TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 37 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
6 artilleries and 9 infantry moved from India to West India
1 transport moved from 37 Sea Zone to 54 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from Northern Territory to Queensland
1 fighter moved from 37 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
5 submarines moved from 39 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
6 infantry moved from Amur to Manchuria
1 submarine moved from 35 Sea Zone to 44 Sea Zone
12 carriers moved from 37 Sea Zone to 44 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Siam
11 fighters and 11 tactical_bombers moved from Yunnan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 44 Sea Zone
Place Units - Japanese
3 tactical_bombers placed in Japan
1 destroyer and 2 submarines placed in 37 Sea Zone
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,2,1,4,6,1,3,5,6,3,1,3,1,3,2,3,2,1,4,2,1,3,5,2,4,2,2,5,6,1,6,3,1,4,1,5,4,5,5,2,6,5,2,4,5,3,5,4,2,2,5,1,6,4,2,5,5,3,3,5,2,1,4,4,1,1,5,3,4,4,4,1,2,4,5,6,6,1,2,6,1,6,6,6,6,4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,1,5,1,3,1,5,5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
Japanese collect 48 PUs (15 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
ANZAC regular : -0,33
Savegame