 Sea Zone
                Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Destroyer
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            1 Fighter moved from Port Moresby to Lombok
            1 Tank moved from Townsville to Western Australia
            5 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Destroyer and 2 Transports placed in 67 Sea Zone
            2 Destroyers placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.17
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 1 Marine moved from Bahia to 35 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Infantry and 1 Marine moved from 36 Sea Zone to Mauritania
            1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
            1 Artillery and 1 Infantry moved from Mauritania to W.Morocco
            1 Artillery moved from Amazon to Bahia
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Tanimbar
            2 Artillerys and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone
            1 Artillery and 1 Infantry moved from 23 Sea Zone to Hamburg
            1 Fighter moved from Leningrad to Hamburg
            6 ArmoredCars moved from Stockholm to Upper Norrland
            3 Infantrys moved from Oslo to Middle Norrland
            3 Infantrys moved from Oulu to Vyborg
            2 Infantrys and 1 Tank moved from Leningrad to Vyborg
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Lapland to N.Karelia
            2 ArmoredCars moved from Helsinki to Oulu
            2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Hamburg
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 AAGun, 1 Factory and 3 Infantrys
                    British roll AA dice in Hamburg : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Finns lost in Hamburg
                    Finns roll dice for 1 Artillery and 1 Infantry in Hamburg, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys in Hamburg, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Hamburg
                British win with 2 Infantrys remaining. Battle score for attacker is -12
                Casualties for Finns: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Bunker and 2 Tanks placed in Vyborg
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    British AA : 0.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Fighter moved from Kiev to Donetsk
            4 Infantrys moved from Vinnytsia to Kiev
            1 Tank moved from E.Romania to Kiev
            2 Artillerys and 4 Infantrys moved from E.Romania to Bulgaria
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 2 Artillerys and 4 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Artillerys and 4 Infantrys in Bulgaria, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 Artillerys and 4 Infantrys in Bulgaria, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 4/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Kiev
    
        Place Units - Romanians
            1 Bunker placed in Kiev
            3 Infantrys placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.67
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Thai
            1 Artillery moved from Madras to 60 Sea Zone
            1 Elite moved from Madras to Mysore
            2 Infantrys moved from Madras to Mysore
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery and 1 Infantry moved from 60 Sea Zone to Calcutta
            3 Infantrys moved from Burma to Yunnan
            1 Artillery moved from Yunnan to Kweichow
            1 Artillery and 1 Infantry moved from N.Thailand to Yunnan
            2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery and 3 Infantrys moved from Bangkok to S.Thailand
            5 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from East And South Borneo to Banjarmasin
    
