• '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - British
            1 Bomber moved from London to 22 Sea Zone
            3 ArmoredCars, 4 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
            2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank moved from Baluchistan to E.Iran
            2 Mech.Infs moved from Delhi to E.Iran
            2 ArmoredCars moved from Delhi to Baluchistan
            2 Artillerys moved from Assam to Burma
                  British take Burma from Thai
            2 Artillerys and 1 Infantry moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Carrier, 2 Destroyers, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 1 Infantry moved from 65 Sea Zone to Malaya
                  British take Malaya from Thai
            2 ArmoredCars moved from Cape Town to Rhodesia
            1 Destroyer moved from 5 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 5 Sea Zone to 12 Sea Zone
    
        Purchase Units - British
            British buy 2 Bunkers, 1 Destroyer, 2 Fighters, 8 Infantrys, 5 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Rhodesia
                British attack with 2 ArmoredCars
                Italians defend with 1 Mech.Inf
                    British roll dice for 2 ArmoredCars in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Mech.Inf in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British lost in Rhodesia
                    British roll dice for 1 ArmoredCar in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Mech.Inf in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar in Rhodesia, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Mech.Inf in Rhodesia, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Mech.Inf owned by the Italians lost in Rhodesia
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for British: 2 ArmoredCars
                Casualties for Italians: 1 Mech.Inf
            Battle in 22 Sea Zone
                British attack with 1 Bomber and 1 Destroyer
                Finns defend with 1 Transport
                    British roll dice for 1 Bomber and 1 Destroyer in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Finns roll dice for 1 Transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Bomber and 1 Destroyer in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Finns roll dice for 1 Transport in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Finns lost in 22 Sea Zone
                British win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Finns: 1 Transport
            Battle in Lower Egypt
                British attack with 3 ArmoredCars, 4 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
                Italians defend with 13 Infantrys
                    British roll dice for 3 ArmoredCars, 4 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/16 hits, 5.67 expected hits
                    Italians roll dice for 13 Infantrys in Lower Egypt, round 2 : 6/13 hits, 4.33 expected hits
                    1 ArmoredCar owned by the British, 4 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                    British roll dice for 2 ArmoredCars, 4 Artillerys, 1 Fighter and 3 Tanks in Lower Egypt, round 3 : 4/10 hits, 3.83 expected hits
                    Italians roll dice for 9 Infantrys in Lower Egypt, round 3 : 4/9 hits, 3.00 expected hits
                    2 ArmoredCars owned by the British, 4 Infantrys owned by the Italians and 2 Artillerys owned by the British lost in Lower Egypt
                    British roll dice for 2 Artillerys, 1 Fighter and 3 Tanks in Lower Egypt, round 4 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 5 Infantrys in Lower Egypt, round 4 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Italians and 2 Artillerys owned by the British lost in Lower Egypt
                    British roll dice for 1 Fighter and 3 Tanks in Lower Egypt, round 5 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 2 Infantrys in Lower Egypt, round 5 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is -12
                Casualties for British: 3 ArmoredCars, 4 Artillerys and 5 Infantrys
                Casualties for Italians: 13 Infantrys
            Battle in E.Iran
                British attack with 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
                Romanians defend with 1 Elite, 1 Infantry and 1 Tank
                    British roll dice for 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank in E.Iran, round 2 : 4/8 hits, 2.83 expected hits
                    Romanians roll dice for 1 Elite, 1 Infantry and 1 Tank in E.Iran, round 2 : 0/3 hits, 1.17 expected hits
                    1 Elite owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Iran
                British win, taking E.Iran from Romanians with 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Romanians: 1 Elite, 1 Infantry and 1 Tank
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Cairo
            1 Bomber moved from 22 Sea Zone to London
            1 Artillery moved from London to Dover
            1 AAGun moved from London to Dover
    
        Place Units - British
            1 Bunker and 3 Infantrys placed in Dover
            1 Bunker and 4 Infantrys placed in Manchester
            1 Infantry placed in Wales
            1 Destroyer and 1 Transport placed in 59 Sea Zone
            5 Mech.Infs placed in Delhi
            2 Fighters placed in Cairo
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.33
    Romanians regular : -1.17
    Finns regular : -0.33
    British regular : -0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Anzac
            3 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Marine moved from East And South Borneo to 110 Sea Zone
            2 Artillerys moved from Lombok to 110 Sea Zone
            1 Artillery moved from Java to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            3 Artillerys, 1 Infantry, 1 Marine and 3 Transports moved from 110 Sea Zone to 105 Sea Zone
            3 Artillerys, 2 Fighters, 1 Infantry and 1 Marine moved from 105 Sea Zone to Bangkok
            1 Elite moved from Celebes to 111 Sea Zone
            1 Elite and 1 S.Submarine moved from 111 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Formosa
                  Anzac take Formosa from Hisaichi
            2 Marines moved from Broome to 67 Sea Zone
            2 Marines and 2 S.Submarines moved from 67 Sea Zone to 92 Sea Zone
            2 Marines moved from 92 Sea Zone to Kwangsi
                  Chinese take Kwangsi from Hisaichi
            2 Artillerys moved from Banjarmasin to West Borneo
            2 Fighters moved from Jilolo to Tokyo
            1 Artillery and 3 Infantrys moved from Truk to Ponape
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Marines and 2 S.Submarines; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Bangkok
                Anzac attack with 3 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
                Thai defend with 2 AAGuns, 1 Artillery, 1 Factory and 3 Tanks
                    Thai roll AA dice in Bangkok : 0/2 hits, 0.33 expected hits
                    Anzac roll dice for 1 Battleship in Bangkok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Thai lost in Bangkok
                    Anzac roll dice for 3 Artillerys, 2 Fighters, 1 Infantry and 1 Marine in Bangkok, round 2 : 3/7 hits, 2.67 expected hits
                    Thai roll dice for 3 Tanks in Bangkok, round 2 : 2/3 hits, 1.50 expected hits
                    1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 3 Tanks owned by the Thai lost in Bangkok
                Anzac captures 22PUs while taking Thai capital
                Anzac win, taking Bangkok from Thai with 2 Artillerys, 2 Fighters and 1 Marine remaining. Battle score for attacker is 13
                Casualties for Thai: 1 Artillery and 3 Tanks
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Ponape
                Anzac attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Ponape, round 2 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Ponape, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Ponape
                Anzac win, taking Ponape from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Anzac
            1 S.Submarine moved from 105 Sea Zone to 107 Sea Zone
            1 Infantry moved from West Papua to Hollandia
            2 Fighters moved from Bangkok to 105 Sea Zone
            1 Adv.Fighter moved from Broome to Hollandia
    
