• '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Fighters, 3 Infantrys and 1 Tank moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Factory; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Fighters, 3 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 2/6 hits, 1.67 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            4 Infantrys moved from New South Wales to South Australia
            2 Fighters moved from Java to 67 Sea Zone
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            2 Artillerys and 1 Elite placed in Broome
            1 Adv.Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.33
    Thai regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.67
    Dutch regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry and 1 Tank moved from Oulu to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
            1 Fighter moved from Oulu to Vyborg
            2 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 4/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            1 Submarine moved from 5 Sea Zone to 21 Sea Zone
            1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 2.83
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
            1 Artillery and 1 Infantry moved from Bulgaria to Serbia
            1 Tank moved from E.Romania to Serbia
            1 Fighter and 1 Tank moved from Bucharest to Serbia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Serbia
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Serbia, round 2 : 3/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Romanians loses 0 PUs for violating Serbias neutrality.
                Romanians win, taking Serbia from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Serbia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.00
    Neutral regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Thai take Soembawa from Dutch
            1 Infantry moved from East And South Borneo to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
            1 Fighter moved from N.French Indochina to S.Thailand
            1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Java
                Thai attack with 1 Artillery and 2 Infantrys
                Anzac defend with 3 Infantrys and 1 Tank
                    Thai roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 0/3 hits, 0.83 expected hits
                    Dutch roll dice for 3 Infantrys and 1 Tank in Java, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Thai lost in Java
                    Thai roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 3 Infantrys and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Java
                Dutch win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -8
                Casualties for Thai: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    Dutch regular : 0.00
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Fighter moved from South Atlantic USA to 27 Sea Zone
            4 Infantrys and 2 Tanks moved from Peru to Bolivia
            1 Infantry and 2 Tanks moved from E.Mexico to Central America
            2 Transports moved from 100 Sea Zone to 99 Sea Zone
            2 Artillerys and 1 Infantry moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
            2 Artillerys and 1 Infantry moved from 100 Sea Zone to Colombia
            2 Tanks moved from W.Mexico to Central America
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            1 Battleship moved from 83 Sea Zone to 91 Sea Zone
            3 Bombers moved from Pearl Harbor to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Mindanao to Panay
                  Americans take Panay from Thai
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 2 Carriers, 6 Destroyers and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 Infantry and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 4 Tanks in Central America, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 27 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 3 Submarines
                    Americans roll dice for 1 Fighter in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                3 Submarines owned by the Germans submerged
            Battle in 102 Sea Zone
                Americans attack with 3 Bombers
                Yamamoto defend with 1 Destroyer and 1 Transport
                    Americans roll dice for 3 Bombers in 102 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 Transport in 102 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 102 Sea Zone
                Americans winAmericans win with 1 Fighter remaining with 3 Bombers remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 Destroyer and 1 Transport
            Battle in Bolivia
                Americans attack with 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
                    Americans roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from 27 Sea Zone to Amazon
            3 Bombers moved from 102 Sea Zone to Ponape
            2 Fighters moved from 91 Sea Zone to Ponape
            3 Fighters moved from Pearl Harbor to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Southwest USA to E.Mexico
            3 Infantrys moved from South Central USA to E.Mexico
            3 Infantrys moved from Northeast USA to South Central USA
    