        Purchase Units - Thai
            Thai buy 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Mysore
                Thai attack with 1 Elite and 2 Infantrys
                British defend with 2 ArmoredCars
                    Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 2 ArmoredCars in Mysore, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in Mysore
                    Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 3 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in Mysore, round 3 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 4 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in Mysore, round 4 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Mysore
                Thai win, taking Mysore from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 ArmoredCars
                Casualties for Thai: 1 Infantry
            Battle in Calcutta
                Thai attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Mech.Inf
                    Thai roll dice for 1 Artillery and 1 Infantry in Calcutta, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Calcutta
                Thai win, taking Calcutta from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Infantry and 1 Marine placed in N.Thailand
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.33
    British regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            3 Tanks moved from Rio de Oro to W.Morocco
            2 Artillerys, 6 Elites and 3 Infantrys moved from Mauritania to W.Morocco
            2 Elites moved from Iwo Jima to 85 Sea Zone
            1 B.Transport and 2 Elites moved from 85 Sea Zone to 84 Sea Zone
            1 Elite moved from Kyushu to 84 Sea Zone
            3 Elites moved from 84 Sea Zone to Changchun
            2 Adv.Fighters moved from 85 Sea Zone to Changchun
            1 Bomber moved from Iwo Jima to Changchun
            4 Marines moved from Midway to 89 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 4 Marines moved from 89 Sea Zone to 87 Sea Zone
            1 S.Bomber moved from Wake to Changchun
            1 B.Transport moved from 85 Sea Zone to 86 Sea Zone
            2 Elites moved from Minamitori to 86 Sea Zone
            1 B.Transport and 2 Elites moved from 86 Sea Zone to 85 Sea Zone
            2 Elites moved from 85 Sea Zone to Shikoku
                  Americans take Shikoku from Yamamoto
            4 Marines moved from 87 Sea Zone to Wake
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Marine moved from Eniwetok to 103 Sea Zone
            1 Infantry, 1 Marine and 2 S.Submarines moved from 103 Sea Zone to 93 Sea Zone
            1 Marine moved from 93 Sea Zone to Manila
                  Americans take Manila from Yamamoto
            1 Infantry moved from 93 Sea Zone to Formosa
                  Americans take Formosa from Hisaichi
            1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Elite moved from 96 Sea Zone to Kwajalein
            1 Adv.Fighter moved from Wake to Kwajalein
            1 Infantry moved from San Francisco to 83 Sea Zone
            2 Artillerys moved from San Francisco to 83 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone
            2 Artillerys and 1 Infantry moved from 89 Sea Zone to Midway
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Elites moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Marines moved from Bahia to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Elites moved from Bahia to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            2 Artillerys, 2 B.Transports, 4 Elites, 4 Marines and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys, 4 Elites and 4 Marines moved from 36 Sea Zone to Mauritania
            4 Elites moved from 32 Sea Zone to Bahia
            2 B.Transports and 2 Transports moved from 32 Sea Zone to 26 Sea Zone
            2 B.Transports and 2 Transports moved from 26 Sea Zone to 25 Sea Zone
            1 Elite moved from South Central USA to 25 Sea Zone
            1 Artillery moved from South Central USA to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            2 Infantrys moved from E.Mexico to 25 Sea Zone
            1 Artillery moved from Central America to 25 Sea Zone
            2 Artillerys, 1 Elite and 4 Infantrys moved from 25 Sea Zone to Venezuela
            1 Artillery moved from Colombia to Amazon
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Destroyers, 13 Elites, 1 Marine, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kwajalein
                Americans attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kwajalein, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Kwajalein
                    Americans roll dice for 1 Adv.Fighter and 1 Artillery in Kwajalein, round 3 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 Elite
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Changchun
                Americans attack with 2 Adv.Fighters, 1 Bomber, 3 Elites and 1 S.Bomber
                Hisaichi defend with 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 3 Elites and 1 S.Bomber in Changchun, round 2 : 4/7 hits, 3.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Changchun, round 2 : 3/5 hits, 1.67 expected hits
                    1 Elite owned by the Hisaichi, 2 Elites owned by the Americans, 1 Adv.Fighter owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Changchun
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 1 S.Bomber in Changchun, round 3 : 3/4 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Changchun, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Changchun
                Americans captures 69PUs while taking Hisaichi capital
                Americans win, taking Changchun from Hisaichi with 1 Adv.Fighter, 1 Bomber, 1 Elite and 1 S.Bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Adv.Fighter and 2 Elites
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Changchun to Iwo Jima
            1 S.Bomber moved from Changchun to Iwo Jima
            1 Adv.Fighter moved from Changchun to 85 Sea Zone
            3 Destroyers moved from 86 Sea Zone to 93 Sea Zone
            1 Submarine moved from 85 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from Kwajalein to Jaluit
    
        Place Units - Americans
            3 Tanks placed in Rio de Oro
            2 Artillerys placed in Salvador
            3 Elites placed in South Atlantic USA
            2 Elites placed in Iwo Jima
            2 Elites placed in Minamitori
            1 S.Submarine placed in 87 Sea Zone
            1 Marine placed in Wake
            2 Destroyers placed in 91 Sea Zone
            1 Adv.Fighter placed in Pearl Harbor
            1 B.Transport placed in 83 Sea Zone
            1 Adv.Fighter and 4 Elites placed in San Francisco
            2 Elites placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 136 PUs; end with 205 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : 0.67
    Hisaichi regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            3 units repaired.
            6 Infantrys moved from Leningrad to 24 Sea Zone
            3 Infantrys moved from Brest to Kiev
            2 Elites and 9 Infantrys moved from Vinnytsia to Kiev
            5 Infantrys moved from Krakow to Vinnytsia
            6 Infantrys and 5 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from 23 Sea Zone to Hamburg
            1 S.Submarine moved from 22 Sea Zone to 20 Sea Zone
            7 Infantrys moved from Belgium to Netherlands
            1 Infantry moved from Picardy to 20 Sea Zone
            1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            4 Infantrys moved from Rhine to Hamburg
            10 Infantrys moved from Bohemia to Krakow
            8 Infantrys moved from Warsaw to Brest
            9 Infantrys moved from Berlin to Brandenburg
            19 Infantrys moved from Picardy to Belgium
            5 Infantrys moved from Leningrad to Vyborg
            6 Infantrys and 1 Tank moved from La Mancha to Madrid
            1 Infantry and 2 Tanks moved from Leon to Madrid
    