        Place Units - Anzac
            1 Carrier, 1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
            1 S.Submarine placed in 67 Sea Zone
            1 Adv.Fighter placed in 67 Sea Zone
            1 Adv.Fighter placed in Townsville
            Anzac undo move 3.
            Anzac undo move 1.
            1 Carrier placed in 67 Sea Zone
            1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
            1 Marine placed in Broome
            1 Adv.Fighter and 1 Marine placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 48 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Anzac regular : 1.67
    Thai regular : 0.50
    Thai AA : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Dutch
            1 Artillery and 1 Elite moved from Bahia to 32 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Elite moved from 36 Sea Zone to Gold Coast
            1 Infantry moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 1 Factory, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Sumatra
            1 Transport placed in 110 Sea Zone
            1 Infantry and 1 Tank placed in West Borneo
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Finns
            2 Tanks moved from Yaroslavl to Rostov
            5 Tanks moved from S.Karelia to Kursk
            2 Tanks moved from Vyborg to Smolensk
            4 ArmoredCars moved from Oulu to S.Karelia
            4 Artillerys, 2 Elites, 1 Infantry and 2 Tanks moved from Oslo to Middle Norrland
            2 Tanks moved from Middle Norrland to Upper Norrland
            1 Artillery and 1 Infantry moved from Finnmark to Lapland
            1 Elite moved from Oulu to Vyborg
            3 Infantrys and 3 Tanks moved from Helsinki to Tampere
            3 Tanks moved from Tampere to Oulu
    
        Purchase Units - Finns
            Finns buy 4 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Infantry and 1 Tank placed in Vyborg
            Finns undo move 1.
            2 Infantrys placed in Vyborg
            2 Infantrys, 3 Mech.Infs and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Romanians round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Romanians
            2 ArmoredCars moved from Erzurum to Iraq
            1 Mech.Inf moved from Erzurum to Iraq
            1 Tank moved from Erzurum to W.Iran
            1 Infantry moved from Tula to Penza
            1 Tank moved from Penza to Chimkent
            2 ArmoredCars moved from Rostov to Erzurum
            5 Elites and 8 Infantrys moved from Saratov to Astrakhan
            1 Infantry moved from Kursk to Yaroslavl
            1 Infantry moved from Kursk to Tula
            2 Artillerys and 5 Infantrys moved from Kursk to Rostov
            2 Artillerys and 2 Infantrys moved from Kiev to Kursk
            4 Infantrys moved from Donetsk to Rostov
            4 Infantrys moved from E.Romania to Odessa
            1 Infantry moved from Odessa to Donetsk
            4 ArmoredCars moved from Vinnytsia to Rostov
            3 ArmoredCars moved from Bursa to Erzurum
            3 ArmoredCars moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 5 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Chimkent
                Romanians attack with 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Tank in Chimkent, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Chimkent, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Chimkent
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Iraq
                Romanians attack with 2 ArmoredCars and 1 Mech.Inf
                French defend with 1 Artillery
                    Romanians roll dice for 2 ArmoredCars and 1 Mech.Inf in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Iraq
                Romanians win, taking Iraq from British with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
    
        Non Combat Move - Romanians
            1 AAGun moved from Izmir to Bursa
            1 Infantry moved from Izmir to Ankara
    
        Place Units - Romanians
            1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
            1 Artillery and 2 Infantrys placed in Bursa
            Romanians undo move 2.
            1 Artillery and 3 Infantrys placed in Vinnytsia
            1 Infantry and 3 Mech.Infs placed in Bucharest
            2 ArmoredCars and 1 Tank placed in Bursa
    