        Place Units - Americans
            1 Carrier, 1 Destroyer and 1 Fighter placed in 91 Sea Zone
            1 B.Transport and 5 Destroyers placed in 13 Sea Zone
            1 Carrier placed in 13 Sea Zone
            1 Fighter placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -1.17
    Neutral regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Elite moved from 23 Sea Zone to 24 Sea Zone
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry moved from Lithuania to Latvia
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Artillerys and 4 Infantrys moved from Pomerania to 23 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Artillerys and 4 Infantrys moved from 24 Sea Zone to Lapland
            1 Bomber and 3 Fighters moved from Oulu to 6 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from Berlin to Brandenburg
            5 Infantrys moved from Danzig to East Prussia
            3 Artillerys and 2 Infantrys moved from Warsaw to Brest
            1 ArmoredCar moved from Bohemia to Brest
            1 Elite and 1 Infantry moved from Krakow to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            1 Tank moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Bohemia to Vinnytsia
            2 Infantrys moved from Bohemia to Krakow
            2 Stukas moved from Rhine to Paris
            3 ArmoredCars, 2 Artillerys, 8 Infantrys and 15 Tanks moved from Burgundy to Paris
            1 ArmoredCar moved from Burgundy to Orleanais
                  Germans take Orleanais from French
            1 ArmoredCar moved from Orleanais to Brittany
                  Germans take Brittany from French
            3 Submarines moved from 29 Sea Zone to 16 Sea Zone
            3 Submarines moved from 27 Sea Zone to 33 Sea Zone
            2 Transports moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Carrier, 1 Elite and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Stukas and 15 Tanks
                British defend with 3 Fighters and 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Fighters and 19 Infantrys
                    French roll AA dice in Paris : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Stukas and 15 Tanks in Paris, round 2 : 14/30 hits, 12.17 expected hits
                    French roll dice for 1 Artillery, 6 Fighters and 20 Infantrys in Paris, round 2 : 10/27 hits, 10.00 expected hits
                    2 ArmoredCars owned by the Germans, 8 Infantrys owned by the Germans, 13 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 2 Stukas and 15 Tanks in Paris, round 3 : 11/20 hits, 9.50 expected hits
                    French roll dice for 1 Artillery, 6 Fighters and 6 Infantrys in Paris, round 3 : 5/13 hits, 5.33 expected hits
                    1 ArmoredCar owned by the Germans, 1 Fighter owned by the French, 3 Fighters owned by the British, 2 Artillerys owned by the Germans, 1 Artillery owned by the French, 6 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Paris
                    Germans roll dice for 2 Stukas and 13 Tanks in Paris, round 4 : 9/15 hits, 7.50 expected hits
                    French roll dice for 2 Fighters in Paris, round 4 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 2 Stukas and 13 Tanks remaining. Battle score for attacker is 46
                Casualties for Germans: 3 ArmoredCars, 2 Artillerys, 8 Infantrys and 2 Tanks
                Casualties for British: 3 Fighters and 1 Infantry
                Casualties for French: 1 Artillery, 3 Fighters and 19 Infantrys
            Battle in Lapland
                Germans attack with 4 Artillerys and 4 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 4 Artillerys and 4 Infantrys in Lapland, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in 16 Sea Zone
                Germans attack with 3 Submarines
                French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 16 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 16 Sea Zone
                    Germans roll dice for 2 Submarines in 16 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer and 1 Transport in 16 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans and 1 Transport owned by the French lost in 16 Sea Zone
                    Germans roll dice for 1 Submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 16 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is -15
                Casualties for Germans: 3 Submarines
                Casualties for French: 1 Transport
            Battle in Latvia
                Germans attack with 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 1 ArmoredCar, 3 Artillerys and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Infantrys in Brest, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 ArmoredCar, 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 6 Sea Zone
                Germans attack with 1 Bomber and 3 Fighters
                Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Germans and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                    2 Transports owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 19
                Casualties for Germans: 1 Fighter
                Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
    
        Non Combat Move - Germans
            1 Bomber and 2 Fighters moved from 6 Sea Zone to Oulu
            5 Tanks moved from East Prussia to Vinnytsia
            2 Stukas moved from Paris to Burgundy
    
