L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3

  • '20 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 47 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            9 fighters and 7 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
            1 bomber moved from Sikang to Greece
            1 fighter moved from Philippines to Dutch New Guinea
    
        Combat - Japanese
            Strategic bombing raid in Greece
                    Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece causes 6 damage total. 
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Dutch New Guinea, round 2 : 12/19 hits, 10.00 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            10 fighters and 7 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 1 cruiser, 11 destroyers, 1 marine, 10 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to Japan
            2 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Korea to Amur
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            15 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour moved from Northwest Persia to Persia
            3 artilleries moved from Persia to Iraq
            3 armour moved from Iraq to Persia
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Greece to Ukraine
            1 infantry moved from Samara to Tambov
            1 infantry moved from Vologda to Samara
            1 infantry moved from Nenetsia to Vologda
            3 artilleries and 5 infantry moved from Novosibirsk to Kazakhstan
            1 artillery moved from 35 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in Persia
            1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Shantung
            1 submarine placed in 19 Sea Zone
            3 destroyers placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,2,6,5
            Japanese collect 79 PUs (3 lost to blockades); end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Americans AA : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs; 
            Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Normandy Bordeaux from British
                  French take Southern France from Americans
                  French take Tunisia from Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from Yugoslavia to 97 Sea Zone
            1 mech_infantry moved from Greece to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            5 submarines moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from 19 Sea Zone to Okinawa
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            7 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern France to Northern Italy
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z95?
    I assumed no scramble in z6, but that is also an option for scambling…


  • @Ghostglider said in L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3:

    Scramble z95?
    I assumed no scramble in z6, but that is also an option for scambling…

    No scrambles


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs; 
            Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Normandy Bordeaux from British
                  French take Southern France from Americans
                  French take Tunisia from Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from Yugoslavia to 97 Sea Zone
            1 mech_infantry moved from Greece to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            5 submarines moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from 19 Sea Zone to Okinawa
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            7 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in Guam
            Battle in Okinawa
            Battle in Korea
            Battle in Southern Italy
                Americans attack with 7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/17 hits, 6.00 expected hits
                    Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 2/9 hits, 3.50 expected hits
                    3 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Southern Italy, round 3 : 7/15 hits, 5.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 3 : 4/9 hits, 3.50 expected hits
                    1 bomber owned by the Italians, 4 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 2/11 hits, 4.17 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                Americans captures 1PU while taking Italians capital
                Americans win, taking Guam from Japanese, taking Okinawa from Japanese, taking Korea from Japanese, taking Southern Italy from Italians with 7 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 35
                Casualties for Americans: 1 fighter and 7 infantry
                Casualties for Italians: 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 mech_infantrys moved from Greece to Yugoslavia
            4 infantry moved from Southern France to France
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            18 carriers, 1 cruiser and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Southern Italy to Egypt
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from Eastern United States: 3 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Morocco: 3 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 destroyers and 1 transport placed in 10 Sea Zone
            1 armour and 4 infantry placed in Western United States
            1 fighter placed in Western United States
            Americans undo move 2.
            1 armour and 1 infantry placed in Western United States
            3 infantry placed in Greece
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            2 fighters and 1 infantry placed in Greece
            2 fighters and 1 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Americans collect 70 PUs (3 lost to blockades); end with 71 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Italians regular : -1.67
    Germans regular : 0.67
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs; 
            Americans buy 1 armour, 3 destroyers, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Normandy Bordeaux from British
                  French take Southern France from Americans
                  French take Tunisia from Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            3 transports moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries moved from Yugoslavia to 97 Sea Zone
            1 mech_infantry moved from Greece to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            7 artilleries, 7 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            5 submarines moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from 19 Sea Zone to Okinawa
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            24 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            7 submarines moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in Guam
            Battle in Okinawa
            Battle in Korea
            Battle in Southern Italy
                Americans attack with 7 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/17 hits, 6.00 expected hits
                    Italians roll dice for 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 2/9 hits, 3.50 expected hits
                    3 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Southern Italy, round 3 : 7/15 hits, 5.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 3 : 4/9 hits, 3.50 expected hits
                    1 bomber owned by the Italians, 4 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 2/11 hits, 4.17 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                Americans captures 1PU while taking Italians capital
                Americans win, taking Guam from Japanese, taking Okinawa from Japanese, taking Korea from Japanese, taking Southern Italy from Italians with 7 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 35
                Casualties for Americans: 1 fighter and 7 infantry
                Casualties for Italians: 3 aaGuns, 1 artillery, 1 bomber, 2 fighters and 5 infantry
            Battle in Northern Italy
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 mech_infantrys moved from Greece to Yugoslavia
            4 infantry moved from Southern France to France
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            18 carriers, 1 cruiser and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Southern Italy to Egypt
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from Eastern United States: 3 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Americans to Morocco: 3 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 destroyers and 1 transport placed in 10 Sea Zone
            1 armour and 4 infantry placed in Western United States
            1 fighter placed in Western United States
            Americans undo move 2.
            1 armour and 1 infantry placed in Western United States
            3 infantry placed in Greece
            3 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            Americans undo move 4.
            2 fighters and 1 infantry placed in Greece
            2 fighters and 1 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Americans collect 70 PUs (3 lost to blockades); end with 71 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 47 PUs; 
            British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            2 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sardinia
            3 fighters moved from Yugoslavia to Slovakia Hungary
            2 fighters moved from 112 Sea Zone to Greater Southern Germany
            1 fighter moved from 112 Sea Zone to Greater Southern Germany
    