        Turn Complete - Romanians
            Romanians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            2 units repaired.
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            2 units repaired.
            3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            1 Marine moved from Bahia to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            10 Elites moved from Bahia to 32 Sea Zone
            3 B.Transports and 10 Elites moved from 32 Sea Zone to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            4 B.Transports, 14 Elites, 1 Infantry and 1 Marine moved from 35 Sea Zone to 36 Sea Zone
            14 Elites, 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan
            2 Elites moved from Northeast USA to 13 Sea Zone
            1 Marine moved from South Atlantic USA to 13 Sea Zone
            1 B.Transport, 2 Elites and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            2 Elites and 1 Marine moved from 32 Sea Zone to Bahia
            1 S.Bomber moved from Washington to French Sudan
            1 S.Bomber moved from South Atlantic USA to 34 Sea Zone
            1 Fighter moved from South Atlantic USA to 36 Sea Zone
            2 Marines moved from Minamitori to 86 Sea Zone
            2 Elites moved from Minamitori to 86 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 86 Sea Zone to 85 Sea Zone
            2 Elites and 2 Marines moved from 85 Sea Zone to Kyushu
                  Americans take Kyushu from Yamamoto
            1 Marine moved from Tokyo to Chubu
                  Americans take Chubu from Yamamoto
            1 B.Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Elite moved from Minamitori to 86 Sea Zone
            2 Artillerys moved from Minamitori to 86 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Elite moved from 86 Sea Zone to 85 Sea Zone
            2 Artillerys and 1 Elite moved from 85 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Elite moved from Iwo Jima to 86 Sea Zone
            1 Elite and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Elite moved from 85 Sea Zone to Tohoku
                  Americans take Tohoku from Yamamoto
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            2 L.Fighters moved from Iwo Jima to Hunan
            3 S.Bombers moved from Iwo Jima to Hunan
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 2 Destroyers, 17 Elites, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Sudan
                Americans attack with 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
                Italians defend with 8 Mech.Infs and 4 Tanks
                    Americans roll dice for 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in French Sudan, round 2 : 6/17 hits, 6.33 expected hits
                    Italians roll dice for 8 Mech.Infs and 4 Tanks in French Sudan, round 2 : 3/12 hits, 4.67 expected hits
                    2 Elites owned by the Americans, 1 Infantry owned by the Americans and 6 Mech.Infs owned by the Italians lost in French Sudan
                    Americans roll dice for 12 Elites, 1 Marine and 1 S.Bomber in French Sudan, round 3 : 8/14 hits, 5.50 expected hits
                    Italians roll dice for 2 Mech.Infs and 4 Tanks in French Sudan, round 3 : 2/6 hits, 2.67 expected hits
                    4 Tanks owned by the Italians, 2 Elites owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Sudan
                Americans win, taking French Sudan from Italians with 10 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 54
                Casualties for Americans: 4 Elites and 1 Infantry
                Casualties for Italians: 8 Mech.Infs and 4 Tanks
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Destroyer and 1 Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in Hunan
                Americans attack with 2 L.Fighters and 3 S.Bombers
                Hisaichi defend with 1 ArmoredCar and 2 Tanks
                    Americans roll dice for 2 L.Fighters and 3 S.Bombers in Hunan, round 2 : 4/5 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 2 L.Fighters owned by the Americans lost in Hunan
                Americans win with 3 S.Bombers remaining. Battle score for attacker is -10
                Casualties for Americans: 2 L.Fighters
                Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
            Battle in 34 Sea Zone
                Americans attack with 3 Destroyers and 1 S.Bomber
                Italians defend with 1 Destroyer and 1 Submarine
                    Italians roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Destroyers and 1 S.Bomber in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 34 Sea Zone
                Americans win with 2 Destroyers and 1 S.Bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Destroyer
                Casualties for Italians: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Americans
            1 S.Bomber moved from 34 Sea Zone to Bahia
            1 S.Bomber moved from French Sudan to Gold Coast
            2 Elites moved from Amazon to Bahia
            1 Infantry moved from Salvador to Bahia
            2 Artillerys moved from Salvador to Bahia
            3 S.Bombers moved from Hunan to Formosa
            1 B.Carrier moved from 86 Sea Zone to 85 Sea Zone
            2 L.Fighters moved from Minamitori to Olyokminsk
            2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
    
        Place Units - Americans
            4 Elites placed in Tokyo
            1 B.Transport placed in 85 Sea Zone
            1 Transport placed in 86 Sea Zone
            1 S.Submarine placed in 87 Sea Zone
            1 Marine placed in Wake
            1 B.Transport placed in 35 Sea Zone
            1 Elite placed in Salvador
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
            1 B.Carrier, 2 B.Transports and 2 Destroyers placed in 13 Sea Zone
            3 Adv.Fighters placed in 13 Sea Zone
            7 Elites placed in Washington
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : -2.00
    Hisaichi regular : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14
    
