Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 3 Destroyers and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Thai defend with 1 Destroyer Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 110 Sea Zone Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone 1 Fighter moved from Port Moresby to Lombok 1 Tank moved from Townsville to Western Australia 5 Infantrys moved from Townsville to Northern Territory Place Units - Anzac 1 Destroyer and 2 Transports placed in 67 Sea Zone 2 Destroyers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17 Thai regular : -0.33
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Marine moved from Bahia to 35 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 1 Marine moved from 36 Sea Zone to Mauritania 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 Artillery and 1 Infantry moved from Mauritania to W.Morocco 1 Artillery moved from Amazon to Bahia 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Tanimbar 2 Artillerys and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Oslo to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Hamburg 1 Fighter moved from Leningrad to Hamburg 6 ArmoredCars moved from Stockholm to Upper Norrland 3 Infantrys moved from Oslo to Middle Norrland 3 Infantrys moved from Oulu to Vyborg 2 Infantrys and 1 Tank moved from Leningrad to Vyborg 3 Infantrys moved from Tampere to Oulu 1 Infantry moved from Lapland to N.Karelia 2 ArmoredCars moved from Helsinki to Oulu 2 Artillerys and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Hamburg Finns attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 AAGun, 1 Factory and 3 Infantrys British roll AA dice in Hamburg : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Finns lost in Hamburg Finns roll dice for 1 Artillery and 1 Infantry in Hamburg, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 3 Infantrys in Hamburg, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Hamburg British win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Finns: 1 Artillery, 1 Fighter and 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Bunker and 2 Tanks placed in Vyborg 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 British AA : 0.83 British regular : 1.00
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from Kiev to Donetsk 4 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from E.Romania to Kiev 2 Artillerys and 4 Infantrys moved from E.Romania to Bulgaria 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 2 Artillerys and 4 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys and 4 Infantrys in Bulgaria, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 2 Artillerys and 4 Infantrys in Bulgaria, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Donetsk Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 4/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Bunker placed in Kiev 3 Infantrys placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 1.67 Russians regular : -1.00
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Artillery moved from Madras to 60 Sea Zone 1 Elite moved from Madras to Mysore 2 Infantrys moved from Madras to Mysore 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Calcutta 3 Infantrys moved from Burma to Yunnan 1 Artillery moved from Yunnan to Kweichow 1 Artillery and 1 Infantry moved from N.Thailand to Yunnan 2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand 1 Artillery and 3 Infantrys moved from Bangkok to S.Thailand 5 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from East And South Borneo to Banjarmasin Purchase Units - Thai Thai buy 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Mysore Thai attack with 1 Elite and 2 Infantrys British defend with 2 ArmoredCars Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 2 ArmoredCars in Mysore, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Mysore Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Mysore, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Elite and 2 Infantrys in Mysore, round 4 : 1/3 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Mysore, round 4 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Mysore Thai win, taking Mysore from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 2 ArmoredCars Casualties for Thai: 1 Infantry Battle in Calcutta Thai attack with 1 Artillery and 1 Infantry Chinese defend with 1 Mech.Inf Thai roll dice for 1 Artillery and 1 Infantry in Calcutta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Calcutta Thai win, taking Calcutta from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Non Combat Move - Thai Place Units - Thai 1 Infantry and 1 Marine placed in N.Thailand 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 3 Tanks moved from Rio de Oro to W.Morocco 2 Artillerys, 6 Elites and 3 Infantrys moved from Mauritania to W.Morocco 2 Elites moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 2 Elites moved from 85 Sea Zone to 84 