        Place Units - Germans
            1 Elite and 3 Infantrys placed in Warsaw
            1 Carrier placed in 23 Sea Zone
            Germans undo move 2.
            1 Carrier placed in 22 Sea Zone
            2 Adv.Fighters placed in 22 Sea Zone
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Hamburg
            7 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 89 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Russians regular : -1.33
    Germans regular : 5.33
    Neutral regular : 0.00
    French AA : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Infantrys moved from Leningrad to Vyborg
            1 Tank moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            1 Tank moved from N.Karelia to S.Karelia
            1 Infantry moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Vyborg
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            4 Infantrys moved from Donetsk to Kiev
            1 Infantry moved from Smolensk to Minsk
            1 Artillery moved from Tula to Kursk
            1 Mot.Inf moved from Moscow to Kiev
            1 Tank moved from Moscow to Kursk
            2 ArmoredCars moved from Moscow to Kursk
            1 Infantry moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Elite and 5 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Kirov to Arkhangelsk
            1 Bomber moved from Smolensk to Latvia
            1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Kuybyshev
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery, 1 Fighter, 7 Infantrys and 3 Tanks moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            3 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery moved from Yakutsk to N.Buryat Mongolia
            2 ArmoredCars moved from Sibirsky to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            4 Infantrys moved from Okhotsk to Ayan
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Fighter, 29 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Bomber, 1 Fighter and 4 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Latvia, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Latvia, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Latvia, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in Latvia, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Latvia, round 5 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Elite in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in N.Buryat Mongolia
                Russians attack with 3 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks
                Hisaichi defend with 1 Artillery, 5 Infantrys and 8 Tanks
                    Russians roll dice for 3 Artillerys, 1 Fighter, 9 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 4/16 hits, 4.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in N.Buryat Mongolia, round 2 : 6/14 hits, 6.00 expected hits
                    6 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks in N.Buryat Mongolia, round 3 : 3/10 hits, 3.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 8 Tanks in N.Buryat Mongolia, round 3 : 8/10 hits, 4.67 expected hits
                    3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 1 Fighter owned by the Russians, 3 Artillerys owned by the Russians, 1 Infantry owned by the Hisaichi, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in N.Buryat Mongolia
                2 Tanks owned by the Russians retreated to Olyokminsk
                Hisaichi win with 7 Tanks remaining. Battle score for attacker is -24
                Casualties for Russians: 3 Artillerys, 1 Fighter, 9 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Artillery, 5 Infantrys and 1 Tank
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Sverdlovsk to Olyokminsk
            2 Mot.Infs moved from Sverdlovsk to Irkutsk
            2 Tanks moved from Sverdlovsk to Krasnoyarsk
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Bomber moved from Latvia to Kursk
    
        Place Units - Russians
            1 Fighter and 3 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            1 Artillery and 2 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Sibirsky
            1 ArmoredCar and 1 Tank placed in Tashkent
            1 ArmoredCar, 2 Elites and 2 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Germans regular : -1.00
    Russians regular : -2.00
    Hisaichi regular : 3.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 Carrier, 2 Destroyers, 2 Fighters and 2 Submarines moved from 51 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Tank moved from Darfur to Equatoria
                  Italians take Equatoria from British
            1 Tank moved from Equatoria to French Equatorial Africa
            2 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
            1 Artillery moved from Tobruk to 48 Sea Zone
            1 Artillery and 5 Transports moved from 48 Sea Zone to 46 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            1 Artillery, 9 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 9 Infantrys moved from 48 Sea Zone to Greece
            2 Artillerys and 3 Infantrys moved from Mersa Matruh to New Valley
            1 Tank moved from Tobruk to New Valley
            8 Infantrys moved from Tobruk to Mersa Matruh
            2 Fighters moved from Tobruk to 56 Sea Zone
            1 Tank moved from Languedoc to Aquitaine
                  Italians take Aquitaine from French
            1 Tank moved from Aquitaine to Languedoc
            2 Artillerys, 1 Infantry and 1 Tank moved from Tunis to S.Tunisia
            1 Tank moved from S.Tunisia to N.Tunisia
            1 Artillery moved from Italian East Africa to Nubia
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 13 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 2 Infantrys and 2 Tanks
                British defend with 2 Infantrys
                    Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in French Equatorial Africa
                    Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in 56 Sea Zone
                Italians attack with 1 Carrier, 2 Destroyers, 4 Fighters and 2 Submarines
                British defend with 1 Cruiser, 2 Destroyers and 1 Submarine
                    Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Carrier, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 Cruiser and 2 Destroyers in 56 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 Submarine owned by the British, 1 Submarine owned by the Italians, 2 Destroyers owned by the British and 1 Destroyer owned by the Italians lost in 56 Sea Zone
                    Italians roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Carrier, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 3 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 Cruiser in 56 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone
                Italians win with 1 Carrier, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 13
                Casualties for Italians: 1 Destroyer and 2 Submarines
                Casualties for British: 1 Cruiser, 2 Destroyers and 1 Submarine
            Battle in Nubia
                Italians attack with 1 Artillery
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery in Nubia, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in New Valley
                Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in New Valley, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Greece
                Italians attack with 1 Artillery and 9 Infantrys
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Greece
                    Italians roll dice for 1 Artillery and 9 Infantrys in Greece, round 2 : 1/10 hits, 2.00 expected hits
                    Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 3/6 hits, 2.33 expected hits
                    1 Infantry owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Artillery and 6 Infantrys in Greece, round 3 : 1/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 2/5 hits, 2.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 1 Artillery and 4 Infantrys in Greece, round 4 : 3/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 4 : 0/4 hits, 1.67 expected hits
                    1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 1 Artillery and 4 Infantrys in Greece, round 5 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Fighter in Greece, round 5 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral and 1 Infantry owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for Italians: 6 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from 56 Sea Zone to Kufra
    