        Combat Move - Americans
            2 units repaired.
            3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            1 Marine moved from Bahia to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            10 Elites moved from Bahia to 32 Sea Zone
            3 B.Transports and 10 Elites moved from 32 Sea Zone to 35 Sea Zone
            1 Elite moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            4 B.Transports, 14 Elites, 1 Infantry and 1 Marine moved from 35 Sea Zone to 36 Sea Zone
            14 Elites, 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan
            2 Elites moved from Northeast USA to 13 Sea Zone
            1 Marine moved from South Atlantic USA to 13 Sea Zone
            1 B.Transport, 2 Elites and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            2 Elites and 1 Marine moved from 32 Sea Zone to Bahia
            1 S.Bomber moved from Washington to French Sudan
            1 S.Bomber moved from South Atlantic USA to 34 Sea Zone
            1 Fighter moved from South Atlantic USA to 36 Sea Zone
            2 Marines moved from Minamitori to 86 Sea Zone
            2 Elites moved from Minamitori to 86 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 86 Sea Zone to 85 Sea Zone
            2 Elites and 2 Marines moved from 85 Sea Zone to Kyushu
                  Americans take Kyushu from Yamamoto
            1 Marine moved from Tokyo to Chubu
                  Americans take Chubu from Yamamoto
            1 B.Transport moved from 87 Sea Zone to 86 Sea Zone
            1 Elite moved from Minamitori to 86 Sea Zone
            2 Artillerys moved from Minamitori to 86 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Elite moved from 86 Sea Zone to 85 Sea Zone
            2 Artillerys and 1 Elite moved from 85 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Elite moved from Iwo Jima to 86 Sea Zone
            1 Elite and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Elite moved from 85 Sea Zone to Tohoku
                  Americans take Tohoku from Yamamoto
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            2 L.Fighters moved from Iwo Jima to Hunan
            3 S.Bombers moved from Iwo Jima to Hunan
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 2 Destroyers, 17 Elites, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Sudan
                Americans attack with 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
                Italians defend with 8 Mech.Infs and 4 Tanks
                    Americans roll dice for 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in French Sudan, round 2 : 6/17 hits, 6.33 expected hits
                    Italians roll dice for 8 Mech.Infs and 4 Tanks in French Sudan, round 2 : 3/12 hits, 4.67 expected hits
                    2 Elites owned by the Americans, 1 Infantry owned by the Americans and 6 Mech.Infs owned by the Italians lost in French Sudan
                    Americans roll dice for 12 Elites, 1 Marine and 1 S.Bomber in French Sudan, round 3 : 8/14 hits, 5.50 expected hits
                    Italians roll dice for 2 Mech.Infs and 4 Tanks in French Sudan, round 3 : 2/6 hits, 2.67 expected hits
                    4 Tanks owned by the Italians, 2 Elites owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Sudan
                Americans win, taking French Sudan from Italians with 10 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 54
                Casualties for Americans: 4 Elites and 1 Infantry
                Casualties for Italians: 8 Mech.Infs and 4 Tanks
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Destroyer and 1 Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
            Battle in Hunan
                Americans attack with 2 L.Fighters and 3 S.Bombers
                Hisaichi defend with 1 ArmoredCar and 2 Tanks
                    Americans roll dice for 2 L.Fighters and 3 S.Bombers in Hunan, round 2 : 4/5 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 2 L.Fighters owned by the Americans lost in Hunan
                Americans win with 3 S.Bombers remaining. Battle score for attacker is -10
                Casualties for Americans: 2 L.Fighters
                Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
            Battle in 34 Sea Zone
                Americans attack with 3 Destroyers and 1 S.Bomber
                Italians defend with 1 Destroyer and 1 Submarine
                    Italians roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Destroyers and 1 S.Bomber in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 34 Sea Zone
                Americans win with 2 Destroyers and 1 S.Bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Destroyer
                Casualties for Italians: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Americans
            1 S.Bomber moved from 34 Sea Zone to Bahia
            1 S.Bomber moved from French Sudan to Gold Coast
            2 Elites moved from Amazon to Bahia
            1 Infantry moved from Salvador to Bahia
            2 Artillerys moved from Salvador to Bahia
            3 S.Bombers moved from Hunan to Formosa
            1 B.Carrier moved from 86 Sea Zone to 85 Sea Zone
            2 L.Fighters moved from Minamitori to Olyokminsk
            2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
    
        Place Units - Americans
            4 Elites placed in Tokyo
            1 B.Transport placed in 85 Sea Zone
            1 Transport placed in 86 Sea Zone
            1 S.Submarine placed in 87 Sea Zone
            1 Marine placed in Wake
            1 B.Transport placed in 35 Sea Zone
            1 Elite placed in Salvador
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
            1 B.Carrier, 2 B.Transports and 2 Destroyers placed in 13 Sea Zone
            3 Adv.Fighters placed in 13 Sea Zone
            7 Elites placed in Washington
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 132 PUs; end with 132 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Italians regular : -2.00
    Hisaichi regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Germans
            1 unit repaired.
            1 Submarine moved from 21 Sea Zone to 12 Sea Zone
            1 Submarine moved from 21 Sea Zone to 11 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 12 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 11 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 11 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 10 Sea Zone
            1 Infantry moved from 10 Sea Zone to Iceland
                  Germans take Iceland from British
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
                  Germans take Dublin from British
            1 Infantry moved from Netherlands to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            3 Infantrys moved from Netherlands to 21 Sea Zone
            3 Cruisers and 3 Infantrys moved from 21 Sea Zone to 18 Sea Zone
            3 Infantrys moved from 18 Sea Zone to Wales
            1 Destroyer moved from 21 Sea Zone to 18 Sea Zone
            1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            2 HeavyTanks and 1 Tank moved from W.Iran to E.Iran
            1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Erzurum to E.Iran
            3 Mech.Infs moved from Georgia to E.Iran
            3 HeavyTanks and 6 Tanks moved from Astrakhan to W.Iran
            5 Mech.Infs moved from Stalingrad to Erzurum
            2 ArmoredCars and 2 Tanks moved from Kuybyshev to Tashkent
                  Germans take Chimkent from Russians
            2 Mech.Infs moved from Kiev to Georgia
            2 Mech.Infs moved from Warsaw to Kursk
            4 Mech.Infs moved from Leningrad to Komi
            4 Mech.Infs moved from Arkhangelsk to Salekhard
            4 Infantrys moved from Saxony to Hamburg
            4 Infantrys moved from Brest to Kiev
            1 Elite moved from Kiev to Kursk
            2 Artillerys, 5 HeavyTanks and 7 Infantrys moved from Surgut to Yeniseysk
            15 Mech.Infs and 7 Tanks moved from Sverdlovsk to Yeniseysk
    