        Purchase Units - Germans
            Germans buy 8 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 11 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Hamburg
                Germans attack with 10 Infantrys
                British defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Germans roll dice for 10 Infantrys in Hamburg, round 2 : 3/10 hits, 1.67 expected hits
                    British roll dice for 2 Infantrys in Hamburg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Hamburg
                Germans win, taking Hamburg from British with 9 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Madrid
                Germans attack with 7 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 7 Infantrys and 3 Tanks in Madrid, round 2 : 2/10 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 3/6 hits, 2.50 expected hits
                    3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid
                    Germans roll dice for 4 Infantrys and 3 Tanks in Madrid, round 3 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
                    2 Infantrys owned by the Germans, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid
                    Germans roll dice for 2 Infantrys and 3 Tanks in Madrid, round 4 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Germans: 6 Infantrys
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Netherlands
                Germans attack with 7 Infantrys
                British defend with 1 Bomber
                    Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 Bomber in Netherlands, round 2 : 1/1 hits, 0.17 expected hits
                    1 Bomber owned by the British and 1 Infantry owned by the Germans lost in Netherlands
                Germans win, taking Netherlands from British with 6 Infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Bomber
    
        Non Combat Move - Germans
            1 AAGun moved from Brest to Kiev
            3 Battleships moved from 21 Sea Zone to 23 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 22 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            4 Artillerys placed in Vinnytsia
            2 HeavyTanks and 2 Tanks placed in Warsaw
            5 Mech.Infs placed in Bohemia
            4 Artillerys and 1 Bunker placed in Leningrad
            8 Infantrys placed in Paris
            1 Elite and 2 Infantrys placed in Bavaria
            1 Infantry placed in Berlin
            Germans undo move 5.
            3 Infantrys placed in Normandy
            2 Infantrys placed in Paris
            3 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.50
    Neutral regular : 1.17
    British regular : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            6 Infantrys moved from Rostov to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Odessa
                  Russians take Odessa from Romanians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Finns
            1 Infantry moved from Baluchistan to Rajputana
            2 Infantrys moved from Alma Ata to Baluchistan
            2 ArmoredCars moved from Karaganda to Baluchistan
            7 Infantrys moved from Chita to Heilungchiang
            1 Infantry moved from Ayan to Heilungchiang
            1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 Fighter, 34 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Donetsk
                Russians attack with 6 Infantrys
                Romanians defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 6 Infantrys in Donetsk, round 2 : 2/6 hits, 1.00 expected hits
                    Romanians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Russians roll dice for 5 Infantrys in Donetsk, round 3 : 0/5 hits, 0.83 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 4 Infantrys in Donetsk, round 4 : 1/4 hits, 0.67 expected hits
                    Romanians roll dice for 1 Elite in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 3 Infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 3 Infantrys
                Casualties for Romanians: 1 Elite and 2 Infantrys
            Battle in Heilungchiang
                Russians attack with 8 Infantrys and 1 Mot.Inf
                Hisaichi defend with 2 ArmoredCars, 1 Factory, 2 Infantrys and 2 Tanks
                    Russians roll dice for 8 Infantrys and 1 Mot.Inf in Heilungchiang, round 2 : 1/9 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Heilungchiang, round 2 : 1/6 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Heilungchiang
                    Russians roll dice for 7 Infantrys and 1 Mot.Inf in Heilungchiang, round 3 : 3/8 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Heilungchiang, round 3 : 4/5 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
                    Russians roll dice for 3 Infantrys and 1 Mot.Inf in Heilungchiang, round 4 : 1/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang
                    Russians roll dice for 2 Infantrys and 1 Mot.Inf in Heilungchiang, round 5 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys and 1 Mot.Inf in Heilungchiang, round 6 : 2/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is 8
                Casualties for Russians: 7 Infantrys
                Casualties for Hisaichi: 2 ArmoredCars, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Russians
            6 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery moved from S.Buryat Mongolia to Chita
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
            1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
            4 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Tashkent to Uzbekistan
            3 Infantrys moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Smolensk to S.Karelia
            5 Infantrys moved from Smolensk to Kursk
            10 Infantrys moved from Yaroslavl to Smolensk
            3 Infantrys moved from Kirov to Arkhangelsk
            10 Infantrys moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 1 Infantry moved from Perm to Kirov
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker placed in S.Karelia
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 Fighter and 5 Infantrys placed in Sibirsky
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Perm: 5 Infantrys
            EDIT: Removing units owned by Russians from Sverdlovsk: 5 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys and 1 Mot.Inf placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : 3.00
    Hisaichi regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Elite and 4 Infantrys moved from E.Morocco to N.Algeria
            1 Adv.Fighter moved from 46 Sea Zone to N.Algeria
            4 Fighters moved from 46 Sea Zone to N.Algeria
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Submarine moved from 46 Sea Zone to 45 Sea Zone
            3 Mech.Infs moved from Cairo to Italian East Africa
                  Italians take Nubia from British
            1 Mech.Inf moved from Cairo to Kordofan
                  Italians take Kordofan from British
            1 Bomber moved from Mersa Matruh to French Equatorial Africa
            1 Elite moved from Darfur to French Equatorial Africa
            3 Infantrys moved from Lower Egypt to Palestine
            4 HeavyTanks and 4 Tanks moved from Cairo to Palestine
            2 Artillerys moved from Cairo to 56 Sea Zone
            2 Artillerys moved from 56 Sea Zone to Palestine
            6 Mech.Infs moved from Cairo to Italian East Africa
            1 Infantry moved from Hun to Ghadames
            1 Artillery and 1 Elite moved from New Valley to Darfur
            1 Infantry moved from Mersa Matruh to Lower Egypt
            2 Artillerys moved from Cairo to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 6 ArmoredCars, 1 Bunker, 4 HeavyTanks, 1 Infantry and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Palestine
                Italians attack with 2 Artillerys, 4 HeavyTanks, 3 Infantrys and 4 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Palestine
                Italians win, taking Palestine from British with 2 Artillerys, 4 HeavyTanks, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Italian East Africa
                Italians attack with 9 Mech.Infs
                British defend with 1 Infantry
                    Italians roll dice for 9 Mech.Infs in Italian East Africa, round 2 : 2/9 hits, 3.00 expected hits
                    French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from French with 9 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 45 Sea Zone
                Italians attack with 1 Submarine
                French defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 45 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -7
                Casualties for Italians: 1 Submarine
            Battle in French Equatorial Africa
                Italians attack with 1 Bomber and 1 Elite
                British defend with 2 ArmoredCars
                    Italians roll dice for 1 Bomber and 1 Elite in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 2 ArmoredCars in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in French Equatorial Africa
                    Italians roll dice for 1 Bomber and 1 Elite in French Equatorial Africa, round 3 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Bomber and 1 Elite remaining. Battle score for attacker is 8
                Casualties for British: 2 ArmoredCars
            Battle in N.Algeria
                Italians attack with 1 Adv.Fighter, 1 Elite, 4 Fighters and 4 Infantrys
                French defend with 4 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 1 Elite, 4 Fighters and 4 Infantrys in N.Algeria, round 2 : 4/10 hits, 2.83 expected hits
                    French roll dice for 4 Infantrys in N.Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Adv.Fighter, 1 Elite, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for French: 4 Infantrys
    