Sea Zone 1 Elite moved from Kyushu to 84 Sea Zone 3 Elites moved from 84 Sea Zone to Changchun 2 Adv.Fighters moved from 85 Sea Zone to Changchun 1 Bomber moved from Iwo Jima to Changchun 4 Marines moved from Midway to 89 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 4 Marines moved from 89 Sea Zone to 87 Sea Zone 1 S.Bomber moved from Wake to Changchun 1 B.Transport moved from 85 Sea Zone to 86 Sea Zone 2 Elites moved from Minamitori to 86 Sea Zone 1 B.Transport and 2 Elites moved from 86 Sea Zone to 85 Sea Zone 2 Elites moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 4 Marines moved from 87 Sea Zone to Wake 1 Infantry moved from Jaluit to 103 Sea Zone 1 Marine moved from Eniwetok to 103 Sea Zone 1 Infantry, 1 Marine and 2 S.Submarines moved from 103 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Manila Americans take Manila from Yamamoto 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Elite moved from 96 Sea Zone to Kwajalein 1 Adv.Fighter moved from Wake to Kwajalein 1 Infantry moved from San Francisco to 83 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys and 1 Infantry moved from 89 Sea Zone to Midway 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Marines moved from Bahia to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites, 4 Marines and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys, 4 Elites and 4 Marines moved from 36 Sea Zone to Mauritania 4 Elites moved from 32 Sea Zone to Bahia 2 B.Transports and 2 Transports moved from 32 Sea Zone to 26 Sea Zone 2 B.Transports and 2 Transports moved from 26 Sea Zone to 25 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 1 Artillery moved from South Central USA to 25 Sea Zone 2 Infantrys moved from South Central USA to 25 Sea Zone 2 Infantrys moved from E.Mexico to 25 Sea Zone 1 Artillery moved from Central America to 25 Sea Zone 2 Artillerys, 1 Elite and 4 Infantrys moved from 25 Sea Zone to Venezuela 1 Artillery moved from Colombia to Amazon Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Destroyers, 13 Elites, 1 Marine, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 1 Adv.Fighter, 1 Artillery and 1 Elite Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kwajalein, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Kwajalein Americans roll dice for 1 Adv.Fighter and 1 Artillery in Kwajalein, round 3 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 Elite Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Changchun Americans attack with 2 Adv.Fighters, 1 Bomber, 3 Elites and 1 S.Bomber Hisaichi defend with 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Americans roll dice for 2 Adv.Fighters, 1 Bomber, 3 Elites and 1 S.Bomber in Changchun, round 2 : 4/7 hits, 3.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Changchun, round 2 : 3/5 hits, 1.67 expected hits 1 Elite owned by the Hisaichi, 2 Elites owned by the Americans, 1 Adv.Fighter owned by the Americans and 3 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite and 1 S.Bomber in Changchun, round 3 : 3/4 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery in Changchun, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Changchun Americans captures 69PUs while taking Hisaichi capital Americans win, taking Changchun from Hisaichi with 1 Adv.Fighter, 1 Bomber, 1 Elite and 1 S.Bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 Adv.Fighter and 2 Elites Casualties for Hisaichi: 1 Artillery, 1 Elite and 3 Infantrys Non Combat Move - Americans 1 Bomber moved from Changchun to Iwo Jima 1 S.Bomber moved from Changchun to Iwo Jima 1 Adv.Fighter moved from Changchun to 85 Sea Zone 3 Destroyers moved from 86 Sea Zone to 93 Sea Zone 1 Submarine moved from 85 Sea Zone to 92 Sea Zone 1 Adv.Fighter moved from Kwajalein to Jaluit Place Units - Americans 3 Tanks placed in Rio de Oro 2 Artillerys placed in Salvador 3 Elites placed in South Atlantic USA 2 Elites placed in Iwo Jima 2 Elites placed in Minamitori 1 S.Submarine placed in 87 Sea Zone 1 Marine placed in Wake 2 Destroyers placed in 91 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 1 B.Transport placed in 83 Sea Zone 1 Adv.Fighter and 4 Elites placed in San Francisco 2 Elites placed in South Central USA Turn Complete - Americans Americans collect 136 PUs; end with 205 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 0.67 Hisaichi regular : 1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 3 units repaired. 