        Place Units - Italians
            1 Destroyer and 1 Submarine placed in 46 Sea Zone
            2 Artillerys and 2 Infantrys placed in Tunis
            2 ArmoredCars and 1 Tank placed in Hun
            8 Infantrys placed in Rome
            3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : 0.50
    Neutral regular : -0.50
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 Destroyer moved from 16 Sea Zone to 30 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
            1 Artillery moved from S.Algeria to E.Morocco
    
        Turn Complete - French
            French collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            3 Infantrys and 3 Tanks moved from Manila to 92 Sea Zone
            1 Bomber moved from S.French Indochina to 60 Sea Zone
            3 Fighters moved from S.French Indochina to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Bomber moved from Bangkok to 60 Sea Zone
            2 Artillerys and 1 Infantry moved from Tokyo to 85 Sea Zone
            4 Infantrys moved from Kyushu to 85 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
            2 Artillerys and 1 Infantry moved from 93 Sea Zone to Panay
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Kweichow to Hunan
                  Yamamoto take Hunan from Chinese
            1 B.Transport, 1 Infantry and 2 Tanks moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry and 2 Tanks moved from 110 Sea Zone to West Borneo
            1 B.Transport, 2 Infantrys and 1 Tank moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            3 Artillerys and 2 Tanks moved from Sumatra to Java
            4 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Infantry moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 5 Destroyers, 1 Elite, 1 Infantry and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Celebes
                Yamamoto attack with 2 Infantrys and 1 Tank
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Celebes, round 2 : 1/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in 60 Sea Zone
                Yamamoto attack with 2 Bombers
                British defend with 1 Transport
                    Yamamoto roll dice for 2 Bombers in 60 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 Transport in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 60 Sea Zone
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in 65 Sea Zone
                Yamamoto attack with 5 Fighters
                British defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 5 Fighters in 65 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                    Yamamoto roll dice for 5 Fighters in 65 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Yamamoto win with 5 Fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in West Borneo
                Yamamoto attack with 1 Infantry and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in West Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Borneo
                    Yamamoto roll dice for 2 Tanks in West Borneo, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Java
                Yamamoto attack with 3 Artillerys, 2 Infantrys and 3 Tanks
                Anzac defend with 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Java, round 2 : 2/8 hits, 3.17 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Java, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 3 Artillerys and 3 Tanks in Java, round 3 : 1/6 hits, 2.50 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 3 Artillerys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Anzac: 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
            Battle in Panay
                Yamamoto attack with 2 Artillerys and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in Panay, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Panay
                Yamamoto win, taking Panay from Americans with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 60 Sea Zone to Bangkok
            2 Fighters moved from 65 Sea Zone to 110 Sea Zone
            2 Fighters moved from 65 Sea Zone to 110 Sea Zone
            1 Fighter moved from 65 Sea Zone to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Yamamoto
            2 Artillerys and 2 Marines placed in Davao
            1 B.Transport and 5 Destroyers placed in 85 Sea Zone
            1 Elite and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : 0.67
    British regular : -1.00
    Dutch regular : 2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Fighter moved from Hupeh to Shantung
            1 Infantry moved from Shansi to Shantung
            6 Tanks moved from Hupeh to Shantung
            1 Tank moved from Shensi to Shantung
            1 Artillery and 3 Infantrys moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Fighter, 1 Infantry and 7 Tanks
                Hisaichi defend with 1 Elite, 1 Factory and 3 Infantrys; Yamamoto defend with 4 Infantrys
                    Chinese roll dice for 1 Fighter, 1 Infantry and 7 Tanks in Shantung, round 2 : 6/9 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Elite and 7 Infantrys in Shantung, round 2 : 3/8 hits, 2.67 expected hits
                    1 Tank owned by the Chinese, 4 Infantrys owned by the Yamamoto, 1 Fighter owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 6 Tanks in Shantung, round 3 : 3/6 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 5 Tanks remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Fighter, 1 Infantry and 2 Tanks
                Casualties for Hisaichi: 1 Elite and 3 Infantrys
                Casualties for Yamamoto: 4 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 AAGun, 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Shensi
            6 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
            1 Mech.Inf moved from Hsining to Szechwan
            1 AAGun moved from W.Qinghai to Hsining
            1 Tank moved from Urumqi to W.Qinghai
            3 Mech.Infs moved from Urumqi to Ningsia
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry and 3 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Hisaichi regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Elite and 6 Infantrys moved from Kirin to Liaoning
            1 Fighter moved from Chita to Ayan
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
            5 Tanks moved from N.Buryat Mongolia to Ayan
            1 Artillery and 4 Infantrys moved from Khabarovsk to Ayan
            1 Infantry moved from Kiangsi to Shanghai
            1 ArmoredCar moved from Changchun to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Peking
            7 ArmoredCars moved from Changchun to Liaoning
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            4 Artillerys, 2 Infantrys and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            4 Artillerys, 2 Infantrys, 1 Tank and 5 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            4 Artillerys, 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Kiangsi
            1 Destroyer moved from 111 Sea Zone to 92 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 12 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
                Russians defend with 1 Bunker and 4 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks in Ayan, round 2 : 4/11 hits, 4.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 4 Infantrys in Ayan, round 2 : 1/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 5 Tanks in Ayan, round 3 : 2/10 hits, 3.83 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 4 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to Chita
    