        Combat - British
            Battle in Sicily
            Battle in Holland Belgium
            Battle in Sardinia
            Battle in Greater Southern Germany
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                British win, taking Sicily from Italians, taking Holland Belgium from Germans, taking Sardinia from Italians, taking Greater Southern Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Slovakia Hungary
                    British roll dice for 3 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 aaGun and 7 infantry moved from Norway to 112 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 7 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from Normandy Bordeaux to France
            1 artillery and 11 infantry moved from Southern France to France
            1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
            1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            5 carriers, 1 destroyer and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Slovakia Hungary to France
            3 fighters moved from Greater Southern Germany to France
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            2 fighters moved from 110 Sea Zone to France
            1 fighter moved from Norway to Yugoslavia
            1 fighter moved from Norway to 110 Sea Zone
            2 fighters moved from Norway to France
            2 fighters moved from Trans-Jordan to Yugoslavia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Italians regular : -1.67
    Germans regular : 0.67
    British regular : -2.33
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 fighters moved from 6 Sea Zone to Amur
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 47 Sea Zone
            1 fighter moved from New Guinea to 45 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            1 fighter moved from Queensland to 47 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
                ANZAC attack with 6 fighters
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 6 fighters in Amur, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
                    ANZAC roll dice for 5 fighters in Amur, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
                ANZAC win with 4 fighters remaining. Battle score for attacker is -13
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 47 Sea Zone to Solomon Islands
            1 fighter moved from 45 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 33 Sea Zone to 17 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            4 fighters moved from Amur to Korea
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            6 fighters moved from 6 Sea Zone to Amur
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 47 Sea Zone
            1 fighter moved from New Guinea to 45 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            1 fighter moved from Queensland to 47 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
                ANZAC attack with 6 fighters
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 6 fighters in Amur, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
                    ANZAC roll dice for 5 fighters in Amur, round 3 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Amur
                ANZAC win with 4 fighters remaining. Battle score for attacker is -13
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 47 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 47 Sea Zone to Solomon Islands
            1 fighter moved from 45 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 33 Sea Zone to 17 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            4 fighters moved from Amur to Korea
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    ANZAC regular : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Ukraine to Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Novgorod to Romania
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Greater Southern Germany
            2 bombers moved from Western Germany to Romania
            1 tactical_bomber moved from 115 Sea Zone to Finland
            2 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from 115 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Western Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            2 artilleries and 6 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
            1 infantry moved from Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in Norway
            Battle in Northern Italy
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Northern Italy
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Norway from Americans, taking Northern Italy from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 aaGun
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun and 4 infantry
                    British roll AA dice in Romania : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 5/8 hits, 3.50 expected hits
                    British roll dice for 1 aaGun and 4 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun and 4 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                British defend with 1 aaGun and 9 infantry
                    British roll AA dice in Holland Belgium : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/12 hits, 4.33 expected hits
                    British roll dice for 1 aaGun and 9 infantry in Holland Belgium, round 2 : 2/9 hits, 3.00 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/10 hits, 4.00 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 4 infantry
                Casualties for British: 1 aaGun and 9 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Finland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Romania to Western Germany
            1 fighter and 1 tactical_bomber moved from Romania to Germany
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
            2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 infantry moved from Novgorod to 115 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            3 infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
            4 artilleries moved from Denmark to Western Germany
            8 infantry moved from Denmark to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 aaGun, 2 artilleries and 1 infantry moved from Belarus to Bryansk
            2 artilleries and 3 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Volgograd to Tambov
            1 aaGun moved from Bryansk to Tambov
    