6 Infantrys moved from Leningrad to 24 Sea Zone 3 Infantrys moved from Brest to Kiev 2 Elites and 9 Infantrys moved from Vinnytsia to Kiev 5 Infantrys moved from Krakow to Vinnytsia 6 Infantrys and 5 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 1 S.Submarine moved from 22 Sea Zone to 20 Sea Zone 7 Infantrys moved from Belgium to Netherlands 1 Infantry moved from Picardy to 20 Sea Zone 1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from British 4 Infantrys moved from Rhine to Hamburg 10 Infantrys moved from Bohemia to Krakow 8 Infantrys moved from Warsaw to Brest 9 Infantrys moved from Berlin to Brandenburg 19 Infantrys moved from Picardy to Belgium 5 Infantrys moved from Leningrad to Vyborg 6 Infantrys and 1 Tank moved from La Mancha to Madrid 1 Infantry and 2 Tanks moved from Leon to Madrid Purchase Units - Germans Germans buy 8 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 11 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Hamburg Germans attack with 10 Infantrys British defend with 1 AAGun, 1 Factory and 2 Infantrys Germans roll dice for 10 Infantrys in Hamburg, round 2 : 3/10 hits, 1.67 expected hits British roll dice for 2 Infantrys in Hamburg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Hamburg Germans win, taking Hamburg from British with 9 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Madrid Germans attack with 7 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 7 Infantrys and 3 Tanks in Madrid, round 2 : 2/10 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 3/6 hits, 2.50 expected hits 3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 4 Infantrys and 3 Tanks in Madrid, round 3 : 3/7 hits, 2.17 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Germans, 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Madrid Germans roll dice for 2 Infantrys and 3 Tanks in Madrid, round 4 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Germans: 6 Infantrys Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Netherlands Germans attack with 7 Infantrys British defend with 1 Bomber Germans roll dice for 7 Infantrys in Netherlands, round 2 : 1/7 hits, 1.17 expected hits British roll dice for 1 Bomber in Netherlands, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 6 Infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 Infantry Casualties for British: 1 Bomber Non Combat Move - Germans 1 AAGun moved from Brest to Kiev 3 Battleships moved from 21 Sea Zone to 23 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 22 Sea Zone to 23 Sea Zone Place Units - Germans 4 Artillerys placed in Vinnytsia 2 HeavyTanks and 2 Tanks placed in Warsaw 5 Mech.Infs placed in Bohemia 4 Artillerys and 1 Bunker placed in Leningrad 8 Infantrys placed in Paris 1 Elite and 2 Infantrys placed in Bavaria 1 Infantry placed in Berlin Germans undo move 5. 3 Infantrys placed in Normandy 2 Infantrys placed in Paris 3 Infantrys placed in Paris Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 Neutral regular : 1.17 British regular : 1.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 6 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Finnmark Russians take Finnmark from Finns 1 Infantry moved from Baluchistan to Rajputana 2 Infantrys moved from Alma Ata to Baluchistan 2 ArmoredCars moved from Karaganda to Baluchistan 7 Infantrys moved from Chita to Heilungchiang 1 Infantry moved from Ayan to Heilungchiang 1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang Purchase Units - Russians Russians buy 2 Bunkers, 1 Fighter, 34 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 6 Infantrys Romanians defend with 1 Elite and 2 Infantrys Russians roll dice for 6 Infantrys in Donetsk, round 2 : 2/6 hits, 1.00 expected hits Romanians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 5 Infantrys in Donetsk, round 3 : 0/5 hits, 0.83 expected hits Romanians roll dice for 1 Elite in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 4 Infantrys in Donetsk, round 4 : 1/4 hits, 0.67 expected hits Romanians roll dice for 1 Elite in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 3 Infantrys Casualties for Romanians: 1 Elite and 2 Infantrys Battle in Heilungchiang Russians attack with 8 Infantrys and 1 Mot.Inf Hisaichi defend with 2 ArmoredCars, 1 Factory, 2 Infantrys and 2 Tanks Russians roll dice for 8 Infantrys and 1 Mot.Inf in Heilungchiang, round 2 : 1/9 hits, 1.50 expected hits Hisaichi roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Heilungchiang, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Heilungchiang Russians roll dice for 7 Infantrys and 1 Mot.Inf in Heilungchiang, round 3 : 3/8 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Heilungchiang, round 3 : 4/5 hits, 1.83 expected hits 1 ArmoredCar owned by the Hisaichi, 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 3 Infantrys and 1 Mot.Inf in Heilungchiang, round 4 : 1/4 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Heilungchiang, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Infantrys and 1 Mot.Inf in Heilungchiang, round 5 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Infantrys and 1 Mot.Inf in Heilungchiang, round 6 : 2/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Heilungchiang, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Mot.Inf remaining. Battle score for attacker is 8 Casualties for Russians: 7 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 2 Infantrys and 2 Tanks Non Combat Move - Russians 6 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery moved from S.