        Place Units - Hisaichi
            2 Adv.Fighters, 1 Artillery and 1 Infantry placed in Banjarmasin
            3 Tanks placed in Chita
            6 ArmoredCars, 1 Artillery and 1 Infantry placed in Changchun
            6 ArmoredCars placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Hisaichi regular : -1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 2 Transports moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
            2 Fighters moved from Cairo to 51 Sea Zone
            1 Fighter moved from Syria to 51 Sea Zone
            1 Artillery and 1 Infantry moved from French Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Infantry moved from Kenya to Equatoria
                  British take Equatoria from Italians
            1 Infantry moved from Rhodesia to Kenya
            1 Tank moved from E.Iran to 58 Sea Zone
            1 Elite moved from W.Iran to 58 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Elite and 1 Tank moved from 57 Sea Zone to Nubia
            2 Infantrys moved from W.Iran to Iraq
            1 Tank moved from E.Iran to Iraq
            1 Tank moved from Yunnan to Kwangsi
                  French take N.French Indochina from Yamamoto
                  Chinese take Kwangsi from Yamamoto
            2 Infantrys and 1 Tank moved from Yunnan to Kweichow
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            2 Infantrys moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 74 Sea Zone
            1 Infantry moved from Ontario to Quebec
            1 Bomber moved from London to 21 Sea Zone
            1 Artillery and 2 Infantrys moved from Dover to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from 20 Sea Zone to Brittany
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Munster
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Carrier, 3 Destroyers, 2 Fighters, 5 Infantrys, 1 Mech.Inf, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kweichow
                British attack with 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery
                    British roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in 51 Sea Zone
                British attack with 3 Fighters
                Germans defend with 2 Transports
                    British roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Transports in 51 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone
                    British roll dice for 2 Fighters in 51 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Transport in 51 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Germans lost in 51 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is -4
                Casualties for British: 2 Fighters
                Casualties for Germans: 2 Transports
            Battle in Nubia
                British attack with 1 Elite and 1 Tank
                Italians defend with 1 Artillery
                    British roll dice for 1 Elite and 1 Tank in Nubia, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Elite and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Brittany
                British attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    British roll dice for 1 Artillery and 2 Infantrys in Brittany, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Brittany, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Brittany
                British win, taking Brittany from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 ArmoredCar
            Battle in Munster
                British attack with 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in Munster, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 3 Infantrys and 1 Tank in Munster, round 3 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in Munster, round 4 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys and 1 Tank in Munster, round 5 : 3/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in 21 Sea Zone
                British attack with 1 Bomber, 1 Destroyer and 1 Submarine
                Finns defend with 1 Submarine
                    British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Finns lost in 21 Sea Zone
                British win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Submarine
    
        Non Combat Move - British
            2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Artillery and 5 Infantrys moved from Hyderabad to Calcutta
            2 Infantrys moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            2 Mech.Infs moved from Delhi to Burma
            1 Tank moved from Delhi to Assam
            2 ArmoredCars moved from Delhi to Assam
            1 Bomber moved from 21 Sea Zone to London
            1 Infantry moved from Scotland to Manchester
            1 Fighter moved from 51 Sea Zone to Cairo
    