        Purchase Units - Germans
            Germans buy 6 Adv.Fighters, 2 ArmoredCars, 4 Bombers, 2 JetFighters and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Salekhard
                Germans attack with 4 Mech.Infs
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Mech.Infs in Salekhard, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Salekhard, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Salekhard
                Germans win, taking Salekhard from Russians with 4 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Tashkent
                Germans attack with 2 ArmoredCars and 2 Tanks
                Russians defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars and 2 Tanks in Tashkent, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Tashkent, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 ArmoredCars and 2 Tanks in Tashkent, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Tashkent, round 3 : 2/2 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Tashkent
                Germans win, taking Tashkent from Russians with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 2 Infantrys
            Battle in 12 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 12 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Yeniseysk
                Germans attack with 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks in Yeniseysk, round 2 : 13/36 hits, 14.83 expected hits
                    Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yeniseysk
                Germans win, taking Yeniseysk from Russians with 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Wales
                Germans attack with 3 Infantrys
                British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
                    Germans roll dice for 3 Cruisers in Wales, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Wales, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Wales
                    Germans roll dice for 2 Infantrys in Wales, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Wales
                British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 Infantrys
            Battle in E.Iran
                Germans attack with 1 ArmoredCar, 3 HeavyTanks, 3 Mech.Infs and 3 Tanks
                British defend with 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 3 HeavyTanks, 3 Mech.Infs and 3 Tanks in E.Iran, round 2 : 3/10 hits, 4.83 expected hits
                    British roll dice for 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.50 expected hits
                    2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Germans, 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in E.Iran
                    Germans roll dice for 3 HeavyTanks, 2 Mech.Infs and 3 Tanks in E.Iran, round 3 : 5/8 hits, 4.17 expected hits
                    British roll dice for 4 Mech.Infs and 1 Tank in E.Iran, round 3 : 2/5 hits, 1.83 expected hits
                    1 Tank owned by the British, 2 Mech.Infs owned by the Germans and 4 Mech.Infs owned by the British lost in E.Iran
                Germans win, taking E.Iran from British with 3 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 17
                Casualties for Germans: 1 ArmoredCar and 3 Mech.Infs
                Casualties for British: 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
            Battle in 22 Sea Zone
                Germans attack with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine
                British defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 22 Sea Zone
                Germans win with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in 11 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter and 1 Destroyer in 11 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 T.Boat in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 11 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from 12 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from 11 Sea Zone to 22 Sea Zone
            8 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            5 Mech.Infs placed in Sverdlovsk
            4 Bombers placed in Arkhangelsk
            6 Adv.Fighters and 2 JetFighters placed in Paris
            Germans undo move 3.
            1 ArmoredCar and 2 JetFighters placed in Georgia
            6 Adv.Fighters placed in Paris
            Germans undo move 4.
            3 Adv.Fighters placed in Kiev
            3 Adv.Fighters placed in Paris
            1 ArmoredCar placed in Warsaw
            Germans undo move 5.
            3 Adv.Fighters placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -5.67
    British regular : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Russians
            1 Infantry moved from Karaganda to Alma Ata
            1 Infantry moved from Novosibirsk to Karaganda
            1 Infantry moved from Krasnoyarsk to Novosibirsk
            1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 1 Mech.Inf and 7 Tanks moved from Evenkia to Sibirsky
            1 Infantry moved from Sibirsky to Evenkia
            1 Infantry moved from Sibirsky to Khatanga
            1 Infantry moved from Olyokminsk to Bratsk
            1 Infantry moved from Olyokminsk to Irkutsk
            2 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            1 Artillery and 2 Infantrys moved from Moscow to Tula
            1 Artillery and 2 Infantrys moved from Moscow to Gorky
            2 Infantrys moved from Moscow to Penza
    
        Purchase Units - Russians
            Russians buy 1 Elite, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Tula, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
                Russians win, taking Tula from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Gorky
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar in Gorky, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Penza
                Russians attack with 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 3 : 0/2 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 4 : 0/2 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 5 : 0/2 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry in Penza, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Penza
                1 Infantry owned by the Russians retreated to Moscow
                Romanians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Yaroslavl
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 4 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 5 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Yaroslavl, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Yaroslavl
                Russians win, taking Yaroslavl from Finns with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky
            9 Infantrys and 1 Tank placed in Moscow
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Romanians regular : 0.33
    Germans regular : -0.17
    Russians regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Italians
            2 Destroyers, 1 S.Submarine and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone
            3 Destroyers moved from 51 Sea Zone to 55 Sea Zone
            3 Bombers moved from Rio de Oro to 36 Sea Zone
            2 Bombers moved from E.Morocco to 36 Sea Zone
            1 Infantry moved from Kordofan to Nubia
            1 Infantry moved from Kufra to Mersa Matruh
            1 Infantry moved from Kufra to Darfur
            1 Artillery and 1 Infantry moved from Hun to Kufra
            1 Mech.Inf moved from French Somaliland to French Equatorial Africa
            1 Infantry moved from British Somaliland to Italian East Africa
    