        Non Combat Move - Italians
            1 Adv.Fighter and 4 Fighters moved from N.Algeria to 46 Sea Zone
            1 Bomber moved from French Equatorial Africa to Lower Egypt
    
        Place Units - Italians
            1 Bunker and 4 HeavyTanks placed in E.Morocco
            4 Mech.Infs placed in Tunis
            6 ArmoredCars placed in Cairo
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Italians regular : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            2 Transports moved from 42 Sea Zone to 31 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Infantry moved from Syria to Iraq
    
        Place Units - French
            2 Artillerys and 1 Bunker placed in Syria
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek this one is done. i fell behind rite from the beginning. tried but. thats the way it goes


  • @dawgoneit is it ok if i start over with this thread?

  • '20 '19 '18 '17 '16

    @dawgoneit Works for me. I was afraid of Germany and Italy, but it was over in the Pacific


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Germans
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            2 Tanks moved from Bohemia to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
            2 Tanks moved from Saxony to Lorraine
            2 Tanks moved from Hamburg to Lorraine
            1 Tank moved from Austria to Lorraine
            2 Artillerys and 4 Infantrys moved from Austria to Hungary
            2 Artillerys and 3 Infantrys moved from Silesia to Danzig
            1 Artillery and 4 Infantrys moved from Pomerania to Danzig
            2 Fighters moved from Hamburg to 24 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Fighter moved from Bohemia to Danzig
            1 Bomber moved from Berlin to 24 Sea Zone
            2 Stukas moved from Berlin to Lorraine
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Danzig
            1 Submarine moved from 27 Sea Zone to 25 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 4 Sea Zone to 8 Sea Zone
            1 Submarine moved from 3 Sea Zone to 8 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            1 Submarine moved from 29 Sea Zone to 8 Sea Zone
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Artillery and 6 Infantrys moved from Bohemia to Krakow
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Elite, 1 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 Submarine
                French defend with 1 Transport
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in 25 Sea Zone
                Germans attack with 1 Submarine
                Americans defend with 1 Transport
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Americans lost in 25 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 8 Sea Zone
                Germans attack with 4 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 4 Submarines in 8 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                Germans win with 3 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in 13 Sea Zone
                Germans attack with 2 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 13 Sea Zone
                    Germans roll dice for 2 Submarines in 13 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 13 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in Lorraine
                Germans attack with 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks in Lorraine, round 2 : 11/27 hits, 9.83 expected hits
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/7 hits, 3.00 expected hits
                    3 Bunkers owned by the French, 1 Tank owned by the French, 3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
                Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys, 2 Stukas and 11 Tanks remaining. Battle score for attacker is 23
                Casualties for Germans: 3 Infantrys
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 31 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 Cruiser
            Battle in Krakow
                Germans attack with 1 Artillery and 6 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery and 6 Infantrys in Krakow, round 2 : 2/7 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
                    Germans roll dice for 1 Artillery and 4 Infantrys in Krakow, round 3 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Tank in Krakow, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians, 2 Submarines owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in Hungary
                Germans attack with 2 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Hungary, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Hungary, round 3 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Danzig
                Germans attack with 3 Artillerys, 1 Fighter and 8 Infantrys
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 3 Artillerys, 1 Fighter and 8 Infantrys in Danzig, round 2 : 3/12 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans roll dice for 3 Artillerys, 1 Fighter and 7 Infantrys in Danzig, round 3 : 3/11 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 1/2 hits, 1.00 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 3 Artillerys, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Latvia
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from Danzig to East Prussia
            2 Fighters moved from 24 Sea Zone to East Prussia
            2 Tanks moved from Pomerania to East Prussia
            2 Tanks moved from Silesia to East Prussia
            6 Infantrys moved from Brandenburg to Pomerania
            1 Tank moved from Berlin to Bavaria
            2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
            2 Infantrys moved from Saxony to Pomerania
            3 Infantrys moved from Hamburg to Pomerania
            2 Stukas moved from Lorraine to Rhine
            1 Bomber moved from 24 Sea Zone to Pomerania
    