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 4 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Tashkent to Uzbekistan 3 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Smolensk to S.Karelia 5 Infantrys moved from Smolensk to Kursk 10 Infantrys moved from Yaroslavl to Smolensk 3 Infantrys moved from Kirov to Arkhangelsk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 1 Elite and 1 Infantry moved from Perm to Kirov 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Fighter and 5 Infantrys placed in Sibirsky Turning on Edit Mode EDIT: Adding units owned by Russians to Perm: 5 Infantrys EDIT: Removing units owned by Russians from Sverdlovsk: 5 Infantrys EDIT: Turning off Edit Mode 4 Infantrys and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33 Russians regular : 3.00 Hisaichi regular : 1.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Elite and 4 Infantrys moved from E.Morocco to N.Algeria 1 Adv.Fighter moved from 46 Sea Zone to N.Algeria 4 Fighters moved from 46 Sea Zone to N.Algeria 4 Mech.Infs moved from Tunis to E.Morocco 1 Submarine moved from 46 Sea Zone to 45 Sea Zone 3 Mech.Infs moved from Cairo to Italian East Africa Italians take Nubia from British 1 Mech.Inf moved from Cairo to Kordofan Italians take Kordofan from British 1 Bomber moved from Mersa Matruh to French Equatorial Africa 1 Elite moved from Darfur to French Equatorial Africa 3 Infantrys moved from Lower Egypt to Palestine 4 HeavyTanks and 4 Tanks moved from Cairo to Palestine 2 Artillerys moved from Cairo to 56 Sea Zone 2 Artillerys moved from 56 Sea Zone to Palestine 6 Mech.Infs moved from Cairo to Italian East Africa 1 Infantry moved from Hun to Ghadames 1 Artillery and 1 Elite moved from New Valley to Darfur 1 Infantry moved from Mersa Matruh to Lower Egypt 2 Artillerys moved from Cairo to Lower Egypt Purchase Units - Italians Italians buy 6 ArmoredCars, 1 Bunker, 4 HeavyTanks, 1 Infantry and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Palestine Italians attack with 2 Artillerys, 4 HeavyTanks, 3 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Palestine Italians win, taking Palestine from British with 2 Artillerys, 4 HeavyTanks, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Italian East Africa Italians attack with 9 Mech.Infs British defend with 1 Infantry Italians roll dice for 9 Mech.Infs in Italian East Africa, round 2 : 2/9 hits, 3.00 expected hits French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from French with 9 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 45 Sea Zone Italians attack with 1 Submarine French defend with 1 Destroyer Italians roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 45 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in French Equatorial Africa Italians attack with 1 Bomber and 1 Elite British defend with 2 ArmoredCars Italians roll dice for 1 Bomber and 1 Elite in French Equatorial Africa, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 2 ArmoredCars in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in French Equatorial Africa Italians roll dice for 1 Bomber and 1 Elite in French Equatorial Africa, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 ArmoredCar in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Bomber and 1 Elite remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Battle in N.Algeria Italians attack with 1 Adv.Fighter, 1 Elite, 4 Fighters and 4 Infantrys French defend with 4 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Elite, 4 Fighters and 4 Infantrys in N.Algeria, round 2 : 4/10 hits, 2.83 expected hits French roll dice for 4 Infantrys in N.Algeria, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the French and 1 Infantry owned by the Italians lost in N.Algeria Italians win, taking N.Algeria from French with 1 Adv.Fighter, 1 Elite, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for French: 4 Infantrys Non Combat Move - Italians 1 Adv.Fighter and 4 Fighters moved from N.Algeria to 46 Sea Zone 1 Bomber moved from French Equatorial Africa to Lower Egypt Place Units - Italians 1 Bunker and 4 HeavyTanks placed in E.Morocco 4 Mech.Infs placed in Tunis 6 ArmoredCars placed in Cairo 1 Infantry placed in Provence Turn Complete - Italians Italians collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0.50 Italians regular : 1.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 2 Transports moved from 42 Sea Zone to 31 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from Syria to Iraq Place Units - French 2 Artillerys and 1 Bunker placed in Syria 2 Infantrys placed in Churchill Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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@Entek this one is done. i fell behind rite from the beginning. tried but. thats the way it goes
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@dawgoneit is it ok if i start over with this thread?