        Purchase Units - Italians
            Italians buy 3 Adv.Fighters, 1 Bunker, 11 Infantrys, 1 JetFighter and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 36 Sea Zone
                Italians attack with 5 Bombers
                Americans defend with 4 B.Transports, 1 Carrier, 2 Destroyers and 1 Fighter; Dutch defend with 1 Transport
                    Italians roll dice for 5 Bombers in 36 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                    Americans roll dice for 4 B.Transports, 1 Carrier, 2 Destroyers, 1 Fighter and 1 Transport in 36 Sea Zone, round 2 : 3/9 hits, 2.50 expected hits
                    3 Bombers owned by the Italians, 3 B.Transports owned by the Americans and 1 Transport owned by the Dutch lost in 36 Sea Zone
                    Italians roll dice for 2 Bombers in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 B.Transport, 1 Carrier, 2 Destroyers and 1 Fighter in 36 Sea Zone, round 3 : 3/5 hits, 1.83 expected hits
                    1 Destroyer owned by the Americans, 2 Bombers owned by the Italians and 1 B.Transport owned by the Americans lost in 36 Sea Zone
                Americans win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is -24
                Casualties for Italians: 5 Bombers
                Casualties for Americans: 4 B.Transports and 1 Destroyer
                Casualties for Dutch: 1 Transport
            Battle in 55 Sea Zone
                Italians attack with 5 Destroyers, 1 S.Submarine and 1 Submarine
                British defend with 1 T.Boat; French defend with 2 Destroyers and 1 Submarine
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 5 Destroyers in 55 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 2 Destroyers and 1 T.Boat in 55 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    1 Submarine owned by the French, 1 Submarine owned by the Italians, 1 Destroyer owned by the French and 1 T.Boat owned by the British lost in 55 Sea Zone
                    Italians roll dice for 1 S.Submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French and 1 Destroyer owned by the Italians lost in 55 Sea Zone
                Italians win with 4 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 14
                Casualties for Italians: 1 Destroyer and 1 Submarine
                Casualties for British: 1 T.Boat
                Casualties for French: 2 Destroyers and 1 Submarine
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 Adv.Fighters and 1 Bunker placed in French Equatorial Africa
            Italians undo move 1.
            1 Bunker and 3 Infantrys placed in French Equatorial Africa
            3 Mech.Infs placed in Hun
            3 Adv.Fighters placed in Rio de Oro
            3 Infantrys and 1 JetFighter placed in E.Morocco
            4 Infantrys placed in Tunis
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    French regular : 0.50
    Italians regular : 2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - French
            2 Elites moved from Syria to Iraq
            1 Elite moved from Palestine to Iraq
    
        Purchase Units - French
            French buy 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Iraq
                French attack with 3 Elites
                Romanians defend with 2 ArmoredCars and 1 Mech.Inf
                    French roll dice for 3 Elites in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 2 ArmoredCars and 1 Mech.Inf in Iraq, round 2 : 0/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians lost in Iraq
                    French roll dice for 3 Elites in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 ArmoredCar and 1 Mech.Inf in Iraq, round 3 : 1/2 hits, 0.50 expected hits
                    1 Elite owned by the French lost in Iraq
                    French roll dice for 2 Elites in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 ArmoredCar and 1 Mech.Inf in Iraq, round 4 : 0/2 hits, 0.50 expected hits
                2 Elites owned by the French retreated to Syria
                Romanians win with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 1
                Casualties for Romanians: 1 ArmoredCar
                Casualties for French: 1 Elite
    
        Non Combat Move - French
            1 Transport moved from 2 Sea Zone to 1 Sea Zone
    
        Place Units - French
            1 Destroyer placed in 1 Sea Zone
            1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Romanians regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Chinese
            3 Infantrys moved from Szechwan to Kweichow
            1 Mech.Inf moved from Shensi to Kiangsi
                  Chinese take Hunan from Hisaichi
                  Chinese take Kiangsi from Hisaichi
            2 Infantrys moved from Ningsia to Suiyuan
            1 Fighter moved from Shensi to Suiyuan
            1 Elite and 1 Infantry moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Shansi
                Chinese attack with 1 Elite, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 ArmoredCars, 1 Infantry and 1 Marine
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Marine in Suiyuan, round 2 : 0/4 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Suiyuan
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 3 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Suiyuan
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 4 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 ArmoredCars, 1 Infantry and 1 Marine
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun, 10 Infantrys, 5 Mech.Infs and 1 Tank moved from Shensi to Hupeh
            1 Fighter moved from Shansi to Hupeh
            1 Fighter moved from Suiyuan to Hupeh
            4 Mech.Infs moved from Ningsia to Hupeh
            6 Infantrys moved from Lanchow to Shensi
            1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia
            1 Marine moved from Hsining to W.Qinghai
            5 Infantrys moved from Hsining to W.Qinghai
            2 Infantrys moved from Gobi Altai to E.Sinkiang
            3 Infantrys moved from E.Sinkiang to C.Sinkiang
            3 Infantrys and 1 Mech.Inf moved from Urumqi to C.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Elite, 1 Infantry and 2 Mech.Infs placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Hisaichi regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            1 Infantry moved from Anhwei to Hunan
                  Hisaichi take Hunan from Chinese
            1 Infantry moved from Shantung to Chahar
            1 ArmoredCar moved from Shanghai to Kiangsi
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Shantung to Peking
            1 Adv.Fighter moved from Changchun to 84 Sea Zone
            11 Infantrys moved from Chita to N.Buryat Mongolia
            13 Tanks moved from N.Buryat Mongolia to Heilungchiang
            1 Infantry moved from Okhotsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Okhotsk to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Kirin to Korea
            1 Infantry moved from Kirin to Liaoning
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Vladivostok
            1 Infantry moved from Kirin to Heilungchiang
            3 Infantrys moved from Kirin to Changchun
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 3 Bunkers and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 84 Sea Zone
                Hisaichi attack with 1 Adv.Fighter
                Anzac defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Anzac lost in 84 Sea Zone
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 S.Submarine
            Battle in Kiangsi
                Hisaichi attack with 1 ArmoredCar and 3 Infantrys
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Kiangsi, round 2 : 1/4 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mech.Inf in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Mech.Inf
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Hong Kong to Kwangtung
            4 ArmoredCars, 5 Artillerys, 3 Elites, 5 Infantrys, 1 Marine and 6 Tanks moved from Anhwei to Shantung
            1 Adv.Fighter moved from 84 Sea Zone to Hong Kong
    