        Place Units - Germans
            1 Transport placed in 23 Sea Zone
            3 Tanks placed in Bavaria
            4 ArmoredCars placed in Rhine
            1 Elite and 1 Infantry placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    French regular : -0.50
    Russians regular : -1.50
    Germans regular : 4.33
    Neutral regular : -0.00
    British regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from Crimea to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Infantry moved from Odessa to E.Romania
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Minsk to Latvia
            1 Artillery moved from Lithuania to Latvia
            1 Infantry moved from Lithuania to Latvia
            2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
            1 Infantry moved from Murmansk to Lapland
    
        Purchase Units - Russians
            Russians buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in E.Romania
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 2 Infantrys
            Battle in Lapland
                Russians attack with 3 Infantrys and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 2/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from Donetsk to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Tank moved from Rostov to Kiev
            1 Infantry moved from Tula to Kursk
            1 Infantry moved from Smolensk to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            2 Tanks moved from Moscow to Smolensk
            2 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            3 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Georgia to Donetsk
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Astrakhan to Saratov
            1 Tank moved from Penza to Kursk
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from S.Karelia to Leningrad
            1 Infantry moved from N.Karelia to Lapland
            1 Infantry moved from Kirov to Arkhangelsk
            1 Artillery moved from Kuybyshev to Penza
            1 Infantry moved from Chimkent to Uzbekistan
            1 Infantry moved from Tashkent to Uzbekistan
            1 Infantry moved from Ufa to Kuybyshev
            1 Infantry moved from Perm to Kirov
            1 Infantry moved from Komi to Arkhangelsk
            1 Tank moved from Sverdlovsk to Kirov
            1 Bomber moved from Sverdlovsk to Smolensk
            1 Fighter moved from Sverdlovsk to Yaroslavl
            1 Infantry moved from Sverdlovsk to Perm
            1 Artillery moved from Alma Ata to Uzbekistan
            1 Infantry moved from Semipalatinsk to Krasnoyarsk
            1 Tank moved from Karaganda to Krasnoyarsk
            1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Surgut to Yeniseysk
            1 Infantry moved from Salekhard to Yeniseysk
            1 Infantry moved from Yeniseysk to Evenkia
            1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk
            1 Fighter moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            1 Infantry moved from Bratsk to Olyokminsk
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Tank moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Zhigansk to Kolyma
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Okhotsk to Kolyma
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Romanians regular : -0.33
    Germans regular : 0.00
    Russians regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            1 Battleship moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            1 Destroyer moved from 49 Sea Zone to 51 Sea Zone
            1 Artillery moved from Tuscany to 46 Sea Zone
            1 Tank moved from Rome to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            1 Infantry moved from Ghadames to S.Tunisia
            1 Infantry moved from Hun to Kufra
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Artillery and 2 Infantrys moved from Italian East Africa to Kordofan
            2 Infantrys and 1 Tank moved from Italian East Africa to Nubia
            1 Artillery moved from Campania to 49 Sea Zone
            1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from Sicily to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
            1 Tank moved from Rome to 50 Sea Zone
            1 Artillery moved from Campania to 50 Sea Zone
            1 Infantry moved from Tuscany to 50 Sea Zone
            1 Infantry moved from Rome to 50 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Destroyer, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Transport owned by the French lost in 47 Sea Zone
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in S.Tunisia
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Tunisia
                    Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 3 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Italians: 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 0/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Italians lost in Provence
                    Italians roll dice for 1 Artillery and 2 Tanks in Provence, round 4 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence
                    Italians roll dice for 2 Tanks in Provence, round 5 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Tank in Provence, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the French lost in Provence
                Italians win, taking Provence from French with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Italians: 2 Artillerys, 2 Infantrys and 1 Tank
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Kordofan
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan
                Italians win, taking Kordofan from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Italians and 1 Transport owned by the British lost in 57 Sea Zone
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 57 Sea Zone
                Italians win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in Nubia
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia
                Italians win, taking Nubia from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Tunis
                Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis
                    Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Tunis, round 3 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 Fighter in Tunis, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 4 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Fighter in Tunis, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the French lost in Tunis
                Italians win, taking Tunis from French with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from 57 Sea Zone to Kufra
            2 Fighters moved from Lombardy to 46 Sea Zone
            2 Fighters moved from Rome to Tobruk
            1 Infantry moved from Rome to Campania
            2 Infantrys moved from Venetia to Tuscany
    