        Place Units - Germans
            3 infantry placed in Western Germany
            1 artillery and 9 infantry placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,5,5,2,6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,3,2
            Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    British AA : -0.50
    Germans regular : 2.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 4 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 fighters, 5 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            4 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 47 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            3 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
            1 fighter moved from French Indo China to 19 Sea Zone
            2 fighters moved from French Indo China to 20 Sea Zone
            2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 armour moved from Iraq to Syria
                  Japanese take Syria from French
            1 armour moved from Syria to Iraq
            1 bomber moved from Ukraine to Egypt
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Caroline Islands
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 2 submarines
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 12 submarines and 1 transport
                12 submarines owned by the Americans Submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from Egypt to Iraq
            3 artilleries moved from Persia to Iraq
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            3 artilleries and 5 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Buyant-Uhaa
            1 fighter moved from 19 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
            2 destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            4 fighters and 3 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone
            2 destroyers moved from 34 Sea Zone to 33 Sea Zone
            2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 12 destroyers, 2 infantry, 1 marine, 27 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            4 fighters and 3 tactical_bombers moved from 20 Sea Zone to Japan
            2 tactical_bombers moved from 21 Sea Zone to Japan
            3 armour and 1 mech_infantry moved from Persia to Northwest Persia
            2 armour moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 fighters, 5 infantry and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            3 submarines placed in 36 Sea Zone
            3 artilleries placed in Persia
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,4,2,3,2,1,3,6,6,2,1,4,4,5,1,4,6,4,3,6,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,2,6,2,5,2,4,5,1,1,3,4,4,1,4,2,3,1,3,6,4,1,4,3,4,2,3,1,4,1,6,1,5,3,6,1,6,6,2,3,4,1,5,2,5,1,6,6,2,3,6,4,5,2,1,4,2,3,5,4,5,6,3,6,5,3,1,6,5,2,1,1,1,4,4,1,4,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,4,2,4,2,5
            Japanese collect 60 PUs (19 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.17
    British AA : -0.17
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 6 infantry and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            19 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
            2 fighters moved from Greece to Northern Italy
            4 fighters moved from 95 Sea Zone to Greater Southern Germany
            2 fighters moved from 110 Sea Zone to Northern Italy
            1 bomber moved from Egypt to Persia
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Persia
                    Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Northern Italy
                Americans attack with 2 artilleries and 4 fighters
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 2 : 5/6 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Northern Italy from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 4 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 fighters and 2 mech_infantrys in Greater Southern Germany, round 2 : 5/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Greater Southern Germany to France
            4 fighters moved from Northern Italy to France
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Greece to Bulgaria
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            3 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            3 transports moved from 91 Sea Zone to 64 Sea Zone
            1 bomber moved from Persia to Trans-Jordan
            2 carriers, 1 destroyer and 5 transports moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            6 fighters moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to Midway
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            12 fighters and 3 tactical_bombers moved from 6 Sea Zone to Hawaiian Islands
            12 submarines moved from 19 Sea Zone to 7 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun moved from Korea to Amur
    