        Place Units - British
            1 Destroyer placed in 56 Sea Zone
            1 Carrier placed in 18 Sea Zone
            2 Fighters placed in 18 Sea Zone
            1 Destroyer placed in 18 Sea Zone
            1 Destroyer and 2 Transports placed in 60 Sea Zone
            2 Infantrys placed in Madras
            1 Mech.Inf and 2 Tanks placed in Delhi
            2 ArmoredCars and 3 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Italians regular : -0.33
    Finns regular : -0.33
    Germans regular : 2.33
    Neutral regular : -1.67
    British regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Artillerys moved from Broome to 67 Sea Zone
            1 Elite and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Yamamoto
            1 Artillery, 1 Elite and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Elite moved from 66 Sea Zone to Sumatra
            4 Infantrys moved from South Australia to Western Australia
            1 Adv.Fighter moved from Townsville to Malaya
            2 Fighters moved from 67 Sea Zone to Malaya
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Carrier, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            2 Artillerys placed in Western Australia
            2 Elites placed in Broome
            2 Fighters placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 5 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
            4 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 4 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Elite and 1 Fighter in Vyborg, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 5 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite and 1 Fighter in Vyborg, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter in Vyborg, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Finns: 1 Elite and 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -2.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
            1 Artillery, 1 Infantry and 2 Tanks moved from Serbia to Croatia
            1 ArmoredCar moved from Bucharest to Croatia
            1 Fighter moved from E.Romania to Bulgaria
            1 ArmoredCar moved from Bucharest to Bulgaria
            1 Infantry moved from Odessa to Donetsk
            2 Elites moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Croatia
                Romanians attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks in Croatia, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks in Croatia, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in Croatia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks in Croatia, round 4 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Romanians loses 0 PUs for violating Croatias neutrality.
                Romanians win, taking Croatia from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Bulgaria
                Romanians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 ArmoredCar, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Elites and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -4.83
    Russians regular : -0.33
    Neutral regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to N.Thailand
                  Thai take N.Thailand from British
            1 Infantry moved from Bangkok to S.Thailand
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery moved from S.Thailand to 105 Sea Zone
            1 Artillery and 2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Lombok
            1 Infantry moved from Soembawa to Flores
                  Thai take Flores from Dutch
            1 Fighter moved from Bangkok to 67 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 2 Artillerys and 2 Infantrys
                Dutch defend with 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in 67 Sea Zone
                Thai attack with 1 Fighter
                Anzac defend with 1 Destroyer
                    Thai roll dice for 1 Fighter in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac and 1 Fighter owned by the Thai lost in 67 Sea Zone
                Anzac win with no units remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Fighter
                Casualties for Anzac: 1 Destroyer
    
        Non Combat Move - Thai
            1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Thai regular : 0.33
    Dutch regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from E.Mexico to 100 Sea Zone
            3 Infantrys moved from E.Mexico to 100 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 100 Sea Zone to 26 Sea Zone
            1 Artillery and 3 Infantrys moved from 26 Sea Zone to Venezuela
            1 B.Transport, 1 Carrier, 5 Destroyers and 1 Fighter moved from 13 Sea Zone to 26 Sea Zone
            2 Artillerys and 1 Infantry moved from Colombia to Venezuela
            1 Fighter moved from Amazon to Venezuela
            4 Tanks moved from Central America to Venezuela
            1 Infantry moved from Central America to Colombia
            1 Infantry moved from E.Mexico to Central America
            1 Artillery moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 3 Destroyers, 4 Elites, 1 Factory, 1 Fighter, 2 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks in Venezuela, round 2 : 4/12 hits, 4.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Venezuela to 26 Sea Zone
            3 Infantrys moved from South Central USA to E.Mexico
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Transport moved from 72 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 72 Sea Zone to 88 Sea Zone
            2 Fighters moved from Ponape to Wake
            3 Bombers moved from Ponape to Wake
    
        Place Units - Americans
            1 Factory placed in Wake
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 B.Transport, 1 Destroyer and 1 Transport placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Adv.Fighter and 1 Fighter placed in San Francisco
            2 Artillerys, 1 Elite and 2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Neutral regular : 0.00
    

    Savegame

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