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@dawgoneit Works for me. I was afraid of Germany and Italy, but it was over in the Pacific
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 2 Tanks moved from Bohemia to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine 2 Tanks moved from Saxony to Lorraine 2 Tanks moved from Hamburg to Lorraine 1 Tank moved from Austria to Lorraine 2 Artillerys and 4 Infantrys moved from Austria to Hungary 2 Artillerys and 3 Infantrys moved from Silesia to Danzig 1 Artillery and 4 Infantrys moved from Pomerania to Danzig 2 Fighters moved from Hamburg to 24 Sea Zone 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Fighter moved from Bohemia to Danzig 1 Bomber moved from Berlin to 24 Sea Zone 2 Stukas moved from Berlin to Lorraine 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Danzig 1 Submarine moved from 27 Sea Zone to 25 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 15 Sea Zone to 13 Sea Zone 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 36 Sea Zone to 31 Sea Zone 1 Submarine moved from 29 Sea Zone to 8 Sea Zone 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from El Agheila to Tobruk 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk 1 Artillery and 6 Infantrys moved from Bohemia to Krakow Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Elite, 1 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 34 Sea Zone Germans attack with 1 Submarine French defend with 1 Transport Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in 25 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Transport Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 25 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 8 Sea Zone Germans attack with 4 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 4 Submarines in 8 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone Germans win with 3 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Battle in 13 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 2 Submarines in 13 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 13 Sea Zone Germans roll dice for 2 Submarines in 13 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 13 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer and 1 Transport Battle in Lorraine Germans attack with 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks in Lorraine, round 2 : 11/27 hits, 9.83 expected hits French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/7 hits, 3.00 expected hits 3 Bunkers owned by the French, 1 Tank owned by the French, 3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys, 2 Stukas and 11 Tanks remaining. Battle score for attacker is 23 Casualties for Germans: 3 Infantrys Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 31 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in Krakow Germans attack with 1 Artillery and 6 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery and 6 Infantrys in Krakow, round 2 : 2/7 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow Germans roll dice for 1 Artillery and 4 Infantrys in Krakow, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Tank in Krakow, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians, 2 Submarines owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in Hungary Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in Hungary, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary Germans roll dice for 2 Artillerys and 2 Infantrys in Hungary, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Danzig Germans attack with 3 Artillerys, 1 Fighter and 8 Infantrys Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 3 Artillerys, 1 Fighter and 8 Infantrys in Danzig, round 2 : 3/12 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Danzig Germans roll dice for 3 Artillerys, 1 Fighter and 7 Infantrys in Danzig, round 3 : 3/11 hits, 3.00 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 3 Artillerys, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Latvia Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Danzig to East Prussia 2 Fighters moved from 24 Sea Zone to East Prussia 2 Tanks moved from Pomerania to East Prussia 2 Tanks moved from Silesia to East Prussia 6 Infantrys moved from Brandenburg to Pomerania 1 Tank moved from Berlin to Bavaria 2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg 2 Infantrys moved from Saxony to Pomerania 3 Infantrys moved from Hamburg to Pomerania 2 Stukas moved from Lorraine to Rhine 1 Bomber moved from 24 Sea Zone to Pomerania Place Units - Germans 1 Transport placed in 23 Sea Zone 3 Tanks placed in Bavaria 4 ArmoredCars placed in Rhine 1 Elite and 1 Infantry placed in Bohemia Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 French regular : -0.50 Russians regular : -1.50 Germans regular : 4.33 Neutral regular : -0.00 British regular : 0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Russians 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from Crimea to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Infantry moved from Odessa to E.Romania 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Minsk to Latvia 1 Artillery moved from Lithuania to Latvia 1 Infantry moved from Lithuania to Latvia 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 3 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys and 2 Infantrys Battle in Lapland Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 2/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Infantry moved from Donetsk to Kiev 1 Infantry moved from Vinnytsia to Kiev 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Tank moved from Rostov