        Place Units - Hisaichi
            2 Adv.Fighters, 1 Bunker and 4 Infantrys placed in Hong Kong
            1 Bunker and 8 Infantrys placed in Changchun
            1 Bunker and 3 Infantrys placed in Shantung
            3 Infantrys placed in Chita
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - British
            5 Mech.Infs moved from Delhi to E.Iran
            2 ArmoredCars moved from Baluchistan to E.Iran
            1 Artillery and 1 Infantry moved from Malaya to 65 Sea Zone
            1 Artillery moved from Malaya to 65 Sea Zone
            2 Artillerys, 1 Carrier, 2 Destroyers, 1 Infantry and 2 Transports moved from 65 Sea Zone to 63 Sea Zone
            2 Artillerys and 1 Infantry moved from 63 Sea Zone to Mysore
            2 Artillerys moved from Burma to Yunnan
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 3 Destroyers, 1 Infantry, 2 Mech.Infs and 4 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 2 ArmoredCars and 5 Mech.Infs
                Germans defend with 3 HeavyTanks and 3 Tanks
                    British roll dice for 2 ArmoredCars and 5 Mech.Infs in E.Iran, round 2 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 3 HeavyTanks and 3 Tanks in E.Iran, round 2 : 3/6 hits, 3.50 expected hits
                    2 ArmoredCars owned by the British, 1 HeavyTank owned by the Germans, 1 Mech.Inf owned by the British and 3 Tanks owned by the Germans lost in E.Iran
                    British roll dice for 4 Mech.Infs in E.Iran, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 HeavyTanks in E.Iran, round 3 : 1/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Germans and 1 Mech.Inf owned by the British lost in E.Iran
                British win, taking E.Iran from Germans with 3 Mech.Infs remaining. Battle score for attacker is 16
                Casualties for British: 2 ArmoredCars and 2 Mech.Infs
                Casualties for Germans: 3 HeavyTanks and 3 Tanks
    
        Non Combat Move - British
            1 Tank moved from Lower Egypt to Palestine
            1 Tank moved from Lower Egypt to Cairo
            2 Infantrys moved from Scotland to Northern Ireland
            2 Infantrys moved from Manchester to Scotland
    
        Place Units - British
            3 Destroyers and 1 T.Boat placed in 18 Sea Zone
            1 Battleship and 3 T.Boats placed in 18 Sea Zone
            1 Artillery and 1 Infantry placed in Bombay
            2 Mech.Infs placed in Delhi
            1 Artillery placed in Cape Town
    
        Turn Complete - British
            British collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    British regular : 3.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone
            1 Carrier, 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
            1 Infantry and 1 Tank moved from 65 Sea Zone to S.Thailand
                  Dutch take S.Thailand from Thai
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 Elites, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Tank moved from Suriname to Bahia
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            2 Fighters placed in 65 Sea Zone
            2 Elites placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Finns
            3 ArmoredCars moved from S.Karelia to Gorky
            1 ArmoredCar moved from S.Karelia to Gorky
            2 Tanks moved from Smolensk to Yaroslavl
            3 Tanks moved from Kursk to Tula
            2 Tanks moved from Rostov to Erzurum
            2 Tanks moved from Kursk to Georgia
            1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
            3 Tanks moved from Oulu to S.Karelia
            1 Artillery and 1 Infantry moved from Lapland to N.Karelia
            3 Infantrys moved from Tampere to Oulu
            2 Tanks moved from Upper Norrland to Oulu
            2 Infantrys, 3 Mech.Infs and 1 Tank moved from Helsinki to Tampere
            3 Mech.Infs moved from Tampere to Vyborg
            1 Tank moved from Tampere to Oulu
            4 Artillerys, 2 Elites and 1 Infantry moved from Middle Norrland to Upper Norrland
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Yaroslavl
                Finns attack with 2 Tanks
                Russians defend with 1 Artillery
                    Finns roll dice for 2 Tanks in Yaroslavl, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Gorky
                Finns attack with 4 ArmoredCars
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 4 ArmoredCars in Gorky, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Gorky
                    Finns roll dice for 3 ArmoredCars in Gorky, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Gorky, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Gorky
                    Finns roll dice for 2 ArmoredCars in Gorky, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Gorky, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Finns lost in Gorky
                    Finns roll dice for 1 ArmoredCar in Gorky, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Gorky, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar in Gorky, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Gorky, round 6 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Finns lost in Gorky
                Russians win with 1 Artillery remaining. Battle score for attacker is -12
                Casualties for Finns: 4 ArmoredCars
                Casualties for Russians: 2 Infantrys
            Battle in Tula
                Finns attack with 3 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 3 Tanks in Tula, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Finns lost in Tula
                Finns win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Finns: 1 Tank
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Mech.Infs placed in Vyborg
            2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Romanians
            5 Elites and 8 Infantrys moved from Astrakhan to Azerbaijan
            5 ArmoredCars moved from Erzurum to E.Iran
            1 Artillery, 1 Infantry and 5 Tanks moved from W.Iran to E.Iran
            1 ArmoredCar and 1 Mech.Inf moved from Iraq to E.Iran
            1 Infantry moved from Ankara to Erzurum
            2 ArmoredCars and 1 Tank moved from Bursa to Erzurum
            2 ArmoredCars moved from Rostov to Gorky
            1 Infantry moved from Penza to Gorky
            1 Infantry moved from Rostov to Penza
            2 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Rostov to Georgia
            2 Artillerys and 2 Infantrys moved from Kursk to Rostov
            1 Infantry moved from Donetsk to Rostov
            4 Infantrys moved from Odessa to Donetsk
            3 ArmoredCars, 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
            3 ArmoredCars moved from Donetsk to Rostov
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Iran
                Romanians attack with 6 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 5 Tanks
                British defend with 3 Mech.Infs
                    Romanians roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 5 Tanks in E.Iran, round 2 : 5/14 hits, 5.50 expected hits
                    British roll dice for 3 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians and 3 Mech.Infs owned by the British lost in E.Iran
                Romanians win, taking E.Iran from British with 6 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 16
                Casualties for Romanians: 1 Infantry
                Casualties for British: 3 Mech.Infs
            Battle in Gorky
                Romanians attack with 2 ArmoredCars and 1 Infantry
                Russians defend with 1 Artillery
                    Romanians roll dice for 2 ArmoredCars and 1 Infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Gorky
                Romanians win, taking Gorky from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Azerbaijan
                Romanians attack with 5 Elites and 8 Infantrys
                Neutral defend with 1 Infantry
                    Romanians roll dice for 5 Elites and 8 Infantrys in Azerbaijan, round 2 : 2/13 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Azerbaijan
                Romanians loses 0 PUs for violating Azerbaijans neutrality.
                Romanians win, taking Azerbaijan from Neutral with 5 Elites and 7 Infantrys remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Romanians
            1 Infantry and 3 Mech.Infs moved from Bucharest to E.Romania
            3 Mech.Infs moved from E.Romania to Istanbul
    