        Place Units - Americans
            3 infantry placed in Southern Italy
            3 infantry placed in Greece
            1 destroyer and 9 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
            Americans collect 72 PUs; end with 73 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5.00
    Japanese AA : -0.17
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 6 infantry and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            19 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 artilleries moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
            2 fighters moved from Greece to Northern Italy
            4 fighters moved from 95 Sea Zone to Greater Southern Germany
            2 fighters moved from 110 Sea Zone to Northern Italy
            1 bomber moved from Egypt to Persia
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Persia
                    Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Northern Italy
                Americans attack with 2 artilleries and 4 fighters
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 2 : 5/6 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Northern Italy from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Greater Southern Germany
                Americans attack with 4 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 fighters and 2 mech_infantrys in Greater Southern Germany, round 2 : 5/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Greater Southern Germany
                Americans win, taking Greater Southern Germany from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Greater Southern Germany to France
            4 fighters moved from Northern Italy to France
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Greece to Bulgaria
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            3 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            3 transports moved from 91 Sea Zone to 64 Sea Zone
            1 bomber moved from Persia to Trans-Jordan
            2 carriers, 1 destroyer and 5 transports moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            2 destroyers moved from 10 Sea Zone to 25 Sea Zone
            6 fighters moved from 6 Sea Zone to 25 Sea Zone
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to Midway
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            12 fighters and 3 tactical_bombers moved from 6 Sea Zone to Hawaiian Islands
            12 submarines moved from 19 Sea Zone to 7 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun moved from Korea to Amur
    
        Place Units - Americans
            3 infantry placed in Southern Italy
            3 infantry placed in Greece
            1 destroyer and 9 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
            Americans collect 72 PUs; end with 73 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 50 PUs; 
            British buy 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from France to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Yugoslavia to Slovakia Hungary
            3 fighters moved from Yugoslavia to Slovakia Hungary
            10 fighters moved from France to Holland Belgium
            1 armour moved from Trans-Jordan to Syria
                  French take Syria from Japanese
            1 armour moved from Syria to Trans-Jordan
    
        Combat - British
            Battle in Slovakia Hungary
                British attack with 1 artillery and 3 fighters
                Germans defend with 2 infantry
                    British roll dice for 1 artillery and 3 fighters in Slovakia Hungary, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the British lost in Slovakia Hungary
                British win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                British attack with 13 fighters and 2 infantry
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 13 fighters and 2 infantry in Holland Belgium, round 2 : 4/15 hits, 6.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 13 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Slovakia Hungary to France
            5 carriers, 1 destroyer and 5 transports moved from 110 Sea Zone to 109 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            10 fighters moved from Holland Belgium to France
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier, 3 cruisers, 2 destroyers and 1 transport moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
            British undo move 3.
            1 infantry placed in Quebec
            1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 5.00
    Japanese AA : -0.17
    Germans regular : -0.33
    British regular : -2.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to 42 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Solomon Islands to New South Wales
            1 aaGun and 2 infantry moved from Northern Territory to South Australia
            1 aaGun, 1 fighter and 13 infantry moved from Queensland to New South Wales
            1 artillery and 3 infantry moved from New South Wales to South Australia
            2 transports moved from 62 Sea Zone to 52 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Northern Territory to 42 Sea Zone
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Solomon Islands to New South Wales
            1 aaGun and 2 infantry moved from Northern Territory to South Australia
            1 aaGun, 1 fighter and 13 infantry moved from Queensland to New South Wales
            1 artillery and 3 infantry moved from New South Wales to South Australia
            2 transports moved from 62 Sea Zone to 52 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Trans-Jordan to Southern Italy
    
        Place Units - French
            3 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Romania to Yugoslavia
            3 infantry moved from Germany to Greater Southern Germany
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Western Germany to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Western Germany to Bulgaria
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in 98 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Yugoslavia
                Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 marine
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 marine in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 marine in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 marine
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 2 mech_infantrys
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/7 hits, 2.83 expected hits
                    Americans roll dice for 2 mech_infantrys in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 2 mech_infantrys
            Battle in Bulgaria
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bulgaria, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
            1 bomber moved from 93 Sea Zone to Western Germany
            1 bomber moved from 98 Sea Zone to Ukraine
            2 armour and 1 mech_infantry moved from Ukraine to Tambov
            14 armour, 35 artilleries, 50 infantry and 9 mech_infantrys moved from Bryansk to Tambov
            2 artilleries and 1 infantry moved from Volgograd to Tambov
            1 armour moved from Romania to Ukraine
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Tambov to Volgograd
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Norway to Finland
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 6 infantry moved from Germany to Western Germany
            12 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 airfield placed in Eastern Poland
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,3,1,2,4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,5,1,4
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : -1.50
    British regular : -0.67
    

    Savegame

  • '20 '16

    @Ghostglider
    Want to double check to see if those ANZAC fighters in Korea were forgotten?


  • Thank you. I will edit them to 2 US AC’s in z25, thanks


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 7 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

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