to Kiev 1 Infantry moved from Tula to Kursk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 2 Tanks moved from Moscow to Smolensk 2 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 3 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Georgia to Donetsk 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Astrakhan to Saratov 1 Tank moved from Penza to Kursk 1 Infantry moved from Gorky to Yaroslavl 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from N.Karelia to Lapland 1 Infantry moved from Kirov to Arkhangelsk 1 Artillery moved from Kuybyshev to Penza 1 Infantry moved from Chimkent to Uzbekistan 1 Infantry moved from Tashkent to Uzbekistan 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Perm to Kirov 1 Infantry moved from Komi to Arkhangelsk 1 Tank moved from Sverdlovsk to Kirov 1 Bomber moved from Sverdlovsk to Smolensk 1 Fighter moved from Sverdlovsk to Yaroslavl 1 Infantry moved from Sverdlovsk to Perm 1 Artillery moved from Alma Ata to Uzbekistan 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Tank moved from Karaganda to Krasnoyarsk 1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Surgut to Yeniseysk 1 Infantry moved from Salekhard to Yeniseysk 1 Infantry moved from Yeniseysk to Evenkia 1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk 1 Fighter moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Infantry moved from Bratsk to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Zhigansk to Kolyma 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Okhotsk to Kolyma Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : -0.33 Germans regular : 0.00 Russians regular : 3.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 1 Battleship moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 1 Artillery moved from Tuscany to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from Sicily to 46 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Infantry moved from Ghadames to S.Tunisia 1 Infantry moved from Hun to Kufra 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Artillery and 2 Infantrys moved from Italian East Africa to Kordofan 2 Infantrys and 1 Tank moved from Italian East Africa to Nubia 1 Artillery moved from Campania to 49 Sea Zone 1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from Sicily to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Tank moved from Rome to 50 Sea Zone 1 Artillery moved from Campania to 50 Sea Zone 1 Infantry moved from Tuscany to 50 Sea Zone 1 Infantry moved from Rome to 50 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 49 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence Purchase Units - Italians Italians buy 1 Carrier, 1 Destroyer, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Tunisia Italians roll dice for 2 Infantrys and 1 Tank in S.Tunisia, round 3 : 2/3 hits, 0.83 expected hits French roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Italians: 2 Infantrys Casualties for French: 1 Infantry Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 0/4 hits, 1.67 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Italians lost in Provence Italians roll dice for 1 Artillery and 2 Tanks in Provence, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence Italians roll dice for 2 Tanks in Provence, round 5 : 2/2 hits, 1.00 expected hits French roll dice for 1 Tank in Provence, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Tank owned by the French lost in Provence Italians win, taking Provence from French with 1 Tank remaining. Battle score for attacker is -6 Casualties for Italians: 2 Artillerys, 2 Infantrys and 1 Tank Casualties for French: 3 Infantrys and 1 Tank Battle in Kordofan Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Tank Italians roll dice for 1 Artillery and 2 Infantrys in Kordofan, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan Italians win, taking Kordofan from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians and 1 Transport owned by the British lost in 57 Sea Zone Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 57 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Battle in Nubia Italians attack with 2 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 2 Infantrys and 1 Tank in Nubia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia Italians win, taking Nubia from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Tunis Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Tunis Italians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Tunis, round 3 : 0/4 hits, 1.50 expected hits French roll dice for 1 Fighter in Tunis, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Tunis Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 Fighter in Tunis, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Tunis Italians win, taking Tunis from French with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Italians: 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Italians 1 Fighter moved from 57 Sea Zone to Kufra 2 Fighters moved from Lombardy to 46 Sea Zone 2 Fighters moved from Rome to Tobruk 1 Infantry moved from Rome to Campania 2 Infantrys moved from Venetia to Tuscany Place Units - Italians 1 Carrier, 1 Destroyer and 1 Submarine placed in 46 Sea Zone 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 3.00 Italians regular : 1.50 British regular : 0.83
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to Mauritania 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Burgundy to Paris Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi 1 Infantry moved from Jaluit to Kwajalein 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Transport moved from 103 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Guam 1 Fighter moved from Minamitori to 108 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 107 Sea Zone to Davao 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan 1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 93 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Fighter moved from Tokyo to 107 Sea Zone 1 Bomber moved from Tokyo to S.French Indochina 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to S.French Indochina 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Infantry and 1 Tank moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 2 Infantrys and 1 Tank moved from Tokyo to Chubu 2 Infantrys and 1 Tank moved from Chubu to Kyushu 1 Infantry and 1 Tank moved from Shikoku to Kyushu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 B.Transports, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 91 Sea Zone Yamamoto attack with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Battleship, 1 Bomber, 2 Carriers, 1 Destroyer, 4 Fighters and 4 Submarines remaining. Battle score for attacker is 73 Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Casualties for Yamamoto: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer and 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 3 Transports Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports in 107 Sea Zone, round 4 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Submarines owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in S.French Indochina Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys French defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in S.French Indochina, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for French: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Davao, round 2 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Davao, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 13 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto lost in Kiangsi 1 Tank owned by the Yamamoto retreated to Fukien Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Guam Yamamoto attack with 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Palawan Battle in Kwangtung Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Palawan from Americans, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from 107 Sea Zone to Peleliu 2 Fighters moved from 108 Sea Zone to Peleliu 2 Fighters moved from Davao to 107 Sea Zone 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Bomber moved from S.French Indochina to Bangkok Place Units - Yamamoto 2 B.Transports and 1 Destroyer placed in 85 Sea Zone 1 Adv.Fighter and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -1.17 Americans regular : -2.17 French regular : 0.00 Americans AA : -0.33 British regular : -0.33 Dutch regular : -0.50
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 3 : 4/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Ningsia 1 Fighter, 1 Infantry and 1 Tank moved from Ningsia to Shensi 1 Infantry moved from Suiyuan to Shensi 1 Tank moved from Suiyuan to Shensi 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Artillery moved from Kiangsi to Hong Kong 1 Tank moved from Yunnan to Hupeh 1 Tank moved from Szechwan to Hupeh 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Lanchow 3 Infantrys moved from Hsining to E.Qinghai 1 Artillery moved from Hsining to E.Qinghai 1 Tank moved from Hsining to Lanchow 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang 1 AAGun moved from Hsining to E.Qinghai Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Neutral regular : 0.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 3 Tanks moved from Formosa to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 3 Infantrys moved from Liaoning to 84 Sea Zone 2 Artillerys, 6 Infantrys, 1 T.Boat, 3 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys, 6 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 2 Infantrys moved from Shantung to Shanghai 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Fighter moved from Peking to Anhwei 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 3 Infantrys moved from Heilungchiang to Chita 1 Tank moved from Heilungchiang to Chita 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Tanks moved from Liaoning to Chita 1 Tank moved from Kirin to Chita 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Fighter moved from Changchun to Chita 2 Tanks moved from Peking to Chita 2 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 1 Elite, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 3 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 4 Artillerys, 8 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 8 Infantrys and 3 Tanks in Hong Kong, round 2 : 5/15 hits, 4.83 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/6 hits, 2.17 expected hits 1 Artillery owned by the British, 3 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hong Kong Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/13 hits, 4.50 expected hits British roll dice for 1 Tank in Hong Kong, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter, 6 Infantrys and 7 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 7 Tanks in Chita, round 2 : 5/15 hits, 5.33 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Fighter moved from Chita to Heilungchiang 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Fighter moved from Anhwei to Shantung Place Units - Hisaichi 1 Factory placed in Shantung 1 Elite and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : -1.00 British regular : 0.33 Dutch regular : -0.83 Hisaichi regular : -2.67