        Place Units - Romanians
            4 Infantrys placed in Vinnytsia
            3 Tanks placed in W.Iran
            1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Bursa
            3 ArmoredCars and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.33
    Russians regular : -0.33
    Neutral regular : 0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Thai round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 15
    
        Combat Move - Americans
            2 Infantrys moved from Minamitori to 86 Sea Zone
            2 Infantrys and 1 Transport moved from 86 Sea Zone to 84 Sea Zone
            2 Marines moved from Kyushu to 85 Sea Zone
            2 Elites moved from Kyushu to 85 Sea Zone
            1 Marine moved from Chubu to 85 Sea Zone
            4 Elites moved from Tokyo to 85 Sea Zone
            2 Artillerys moved from Hokkaido to 85 Sea Zone
            1 Elite moved from Hokkaido to 85 Sea Zone
            1 Marine moved from Wake to 87 Sea Zone
            1 Marine and 1 S.Submarine moved from 87 Sea Zone to 84 Sea Zone
            2 Artillerys, 3 B.Transports, 7 Elites and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
            2 Marines and 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone
            1 Elite moved from Tohoku to 84 Sea Zone
            2 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Destroyer and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines moved from 84 Sea Zone to Korea
            7 Elites moved from Washington to 13 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 13 Sea Zone to 8 Sea Zone
            7 Elites moved from 8 Sea Zone to Greenland
            10 Elites and 1 Marine moved from French Sudan to French Equatorial Africa
            1 S.Bomber moved from Gold Coast to French Equatorial Africa
            1 Fighter moved from 36 Sea Zone to French Equatorial Africa
            4 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
            4 Elites moved from 36 Sea Zone to Mauritania
                  French take Mauritania from Italians
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Elites moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
            3 Elites moved from 32 Sea Zone to Bahia
            1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
            2 Elites moved from South Central USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 4 B.Transports, 19 Elites, 2 Factorys, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 10 Elites, 1 Fighter, 1 Marine and 1 S.Bomber
                Italians defend with 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mech.Inf
                    Americans roll dice for 10 Elites, 1 Fighter, 1 Marine and 1 S.Bomber in French Equatorial Africa, round 2 : 6/13 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Mech.Inf in French Equatorial Africa, round 2 : 4/8 hits, 2.83 expected hits
                    4 Elites owned by the Americans and 5 Infantrys owned by the Italians lost in French Equatorial Africa
                    Americans roll dice for 6 Elites, 1 Fighter, 1 Marine and 1 S.Bomber in French Equatorial Africa, round 3 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery, 1 Bunker and 1 Mech.Inf in French Equatorial Africa, round 3 : 3/3 hits, 1.17 expected hits
                    1 Bunker owned by the Italians, 3 Elites owned by the Americans, 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 3 Elites, 1 Fighter, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 7 Elites
                Casualties for Italians: 1 Artillery, 1 Bunker, 5 Infantrys and 1 Mech.Inf
            Battle in Korea
                Americans attack with 2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 2 Battleships in Korea, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Korea
                Americans win, taking Korea from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Americans
            2 Adv.Fighters moved from Korea to 84 Sea Zone
            1 Fighter moved from Korea to 84 Sea Zone
            1 S.Bomber moved from Bahia to Gold Coast
            1 S.Bomber moved from French Equatorial Africa to Gold Coast
            1 Fighter moved from French Equatorial Africa to 36 Sea Zone
            2 Destroyers moved from 34 Sea Zone to 36 Sea Zone
            2 L.Fighters moved from Olyokminsk to Sibirsky
    
        Place Units - Americans
            1 Factory placed in Chubu
            8 Elites placed in Tokyo
            1 Factory placed in Tohoku
            2 B.Transports placed in 35 Sea Zone
            3 Elites placed in South Atlantic USA
            2 B.Transports placed in 13 Sea Zone
            8 Elites, 1 Fighter and 1 Tank placed in Washington
    
        Turn Complete - Americans
            Americans collect 139 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Italians regular : 3.00
    

    Savegame

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