        Place Units - Italians
            1 Carrier, 1 Destroyer and 1 Submarine placed in 46 Sea Zone
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 3.00
    Italians regular : 1.50
    British regular : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Keewatin to 1 Sea Zone
            1 Artillery moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Infantry moved from Burgundy to Paris
    
        Place Units - French
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Fighter moved from Rongelap to 108 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Yap to Ulithi
            1 Infantry moved from Jaluit to Kwajalein
            1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 Transport moved from 103 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
            1 Fighter moved from Minamitori to 108 Sea Zone
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            2 Fighters moved from 107 Sea Zone to Davao
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Tokyo to S.French Indochina
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to S.French Indochina
            2 Artillerys moved from Hainan to 92 Sea Zone
            2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tohoku to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            2 Infantrys and 1 Tank moved from Tokyo to Chubu
            2 Infantrys and 1 Tank moved from Chubu to Kyushu
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 B.Transports, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits
                    2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 4 Submarines remaining. Battle score for attacker is 73
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 Fighters
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 108 Sea Zone
                Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Submarines owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Yamamoto: 2 Submarines
            Battle in S.French Indochina
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in S.French Indochina, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Davao, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Davao, round 3 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Kiangsi
                1 Tank owned by the Yamamoto retreated to Fukien
                Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Palawan
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Palawan from Americans, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from 107 Sea Zone to Peleliu
            2 Fighters moved from 108 Sea Zone to Peleliu
            2 Fighters moved from Davao to 107 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Bomber moved from S.French Indochina to Bangkok
    
        Place Units - Yamamoto
            2 B.Transports and 1 Destroyer placed in 85 Sea Zone
            1 Adv.Fighter and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : -1.17
    Americans regular : -2.17
    French regular : 0.00
    Americans AA : -0.33
    British regular : -0.33
    Dutch regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 4/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Gobi Altai to Ningsia
            1 Fighter, 1 Infantry and 1 Tank moved from Ningsia to Shensi
            1 Infantry moved from Suiyuan to Shensi
            1 Tank moved from Suiyuan to Shensi
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Shanghai to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Artillery moved from Kiangsi to Hong Kong
            1 Tank moved from Yunnan to Hupeh
            1 Tank moved from Szechwan to Hupeh
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            3 Infantrys moved from Hsining to E.Qinghai
            1 Artillery moved from Hsining to E.Qinghai
            1 Tank moved from Hsining to Lanchow
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
            1 AAGun moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Neutral regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            3 Tanks moved from Formosa to 84 Sea Zone
            3 Infantrys moved from Korea to 84 Sea Zone
            3 Infantrys moved from Liaoning to 84 Sea Zone
            2 Artillerys, 6 Infantrys, 1 T.Boat, 3 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys, 6 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from Shantung to Shanghai
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Fighter moved from Peking to Anhwei
            1 Artillery and 2 Infantrys moved from Kirin to Vladivostok
            3 Infantrys moved from Heilungchiang to Chita
            1 Tank moved from Heilungchiang to Chita
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            3 Tanks moved from Liaoning to Chita
            1 Tank moved from Kirin to Chita
            1 Tank moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Changchun to Chita
            2 Tanks moved from Peking to Chita
            2 Infantrys moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 3 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 4 Artillerys, 8 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 8 Infantrys and 3 Tanks in Hong Kong, round 2 : 5/15 hits, 4.83 expected hits
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/6 hits, 2.17 expected hits
                    1 Artillery owned by the British, 3 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hong Kong
                    Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/13 hits, 4.50 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys and 7 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 7 Tanks in Chita, round 2 : 5/15 hits, 5.33 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chita to Heilungchiang
            1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Fighter moved from Anhwei to Shantung
    
        Place Units - Hisaichi
            1 Factory placed in Shantung
            1 Elite and 6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : -1.00
    British regular : 0.33
    Dutch regular : -0.83
    Hisaichi regular : -2.67
    

    Savegame

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts